Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 23:22:41 Player: MrProgressor Result: Destroyed by Y-72 Warden with Heavy Dispersion Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (294) 1470 Value Destroyed (15608) 15608 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (19374) 19374 TOTAL SCORE: 46512 Bonus ------- High Alert Combat Kills 2731 Follower Combat Kills 494 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9400 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/1130 Matter 300/300 Energy 92/100 System Corruption 12% Temperature Cool (13) Movement Walking (105) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg Centrium Leg > --- UTILITY (13) ----- High-capacity Storage Unit Makeshift Propulsion Shielding (fused) System Shield (fused) Ghost Barrier Self-contained Transmogrifier > --- WEAPON (5) ------- Chaos Jack > --- INVENTORY (20) --- Cooled Antimatter Reactor Cooled Antimatter Reactor Light Quantum Reactor Zero-point Reactor Advanced Heat Sink Experimental Cooling System Small Battery (100) Advanced Melee Analysis Suite Microactuators Advanced Actuator Array Phase Gun Chaos Jack (35) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Experimental Myomer Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Trap Scanner Experimental Signal Interpreter Advanced Targeting Computer Femtoactuators Experimental Actuator Array Advanced Transmission Jammer Advanced Phase Shifter Heavy Armor Plating Advanced Remote Force Field Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Omega Cannon Vibroblade Nanosword Kinetic Spear > --- INVENTORY -------- Particle Reactor Biometal Leg Experimental Cooling System Advanced Targeting Computer Precision Matter Filter Microactuators Advanced Actuator Array Advanced Focal Shield Heavy Gatling Laser Enhanced Nova Cannon Improved KE Penetrator Helical Railgun Armageddon Trap [Rating: 209] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Medium Armored Exoskeleton Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Experimental System Shield Protection Makeshift Utility Shielding Weapon Kinetic Spear Energy Gun Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Vibroblade Piercing Weapon Kinetic Spear Special Melee Weapon Chaos Jack Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . . 10 . . . . 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . . . . . . . Utility 11 | . . . . 5 . . . . 2 . . . . 2 . 2 . Weapon 3 | . . . . 1 . . . . . . . . . . . . 2 Parts Attached 287 | 4 5 2 . 25 17 3 . 7 79 5 9 6 19 11 27 23 45 Power 27 | . 1 . . 1 2 . . . 9 1 1 1 4 1 1 2 3 Engine 3 | . 1 . . . . . . . 2 . . . . . . . . Core 4 | . . . . 1 1 . . . 2 . . . . . . . . Reactor 20 | . . . . . 1 . . . 5 1 1 1 4 1 1 2 3 Propulsion 62 | 2 2 . . 5 3 1 . . 13 3 . 3 4 3 5 7 11 Treads 12 | 2 . . . 4 2 . . . 4 . . . . . . . . Leg 34 | . . . . . 1 . . . . . . 3 4 3 5 7 11 Wheel 3 | . 2 . . 1 . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . Flight 12 | . . . . . . . . . 9 3 . . . . . . . Utility 135 | 1 2 1 . 11 7 2 . 2 38 1 6 2 7 6 15 12 22 Device 86 | 1 . 1 . 7 4 2 . 2 24 1 6 . 5 3 10 7 13 Storage 9 | . 2 . . 1 1 . . . 1 . . 1 . 2 . . 1 Processor 25 | . . . . 2 . . . . 8 . . . 1 1 3 3 7 Hackware 4 | . . . . . . . . . 1 . . 1 . . . 1 1 Protection 11 | . . . . 1 2 . . . 4 . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 1 . 1 . 8 5 . . 5 19 . 2 . 4 1 6 2 9 Energy Gun 14 | . . . . 1 1 . . . 6 . 1 . 2 . 2 . 1 Energy Cannon 6 | . . . . 1 . . . . 2 . . . . . . 1 2 Ballistic Gun 10 | 1 . . . . 2 . . 1 2 . . . . 1 . . 3 Ballistic Cannon 7 | . . 1 . . 2 . . . 1 . . . . . 1 . 2 Launcher 11 | . . . . 3 . . . 4 3 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Slashing Weapon 11 | . . . . 3 . . . . 5 . . . 1 . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 . 5 . . . 3 11 . . 3 . 1 9 5 6 Corrupted Parts 4 | . . . . . 3 . . . . . 1 . . . . . . System Corruption 32 | . . . . . 22 . . . . . 10 . . . . . . Parts Lost 127 | . . . 1 4 8 2 1 1 35 2 7 . 5 . 3 8 50 Power 9 | . . . . 1 1 . . . 3 . . . . . . 1 3 Propulsion 39 | . . . . 2 5 1 . . 9 1 3 . 2 . . 1 15 Utility 50 | . . . . . 2 1 1 1 10 1 2 . 3 . 3 6 20 Weapon 29 | . . . 1 1 . . . . 13 . 2 . . . . . 12 Highest Loss Streak 23 | . . . 1 1 5 2 1 1 23 1 3 . 2 . 2 2 19 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . 1 Average Backups 15 | 5 8 4 5 16 23 22 22 22 20 4 4 4 4 8 13 12 14 Power . | 1 1 . . . 1 . . . . . . 1 . 1 1 1 1 Propulsion . | 3 4 2 3 . . . . . . 1 . . . . . 1 1 Utility 7 | . . . . 7 12 12 12 12 9 3 3 3 3 4 8 5 6 Weapon 5 | 1 1 1 2 6 8 9 9 9 8 . . . . 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 5 3 . 10 . . . 2 15 . 1 . 2 6 10 3 17 Power 12 | . 2 . . . . . . . . . 1 . 1 . 1 1 6 Propulsion 7 | . . 2 . 1 . . . . . . . . . . 4 . . Utility 31 | . 2 . . 2 . . . 1 11 . . . 1 3 2 2 7 Weapon 21 | . 1 1 . 6 . . . 1 3 . . . . 3 3 . 3 Tool/Special 3 | . . . . 1 . . . . 1 . . . . . . . 1 Average Slot Usage (%) 88 | . 100 100 96 91 91 88 87 89 88 99 93 92 86 80 81 87 88 Reactor 3 | . . . . . 1 3 5 5 4 5 5 5 4 1 4 4 3 Treads 9 | . 22 . . 6 18 16 18 25 19 . . . . . . . . Leg 6 | . . . . . . . . . . . 3 15 16 13 14 14 20 Wheel 3 | . 5 28 28 23 3 . . . . . . . . . . . . Flight 2 | . . . . . . . . . 4 30 26 14 1 . . . . Device 26 | . 14 28 28 24 23 26 22 27 23 31 28 27 23 19 28 36 29 Storage 3 | . 14 . . 3 5 5 5 5 4 . . . . 3 4 4 4 Processor 6 | . . . . 1 3 1 5 3 7 10 10 10 10 9 6 2 9 Hackware 2 | . . . . 1 1 . . . . 5 5 8 6 4 1 2 2 Protection 4 | . . . . 1 5 5 5 3 8 . . . 5 8 6 7 1 Energy Gun 1 | . . . . . 1 . . . 2 . . . . . 1 . 1 Energy Cannon 4 | . . . . 9 10 17 17 11 5 . . . . . . . . Ballistic Gun 1 | . 28 15 8 . . . . 1 1 . . . . 3 . . . Ballistic Cannon 1 | . . 11 8 . 1 . . . . . . . . . 2 . 5 Slashing Weapon 3 | . . . . 4 1 . . . 3 15 9 5 6 . 1 6 4 Piercing Weapon 1 | . . . . . . . . . . . . . 1 9 5 4 3 Peak Build Rating 209 | 8 17 30 34 114 119 121 121 120 143 140 136 137 148 160 180 193 209 Average Rating 128 | 6 8 29 31 93 107 114 118 117 126 138 125 131 137 149 168 181 175 On Entrance 102 | 6 7 17 30 30 108 119 121 118 117 140 135 122 137 131 158 163 186 Avg Prop Armor Cover (%) 7 | . . . . 10 5 2 7 . 2 . 8 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 153 | 13 30 14 21 148 139 134 128 133 153 32 39 31 64 88 99 92 132 Greatest Support 206 | 40 40 22 22 68 130 178 206 206 195 48 39 115 138 134 138 169 178 Greatest Overweight (x) 21 | . 1 . . 4 8 1 1 . 1 . 1 1 . . . . 21 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 5 5 25 25 25 25 25 25 5 5 5 5 15 15 15 20 Average Capacity 17 | 8 9 5 5 19 25 25 25 25 21 5 5 5 5 10 15 15 18 Most Carried 25 | 8 11 5 5 25 25 24 23 25 25 5 5 5 5 15 15 15 20 Average Carried 16 | 5 8 4 5 17 23 22 22 23 21 4 4 4 4 9 14 14 15 Final Capacity 25 | 8 15 5 5 25 25 25 25 25 5 5 5 5 5 15 15 15 20 Final Carried 25 | 8 11 5 5 25 24 23 22 25 5 5 5 5 5 15 15 15 12 Transmogrified Parts 195 | . . 3 6 17 26 5 1 19 32 1 . . 24 2 20 12 27 Integrity Recovered 4493 | . . 14 . 88 533 121 105 1043 490 2 . . 785 64 755 235 258 Class Distribution -------------------- 25% | Mutant 15% | Tank 14% | Gladiator 7% | Hacker-Gladiator 7% | Scavenger-Gladiator 5% | Sprinter 4% | Derelict-Tank 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Tank | -4/Proximity Caves Mutant | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Gladiator | -3/Testing Hacker-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 8842 | 270 100 211 149 309 1084 64 9 145 2386 219 175 109 420 289 806 415 1682 Remotely 34 | . . . . . . . . . . . . . . . 34 . . Salvage Created 15818 | 48 23 . . 808 1072 134 . 598 3630 200 495 109 1545 880 990 2222 3064 Parts 621 | 6 3 . . 27 42 6 . 19 171 9 15 1 41 33 42 91 115 Haulers Intercepted 10 | . . . . 1 . . . . 2 . . . . 1 . 2 4 Recyclers Shooed 14 | 3 . . . . . . . . 8 . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . 6 . . 13 5 . 16 . 7 13 1 22 . . . . Prevented 78 | . . . . . 14 1 . 4 . . 1 . 58 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 225 | . . . . 11 15 4 . 13 57 6 12 . 20 7 14 21 45 Melee 90 | . . . . 2 . 1 . . 12 5 10 . 14 7 5 21 13 Guns 28 | . . . . . 1 . . . 18 . . . . . . . 9 Cannons 63 | . . . . 1 5 2 . 8 20 . . . . . 9 . 18 AOE 23 | . . . . 6 5 1 . . 5 . . . 1 . . . 5 Classes Destroyed 27 | 1 1 . . 8 4 1 . 3 4 . 1 . 1 . 2 1 . Worker 14 | . 1 . . . . . . . 6 . . . . 1 . . 6 Builder 4 | . . . . 1 . . . . 3 . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . 1 Hauler 10 | . . . . 1 . . . . 2 . . . . 1 . 2 4 Recycler 12 | . . . . 1 . . . . 3 . . . . 1 2 2 3 Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . 1 . . Operator 8 | . . . . . . . . . 5 . . . . 2 . 1 . Drone 4 | . . . . . . 1 . 2 . . 1 . . . . . . Watcher 12 | . . . . 1 . . . . 4 . . . . 1 1 2 3 Swarmer 43 | . . . . . 1 2 . 4 10 5 7 . 1 . . 3 10 Cutter 1 | . . . . . . . . . 1 . . . . . . . . Grunt 66 | . . . . 8 7 . . . 12 1 2 . 16 . 5 5 10 Brawler 3 | . . . . . 1 . . . 1 . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . 2 2 1 . . 4 . . . . 2 . 3 . Demolisher 3 | . . . . . . . . 3 . . . . . . . . . Specialist 5 | . . . . . . . . . 1 . . . 1 . . . 3 Hunter 29 | . . . . . . . . 2 6 . 2 . . . 6 5 8 Programmer 46 | . . . . 1 1 . . . 21 . . . 1 4 1 4 13 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . . Investigator 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . 2 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . 3 . . . . . . . . . . . . Best Kill Streak 15 | 1 1 . . 7 6 3 . 5 15 5 5 . 6 3 4 8 8 Combat Bots Only 12 | . . . . 5 6 3 . 5 12 5 5 . 6 2 4 8 5 Max Kills in Single Turn 5 | 1 1 . . 2 3 2 . 2 5 1 1 . 2 1 2 2 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . 2 3 1 . . 4 . . . 1 . . . 1 Melee 2 | . . . . 1 . 1 . . 1 1 1 . 1 1 1 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 2664 | . . . 22 90 143 72 48 66 812 19 40 . 171 59 277 161 684 Missed 862 | . . . 11 33 37 17 16 29 234 11 18 . 62 23 103 46 222 Hits 1802 | . . . 11 57 106 55 32 37 578 8 22 . 109 36 174 115 462 Melee 39 | . . . 7 . 5 25 . . 2 . . . . . . . . Projectile 1763 | . . . 4 57 101 30 32 37 576 8 22 . 109 36 174 115 462 AOE 20 | . . . . . . . . 5 3 . . . 1 . 1 9 1 Critical Strikes 83 | . . . 1 3 9 3 . . 26 . 1 . 4 4 3 5 24 Actively Blocked 4 | . . . . . . . . . 3 . . . . . . . 1 Part Disruptions 10 | . . . . . 3 . 6 . 1 . . . . . . . . Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . Damage Taken 31205 | . . . 100 1187 2252 513 653 595 8517 154 823 . 2198 986 1923 2797 8507 Core 3645 | . . . 43 103 236 72 12 6 1004 21 147 . 238 24 134 201 1404 Absorbed by Shields 3866 | . . . . . . 141 31 157 1068 . . . 295 . 916 783 475 Reduced by Siege Mode 125 | . . . . . . . . . 125 . . . . . . . . Redirected to Shielding 399 | . . . . . 10 10 5 2 177 . . . . . 16 127 52 Ignored by Resistances 3613 | . . . . . 58 . 101 88 1730 . . . 40 64 70 261 1201 Regen/Repaired (Parts) 64 | . . . . 48 . . . . . . . . 16 . . . . Core Remaining (%) 82 | 100 . . 57 . . . . 90 . . . . 97 . 80 71 . Volleys Fired 472 | 19 1 . . 27 40 9 1 49 182 . . . . 8 37 7 92 Largest 4 | 2 2 . . 3 3 3 2 3 3 . . . . 1 1 1 4 Hottest 438 | 40 40 . . 266 267 285 140 300 438 . . . . 38 100 120 290 Shots Fired 915 | 38 2 . . 37 80 21 2 85 412 . . . . 8 37 8 185 Gun 349 | 38 2 . . 2 10 . . . 234 . . . . 8 . 6 49 Cannon 500 | . . . . 18 57 21 2 64 171 . . . . . 37 2 128 Launcher 66 | . . . . 17 13 . . 21 7 . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 372 | 38 2 . . . 16 . . . 138 . . . . 8 37 . 133 Thermal 461 | . . . . 20 41 21 2 64 267 . . . . . . 2 44 Explosive 22 | . . . . 11 . . . . 3 . . . . . . . 8 Electromagnetic 60 | . . . . 6 23 . . 21 4 . . . . . . 6 . Robot Hit Streak 23 | 4 1 . . 13 9 6 4 10 23 . . . . 8 10 1 18 Robot Miss Streak 7 | 3 1 . . 2 3 7 . 5 7 . . . . 4 3 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 2 | . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 975 | 20 1 . . 20 49 8 2 30 303 17 23 4 80 63 59 112 184 Core Hits 515 | 3 2 . . 30 29 5 1 47 153 6 12 1 35 21 24 46 100 Critical Kills 5 | . . . . . . . . . 5 . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . 6 . . 1 2 . . . . Critical Strikes 101 | . . . . . 2 . . . 41 . . 1 3 6 15 13 20 Burn 2 | . . . . . 1 . . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . Destroy 10 | . . . . . . . . . 10 . . . . . . . . Blast 30 | . . . . . 1 . . . 11 . . . . . 8 . 10 Smash 3 | . . . . . . . . . . . . 1 2 . . . . Sever 42 | . . . . . . . . . 17 . . . . . 6 12 7 Impale 12 | . . . . . . . . . . . . . 1 6 1 1 3 Melee Attacks 650 | . . . . 8 7 . . . 97 25 41 5 99 73 45 146 104 Thermal 19 | . . . . . . . . . . . . . 19 . . . . Impact 21 | . . . . . . . . . . . 4 2 15 . . . . Slashing 447 | . . . . 8 7 . . . 96 25 37 3 63 . 23 119 66 Piercing 163 | . . . . . . . . . 1 . . . 2 73 22 27 38 Sneak Attacks 44 | . . . . 2 4 . . . 5 . 4 . 5 4 2 9 9 Combat Hostiles 6 | . . . . . . . . . 1 . 2 . 3 . . . . Follow-up Attacks 130 | . . . . . . . . . 3 2 5 1 25 12 7 45 30 Damage Inflicted 47909 | 250 30 . . 2306 2347 372 61 1909 11290 797 1212 359 3455 2792 4209 5706 10814 Guns 5938 | 250 30 . . 19 112 . . . 4352 . . . . 150 . 50 975 Cannons 13940 | . . . . 580 1026 306 61 911 3605 . . . . . 2691 . 4760 Explosions 6873 | . . . . 1448 880 64 . 998 1351 . . . 500 . . 52 1580 Melee 21107 | . . . . 259 329 . . . 1968 797 1212 359 2955 2642 1518 5604 3464 Ramming 51 | . . . . . . 2 . . 14 . . . . . . . 35 Kinetic 11315 | 250 30 . . . 258 . . . 2983 . . . . 150 2691 . 4953 Thermal 8909 | . . . . 897 926 306 61 911 4974 . . . . . . 52 782 Explosive 3743 | . . . . 631 . . . . 1032 . . . 500 . . . 1580 Electromagnetic 2784 | . . . . 519 834 64 . 998 319 . . . . . . 50 . Impact 750 | . . . . . . . . . . . 194 114 442 . . . . Slashing 15302 | . . . . 259 329 . . . 1968 797 1018 245 2442 . 899 4775 2570 Piercing 5055 | . . . . . . . . . . . . . 71 2642 619 829 894 Highest Corruption 48 | . . . . 1 42 42 42 . 38 38 48 45 45 1 5 10 12 Average Corruption 16 | . . . . 1 31 42 42 . 11 38 43 45 20 1 5 6 4 Corruption Purged 8 | . . . . . . . . . . . 4 . . 1 . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 277 | . . . . 1 63 10 3 . 67 11 26 8 26 1 17 15 29 Message Errors 67 | . . . . 1 10 2 . . 18 2 6 3 9 . 5 3 8 Matter Fused 59 | . . . . . 14 3 . . 14 1 4 1 3 . 6 6 7 Heat Flow Errors 34 | . . . . . 11 . 1 . 5 2 2 1 2 . 3 1 6 Energy Discharges 32 | . . . . . 8 1 . . 8 1 3 2 6 . . 2 1 Parts Rejected 4 | . . . . . . 1 . . . 1 . . 1 . . . 1 Parts Fused 3 | . . . . . . . 1 . 1 1 . . . . . . . Data Loss (minor) 27 | . . . . . 7 1 1 . 6 2 4 1 2 1 2 . . Data Loss (major) 6 | . . . . . 2 . . . 2 . . . 2 . . . . Misfires 13 | . . . . . 6 . . . 3 . . . . . . 1 3 Alerts 9 | . . . . . 3 . . . 3 . . . . . 1 2 . Misdirections 12 | . . . . . . . . . 3 1 7 . 1 . . . . Weapon Failures 11 | . . . . . 2 2 . . 4 . . . . . . . 3 Overload Shots 13 | . . . . . . . . 5 8 . . . . . . . . Overflow Damage 2793 | . . . . 65 225 14 . 27 214 23 70 128 337 250 282 243 915 Projectiles 851 | . . . . . 41 14 . 22 103 . . . . . 189 . 482 Explosions 323 | . . . . 65 32 . . 5 64 . . . 24 . . . 133 Melee 1619 | . . . . . 152 . . . 47 23 70 128 313 250 93 243 300 Knockbacks 44 | . . . . . 3 . . . 7 . . . 3 . 8 . 23 Impact 3 | . . . . . . . . . . . . . 3 . . . . Kinetic 36 | . . . . . 3 . . . 7 . . . . . 6 . 20 Secondary 5 | . . . . . . . . . . . . . . . 2 . 3 Self-Inflicted Damage 517 | . . . . 28 92 . . 42 57 . . . 167 . . . 131 Shots 20 | . . . . 1 6 . . 2 3 . . . 4 . . . 4 Rammed 2 | . . . . . . . . . 2 . . . . . . . . Targets Rammed 5 | . . . . . . 1 . . 2 . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . 2 Crushed 1 | . . . . . . 1 . . . . . . . . . . . Highest Temperature 704 | . . . 5 412 704 384 327 431 513 354 172 69 344 . 390 207 323 Average Temperature 118 | . . . 5 174 191 208 145 155 94 76 50 40 120 . 155 51 75 Received Heat Transfer 3692 | . . . 36 394 873 99 . . 840 12 76 . 365 45 226 76 650 Effects 26 | . . . . 1 19 1 . . 4 . . . . . 1 . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 5 | . . . . 1 3 . . . . . . . . . 1 . . Interference 4 | . . . . . 4 . . . . . . . . . . . . Matter Decay 2 | . . . . . 1 . . . 1 . . . . . . . . Short Circuit 3 | . . . . . 2 . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Damage (major) 8 | . . . . . 8 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . . 5 . . . . . . . . Total Turns 85 | . . . . . . . . . 85 . . . . . . . . Longest Duration 45 | . . . . . . . . . 45 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . . Robots Corrupted 16 | . . . . 2 4 . . 5 1 . . . 4 . . . . Combat Hostiles 16 | . . . . 2 4 . . 5 1 . . . 4 . . . . Parts Fried 22 | . . . . . 4 . . 11 1 . . . 6 . . . . Impact Corruptions 9 | . . . . . . . . . . . . 1 7 . 1 . . Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 16 | . . . . . . . . . 15 . 1 . . . . . . Heat Transferred 8674 | . . . . 325 598 311 87 756 5425 . . . . . . 50 1122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . 1 . . . . . . . . . . . . . . Parts Stripped 31 | . . . . . . . . . 7 5 7 . 12 . . . . Power Chain Reactions 7 | . . . . 2 3 1 . . . . . . . . . 1 . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 4 | . . . . 1 . . . . 4 . . . . 2 2 2 4 Low Security (%) 28 | 100 100 . . 87 . . . . 36 . . . . . 16 . . Level 1 32 | . . . . 12 . . . . 25 . . . . 71 62 63 12 Level 2 18 | . . . . . . . . . 8 . . . . 28 20 36 31 Level 3 15 | . . . . . . . . . 23 . . . . . . . 40 Level 4 5 | . . . . . . . . . 6 . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . Peak Influence 1268 | 5 5 . . 235 . . . . 1268 . . . . 454 617 601 1220 Initial 450 | . . . . . . . . . 450 . . . . 435 173 346 342 Average 422 | . . . . 45 . . . . 454 . . . . 353 360 393 777 Influence Increases 9640 | 15 5 . . 465 407 80 . 380 2761 130 295 5 829 537 1006 807 1918 Destroy 0b10 Robot/C 4620 | . . . . 220 300 80 . 220 1140 120 220 . 440 160 400 420 900 Destroy 0b10 Robot/NC 405 | 15 5 . . 25 5 . . 40 115 . 10 5 5 30 25 40 85 Destroy Leader 776 | . . . . 44 12 . . 20 232 10 20 . 20 64 82 108 164 Allied During Kill 114 | . . . . . . . . 25 . . . . 4 28 57 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 Successful Hack 147 | . . . . 18 . . . . 62 . . . . 32 9 8 18 Disable Machine 360 | . . . . 90 . . . . 120 . . . . 15 75 . 60 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . Destroy Structure 672 | . . . . 68 . . . . 222 . . . . 28 54 36 264 Advance Influence 600 | . . . . . . . . . 450 . . . . 150 . . . Partial Spotted 75 | . . . . . . . . . 60 . . . . 15 . . . Lose Combat Pursuer 1155 | . . . . . 90 . . 75 210 . 45 . 360 15 120 195 45 Miscellaneous 556 | . . . . . . . . . . . . . . . 184 . 372 Influence Decreases 8466 | 15 5 . . 290 525 92 45 380 1448 596 430 717 405 653 697 853 1315 Entered New Map 2257 | . . . . . 66 12 45 . . 486 162 712 . 139 135 271 229 Time Decay 4255 | 15 5 . . 260 385 60 . 370 708 90 198 5 335 334 422 482 586 Search Patrol Dispatched 300 | . . . . . . . . . 200 . . . . 100 . . . Lost Part 1234 | . . . . 30 74 20 . 10 350 20 70 . 50 . 30 80 500 Lost Ally 270 | . . . . . . . . . 40 . . . 20 80 110 20 . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . Squads Dispatched 48 | . 3 . . 4 . . . . 18 . . . 1 3 9 5 5 Investigation 6 | . 1 . . 1 . . . . 2 . . . 1 . 1 . . Extermination 21 | . . . . 2 . . . . 7 . . . . 2 2 4 4 Reinforcement 18 | . 2 . . 1 . . . . 7 . . . . 1 5 1 1 Assault 3 | . . . . . . . . . 2 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 2 . . . . 1 . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 40 | . 1 . . 1 . . . 24 6 . . . 2 3 . 2 1 Communications Jammed 85 | . . . . . . . . 3 64 . 2 . . . 11 . 5 Distress Signals 82 | . . . . . . . . 2 64 . . . . . 11 . 5 Times Spotted 451 | . 2 . 11 14 23 4 2 23 138 7 15 . 59 14 32 41 66 Peak Tracking Total 13 | . 2 . 11 6 7 5 2 5 13 5 5 . 11 5 6 10 9 Tactical Retreats 38 | . . . . . 5 . . 4 7 . 1 . 8 1 4 6 2 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 9 | . . . . 1 1 . 5 . 2 . . . . . . . . Indirectly 2 | . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 1 . . . . . . . 2 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 1 . . . . . . . 2 . . . 1 Triggered 4 | . . . . . 1 . . . . . . . 2 . . . 1 Most Traps Carried 1 | . . . . 1 1 . . . . . . . . . 1 1 1 Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 33 | . . . 1 6 2 . . 3 9 . . . 1 1 6 . 4 Max in Single Turn 3 | . . . 1 3 1 . . 1 2 . . . 1 1 1 . 2 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 55 | . 1 . 3 7 2 . . . 9 . 1 9 3 5 3 2 10 Terminals 17 | . 1 . . 2 1 . . . 5 . . . 1 1 1 1 4 Fabricators 4 | . . . . 1 . . . . . . . . . 1 1 . 1 Repair Stations 3 | . . . . 1 . . . . 1 . . . 1 . . . . Recycling Units 7 | . . . . 2 . . . . 2 . . . 1 1 . 1 . Scanalyzers 6 | . . . . 1 . . . . 1 . . . . 2 . . 2 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . 3 Total Hacks 183 | . 2 . 15 18 7 . . . 42 . 1 48 6 16 10 4 14 Successful 119 | . 1 . 15 9 7 . . . 20 . 1 48 4 9 2 1 2 Failed 64 | . 1 . . 9 . . . . 22 . . . 2 7 8 3 12 Catastrophic 14 | . . . . . . . . . 4 . . . . 1 1 1 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 55 | . 1 . . 8 . . . . 21 . . . 6 8 3 4 4 Terminals 52 | . 2 . . 5 6 . . . 20 . . . 1 5 5 2 6 Fabricators 9 | . . . . 2 . . . . . . . . . 3 3 . 1 Repair Stations 6 | . . . . 4 . . . . 1 . . . 1 . . . . Recycling Units 20 | . . . . 5 . . . . 5 . . . 4 4 . 2 . Scanalyzers 25 | . . . . 2 . . . . 16 . . . . 4 . . 3 Garrison Access 6 | . . . . . . . . . . . . . . . 2 . 4 Terminal Hacks 82 | . 1 . 15 . 7 . . . 6 . 1 48 1 1 1 . 1 Record 59 | . . . 15 . 6 . . . . . . 36 . 1 . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . 1 . . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . 2 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 . . . . . . . . 1 1 . . . Report Inventory 4 | . . . . 2 . . . . . . . . 1 1 . . . Scanalyzer 11 | . . . . . . . . . 10 . . . . 1 . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . Analyze 4 | . . . . . . . . . 4 . . . . . . . . Retrieve Study 4 | . . . . . . . . . 3 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . . . . 4 . . . . 4 . . . 2 5 1 1 . Terminals 5 | . . . . 1 . . . . 2 . . . . 1 1 . . Botnet 5 | . . . . 1 . . . . 2 . . . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 9 | . . . . 2 . . . . 2 . . . 1 3 . 1 . Monitor 1 | . . . . . . . . . . . . . . 1 . . . Reject 4 | . . . . 1 . . . . 1 . . . . 1 . 1 . Recyclers 4 | . . . . 1 . . . . 1 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . . 1 . . . Used 2 | . . . . . . . . . 2 . . . . . . . . Hacking Detections 35 | . 1 . . 6 . . . . 9 . . . 1 4 3 2 9 Full Trace Events 3 | . . . . . . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 2 . . 4 . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 3 . . . . 1 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 50 | . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 1 . . . . . . . 6 Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . 6 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . . . . . . . . . 2 . Robots Rewired 7 | . . . . . . . . 2 . . . . 5 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 19 | . . . . . . . . 2 . . . . 6 4 5 2 . Largest Group 5 | . . . . . . . . 2 2 . . . 5 4 3 1 . Highest-Rated Group 168 | . . . . . . . . 98 94 . . . 98 168 138 82 . Highest-Rated Ally 84 | . . . . . . . . 49 49 . . . 42 42 84 82 . Total Orders 5 | . . . . . . . . . . . . . . 3 2 . . STAY 1 | . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . . 2 . . Ally Attacks 104 | . . . . . . . . 24 2 . . . 9 10 50 9 . Total Damage 3513 | . . . . . . . . 1408 266 . . . 151 232 1248 208 . Kills 13 | . . . . . . . . 4 . . . . 2 1 5 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . X0-1V1 Amusement Gains 637 | . 14 3 95 24 76 15 56 19 93 6 33 . 72 3 62 28 38 Average Entertainment 68 | . 28 13 99 54 57 68 100 71 77 36 38 . 46 56 92 81 97 Good Acts 135 | . 1 . 1 7 7 2 2 9 32 1 6 . 18 7 11 10 21 Bad Acts 77 | . . 2 . . 4 . . 3 22 3 5 . 3 3 6 9 17 Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 13156 | 36 208 . . 948 2050 123 175 1288 2303 169 382 226 970 561 877 1250 1590 Optics 1445 | . . . . 43 1402 . . . . . . . . . . . . Sensors 3618 | . . . . 650 837 . . . 64 . . . 225 . 761 1081 . A.S.S. 28 | . . . . . . . . . . . . . . . . . 28 Terrain 1734 | . . . . 244 595 . 162 39 . . . . . . 58 565 71 Structural 753 | . . . . 744 9 . . . . . . . . . . . . Traps 3537 | . . . . . . . . . . 169 194 226 350 413 543 1171 471 Seismic 478 | 36 208 . . . . . . . . . . . . . . . 234 Decoding 2400 | . . . . . . 53 175 556 1616 . . . . . . . . T.N.C. 766 | . . . . . . . . . . . . . . . . . 766 Triangulation 452 | . . . . . . . . . 172 . . . . . . . 280 Cloaking 168 | . . . . . . . . 168 . . . . . . . . . Spoofing 1304 | . . . . . 648 70 . . 191 . . . 395 . . . . Jamming 4725 | . . . . . . . . 991 1254 . 376 162 2 268 162 232 1278 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . Decoded 0b10 Intel 31 | . . . . . . . . . 31 . . . . . . . . Items 7 | . . . . . . . . . 7 . . . . . . . . Patrols 18 | . . . . . . . . . 18 . . . . . . . . Investigations 5 | . . . . . . . . . 5 . . . . . . . . Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 16048 | 219 236 224 483 1080 2080 136 175 1288 3156 187 414 226 1288 747 1035 1250 1824 Spaces Moved 10713 | 93 146 236 558 648 766 58 96 670 2257 639 761 181 775 460 549 819 1001 Core 4 | . . . . . . . . . 2 . . . . . . . 2 Treads 2817 | 93 107 . . . 758 58 96 670 1035 . . . . . . . . Legs 3728 | . . . . . . . . . . . . 126 775 460 549 819 999 Wheels 1489 | . 39 236 558 648 8 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2675 | . . . . . . . . . 1220 639 761 55 . . . . . Fastest Speed 6 | 160 95 80 85 86 158 160 160 160 6 7 20 98 117 113 113 106 105 Average Speed 111 | 160 142 80 85 108 242 170 177 162 88 18 32 113 128 124 118 119 120 Slowest Speed 1100 | 160 160 85 85 158 330 250 250 166 246 22 101 120 140 140 140 125 1100 Overloaded Moves 156 | . . . . . . . . . 100 11 45 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 11 4 . . . . . . . Potential Cave-ins 36 | . . . . . . . . 6 2 . 25 . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 5 34 19 47 16 79 13 18 55 43 57 78 62 67 13 47 21 23 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . . . 1 . . 1 . . . 3 . . . . . Known Exits Taken 7 | . . . . . . 1 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 . 1 1 1 . . . . . Scrap Searched 17 | . . . 2 . 4 . . 1 . 3 4 . 3 . . . . Spaces Dug 85 | . . . . 3 3 . . 12 41 . 1 . . 9 3 4 9 Terrain Destroyed 505 | . . . . 40 43 12 . 30 122 . 1 . 41 10 9 12 185 Melee 34 | . . . . 3 3 . . . 9 . 1 . . 9 3 4 2 Projectile 198 | . . . . 1 21 12 . 30 80 . . . . 1 6 1 46 AOE 273 | . . . . 36 19 . . . 33 . . . 41 . . 7 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 13578 | 126 171 272 560 970 893 72 98 791 2863 693 921 201 1042 602 874 1049 1380 Wait 1029 | 3 9 26 . 202 14 . . 33 148 26 106 . 127 18 143 70 104 Move 10664 | 92 145 235 557 647 765 57 95 669 2234 630 759 180 774 459 548 818 1000 Hop 15 | . . . . . . . . . 11 4 . . . . . . . Pick Up 249 | 5 8 4 . 42 13 2 . 10 45 2 3 2 5 25 32 16 35 Fast Attach 117 | 1 . 1 . 8 4 1 . 1 32 3 6 6 13 2 10 9 20 Attach 102 | 2 . . . 9 2 1 1 5 26 1 3 1 . 6 11 10 24 Detach 3 | . . . . . . . . 1 1 . 1 . . . . . . Swap 168 | 1 5 1 . 14 24 1 1 4 42 3 3 2 11 10 19 13 14 Drop 189 | 3 3 5 . 13 5 . . 6 48 3 6 7 17 12 29 13 19 Fire 472 | 19 1 . . 27 40 9 1 49 182 . . . . 8 37 7 92 Melee 488 | . . . . 8 7 . . . 92 21 33 3 65 61 38 93 67 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 Crush 3 | . . . . . . 1 . . 2 . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 1 . . . 7 . 1 Rewire 45 | . . . . . 2 . . 13 . . . . 28 1 . . 1 Trap 4 | . . . . . 1 . . . . . . . 2 . . . 1 Miscellaneous 19 | . . . 3 . 16 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 220 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 428 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 428 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 456 | -10/Materials | Entered Subcaves 457 | -10/Subcaves | Continued accompanying wandering Federalists (5) 470 | -10/Subcaves | Learned Materials garrison access intel 615 | -10/Subcaves | Discovered new exit (range 11) 668 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 680 | -10/Subcaves | Entered Scraptown 905 | -7/Scraptown | Visited Comm Corps 940 | -7/Scraptown | Visited Cyclists 960 | -7/Scraptown | Visited Symbiants 987 | -7/Scraptown | Visited Shadow of the Wyrm 1077 | -7/Scraptown | Attacked by Scraptown defenders 1161 | -7/Scraptown | Discovered new exit (range 3) 1163 | -7/Scraptown | Entered Factory 1163 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x5, Weapon x1 1255 | -5/Factory | X0-1V1 sent you to a vault 1272 | -5/Factory | Found Prototype Launcher 1272 | -5/Factory | Identified Tactical Quantum Warhead 1706 | -5/Factory | Discovered new exit (range 12) 1832 | -5/Factory | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2152 | -5/Factory | Repaired Adv. Heat Sink 2243 | -5/Factory | Entered Upper Caves 2549 | -5/Upper Caves | Build established: Assassin 2688 | -5/Upper Caves | Attracted the attention of an 0b10 base 2724 | -5/Upper Caves | EM resistance permanently improved by X0-1V1 (+15%; -150 max core) 2782 | -5/Upper Caves | Learned location of 1 exit from Research 2782 | -5/Upper Caves | Learned Factory trap positions 2944 | -5/Upper Caves | Encountered a Warlord checkpoint 3020 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3125 | -5/Upper Caves | Lost 5 parts (3n2u) 3291 | -5/Upper Caves | System corruption reached 10% 3344 | -5/Upper Caves | System corruption reached 30% 3603 | -5/Upper Caves | Build established: Tank 3839 | -5/Upper Caves | X0-1V1 sent hostile Fireman (x3) 4306 | -5/Upper Caves | Discovered new exit (range 11) 4323 | -5/Upper Caves | Entered another Upper Caves area 4325 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4330 | -5/Upper Caves | Adv. Hardlight Generator reconfigured into Item Mimic 4395 | -5/Upper Caves | Identified exit to Warlord 4395 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 4419 | -5/Upper Caves | Learned Factory stockpile data 4459 | -5/Upper Caves | Entered Warlord 4460 | -5/Warlord | Identified exit to Proximity Caves 4516 | -5/Warlord | System corruption cleaned by Quarantine Array 4524 | -5/Warlord | Attacked by Warlord forces 4552 | -5/Warlord | Spotted F3-3GK(B) 4552 | -5/Warlord | Spotted 1Y-ZXI(B) 4578 | -5/Warlord | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4634 | -5/Warlord | Entered Proximity Caves 4637 | -4/Proximity Caves | Spotter reported a threat 4671 | -4/Proximity Caves | Build established: Derelict-Tank 4701 | -4/Proximity Caves | Learned location of 1 exit from Research 4714 | -4/Proximity Caves | Learned location of Armory (-4) 4778 | -4/Proximity Caves | Spotter reported a threat 4946 | -4/Proximity Caves | Spotter reported a threat 5116 | -4/Proximity Caves | Found Prototype Launcher 5130 | -4/Proximity Caves | Found Prototype Launcher 5131 | -4/Proximity Caves | Identified Mni. Smartbomb Launcher 5144 | -4/Proximity Caves | Identified Gui. EMP Blaster 5166 | -4/Proximity Caves | Found Mni. Smartbomb Launcher 5293 | -4/Proximity Caves | Found Gui. EMP Blaster 5373 | -4/Proximity Caves | Discovered new exit (range 20) 5431 | -4/Proximity Caves | X0-1V1 activates XOMVISION 5440 | -4/Proximity Caves | Build established: Tank 5922 | -4/Proximity Caves | Entered Factory 5922 | -4/Factory | Accompanied by 2 allies 5922 | -4/Factory | Evolved 2 slots: Utility x2 5923 | -4/Factory | Loaded intel: 72 trap records 6159 | -4/Factory | Build established: Mutant 6172 | -4/Factory | Search patrols dispatched 6340 | -4/Factory | Discovered new exit (range 2) 6406 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 6422 | -4/Factory | Search patrols dispatched 6465 | -4/Factory | X0-1V1 announced a LAN party 6662 | -4/Factory | X0-1V1 caused items to flee you 6897 | -4/Factory | Items stopped fleeing you 7465 | -4/Factory | X0-1V1 enhanced Transport squad support 7593 | -4/Factory | Destroyed 7 combat bots 7730 | -4/Factory | Build established: Tank 7737 | -4/Factory | Lost 3 parts (1n2w) 7844 | -4/Factory | Spotted B-86 Titan 7863 | -4/Factory | X0-1V1 whisked you away to safety 8038 | -4/Factory | Destroyed 12 combat bots 8188 | -4/Factory | Core integrity restored by X0-1V1 (+149) 8476 | -4/Factory | Cargo convoy interrupted 8479 | -4/Factory | System corruption reached 10% 8484 | -4/Factory | X0-1V1 downgraded hostiles (x5) 8577 | -4/Factory | Core integrity fell below 50% 8584 | -4/Factory | Core integrity fell below 20% 8587 | -4/Factory | Found Prototype Processor 8587 | -4/Factory | Identified Exp. Signal Interpreter 8600 | -4/Factory | Identified exit to Research 8600 | -4/Factory | X0-1V1 revealed exit location to -3/Research 8612 | -4/Factory | X0-1V1 rescued you from certain death 8642 | -4/Factory | Lost 23 parts (2p4n8u9w) 8671 | -4/Factory | Found Prototype Hackware 8671 | -4/Factory | Identified Exp. System Shield 8711 | -4/Factory | X0-1V1 whisked you away to safety 8741 | -4/Factory | Identified exit to Upper Caves 8741 | -4/Factory | Identified exit to Armory 8765 | -4/Factory | X0-1V1 sent hostile C-35 Carver (x1) 8811 | -4/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 8818 | -4/Factory | X0-1V1 activates XOMVISION 8838 | -4/Factory | Sterilization system engaged 8838 | -4/Factory | Non-combat units ordered to evacuate 8842 | -4/Factory | Found Prototype Launcher 8842 | -4/Factory | Identified Com. Tesla Bomb Launcher 8926 | -4/Factory | X0-1V1 sent you into danger 8938 | -4/Factory | Combat units ordered to evacuate 8952 | -4/Factory | System corruption reached 30% 9010 | -4/Factory | X0-1V1 foreshadows a heat wave 9024 | -4/Factory | Core integrity restored by X0-1V1 (+190) 9037 | -4/Factory | X0-1V1 sent hostile G-67 Veteran (x5) 9044 | -4/Factory | Ambient heat levels rising (+10) 9078 | -4/Factory | Entered Upper Caves 9216 | -4/Upper Caves | Core integrity restored by X0-1V1 (+190) 9239 | -4/Upper Caves | X0-1V1 upgraded hostiles (x1) 9263 | -4/Upper Caves | Discovered new exit (range 6) 9265 | -4/Upper Caves | Entered another Upper Caves area 9275 | -4/Upper Caves | Build established: Sprinter 9299 | -4/Upper Caves | Encountered a Warlord checkpoint 9305 | -4/Upper Caves | X0-1V1 sent hostile H-77 Assassin (x3) 9311 | -4/Upper Caves | Spotted B-86 Titan 9329 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9413 | -4/Upper Caves | Lost 3 parts (2n1w) 9425 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 22) 9471 | -4/Upper Caves | Crushed by falling debris 9476 | -4/Upper Caves | X0-1V1 activates XOMVISION 9527 | -4/Upper Caves | Core integrity restored by X0-1V1 (+197) 9670 | -4/Upper Caves | Discovered new exit (range 10) 9679 | -4/Upper Caves | Entered Zhirov 9679 | -4/Zhirov | Discovered new exit (range 3) 9697 | -4/Zhirov | Met Zhirov 9800 | -4/Zhirov | Found Alien Artifact 9800 | -4/Zhirov | Identified Integrated Reactor 9800 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9824 | -4/Zhirov | Found Alien Artifact 9866 | -4/Zhirov | Learned location of Quarantine (-2) 9866 | -4/Zhirov | Learned location of Testing (-3) 9866 | -4/Zhirov | Learned location of Command (-1) 9873 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9905 | -4/Zhirov | Entered Proximity Caves 9907 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9908 | -3/Proximity Caves | X0-1V1 activates XOMVISION 10025 | -3/Proximity Caves | Spotter reported a threat 10036 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 10316 | -3/Proximity Caves | Lost 8 allies 10344 | -3/Proximity Caves | Spotted B-86 Titan 10350 | -3/Proximity Caves | Destroyed B-86 Titan 10405 | -3/Proximity Caves | 0b10 base defense nominally successful 10855 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 10961 | -3/Proximity Caves | Build established: Gladiator 11013 | -3/Proximity Caves | X0-1V1 activates XOMVISION 11089 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+176) 11183 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+176) 11193 | -3/Proximity Caves | Entered Research 11193 | -3/Research | Evolved 2 slots: Utility x2 11194 | -3/Research | Identified exit to Research 11194 | -3/Research | Identified exit to Testing 11272 | -3/Research | X0-1V1 sent you to a vault 11416 | -3/Research | Spotted B-86 Titan 11443 | -3/Research | Search patrols dispatched 11443 | -3/Research | X0-1V1 announced a LAN party 11507 | -3/Research | Lost 4 allies 11527 | -3/Research | X0-1V1 activates XOMVISION 11552 | -3/Research | Destroyed B-86 Titan 11790 | -3/Research | Discovered exit to Testing (range 15) 11940 | -3/Research | Entered Testing 12024 | -3/Testing | Protovariant out of control (PD-ZHUYXXG9LE) 12024 | -3/Testing | Unleashed a protovariant (PD-ZHUYXXG9LE) 12046 | -3/Testing | Found Prototype Ballistic Cannon 12061 | -3/Testing | Spotted Investigator 12062 | -3/Testing | Scanned by Researcher 12065 | -3/Testing | Identified Omega Cannon 12069 | -3/Testing | Destroyed Investigator 12117 | -3/Testing | X0-1V1 sent allied Thug (x3) 12196 | -3/Testing | Lost 3 allies 12198 | -3/Testing | X0-1V1 sent you to a vault 12207 | -3/Testing | Found Prototype Device 12208 | -3/Testing | Identified Exp. Shield Generator 12218 | -3/Testing | Found Prototype Device 12219 | -3/Testing | Identified Thermal Barrier 12227 | -3/Testing | Found Exp. Sensor Array 12243 | -3/Testing | Found Prototype Special Weapon 12243 | -3/Testing | Identified Gui. Remote Datajack 12281 | -3/Testing | Botcube activated 12282 | -3/Testing | Found Prototype Hackware 12284 | -3/Testing | Found Exp. Terrain Scanner 12297 | -3/Testing | Botcube completed mutation into treaded form, armed with 2 guns 12361 | -3/Testing | X0-1V1 enhanced Transport squad support 12370 | -3/Testing | Spotted PL-APZP90E954 12413 | -3/Testing | Found Prototype Energy Gun 12413 | -3/Testing | Identified Warp Gun 12430 | -3/Testing | X0-1V1 revealed exit location to -2/Research 12436 | -3/Testing | X0-1V1 activates XOMVISION 12503 | -3/Testing | Build established: Scavenger-Assassin 12619 | -3/Testing | Botcube activated 12637 | -3/Testing | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon 12695 | -3/Testing | X0-1V1 put everyone to sleep 12696 | -3/Testing | Found Prototype Energy Gun 12716 | -3/Testing | Identified Tachyon Dispersion Ray 12808 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (considerable) 12861 | -3/Testing | X0-1V1 sent hostile Thug (x3) 12975 | -3/Testing | Entered Research 12975 | -2/Research | Evolved 2 slots: Utility x2 12976 | -2/Research | Identified System Mapper 13141 | -2/Research | X0-1V1 caused items to flee you 13256 | -2/Research | System corruption reached 10% 13285 | -2/Research | Build established: Hacker-Gladiator 13339 | -2/Research | Items stopped fleeing you 13450 | -2/Research | Local machine network offline 13497 | -2/Research | Identified exit to Access 13497 | -2/Research | X0-1V1 revealed exit location to -1/Access 13550 | -2/Research | X0-1V1 put everyone to sleep 13759 | -2/Research | Spotted B-90 Cyclops 13841 | -2/Research | Identified Transdimensional Reconstructor 13841 | -2/Research | Warped through subspace 13858 | -2/Research | Destroyed 8 combat bots 13912 | -2/Research | X0-1V1 sent you into danger 14010 | -2/Research | Found Exp. Signal Interpreter 14029 | -2/Research | Spotted B-90 Cyclops 14121 | -2/Research | X0-1V1 woke everyone up 14142 | -2/Research | Found Prototype Device 14142 | -2/Research | Identified Exp. Actuator Array 14225 | -2/Research | Entered Access 14225 | -1/Access | Evolved 2 slots: Weapon x2 14265 | -1/Access | Build established: Scavenger-Gladiator 14409 | -1/Access | X0-1V1 caused items to flee you 14453 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 14530 | -1/Access | X0-1V1 downgraded hostiles (x1) 14586 | -1/Access | Items stopped fleeing you 14766 | -1/Access | Found Prototype Device 14766 | -1/Access | Identified Exp. Thermal Shield 14772 | -1/Access | Found Exp. Thermal Shield 15098 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 15215 | -1/Access | Lost 19 parts (2p7n6u4w) 15235 | -1/Access | X0-1V1 activates XOMVISION 15281 | -1/Access | Identified exit to Surface 15281 | -1/Access | X0-1V1 revealed exit location to -0/Surface 15357 | -1/Access | Found Launcher Loader 15485 | -1/Access | Core integrity restored by X0-1V1 (+248) 15526 | -1/Access | Build established: Scavenger-Gunner 15534 | -1/Access | X0-1V1 sent you to a vault 15537 | -1/Access | Found Prototype Hackware 15537 | -1/Access | Identified Ghost Barrier 15540 | -1/Access | Found Prototype Device 15540 | -1/Access | Identified Exp. Shock Absorption System 15551 | -1/Access | Found Prototype Reactor 15558 | -1/Access | Found Fusion Bomb Launcher 15579 | -1/Access | Found Chaos Jack 15707 | -1/Access | X0-1V1 destroyed Energy Cycler 15707 | -1/Access | Energy Cycler disabled 15735 | -1/Access | System corruption reached 10% 15809 | -1/Access | Spotted B-99 Colossus 15898 | -1/Access | Lost 12 parts (1p4n5u2w) 15929 | -1/Access | Crushed by falling debris 15954 | -1/Access | Core integrity fell below 50% 15966 | -1/Access | X0-1V1 downgraded hostiles (x1) 15967 | -1/Access | Spotted B-90 Cyclops 16001 | -1/Access | X0-1V1 sent hostile X-77 Beamer (x3) 16015 | -1/Access | Core integrity fell below 20% 16049 | -1/Access | Destroyed by Y-72 Warden with Heavy Dispersion Rifle Last Messages --------------- 16035_ The unstable cave ceiling collapses. 16035_ X0-1V1 ensures you are ready for glorious battle (+Chaos Jack). 16036_ X0-1V1: "The ol' switcheroo!" Y-72 Warden form resolidifies at new position. Form resolidifies at new position. 16036_ Penetrated by Slug. 16038_ U-05 Engineer lays Concrete. 16038_ Penetrated by Slug. 16039_ U-05 Engineer lays Concrete. 16039_ X0-1V1 feels inspired! Y-72 Warden Quantum Rifle replaced by Prototype Energy Gun. Y-72 Warden Unknown Ballistic Gun replaced by Prototype Ballistic Gun. 16040_ The unstable cave ceiling collapses. 16041_ U-05 Engineer lays Concrete. 16044_ System corrupted: Heat flow error (+137). 16044_ Penetrated by Slug. 16045_ The unstable cave ceiling collapses. 16045_ U-05 Engineer lays Concrete. 16049_ X0-1V1 chortles! [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# =! # #???????????????????????? | | ????# !! # #% ???????????????? | | ????# / / ???????????????? | | ????# # # ???????????????? | | ????# # %#???????????????????????? | | ????#] # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #??????? ???????????????? | | ????############## #??????#????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #?????#?????#???????????? | | ?????????????????# ^ #??????????????#???#????? | | ?????????????????# #?????????######???#????? | | ?????????????????# #?????##### # ##??#????? | | ?????????????????# #??#?## ### ##?#????? | | ?????????????????# #????# ##?#???# | | ?????????????????# ??####### ### #?????? | | ?????????????????# ??# # ##??#??? | | ?????????????????# ??# u ## #?????? | | ?????????????????# ?# #??????? | | ?????????????????# ?# ##?????? | | ?????????????????# # #?????? | | ???????????? ????# # ##?????? | | ?????????????????+ @ #??????? | | ?????????????????# # #??????? | | ??????????"??????# # ###???#??? | | ?????????????????# ?# ###??????#?? | | ????????? ????? ?# ?# ####???????? | | ?????????????????# ??# #??#????? | | ?????????????????# ??##### # ####????# | | ???????????????#?# ?????# #?????? | | ?????????????????# ?????# #?#?### | | ?????????????????# ??????# "" Y %##??# | | ?????????????????# ??????# " #???# | | ?????????????????# ??? ?#?# " ##??# | | ?????????????????# ???????# "" BB ##?# | | ?????????????????# ???????# "" BB # | | ?????????????????# ????????# """"" # # | | ?????????????????#?????????# ! #" | | ??????????????? ?#?????? ??# # | | ?????????????????? ???????########+##" ## | | ?????????????????????? ?????? # | | ???????????????????????????? # | | ????????????????????????????? ## | | ???????????????????????? ?? ? # | | ?????????????????????????????? ## | | ?????????????????????? ??????? "# | | ?????????????????????????????? ^ ""#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 100 Energy Generation 49 Energy Capacity 2400 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 200 EM Shielding 3 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 75 Resistance: EM 40 Core Shielding 40 Propulsion Shielding 15 Utility Shielding 90 Weapon Shielding 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 20 Melee Accuracy 16 Launcher Accuracy 60 Target Analysis 12 Core Analysis 6 Recoil Reduction 14 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 46 Item Schematics ----------------- Imp. Surge Thruster | -4/Factory | Scanalyzed Diametric Drive | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Cooling System | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 4% | -5/Factory Studied --------- Imp. Surge Thruster | -4/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Carbide Saw | -4/Factory | Hacked Med. Armored Exoskeleton | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 40k Club Ambidextrous Rampage Tailor-made This Is My Hole Well-fed Force Field Challenges ------------ None Game ------ Seed CoolingEmergencyStorage Manual? 0 Play Time 10:52:39 Cumulative 372.3 hours Start 2026.10.06 @ 22:28:48 End 2026.10.18 @ 23:22:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ed77bf-e504-4fcc-b862-8fcc97a66460