Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 20:28:44 Player: Chickoo Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4384) 4384 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (2362) 2362 TOTAL SCORE: 15771 Bonus ------- High Alert Combat Kills 795 Follower Combat Kills 1064 Met Imprinter 300 Was Imprinted 300 Friendly Fire -97 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 38/100 System Corruption 27% Temperature Cool (9) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Stasis Canceller Hypervelocity EM Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Terrain Scan Processor Seismic Detector Advanced Reaction Control System Phase Armor Graphene Brace Experimental Hacking Suite Improved System Guard > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Force Lance > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Linear Gravjet Stasis Canceller Heavy Armor Plating Advanced Shield Generator Enhanced Flamer Stasis Beam Lance [Rating: 149] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Tesla Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 2 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 1 . . . 1 2 . . . . . . Utility 10 | . . 1 . . . 3 . 1 2 . 2 . 1 Weapon 2 | . . . . . . 2 . . . . . . . Parts Attached 229 | . 7 17 13 8 6 40 7 9 24 18 33 22 25 Power 22 | . . 3 . . . 2 . . 2 2 5 3 5 Engine 5 | . . 2 . . . 1 . . . . 2 . . Core 3 | . . 1 . . . 1 . . . 1 . . . Reactor 14 | . . . . . . . . . 2 1 3 3 5 Propulsion 43 | . 1 5 1 . 2 7 1 . 5 5 7 2 7 Treads 12 | . . 4 1 . 2 5 . . . . . . . Leg 4 | . 1 1 . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover 26 | . . . . . . 2 1 . 5 5 7 2 4 Flight 1 | . . . . . . . . . . . . . 1 Utility 86 | . 2 4 4 3 . 13 6 5 7 6 15 12 9 Device 41 | . 1 1 2 . . 7 3 2 6 3 9 4 3 Storage 10 | . 1 1 2 . . 1 1 . . 1 1 2 . Processor 12 | . . . . . . 2 . 1 1 1 1 5 1 Hackware 4 | . . . . 2 . 1 . . . . 1 . . Protection 16 | . . 2 . 1 . 2 2 2 . . 1 1 5 Artifact 3 | . . . . . . . . . . 1 2 . . Weapon 78 | . 4 5 8 5 4 18 . 4 10 5 6 5 4 Energy Gun 7 | . . . . . . 3 . 1 . . . 1 2 Energy Cannon 6 | . . 1 . 1 1 3 . . . . . . . Ballistic Gun 13 | . 1 3 4 1 1 2 . . . . . 1 . Ballistic Cannon 3 | . 2 . . . . . . . . . . 1 . Launcher 19 | . 1 1 4 . 2 3 . . 4 1 3 . . Special Weapon 12 | . . . . 2 . 3 . 1 3 2 1 . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 5 | . . . . 1 . 2 . . . 1 1 . . Piercing Weapon 12 | . . . . . . 2 . 2 3 . 1 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . 1 . 2 . 2 2 4 2 10 4 Corrupted Parts 4 | . . . . . 1 . . . . . . . 3 System Corruption 20 | . . . . . 1 . . . . . . . 19 Parts Lost 84 | . . . . . 1 14 . . 8 17 6 12 26 Power 12 | . . . . . . 1 . . 2 3 . 3 3 Propulsion 24 | . . . . . . 4 . . 2 7 1 2 8 Utility 36 | . . . . . . 3 . . 4 6 2 7 14 Weapon 12 | . . . . . 1 6 . . . 1 3 . 1 Highest Loss Streak 13 | . . . . . 1 11 . . 4 8 5 5 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 98 100 95 100 87 82 76 73 43 60 77 37 Engine 6 | . 14 3 11 11 11 3 5 5 2 . 2 1 . Core 1 | . . 7 . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . 4 1 2 4 2 Treads 15 | . . 24 33 33 33 16 . . . . . . . Leg 2 | . 28 8 . . . . . . . . . . 1 Hover 6 | . . . . . . 2 17 15 16 12 15 25 8 Device 9 | . 9 11 11 2 . 10 13 15 18 8 14 10 2 Storage 7 | . 14 11 11 11 11 6 5 5 4 4 4 4 1 Processor 5 | . . . . . . 6 5 5 8 8 11 18 18 Hackware 3 | . . . . 8 11 6 . . . . 1 3 . Protection 6 | . . 10 11 11 11 5 8 10 6 . . . 1 Energy Gun 1 | . . . . . . 2 11 11 . . . . . Energy Cannon 2 | . . 2 11 . 9 6 . . . . . . . Ballistic Gun 4 | . 22 9 6 . 10 6 . . . . . . . Ballistic Cannon 1 | . 5 9 . . . . . . . . . . . Special Weapon 2 | . . . . 11 . . 5 . . . . . . Slashing Weapon 1 | . . . . 5 . 1 . . . . 1 . . Piercing Weapon 2 | . . . . . . 2 5 6 7 5 4 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 11 20 32 41 49 39 54 54 61 77 64 80 80 56 Greatest Support 88 | 20 20 60 60 60 60 88 60 60 69 73 80 80 70 Greatest Overweight (x) 9 | . . . . . . 1 . 1 2 1 2 9 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | 8 9 9 10 15 15 13 10 10 10 10 10 10 6 Most Carried 15 | 6 10 10 11 15 15 15 10 10 10 10 10 10 8 Average Carried 10 | 6 8 9 10 14 14 11 9 9 9 7 9 8 5 Final Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 6 10 10 11 15 14 10 10 10 6 9 10 8 3 Class Distribution -------------------- 48% | Mutant 12% | Scavenger-Mutant 10% | Derelict-Mutant 10% | Tank 7% | Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Scout | -4/Factory Scout | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Matter Collected 3655 | 200 282 535 168 108 264 556 90 5 227 164 540 451 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 5232 | . 233 896 187 . 92 1153 45 . 692 334 822 762 16 Parts 298 | . 22 58 11 . 5 38 7 . 46 18 37 50 6 Haulers Intercepted 12 | . 2 5 . . . 4 . . 1 . . . . Recyclers Shooed 6 | . . 2 . . . 1 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . . . . . . . Prevented 4 | . . . . . 4 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 79 | . 6 10 8 . 5 11 . . 12 6 15 6 . Melee 11 | . . . . . . 3 . . 4 . 3 1 . Guns 11 | . 4 . . . . 2 . . . . . 5 . Cannons 11 | . . 6 1 . 1 2 . . 1 . . . . AOE 45 | . 2 4 6 . 4 4 . . 7 6 12 . . Classes Destroyed 17 | . 4 5 1 . . 5 1 . . 1 . . . Worker 16 | . . 1 3 . . . . . 6 1 2 3 . Builder 16 | . 1 4 . . . 3 1 . . 3 3 . 1 Tunneler 2 | . . . . . . . 1 . 1 . . . . Hauler 12 | . 2 5 . . . 4 . . 1 . . . . Recycler 9 | . . 3 . . . 2 . . 1 . 2 1 . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 4 | . 2 1 . . . 1 . . . . . . . Swarmer 32 | . 6 4 . . 3 . . . 7 2 10 . . Grunt 13 | . . 1 . . 2 5 . . 1 1 3 . . Duelist 1 | . . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . 2 . 1 . Sentry 10 | . . 5 2 . . 1 . . . . 2 . . Hunter 3 | . . . . . . 1 . . . 2 . . . Programmer 13 | . . . . . . 2 . . 4 1 . 6 . Behemoth 1 | . . . . . . 1 . . . . . . . Assembled 6 | . . . 6 . . . . . . . . . . Best Kill Streak 12 | . 4 5 8 . 3 10 1 . 7 5 12 3 1 Combat Bots Only 12 | . 3 4 6 . 3 6 . . 5 3 12 2 . Max Kills in Single Turn 5 | . 2 3 3 . 1 4 1 . 3 5 4 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 . 1 3 . . 2 3 4 . . Melee 1 | . . . . . . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 1471 | . 32 29 8 . 45 225 4 17 174 195 99 301 342 Missed 599 | . 4 14 3 . 13 68 2 8 84 84 38 151 130 Damage Taken 15469 | . 254 197 144 . 596 2107 50 225 1687 2125 1582 2593 3909 Core 3564 | . 41 23 20 . 58 206 24 24 209 384 293 676 1606 Absorbed by Shields 1088 | . . . . . . 281 . . 294 33 . 480 . Redirected to Core 170 | . . . . . . . . . . 12 . 158 . Redirected to Shielding 139 | . . . . . . . . . . . . . 139 Ignored by Resistances 399 | . . . . . . . . . . . . . 399 Regen/Repaired (Parts) 582 | . . . . 368 . . . . . . 214 . . Core Remaining (%) 76 | 100 83 . . . 74 75 97 97 . 54 . 33 . Volleys Fired 206 | . 29 74 8 . 17 30 . 2 10 6 11 14 5 Largest 4 | . 2 2 2 . 2 4 . 3 1 1 1 1 1 Hottest 218 | . 70 91 91 . 91 182 . 218 52 52 52 66 40 Shots Fired 323 | . 57 98 12 . 23 83 . 5 10 6 11 13 5 Gun 182 | . 52 66 3 . 6 33 . 5 . . . 12 5 Cannon 86 | . 4 29 4 . 6 42 . . . . . 1 . Launcher 41 | . 1 3 5 . 11 3 . . 6 3 9 . . Special 14 | . . . . . . 5 . . 4 3 2 . . Kinetic 199 | . 56 88 3 . 6 33 . . . . . 13 . Thermal 61 | . . 7 4 . 6 42 . 2 . . . . . Explosive 54 | . 1 3 5 . 11 8 . . 9 6 11 . . Electromagnetic 9 | . . . . . . . . 3 1 . . . 5 Robot Hit Streak 17 | . 5 17 3 . 3 14 . 4 4 6 9 7 2 Robot Miss Streak 4 | . 4 4 1 . 3 3 . 1 2 . 2 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 296 | . 29 63 5 . 12 92 2 4 26 9 22 27 5 Core Hits 227 | . 17 33 14 . 21 46 1 2 28 16 28 18 3 Critical Kills 8 | . . 1 1 . . . . . . . . 6 . Critical Parts Destroyed 8 | . . . . . . 1 . . . . . 7 . Critical Strikes 33 | . . 3 1 . . 5 . . 4 1 2 17 . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 15 | . . 1 . . . 1 . . . . . 13 . Blast 2 | . . 2 . . . . . . . . . . . Sever 5 | . . . . . . 2 . . 2 1 . . . Impale 10 | . . . . . . 2 . . 2 . 2 4 . Melee Attacks 210 | . . . . 1 . 53 9 6 50 12 34 36 9 Impact . | . . . . . . . . . . . . . . Slashing 25 | . . . . 1 . 21 . . . . 3 . . Piercing 185 | . . . . . . 32 9 6 50 12 31 36 9 Sneak Attacks 31 | . . . . . . 7 2 1 7 3 3 7 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 . . 2 . . . . Damage Inflicted 17124 | . 403 1238 418 . 1014 3906 142 118 2878 2074 3229 1376 328 Guns 1537 | . 275 516 . . 72 443 . 46 . . . 174 11 Cannons 1325 | . 50 433 82 . 61 699 . . . . . . . Explosions 8240 | . 68 284 336 . 881 1344 . . 1376 1581 2220 . 150 Melee 5503 | . . . . . . 1242 142 72 1389 373 937 1202 146 Ramming 36 | . 10 5 . . . . . . . . . . 21 Kinetic 1840 | . 325 826 . . 72 443 . . . . . 174 . Thermal 1142 | . . 123 82 . 61 699 . 27 . . . . 150 Explosive 8027 | . 68 284 336 . 881 1344 . . 1313 1581 2220 . . Electromagnetic 93 | . . . . . . . . 19 63 . . . 11 Impact . | . . . . . . . . . . . . . . Slashing 1225 | . . . . . . 762 . . 113 120 230 . . Piercing 4761 | . . . . . . 658 142 72 1389 373 779 1202 146 Highest Corruption 32 | . . 1 1 1 1 3 . . 18 32 . 22 27 Average Corruption 9 | . . 1 1 1 1 2 . . 8 28 . 14 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . 6 . . 9 . . 10 19 . 21 8 Message Errors 15 | . . . 1 . . 3 . . 2 4 . 4 1 Matter Fused 13 | . . . 1 . . 1 . . 1 3 . 6 1 Heat Flow Errors 10 | . . . 1 . . 1 . . 2 1 . 4 1 Energy Discharges 10 | . . . 1 . . 2 . . . 4 . 1 2 Data Loss (minor) 8 | . . . 1 . . 1 . . 3 1 . 2 . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . Misfires 1 | . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . 1 Misdirections 11 | . . . . . . . . . 2 5 . 2 2 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1257 | . 10 19 9 . 37 186 36 6 263 188 276 227 . Projectiles 13 | . . . 9 . . 4 . . . . . . . Explosions 402 | . 10 19 . . 37 39 . . 100 22 175 . . Melee 842 | . . . . . . 143 36 6 163 166 101 227 . Knockbacks 2 | . 1 . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 1 | . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 451 | . . . 46 . 81 147 . . 108 59 . . 10 Shots 12 | . . . 1 . 4 3 . . 3 1 . . . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 4 | . 2 1 . . . . . . . . . . 1 Kicked 3 | . 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 379 | . 18 72 196 . 127 379 . 147 194 135 350 249 165 Average Temperature 88 | . 10 19 63 . 46 144 . 66 59 74 98 94 61 Received Heat Transfer 1446 | . . 48 9 . 162 245 9 18 70 196 261 203 225 Effects 2 | . . . . . . 1 . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 5 | . . . 3 . . 2 . . . . . . . Heat Transferred 1989 | . . 222 148 . 111 1221 . 37 . . . . 250 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Peak Influence 1159 | . 227 238 175 . . 405 336 307 744 782 1135 1159 816 Initial 638 | . . 21 92 . . 114 141 164 160 374 439 638 571 Average 345 | . 83 83 125 . . 225 241 230 392 599 670 813 642 Maximum Alert Level 4 | . 1 1 . . . 2 1 1 3 3 4 4 3 Low Security (%) 42 | 100 95 90 100 . . 45 39 36 9 . . . . Level 1 21 | . 4 9 . . . 48 60 63 43 8 . . . Level 2 22 | . . . . . . 6 . . 45 74 63 30 70 Level 3 12 | . . . . . . . . . . 16 35 64 29 Level 4 . | . . . . . . . . . . . 1 4 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . . 1 . . . 5 1 . 6 6 4 6 . Investigation 4 | . . 1 . . . 1 . . . . . 2 . Extermination 6 | . . . . . . 2 . . 2 . . 2 . Reinforcement 9 | . . . . . . 2 1 . 3 2 1 . . Assault 5 | . . . . . . . . . 1 1 1 2 . Garrison 5 | . . . . . . . . . . 3 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 1 Construction Impeded 4 | . . . . . . 2 . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Distress Signals 9 | . 1 . . . . 2 . 1 4 . . . 1 Communications Jammed 25 | . . . . . . . . . 25 . . . . Distress Signals 25 | . . . . . . . . . 25 . . . . Times Spotted 275 | . 13 17 11 . 13 28 7 6 37 21 33 58 31 Peak Tracking Total 16 | . 4 5 4 . 4 7 4 3 9 9 10 16 15 Tactical Retreats 43 | . 1 1 1 . . . 3 4 8 5 4 11 5 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 7 | . 1 2 . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 23 | . . 1 . . . 6 . . 1 6 3 6 . Max in Single Turn 2 | . . 1 . . . 2 . . 1 2 1 1 . Garrison Access 5 | . . . . . . . . . 1 . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 19 | . 3 5 1 1 . 2 1 . 2 . 1 2 1 Terminals 10 | . 3 4 1 . . 1 . . 1 . . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 1 1 Total Hacks 48 | . 10 15 3 7 . 3 1 . 2 . 2 4 1 Successful 28 | . 5 8 . 7 . 3 . . 2 . 1 1 1 Failed 20 | . 5 7 3 . . . 1 . . . 1 3 . Catastrophic 4 | . 1 1 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 128 | . 6 7 . 1 . 21 16 12 16 14 15 14 6 Terminals 24 | . 10 9 3 . . 1 . . 1 . . . . Fabricators 4 | . . . . . . 2 . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 6 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 2 2 1 Terminal Hacks 15 | . 4 2 . 7 . 1 . . 1 . . . . Part Schematic 7 | . . . . 7 . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 1 1 1 Seal Access 4 | . . . . . . . . . 1 . 1 1 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 3 5 1 . . 1 1 . . . 1 2 . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . 3 . 5 . . 5 1 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . 2 . 23 . . . . . 1 . 15 . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 35 | . . . . . . 35 . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Total Allies 21 | . . . . 4 . 2 1 1 4 2 6 . 1 Largest Group 4 | . . . . 4 4 2 1 1 2 2 4 . 1 Highest-Rated Group 269 | . . . . 147 147 71 30 32 206 192 244 . 269 Highest-Rated Ally 269 | . . . . 38 38 37 30 32 103 103 122 . 269 Zionite Dispatches 9 | . . . . . . 1 2 1 2 . 2 . 1 Heavy 3 | . . . . . . . . . 2 . 1 . . Recon 1 | . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . 1 . . Demo 1 | . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . 1 . . . . . . Total Orders 4 | . . . . . . . 1 . . . 3 . . EXPLORE 3 | . . . . . . . 1 . . . 2 . . RETURN 1 | . . . . . . . . . . . 1 . . Ally Attacks 87 | . . . . . 23 21 . . 1 17 19 . 6 Total Damage 4863 | . . . . . 1079 1373 . . . 675 1064 . 672 Kills 31 | . . . . . 10 10 . . . 2 6 . 3 Allies Corrupted 3 | . . . . . . . . . 1 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . . . . Drone Launches 3 | . . . . . . . 1 . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Zionite Intel Received 22 | . . . . . . 4 2 2 3 3 3 4 1 Main Access 4 | . . . . . . . 1 1 . . 1 . 1 Branch Access 1 | . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . 1 . 1 . Component Stockpiles 1 | . . . . . . 1 . . . . . . . Prototype Stockpiles 2 | . . . . . . . 1 . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . 1 . . 1 . . . . Unaware Analyses 2 | . . . . . . 1 . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . 1 . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . 1 . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Turns Passed 9805 | 3 700 1089 476 1836 762 1360 319 310 866 325 649 840 270 Spaces Moved 8244 | 3 495 501 257 1130 437 771 547 473 1234 374 654 1038 330 Core 115 | . . . . . . . . . . . . 3 112 Treads 2686 | . . 357 257 1130 437 505 . . . . . . . Legs 653 | 3 495 144 . . . . . . . . . . 11 Wheels . | . . . . . . . . . . . . . . Hover 4766 | . . . . . . 266 547 473 1234 374 654 1035 183 Flight 24 | . . . . . . . . . . . . . 24 Fastest Speed 36 | 120 120 120 160 160 160 56 52 52 48 48 51 43 36 Average Speed 95 | 120 120 148 160 160 161 135 52 56 50 61 61 54 56 Slowest Speed 500 | 120 120 160 160 160 166 240 52 102 105 110 150 500 210 Overloaded Moves 28 | . . . . . . . . . . . . 14 14 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 64 35 42 90 65 19 18 14 41 50 19 88 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 11 | . . . . 1 . . . 6 2 . . 2 . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . 2 5 1 . . . . . . . . Spaces Dug 64 | . . . . . . 11 5 4 19 2 11 7 5 Terrain Destroyed 522 | . 10 20 41 . 82 47 5 4 153 89 50 10 11 Melee 64 | . . . . . . 11 5 4 19 2 11 7 5 Projectile 6 | . . . . . 2 2 . . 1 . . 1 . AOE 450 | . 10 20 41 . 80 34 . . 133 87 39 . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Res Qua Res Tes Acc Total 9524 | 2 549 755 308 1157 469 977 576 505 1370 437 815 1217 387 Wait 422 | . 3 120 24 8 7 50 2 . 29 14 63 95 7 Move 8231 | 2 494 500 256 1129 436 770 546 472 1233 373 653 1037 330 Hop . | . . . . . . . . . . . . . . Pick Up 85 | . 6 20 2 5 1 18 4 5 6 7 8 1 2 Fast Attach 108 | . 4 7 1 2 . 10 3 4 11 10 21 18 17 Attach 69 | . . 2 1 . 1 21 2 1 11 8 11 3 8 Detach 37 | . 2 . 1 2 . 2 2 1 7 4 6 4 6 Swap 52 | . 3 8 11 6 5 9 2 4 2 . 1 1 . Drop 105 | . 6 23 4 4 2 18 6 10 10 4 8 8 2 Fire 206 | . 29 74 8 . 17 30 . 2 10 6 11 14 5 Melee 198 | . . . . 1 . 49 9 6 44 11 33 36 9 Ram 1 | . . . . . . . . . . . . . 1 Kick 3 | . 2 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -9/Materials | Discovered new exit (range 14) 1793 | -9/Materials | Entered Mines 1855 | -9/Mines | Assembled infested the area 1860 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1886 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2133 | -9/Mines | Learned Materials terminal intel 2246 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2269 | -9/Mines | Entered Zion 2286 | -7/Zion | Given A8's code to call for help 2333 | -7/Zion | System corruption cleaned by Quarantine Array 2374 | -7/Zion | Learned Factory trap positions 2640 | -7/Zion | Found Prototype Special Weapon 2640 | -7/Zion | Identified RU-N14's Throwing Claymores 2643 | -7/Zion | Found RU-N14's Throwing Claymores 2701 | -7/Zion | Visited the Megawrench Repair Shop 2701 | -7/Zion | Megawrench repaired 5 parts 2832 | -7/Zion | Received a visual enhancement algorithm 2891 | -7/Zion | Learned location of Storage (-7) 3439 | -7/Zion | Build established: Derelict-Mutant 3456 | -7/Zion | Imprinted 3458 | -7/Zion | Declared Zion's savior 3665 | -7/Zion | Found RU-N14's Throwing Claymores 4082 | -7/Zion | Discovered new exit (range 12) 4105 | -7/Zion | Entered Proximity Caves 4105 | -6/Proximity Caves | Accompanied by 4 allies 4152 | -6/Proximity Caves | Learned 4 Factory zone layouts 4416 | -6/Proximity Caves | Build established: Mutant 4438 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4845 | -6/Proximity Caves | Discovered new exit (range 7) 4867 | -6/Proximity Caves | Entered Factory 4867 | -6/Factory | Accompanied by 2 allies 4867 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4868 | -6/Factory | Identified exit to Extension 4869 | -6/Factory | Loaded intel: 80 trap records 5000 | -6/Factory | Fabricated Imp. Transmission Jammer? 5001 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5011 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5012 | -6/Factory | Spotted B-75 Beast 5092 | -6/Factory | Destroyed B-75 Beast 5150 | -6/Factory | Build established: Tank 5167 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5172 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5471 | -6/Factory | Zion Demo squad teleported in 5726 | -6/Factory | Lost 11 parts (1p3n3u4w) 6083 | -6/Factory | Terminal network hard line cut 6123 | -6/Factory | Cargo convoy interrupted 6160 | -6/Factory | Discovered new exit (range 8) 6174 | -6/Factory | Identified exit to Factory 6227 | -6/Factory | Entered another Factory area 6227 | -5/Factory | Evolved 2 slots: Propulsion x2 6270 | -5/Factory | Zion Recon squad teleported in 6402 | -5/Factory | Retrieved Zion intel report: Main Access 6402 | -5/Factory | Identified exit to Factory 6424 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6425 | -5/Factory | Zion Defense Resupply teleported in 6546 | -5/Factory | Entered another Factory area 6546 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6644 | -4/Factory | Found Prototype Processor 6644 | -4/Factory | Identified Exp. Targeting Computer 6649 | -4/Factory | Found Faulty Exp. Targeting Computer 6681 | -4/Factory | Retrieved Zion intel report: Main Access 6681 | -4/Factory | Identified exit to Research 6682 | -4/Factory | Zion Thermal Resupply teleported in 6829 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6856 | -4/Factory | Entered Research 6856 | -3/Research | Evolved 2 slots: Utility x2 7132 | -3/Research | Build established: Scout 7160 | -3/Research | Found Fusion Bomb Launcher 7239 | -3/Research | Found Prototype Launcher 7239 | -3/Research | Identified Mni. Smartbomb Launcher 7268 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 7514 | -3/Research | Retrieved Zion intel report: Unaware Schematics 7515 | -3/Research | Zion Heavy squad teleported in 7539 | -3/Research | Build established: Infiltrator-Ninja 7606 | -3/Research | First assault squad dispatched 7619 | -3/Research | System corruption reached 10% 7632 | -3/Research | Found Enh. Force Lance 7679 | -3/Research | Lost 4 parts (2n2u) 7700 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 7701 | -3/Research | Zion Heavy squad teleported in 7709 | -3/Research | Discovered new exit (range 9) 7712 | -3/Research | Identified exit to Quarantine 7722 | -3/Research | Entered Quarantine 7722 | -3/Quarantine | Accompanied by 1 ally 7785 | -3/Quarantine | Found Alien Artifact 7785 | -3/Quarantine | Identified Phase Armor 7820 | -3/Quarantine | System corruption reached 30% 7826 | -3/Quarantine | Retrieved Zion intel report: Branch Access 7829 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 7830 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 7853 | -3/Quarantine | Lost 8 parts (1p3n3u1w) 7887 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 7972 | -3/Quarantine | First assault squad dispatched 7979 | -3/Quarantine | Lost 6 parts (1p4n1u) 7984 | -3/Quarantine | Found Alien Impact Weapon 7984 | -3/Quarantine | Identified Core Stripper 8029 | -3/Quarantine | Lost 3 parts (1p2u) 8029 | -3/Quarantine | Found Alien Slashing Weapon 8029 | -3/Quarantine | Identified Sigix Broadsword 8041 | -3/Quarantine | Discovered new exit (range 8) 8044 | -3/Quarantine | Identified exit to Research 8046 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 8047 | -3/Quarantine | Entered Research 8047 | -2/Research | Evolved 2 slots: Utility x2 8069 | -2/Research | Discovered new exit (range 47) 8096 | -2/Research | Build established: Mutant 8377 | -2/Research | Retrieved Zion intel report: Main Access 8377 | -2/Research | Identified exit to Access 8378 | -2/Research | Zion Fire squad teleported in 8404 | -2/Research | Found Prototype Hackware 8404 | -2/Research | Identified Exp. Hacking Suite 8474 | -2/Research | Spotted B-90 Cyclops 8491 | -2/Research | Destroyed 12 combat bots 8492 | -2/Research | Retrieved Zion intel report: Active Terminals 8528 | -2/Research | Retrieved Zion intel report: Trap Installations 8529 | -2/Research | Zion Heavy squad teleported in 8535 | -2/Research | Lost 4 allies 8543 | -2/Research | Allies destroyed B-90 Cyclops 8573 | -2/Research | Lost 5 parts (1n2u2w) 8678 | -2/Research | Identified exit to Testing 8696 | -2/Research | Entered Testing 8721 | -2/Testing | Retrieved Zion intel report: Active Garrisons 8794 | -2/Testing | Retrieved Zion intel report: Emergency Access 8840 | -2/Testing | Found Prototype Energy Gun 8840 | -2/Testing | Identified Hyp. EM Gauss Rifle 8863 | -2/Testing | Build established: Scavenger-Mutant 8927 | -2/Testing | Retrieved Zion intel report: Component Schematics 9019 | -2/Testing | Found Enh. Force Lance 9076 | -2/Testing | Found Prototype Ballistic Gun 9076 | -2/Testing | Identified Hyp. Multirail 9117 | -2/Testing | Lost 5 parts (1p1n3u) 9218 | -2/Testing | System corruption reached 10% 9233 | -2/Testing | First assault squad dispatched 9252 | -2/Testing | Found Prototype Device 9252 | -2/Testing | Identified Exp. Transmission Jammer 9286 | -2/Testing | Found Prototype Device 9286 | -2/Testing | Identified Exp. Hardlight Generator 9424 | -2/Testing | Core integrity fell below 50% 9446 | -2/Testing | Search patrols dispatched 9532 | -2/Testing | Discovered exit to Access (range 4) 9534 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 9536 | -2/Testing | Entered Access 9536 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9595 | -1/Access | Lost 6 parts (2p2n2u) 9653 | -1/Access | Lost 9 parts (1p3n4u1w) 9690 | -1/Access | Core integrity fell below 50% 9701 | -1/Access | Retrieved Zion intel report: Main Access 9701 | -1/Access | Identified exit to Surface 9702 | -1/Access | Zion Experimental squad teleported in 9731 | -1/Access | System corruption reached 10% 9733 | -1/Access | Found Prototype Protection 9733 | -1/Access | Identified Zio. Weapon Casing 9741 | -1/Access | Found Prototype Protection 9741 | -1/Access | Identified Zio. Shade Armor 9744 | -1/Access | Found Zio. Shade Armor 9753 | -1/Access | Found Zio. Shade Armor 9756 | -1/Access | Found Zio. Shade Armor 9771 | -1/Access | Core integrity fell below 20% 9786 | -1/Access | Search patrols dispatched 9806 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09781_ U-05 Engineer destroyed. 09782_ U-05 Engineer builds a Wall. 09784_ System corrupted: Heat flow error (+206). 09785_ Acquired Terrain Scanner. 09786_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 09786_ Slug penetrates Wall. 09786_ Terrain Scanner destroyed. 09788_ Acquired Structural Scanner. 09789_ Critical hit (Burn: +37). 09790_ Penetrated by Slug. 09790_ Adv. Target Analyzer destroyed. 09790_ Penetrated by Slug. 09790_ Structural Scanner destroyed. 09800_ Slug penetrates H-88 Terminator. 09800_ Slug penetrates G-73 Enforcer. 09800_ Zio. Supercomposite Leg destroyed. 09801_ Penetrated by Slug. 09803_ Slug penetrates Wall. 09804_ UBENALOS=2RI,2|AGTSPI,IO>OZ Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????##########?? | | ?????????????????#?# ### | | ???????????????????# ##! | | ???????????????????# " ##* | | ???????????????????# """ ## | | ########???????????# """ !##! | | # #???????????# " ##% | | # #???????????# ## | | # #???????????# = ## | | # #?????? #### =| ## | | # @########+#########/##### | | # # %* | | # ; | | # # | | # ########+############### | | # !! #### ##### | | # !! #??# #?????????? | | # #??# " #?????????? | | # #??# """ #?????????? | | ##Y#####??# """#?????????? | | ?##???????# " #?????????? | | ??????????# #?????????? | | ??????????# ?#?????????? | | ??????????##########??????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 285 ECM Strength 1 Jamming Range 22 Corruption Containment 12 Armor Coverage 900 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Transmission Jammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Cld. Nuclear Pulse Thruster | -3/Quarantine | Archive Enh. Gamma Bomb Array | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Com. HERF Cannon | -2/Testing | Z-intel Quantum Capacitor | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Triangulator | -2/Testing | Z-intel Imp. Propulsion Shielding | -2/Testing | Z-intel Point Defense Array | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Adv. Thermal Generator | -2/Testing | Z-intel Centrium Wheel | -2/Testing | Z-intel Imp. Targeting Computer | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel Graphene Brace | -2/Testing | Z-intel Adv. Terrain Scan Processor | -2/Testing | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-41 Fighter | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel W-44 Eye | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel L-61 Swordsman | -3/Research | Z-intel C-55 Analyst | -3/Research | Z-intel S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Imp. Transmission Jammer | x1 | -6/Factory Alien Tech Used ----------------- Phase Armor Core Stripper Sigix Broadsword Achievements -------------- Alien Tech Freeware Ooh, Shiny! Challenges ------------ None Game ------ Seed ArchitectArchitectCleaver Manual? 0 Play Time 03:25:03 Cumulative 47.0 hours Start 2024.05.25 @ 16:37:08 End 2024.05.25 @ 20:28:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e64fc1ec-fa12-4b1a-8a6b-b089dcf86023