Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.11 @ 16:45:12 Player: H3-RMN Result: Destroyed self with Proton Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (262) 1310 Value Destroyed (9561) 9561 Prototype IDs (259) 5180 Alien Tech Used (0) 0 Bonus (7366) 7366 TOTAL SCORE: 29017 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2032 Follower Combat Kills 219 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -785 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 489/700 System Corruption 12% Temperature Cool (33) Movement Hovering (144) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Zionite Biocell Advanced Signal Interpreter Makeshift Light Armor Plating > --- WEAPON (2) ------- Proton Missile Launcher Makeshift Spear > --- INVENTORY (20) --- Neutrino Core Antigrav System Matter Compressor (250) Transport Network Coupler Encrypted Comm Array 0b10 Decoder Chip [Scout] Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Advanced Trap Extractor (5/8 EM Surge) Thief Drone Bay (1/3) Force Rifle Zionite Phaser-S Cooled Plasma Cannon Makeshift Axe Power Sword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled Airjet Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Encrypted Comm Array Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Zionite Phaser-S Makeshift Sword > --- INVENTORY -------- Zionite Glidesys II Combat Antigrav System Experimental Heat Sink Zionite Biocell 0b10 Decoder Chip [Scout] Advanced Phase Shifter Zionite Weapon Casing Zionite Heavy Carapace Advanced Trap Extractor Thief Drone Bay RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 98] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . 1 . . . . Utility 4 | . . . . . 3 . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 199 | 7 5 6 14 2 16 16 12 36 3 . 11 23 2 35 3 5 1 2 Power 18 | 1 1 . 1 . . 1 1 3 1 . . 4 . 3 1 1 . . Engine 9 | 1 1 . . . . . . 3 . . . . . 3 1 . . . Core 4 | . . . 1 . . 1 . . 1 . . . . . . 1 . . Reactor 5 | . . . . . . . 1 . . . . 4 . . . . . . Propulsion 49 | 2 2 2 3 . 7 6 2 11 . . 1 5 . 7 . . . 1 Treads 9 | 1 2 . 1 . 3 . 1 1 . . . . . . . . . . Leg 3 | . . . 1 . . 1 . . . . . 1 . . . . . . Wheel 12 | 1 . 2 1 . 2 5 1 . . . . . . . . . . . Hover 23 | . . . . . . . . 10 . . 1 4 . 7 . . . 1 Flight 2 | . . . . . 2 . . . . . . . . . . . . . Utility 75 | 2 1 1 4 1 5 6 6 14 2 . 5 9 1 13 1 3 . 1 Device 30 | 1 . 1 1 . 3 3 1 6 2 . . 4 . 6 1 . . 1 Storage 6 | 1 1 . 2 . . . . . . . . 1 . 1 . . . . Processor 12 | . . . . . 1 . 1 2 . . 4 . 1 2 . 1 . . Hackware 7 | . . . . . . . 1 4 . . . . . 2 . . . . Protection 20 | . . . 1 1 1 3 3 2 . . 1 4 . 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 3 6 1 4 3 3 8 . . 5 5 1 12 1 1 1 . Energy Gun 16 | . 1 . 1 . 1 . . 3 . . . 4 1 5 . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . 2 . . . . Ballistic Gun 12 | 2 . 2 3 . 1 2 1 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 1 . 1 . . . . . . . . . . Launcher 6 | . . . 1 1 . . 1 1 . . . . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . . . 1 1 . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 1 1 . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . 1 . . 1 . Special Melee Weapon 6 | . . . 1 . . . 1 2 . . 1 . . 1 . . . . Unidentified Prototypes 28 | . 1 1 . . 3 . . 5 . . 3 11 . 4 . . . . Parts Lost 63 | . 2 1 3 . 1 12 3 9 2 . . 10 . 14 . 1 1 4 Power 10 | . 1 . . . . . . 2 1 . . 2 . 3 . . . 1 Propulsion 24 | . 1 . . . . 5 2 5 . . . 2 . 6 . . 1 2 Utility 14 | . . . 1 . 1 5 . 1 . . . 2 . 2 . 1 . 1 Weapon 15 | . . 1 2 . . 2 1 1 1 . . 4 . 3 . . . . Highest Loss Streak 6 | . 1 1 2 . 1 6 2 2 1 . . 5 . 6 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 15 19 14 21 22 24 24 17 14 15 14 12 14 16 19 19 18 18 Power 1 | . 1 2 1 2 1 1 1 . . . . . . 2 1 1 1 . Propulsion 3 | 1 3 4 4 4 4 5 4 2 2 2 1 2 3 . . . 1 . Utility 8 | . 4 8 6 12 10 11 12 9 6 7 6 6 7 8 12 11 9 10 Weapon 4 | 1 4 3 2 2 6 6 5 5 4 5 6 3 2 4 5 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . 5 9 1 4 3 2 7 . . 1 10 . 2 1 2 1 8 Power 10 | . . 1 5 . 1 . . . . . . . . . 1 1 . 1 Propulsion 8 | . . . . 1 2 . 2 3 . . . . . . . . . . Utility 31 | . . 1 4 . 1 2 . 3 . . 1 8 . 2 . 1 1 7 Weapon 7 | . . 3 . . . 1 . 1 . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 97 100 95 93 97 92 99 100 97 95 99 95 88 93 100 93 Engine 5 | . 14 14 5 . . . . 2 7 7 7 2 . 7 10 6 6 1 Core 4 | . . . 8 14 9 9 . 4 6 7 7 1 . . . . 6 . Reactor 2 | . . . . . . . 8 2 . . . 8 15 3 . . . 5 Treads 5 | . 14 14 12 . 9 1 . 4 . . . . . . . . . . Wheel 10 | . 13 14 15 28 17 21 25 4 . . . . . . . . . . Hover 12 | . . . . . . . . 19 30 30 30 29 30 31 33 33 33 32 Device 11 | . 14 14 13 5 13 15 17 6 7 15 2 6 6 10 6 6 . 6 Storage 9 | . 14 14 11 14 9 9 9 7 7 7 7 7 7 6 6 6 12 6 Processor 8 | . . . . . 8 9 9 7 7 7 14 16 22 19 13 13 13 12 Hackware 1 | . . . . . . . . 8 7 7 6 . . . . . . . Protection 4 | . . . . 8 9 7 7 5 6 . 5 4 . . 6 12 13 12 Energy Gun 3 | . . . 6 14 10 . . . 6 7 4 . 3 3 . . . . Ballistic Gun 8 | . 27 14 15 11 3 8 10 8 . . . 1 . . . . . . Ballistic Cannon 2 | . . . . . 3 9 6 . 7 7 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 7 5 9 12 1 2 Special Melee Weapon 1 | . . . 4 . . . 1 3 . . . . . 1 . . . . Peak Build Rating 98 | 7 11 16 42 40 55 64 58 69 67 62 78 92 89 98 92 89 89 88 Average Rating 51 | 5 8 9 23 37 50 52 52 57 63 62 72 83 87 83 88 83 87 83 On Entrance 54 | . 7 9 10 38 32 52 56 52 61 62 62 74 89 88 85 88 89 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 49 51 114 117 126 134 110 118 43 41 43 59 52 76 77 75 75 74 Greatest Support 76 | 16 40 16 40 20 24 36 36 52 44 44 51 56 56 76 76 76 76 76 Greatest Overweight (x) 12 | . 3 5 11 5 12 11 4 9 . . . 1 . 1 1 . . . Average Overweight (x) 1 | . 2 4 3 5 4 3 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 15 15 15 15 15 20 20 20 20 20 Average Capacity 19 | 7 19 20 16 25 25 25 25 18 15 15 15 15 15 17 20 20 20 20 Most Carried 25 | 6 20 20 25 25 25 25 25 25 15 15 15 15 15 20 20 20 20 20 Average Carried 18 | 3 15 19 15 24 24 24 24 17 14 15 14 12 14 17 19 19 18 18 Final Capacity 25 | 8 20 20 25 25 25 25 25 15 15 15 15 15 15 20 20 20 20 20 Final Carried 25 | 6 20 20 25 25 25 25 24 15 15 15 15 15 15 20 20 20 18 20 Class Distribution -------------------- 70% | Mutant 11% | Scavenger-Mutant 8% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Matter Collected 8599 | 294 506 145 421 58 737 1602 964 1533 279 32 104 452 56 1019 67 124 30 176 Remotely 746 | . . . . . . 441 305 . . . . . . . . . . . Salvage Created 11361 | 116 706 126 401 144 1396 1215 1318 2511 273 . . 498 . 1872 62 306 30 387 Parts 593 | 10 38 13 18 15 86 65 73 127 13 . . 25 . 73 2 9 . 26 Haulers Intercepted 14 | . 2 . . . 4 . . 3 . . . . . 5 . . . . Recyclers Shooed 4 | . 1 . . . . . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 12 . . . . . 2 5 . 11 Prevented 12 | . . . . . . . . . 1 . . . . . . 7 . 4 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 195 | . 10 9 4 6 36 36 27 31 5 . . 8 . 12 . 2 . 9 Melee 9 | . . . . . . . . . . . . 1 . 6 . . . 2 Guns 94 | . 10 3 3 2 22 14 12 23 3 . . 1 . 1 . . . . Cannons 48 | . . 6 . . 4 20 12 1 2 . . . . 3 . . . . AOE 40 | . . . 1 4 10 2 3 6 . . . 6 . 2 . . . 6 Classes Destroyed 23 | 2 5 2 2 1 2 3 2 1 . . . 1 . 1 . 1 . . Worker 13 | . 1 . . . . . 1 9 . . . . . 2 . . . . Builder 3 | . . . . . . . . 2 . . . . . 1 . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . . . . . Hauler 14 | . 2 . . . 4 . . 3 . . . . . 5 . . . . Recycler 13 | 1 1 . . . . . 1 6 . . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 7 | . 1 . . . 2 . 2 2 . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . 3 . . . 1 1 2 3 . . . . . 3 . . . . Swarmer 48 | . . 5 . 4 14 11 6 2 . . . . . . . . . 6 Grunt 77 | . 10 . . . 12 17 7 20 3 . . . . 7 . . . 1 Brawler 5 | . . . . . 1 . 3 1 . . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . Sentry 28 | . . . . 2 8 2 8 5 . . . . . 2 . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . . . Hunter 7 | . . . . . 1 1 . . 1 . . . . 2 . 2 . . Programmer 8 | . . . . . . 3 . 3 1 . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . Zionite 4 | . . . 4 . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . Assembled 11 | . . 4 7 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | 3 4 3 2 4 6 6 5 9 3 . . 5 . 4 . 2 1 7 Combat Bots Only 7 | . 3 3 2 4 5 6 5 4 3 . . 5 . 3 . 2 . 7 Max Kills in Single Turn 4 | 1 1 1 4 4 3 1 3 4 1 . . 3 . 1 . 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . 1 4 3 1 2 2 . . . 3 . 1 . . . 3 Melee 1 | . . . . . . . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed 6 | . . . 4 . . . . . . . . 1 . . . . 1 . EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) 8R-AWN (-10/Exiles) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Hostile Shots Fired 1205 | . 53 25 25 7 133 221 103 260 26 . . 66 . 202 . 22 5 57 Missed 395 | . 14 8 8 . 30 67 35 110 7 . . 22 . 71 . 7 2 14 Damage Taken 13261 | . 604 173 598 82 1259 2215 1103 1973 286 . . 1398 . 2095 . 337 135 1003 Core 2220 | . 109 9 68 14 116 305 105 478 . . . 164 . 404 . 17 . 431 Absorbed by Shields 479 | . . . . . 193 286 . . . . . . . . . . . . Redirected to Shielding 144 | . . . . . . 2 . 90 . . . . . . . . . 52 Regen/Repaired (Parts) 379 | . . . . . . . 180 . . . . . . 199 . . . . Core Remaining (%) 33 | 100 . . . 20 . . 4 . . . . . 8 . . . . . Volleys Fired 749 | 6 66 19 68 9 110 158 72 145 23 . 4 13 1 30 . 5 . 20 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 1 1 1 2 . 1 . 1 Hottest 225 | 40 40 80 105 105 150 73 73 225 95 . 225 30 60 160 . 39 . 39 Shots Fired 1171 | 12 132 37 77 10 207 262 138 189 32 . 4 13 1 33 . 5 . 19 Gun 864 | 12 132 21 73 9 172 125 92 183 14 . 4 7 1 19 . . . . Cannon 248 | . . 16 . . 24 135 43 1 18 . . . . 11 . . . . Launcher 50 | . . . 4 1 11 2 3 5 . . . . . . . 5 . 19 Special 9 | . . . . . . . . . . . . 6 . 3 . . . . Kinetic 859 | 12 132 21 30 8 68 260 135 161 25 . . 7 . . . . . . Thermal 218 | . . 16 43 1 128 . . 2 2 . 4 . . 22 . . . . Explosive 23 | . . . . 1 11 2 . . . . . 6 . 3 . . . . Electromagnetic 70 | . . . 4 . . . 3 26 5 . . . . 8 . 5 . 19 Phasic 1 | . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 45 | 5 19 6 13 4 26 24 15 45 19 . . 3 . 8 . 4 . 6 Robot Miss Streak 6 | 1 3 5 3 2 6 4 3 4 5 . . 2 . 3 . 1 . 2 Penetration Max 2 | . . . . . . . 1 2 . . . . . . . . . . Secondary Targets 8 | . 1 2 . . 1 . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 876 | 7 93 17 58 6 143 175 99 130 17 . 1 23 . 78 1 11 1 16 Core Hits 437 | 4 40 11 27 7 64 71 44 79 7 . . 21 . 34 1 6 1 20 Critical Kills 17 | . . . 1 2 1 1 1 10 . . . 1 . . . . . . Critical Parts Destroyed 26 | . . . 2 2 . 3 1 16 2 . . . . . . . . . Critical Strikes 76 | . . . 7 4 12 8 6 27 2 . . 3 . 5 . . . 2 Burn 13 | . . . 3 . 10 . . . . . . . . . . . . . Destroy 44 | . . . 4 4 1 4 2 26 2 . . 1 . . . . . . Blast 9 | . . . . . 1 4 4 . . . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . Sever 6 | . . . . . . . . . . . . 1 . 4 . . . 1 Impale 3 | . . . . . . . . . . . . 1 . 1 . . . 1 Melee Attacks 187 | . . . 4 . . . . 5 . . 1 20 1 101 1 16 26 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . . . . . . . . . 10 1 78 1 16 . 2 Piercing 66 | . . . . . . . . . . . . 10 . 20 . . 26 10 Sneak Attacks 30 | . . . 4 . . . . 5 . . 1 . . 16 . 3 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 3 . 1 . 2 Damage Inflicted 26596 | 88 974 255 1334 314 3945 4004 2987 4197 540 . . 2272 . 3804 80 730 77 995 Guns 11683 | 88 974 112 978 71 2651 1667 1800 2780 207 . . 62 . 293 . . . . Cannons 4172 | . . 143 . . 369 2161 915 38 333 . . . . 213 . . . . Explosions 5620 | . . . 356 243 925 176 272 1323 . . . 872 . 500 . 231 . 722 Melee 4888 | . . . . . . . . . . . . 1232 . 2727 80 499 77 273 Ramming 56 | . . . . . . . . 56 . . . . . . . . . . Kinetic 11793 | 88 974 112 283 71 884 3828 2715 2378 398 . . 62 . . . . . . Thermal 3866 | . . 143 894 . 2136 . . 328 31 . . . . 293 . . . 41 Explosive 3446 | . . . . 243 925 176 . 730 . . . 872 . 500 . . . . Electromagnetic 2370 | . . . 157 . . . 272 705 111 . . . . 213 . 231 . 681 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4154 | . . . . . . . . . . . . 975 . 2511 80 499 . 89 Piercing 911 | . . . . . . . . . . . . 363 . 287 . . 77 184 Highest Corruption 12 | . . . . . . . 5 11 12 12 12 . . 7 7 7 7 12 Average Corruption 7 | . . . . . . . 5 9 11 12 12 . . 4 7 7 7 8 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . . 7 54 19 8 1 . . 38 11 13 6 11 Message Errors 49 | . . . . . . . 1 16 4 1 1 . . 12 5 6 2 1 Matter Fused 47 | . . . . . . . 2 15 9 5 . . . 8 1 2 2 3 Heat Flow Errors 15 | . . . . . . . 1 2 2 . . . . 4 2 2 . 2 Energy Discharges 20 | . . . . . . . 1 3 1 2 . . . 4 2 3 2 2 Parts Rejected 3 | . . . . . . . . 2 . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . 2 8 2 . . . . 5 1 . . 2 Data Loss (major) 4 | . . . . . . . . 1 . . . . . 3 . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . 2 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 2 1 . . . . 1 . . . 1 Overload Shots 6 | . . . . . . . . 2 . . 4 . . . . . . . Overflow Damage 996 | . . . 7 . 5 69 30 119 50 . . 269 . 295 . 152 . . Projectiles 136 | . . . . . . 59 14 . 50 . . 13 . . . . . . Explosions 161 | . . . 7 . 5 10 16 94 . . . 29 . . . . . . Melee 699 | . . . . . . . . 25 . . . 227 . 295 . 152 . . Knockbacks 26 | . . . . . 1 20 4 . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 1 20 4 . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 256 | . . . . . . 24 34 89 . . . . . . . 71 . 38 Shots 16 | . . . . . . 1 2 4 . . . . . . . 5 . 4 Rammed 3 | . . . . . . . . 3 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 18 108 48 108 218 439 315 352 293 . 193 309 36 385 210 249 3 563 Average Temperature 59 | . 9 49 14 41 54 76 55 59 120 . 103 57 20 52 34 37 3 155 Received Heat Transfer 3806 | . 303 . . 18 483 873 297 837 . . . 396 . 452 . . . 147 Effects 9 | . . . . . 1 2 . . 1 . . . . 4 . . . 1 Energy Bleed 4 | . . . . . 1 . . . 1 . . . . 2 . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 . . . . . . . 2 . 1 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . . 2 . 1 Parts Fried 11 | . . . . . . . . 5 . . . . . . . 4 . 2 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . . 10 . . . . . . 1 . . . . . . Heat Transferred 6420 | . . 296 927 . 4366 . . 300 37 . . . . 444 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . . . 2 . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Maximum Alert Level 5 | . . . . . 3 5 3 5 . . . . . . . . . . Low Security (%) 47 | 100 100 100 . 100 27 . . . . . . . . 100 . . . . Level 1 3 | . . . . . 29 . . 2 . . . . . . . . . . Level 2 15 | . . . . . 26 15 19 48 . . . . . . . . . . Level 3 21 | . . . . . 17 26 80 28 . . . . . . . . . . Level 4 7 | . . . . . . 30 . 18 . . . . . . . . . . Level 5 4 | . . . . . . 27 . . . . . . . . . . . . High Security . | . . . . . . . . 1 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1847 | 5 120 62 . 94 806 1847 939 1605 . . . . . 92 . . . . Initial 900 | . . 2 . . 28 501 900 403 . . . . . . . . . . Average 470 | . 24 8 . 19 380 1208 794 795 . . . . . 36 . . . . Influence Increases 7139 | 15 355 135 . 135 1221 1486 857 1841 135 . . . . 654 5 65 20 215 Destroy 0b10 Robot/C 3720 | . 200 100 . 120 780 780 540 620 100 . . . . 240 . 40 20 180 Destroy 0b10 Robot/NC 370 | 15 40 . . . 35 15 35 130 5 . . . . 75 5 15 . . Destroy Leader 750 | . 60 20 . 10 200 30 164 142 30 . . . . 64 . 10 . 20 Allied During Kill 17 | . . . . . 4 13 . . . . . . . . . . . . Successful Hack 289 | . 40 . . . 24 7 31 78 . . . . . 109 . . . . Disable Machine 390 | . . 15 . . 45 30 45 255 . . . . . . . . . . Anti-Garrison Action 450 | . . . . . . 450 . . . . . . . . . . . . Destroy Structure 373 | . . . . 5 88 146 27 91 . . . . . 16 . . . . Partial Spotted 90 | . . . . . . . . 45 . . . . . 45 . . . . Lose Combat Pursuer 690 | . 15 . . . 45 15 15 480 . . . . . 105 . . . 15 Influence Decreases 3846 | 15 348 137 . 61 478 140 868 652 200 90 . . . 583 49 65 20 140 Time Decay 3047 | 15 338 127 . 61 448 . 538 562 180 90 . . . 464 49 55 20 100 Lost Part 459 | . 10 10 . . 10 120 30 90 20 . . . . 119 . 10 . 40 Lost Ally 40 | . . . . . 20 20 . . . . . . . . . . . . Purge Threat 300 | . . . . . . . 300 . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 10 . 3 10 . . . . . 13 . . . . Investigation 12 | . . . . . 2 . . 3 . . . . . 7 . . . . Extermination 4 | . . . . . . . . 1 . . . . . 3 . . . . Reinforcement 12 | . 1 . . . 3 . 2 3 . . . . . 3 . . . . Assault 2 | . . . . . 1 . 1 . . . . . . . . . . . Garrison 7 | . . . . . 4 . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Distress Signals 12 | . . 1 . . 4 2 3 2 . . . . . . . . . . Communications Jammed 10 | . . . . . . . . 3 . . . . . 7 . . . . Distress Signals 10 | . . . . . . . . 3 . . . . . 7 . . . . Times Spotted 342 | . 19 15 30 4 58 40 41 69 5 . . 9 . 33 . 3 4 12 Peak Tracking Total 8 | . 3 6 8 4 6 7 5 8 2 . . 5 . 4 . 2 4 5 Tactical Retreats 41 | . 1 2 14 . 1 1 1 14 . . . . . 6 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Traps Triggered 21 | . 1 . . . 1 4 2 7 . . . . . 6 . . . . Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts 87 | . . . . . . . 38 23 . . . . . 26 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . Reprogrammed 11 | . . . . . . . 3 3 . . . . . 5 . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted 13 | . . . . . . . 3 5 . . . . . 5 . . . . Installed 13 | . . . . . . . . 5 . . . . . 3 . 5 . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . 3 3 3 3 3 3 3 5 5 5 5 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Disabled 45 | . . 1 8 . 3 10 3 17 . . 3 . . . . . . . Max in Single Turn 4 | . . 1 2 . 1 2 1 4 . . 1 . . . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Accessed 71 | . 10 2 2 . 11 3 11 11 . . . . . 17 1 . 3 . Terminals 33 | . 7 . . . 6 3 8 4 . . . . . 5 . . . . Fabricators 8 | . . . . . . . . 4 . . . . . 4 . . . . Repair Stations 7 | . 1 . . . 1 . 1 . . . . . . 4 . . . . Recycling Units 5 | . 2 . . . 1 . . 1 . . . . . 1 . . . . Scanalyzers 8 | . . . . . 2 . 1 2 . . . . . 3 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 258 | . 32 2 5 . 37 6 50 48 . . . . . 50 7 . 21 . Successful 148 | . 17 2 5 . 12 2 28 25 . . . . . 29 7 . 21 . Failed 108 | . 14 . . . 24 4 22 23 . . . . . 21 . . . . Catastrophic 21 | . 5 . . . 3 2 6 2 . . . . . 3 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . Manual 82 | . 21 . 1 . 21 . 17 13 . . . . . 9 . . . . Terminals 110 | . 27 . . . 22 6 30 13 . . . . . 12 . . . . Fabricators 32 | . . . . . . . . 18 . . . . . 14 . . . . Repair Stations 23 | . 1 . . . 1 . 8 . . . . . . 13 . . . . Recycling Units 13 | . 4 . . . 2 . . 6 . . . . . 1 . . . . Scanalyzers 39 | . . . . . 8 . 10 11 . . . . . 10 . . . . Garrison Access 6 | . . . . . 4 . 2 . . . . . . . . . . . Terminal Hacks 65 | . 6 2 5 . 5 2 11 3 . . . . . 3 7 . 21 . Record 17 | . . . 4 . . . . . . . . . . . 7 . 6 . Part Schematic 12 | . 1 . . . . . . 1 . . . . . . . . 10 . Robot Schematic 2 | . . . . . . . . . . . . . . . . . 2 . Robot Analysis 6 | . 3 . . . 2 . 1 . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . 1 1 . . . . . . . . 3 . Open Door 3 | . . 2 . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 1 . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . 1 . 2 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 7 . . . . . 8 . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . Load Schematic 9 | . . . . . . . . 4 . . . . . 5 . . . . Build 4 | . . . . . . . . 2 . . . . . 2 . . . . Repair Station Hacks 14 | . . . . . . . 6 . . . . . . 8 . . . . Scan Component 7 | . . . . . . . 3 . . . . . . 4 . . . . Repair 6 | . . . . . . . 3 . . . . . . 3 . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . 3 . . . 1 . . 2 . . . . . 1 . . . . Report Inventory 4 | . 2 . . . 1 . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . 1 . . . . Scanalyzer 20 | . . . . . 2 . 7 5 . . . . . 6 . . . . Insert Component 13 | . . . . . 2 . 4 3 . . . . . 4 . . . . Analyze 7 | . . . . . . . 3 2 . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 25 | . 8 . . . 3 . 3 8 . . . . . 3 . . . . Terminals 17 | . 8 . . . 2 . 3 2 . . . . . 2 . . . . Track 3 | . 1 . . . 1 . 1 . . . . . . . . . . . Botnet 6 | . 1 . . . 1 . 2 1 . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Skim 7 | . 5 . . . . . . 1 . . . . . 1 . . . . Fabricators 5 | . . . . . . . . 4 . . . . . 1 . . . . Prioritize 2 | . . . . . . . . 2 . . . . . . . . . . Recompile 3 | . . . . . . . . 2 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 57 | . 8 . . . 11 3 11 9 . . . . . 15 . . . . Full Trace Events 12 | . . . . . 3 1 1 1 . . . . . 6 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 3 3 . . . . . 2 . . 10 . Parts Built 6 | . . . . . . . . 3 . . . . . 3 . . . . Authchips 3 | . . . . . . . . 2 . . . . . 1 . . . . Time 210 | . . . . . . . . 117 . . . . . 93 . . . . Total Part Build Rating 39 | . . . . . . . . 22 . . . . . 17 . . . . Parts Repaired 6 | . . . . . . . 3 . . . . . . 3 . . . . Time 362 | . . . . . . . 192 . . . . . . 170 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 6 . . . . . . 9 . . . . . 10 . . . . Parts Scanalyzed 8 | . . . . . 1 . 3 1 . . . . . 3 . . . . Part Schematics Acquired 7 | . . . . . . . 3 2 . . . . . 2 . . . . Parts Damaged 4 | . . . . . 1 . . 1 . . . . . 2 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . 4 . . . . 5 . . 1 . . 3 . . . . Non-combat 11 | . . . 3 . . . . 5 . . . . . 3 . . . . Combat 2 | . . . 1 . . . . . . . 1 . . . . . . . Robot Hacks Applied 13 | . . . 4 . . . . 5 . . 1 . . 3 . . . . parse_system 6 | . . . 4 . . . . . . . 1 . . 1 . . . . find_chute 3 | . . . . . . . . 2 . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . find_recycling 2 | . . . . . . . . 1 . . . . . 1 . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 20 . 4 . . . . . . . . . . Machine Destruction 20 | . . . . . . 20 . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total Allies 3 | . . . . . 1 2 . . . . . . . . . . . . Largest Group 2 | . . . . . 1 2 . . . . . . . . . . . . Highest-Rated Group 45 | . . . . . 15 45 . . . . . . . . . . . . Highest-Rated Ally 25 | . . . . . 15 25 . . . . . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . 5 . . . . Dakka 1 | . . . . . . . . . . . . . . 1 . . . . Muscle 1 | . . . . . . . . . . . . . . 1 . . . . Geek 1 | . . . . . . . . . . . . . . 1 . . . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . Total Orders 11 | . . . 5 . . 1 . . . . . 5 . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . RETURN 10 | . . . 5 . . . . . . . . 5 . . . . . . Ally Attacks 183 | . . . 114 . 10 6 . . . . . 53 . . . . . . Total Damage 1269 | . . . 560 . 193 223 . . . . . 293 . . . . . . Kills 13 | . . . 6 . 3 3 . . . . . 1 . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Active Infowar (turns) 8696 | 35 1418 912 1407 89 . . . 599 359 194 218 . 278 2146 410 526 7 98 Sensors 4112 | . . . . . . . . 103 359 194 218 . 278 2017 410 526 7 . Seismic 4155 | 35 1418 912 1407 89 . . . . 26 194 74 . . . . . . . T.N.C. 1680 | . . . . . . . . 470 . . . . . 1210 . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . . . . Jamming 1362 | . . . . . . . . 378 . . . . . 852 10 24 . 98 Robot Analysis Total 152 | . 3 . . . 2 . 1 . . . . . . . . . 146 . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 2 . 1 . 2 . 1 1 . . Drone Launches 44 | . . . 27 . . . . . . . . 17 . . . . . . Drone Recoveries 42 | . . . 26 . . . . . . . . 16 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Turns Passed 18094 | 113 1418 916 3117 247 1192 1690 1523 1695 377 194 843 882 281 2233 410 542 191 230 Spaces Moved 14203 | 73 745 465 1873 136 522 862 664 1500 554 388 1355 1059 394 2175 512 675 137 114 Core 3 | 3 . . . . . . . . . . . . . . . . . . Treads 35 | . 3 . 32 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5522 | 70 742 465 1841 136 522 862 664 220 . . . . . . . . . . Hover 8643 | . . . . . . . . 1280 554 388 1355 1059 394 2175 512 675 137 114 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 140 80 155 150 120 120 30 50 50 50 49 50 46 68 68 68 65 Average Speed 90 | 97 143 152 136 155 154 143 133 69 50 50 54 52 50 56 76 68 68 65 Slowest Speed 260 | 100 240 155 245 155 260 255 150 225 50 50 56 123 50 144 138 68 71 65 Overloaded Moves 32 | . . . . . . . . 16 . . . 16 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 98 76 91 28 63 95 78 35 75 62 86 76 63 49 71 70 81 22 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 31 | . 1 1 1 . . . . . 3 . . . . . 1 1 23 . Known Exits Taken 10 | . . 1 . . 1 . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 . . . 1 1 . . . . . . Scrap Searched 19 | . . 1 . . . . . . 2 1 2 . 3 . 5 5 . . Spaces Dug 49 | . . . . . 13 . . 2 . . . 11 2 13 . 8 . . Terrain Destroyed 404 | . . . 5 5 95 78 26 119 1 . . 37 2 15 . 8 . 13 Melee 19 | . . . . . . . . . . . . . 1 10 . 8 . . Projectile 61 | . . . 3 1 8 1 26 13 1 . . 4 1 3 . . . . AOE 323 | . . . 1 4 87 77 . 106 . . . 33 . 2 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total 18340 | 100 975 640 2365 163 738 1150 1213 2003 620 387 1456 1354 475 2990 532 736 209 234 Wait 2232 | 9 136 133 311 10 49 24 398 201 28 . 52 167 72 507 . 19 44 72 Move 14185 | 72 744 464 1872 135 521 861 663 1499 553 387 1354 1058 393 2174 511 674 136 114 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 202 | 6 17 6 41 3 13 15 6 18 4 . 8 18 2 28 5 6 . 6 Fast Attach 121 | 7 2 2 9 1 3 6 9 21 2 . 13 16 . 25 4 1 . . Attach 93 | . 3 1 3 . 9 13 4 11 2 . 3 16 2 18 1 4 1 2 Detach 22 | . . . 2 . 2 3 . 5 1 . . 2 . 6 1 . . . Swap 153 | . 3 4 14 1 16 10 17 31 3 . . 9 2 29 . 4 2 8 Drop 240 | . 4 11 40 4 15 9 6 36 4 . 21 36 2 34 9 4 3 2 Fire 749 | 6 66 19 68 9 110 158 72 145 23 . 4 13 1 30 . 5 . 20 Melee 174 | . . . 4 . . . . 5 . . 1 19 1 96 1 14 23 10 Ram 3 | . . . . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 32 . . . . . . . 14 . . . . Rewire 20 | . . . 1 . . 19 . . . . . . . . . . . . Trap 100 | . . . . . . . 38 28 . . . . . 29 . 5 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Central database locked down 737 | -10/Materials | Discovered new exit (range 3) 830 | -10/Materials | Learned location of 2 exits from Mines 869 | -10/Materials | Learned location of 2 exits from Mines 896 | -10/Materials | Identified exit to Subcaves 914 | -10/Materials | Learned 4 Subcaves zone layouts 965 | -10/Materials | Learned 2 Mines zone layouts 1383 | -10/Materials | Discovered new exit (range 16) 1532 | -10/Materials | Entered Mines 1533 | -10/Mines | Assembled infested the area 1533 | -10/Mines | Identified exit to Materials 1533 | -10/Mines | Identified exit to Exiles 1942 | -10/Mines | Learned location of Storage (-9) 2097 | -10/Mines | Found the Drone Emporium 2109 | -10/Mines | Found Prototype Device 2109 | -10/Mines | Identified Thief Drone Bay 2442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2448 | -10/Mines | Entered Exiles 2472 | -10/Exiles | Discovered new exit (range 15) 2490 | -10/Exiles | Met 8R-AWN 2513 | -10/Exiles | Met EX-HEX 2558 | -10/Exiles | Met EX-BIN 2620 | -10/Exiles | Met EX-DEC 2674 | -10/Exiles | Visited The Gauntlet 2909 | -10/Exiles | Aligned with FarCom system 2911 | -10/Exiles | Given EX-Vault access code 2944 | -10/Exiles | Opened EX-Vault 2982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3639 | -10/Exiles | Attacked by the Exiles 3664 | -10/Exiles | Murdered 4 allies 3734 | -10/Exiles | Found 8R-AWN's Boregun 3738 | -10/Exiles | Found 8R-AWN's Boregun 3796 | -10/Exiles | Found AS-neutralizer No. 17b 3910 | -10/Exiles | Core integrity fell below 50% 4165 | -10/Exiles | Learned location of Zion (-7) 4429 | -10/Exiles | Allies destroyed EX-DEC 4497 | -10/Exiles | Allies destroyed EX-BIN 4532 | -10/Exiles | Destroyed EX-HEX 5015 | -10/Exiles | Destroyed 8R-AWN 5056 | -10/Exiles | Found 8R-AWN's Armor/EX 5365 | -10/Exiles | Found Exp. Core Analyzer 5544 | -10/Exiles | Discovered new exit (range 15) 5565 | -10/Exiles | Entered Mines 5581 | -9/Mines | Discovered new exit (range 8) 5605 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5680 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5812 | -9/Mines | Entered Materials 5812 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5906 | -8/Materials | Garrison activated, responded to threat 6095 | -8/Materials | Identified exit to Garrison 6219 | -8/Materials | Garrison activated, responded to threat 6593 | -8/Materials | Discovered new exit (range 16) 6612 | -8/Materials | First assault squad dispatched 6879 | -8/Materials | Central database locked down 7004 | -8/Materials | Entered Garrison 7044 | -8/Garrison | Triggered checkpoint 7127 | -8/Garrison | Garrison Relay disabled 7367 | -8/Garrison | Triggered checkpoint 7395 | -8/Garrison | Lost 4 parts (2n2u) 7586 | -8/Garrison | Discovered new exit (range 14) 7696 | -8/Garrison | Triggered checkpoint 7707 | -8/Garrison | P-60 Hacker assimilated allied 74-NYE(l) 7777 | -8/Garrison | Garrison Relay disabled 7905 | -8/Garrison | Build established: Scavenger-Mutant 7924 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Triggered checkpoint 8031 | -8/Garrison | Discovered new exit (range 14) 8081 | -8/Garrison | Spotted B-75 Beast 8098 | -8/Garrison | Core integrity fell below 50% 8115 | -8/Garrison | Destroyed B-75 Beast 8151 | -8/Garrison | Lost 6 parts (2n3u1w) 8206 | -8/Garrison | Triggered checkpoint 8236 | -8/Garrison | Garrison Relay disabled 8326 | -8/Garrison | Triggered checkpoint 8361 | -8/Garrison | Garrison Relay disabled 8365 | -8/Garrison | Build established: Mutant 8381 | -8/Garrison | Discovered new exit (range 11) 8440 | -8/Garrison | Phase Generator disabled 8694 | -8/Garrison | Entered Materials 8877 | -8/Materials | Discovered new exit (range 5) 9039 | -8/Materials | Identified exit to Garrison 9159 | -8/Materials | Repaired Adv. Weapon Cycler 9204 | -8/Materials | Repaired Adv. Assault Cannon 9286 | -8/Materials | Repaired Cold Fusion Reactor 9479 | -8/Materials | Core integrity fell below 20% 9894 | -8/Materials | First assault squad dispatched 10217 | -8/Materials | Entered Factory 10217 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10218 | -7/Factory | Identified exit to Lower Caves 10335 | -7/Factory | Garrison activated, responded to threat 10703 | -7/Factory | Found Prototype Launcher 10703 | -7/Factory | Identified Rocket Array 10771 | -7/Factory | System corruption reached 10% 11174 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11492 | -7/Factory | Core integrity fell below 50% 11791 | -7/Factory | Allied Derelicts emerged from ambush trap array 11851 | -7/Factory | Fabricated Cmb. Antigrav System? 11879 | -7/Factory | High security lockdown imminent 11912 | -7/Factory | Entered Lower Caves 11926 | -7/Lower Caves | Met a Warlord Commander 11927 | -7/Lower Caves | Learned location of Warlord (-4) 11928 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11928 | -7/Lower Caves | Found Encrypted Comm Array 11934 | -7/Lower Caves | Learned location of Extension (-4) 11995 | -7/Lower Caves | Build established: Scavenger-Mutant 11999 | -7/Lower Caves | Encountered a Warlord checkpoint 12283 | -7/Lower Caves | Discovered new exit (range 13) 12289 | -7/Lower Caves | Identified exit to Lower Caves 12289 | -7/Lower Caves | Entered another Lower Caves area 12353 | -7/Lower Caves | Encountered a Warlord checkpoint 12422 | -7/Lower Caves | Discovered new exit (range 12) 12482 | -7/Lower Caves | Identified exit to Zion 12483 | -7/Lower Caves | Entered Zion 12503 | -7/Zion | System corruption cleaned by Quarantine Array 12551 | -7/Zion | Found Prototype Special Weapon 12551 | -7/Zion | Identified RU-N14's Throwing Claymores 12559 | -7/Zion | Found RU-N14's Throwing Claymores 12568 | -7/Zion | Discovered new exit (range 10) 12573 | -7/Zion | Identified exit to Proximity Caves 12602 | -7/Zion | Found CR-A16's Pointy Stick 12705 | -7/Zion | Found Prototype Processor 12705 | -7/Zion | Identified Spectral Analyzer 12708 | -7/Zion | Found Prototype Processor 12708 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12743 | -7/Zion | Learned 4 Factory zone layouts 12778 | -7/Zion | Met Imprinter 12827 | -7/Zion | Received a visual enhancement algorithm 12999 | -7/Zion | Build established: Mutant 13325 | -7/Zion | Discovered new exit (range 4) 13325 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13326 | -7/Zion | Entered Deep Caves 13530 | -7/Deep Caves | Attacked by Z-Imprinter 13575 | -7/Deep Caves | Core integrity fell below 20% 13595 | -7/Deep Caves | Destroyed Z-Imprinter 13618 | -7/Deep Caves | Lost 5 parts (2p1n2w) 13639 | -7/Deep Caves | Found Prototype Protection 13639 | -7/Deep Caves | Identified Zio. Weapon Casing 13695 | -7/Deep Caves | Found Prototype Protection 13695 | -7/Deep Caves | Identified Zio. Heavy Carapace 13712 | -7/Deep Caves | Z-Facility disabled 13765 | -7/Deep Caves | Lost 4 parts (1n1u2w) 13866 | -7/Deep Caves | Found Zio. Heavy Carapace 14092 | -7/Deep Caves | Discovered new exit (range 6) 14208 | -7/Deep Caves | Entered Proximity Caves 14403 | -6/Proximity Caves | Learned location of 1 exit from Factory 14430 | -6/Proximity Caves | Learned Factory stockpile data 14474 | -6/Proximity Caves | Discovered new exit (range 13) 14480 | -6/Proximity Caves | Identified exit to Factory 14489 | -6/Proximity Caves | Entered Factory 14489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14490 | -6/Factory | Identified exit to Lower Caves 14504 | -6/Factory | Joined by Warlord Dakka squad 14606 | -6/Factory | Lost 3 allies 14795 | -6/Factory | Joined by Warlord Geek squad 14912 | -6/Factory | Repaired Cld. Airjet 15339 | -6/Factory | Joined by Warlord Pyro squad 15512 | -6/Factory | Fabricated Hcp. Storage Unit? 15598 | -6/Factory | Joined by Warlord Chimera squad 15619 | -6/Factory | Build established: Scavenger-Ninja 15712 | -6/Factory | Joined by Warlord Muscle squad 15854 | -6/Factory | Repaired Cmb. Airjet 15994 | -6/Factory | Fabricated Cmb. Antigrav System? 16085 | -6/Factory | Lost 6 parts (2p2n2w) 16210 | -6/Factory | Found Prototype Launcher 16305 | -6/Factory | Repaired Broken Force Rifle 16611 | -6/Factory | Identified Scatter Rocket Array 16722 | -6/Factory | Entered Lower Caves 16762 | -6/Lower Caves | Build established: Machinist-Mutant 16841 | -6/Lower Caves | Encountered a Warlord checkpoint 16959 | -6/Lower Caves | Learned Research trap positions 16959 | -6/Lower Caves | Learned Extension terminal intel 17082 | -6/Lower Caves | Discovered new exit (range 9) 17131 | -6/Lower Caves | Identified exit to Lower Caves 17132 | -6/Lower Caves | Entered another Lower Caves area 17133 | -6/Lower Caves | Discovered new exit (range 10) 17253 | -6/Lower Caves | Encountered a Warlord checkpoint 17589 | -6/Lower Caves | Discovered new exit (range 10) 17593 | -6/Lower Caves | Found DCF Scrap (13 items) 17673 | -6/Lower Caves | Identified exit to Data Miner 17674 | -6/Lower Caves | Entered Data Miner 17674 | -6/Data Miner | Discovered new exit (range 6) 17679 | -6/Data Miner | Identified exit to Proximity Caves 17699 | -6/Data Miner | Met Data Miner 17716 | -6/Data Miner | Learned location of Section 7 (-2) 17716 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17725 | -6/Data Miner | Received God Mode back door access code from Data Miner 17765 | -6/Data Miner | Destroyed Data Miner 17769 | -6/Data Miner | Interfaced with the Data Conduit 17865 | -6/Data Miner | Entered Proximity Caves 17903 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17908 | -5/Proximity Caves | Core integrity fell below 50% 17956 | -5/Proximity Caves | Core integrity fell below 20% 17969 | -5/Proximity Caves | Destroyed 7 combat bots 18068 | -5/Proximity Caves | System corruption reached 10% 18095 | -5/Proximity Caves | Destroyed self with Proton Missile Launcher Last Messages --------------- 18063_ Mak. Axe follow-up attack on P-70 Sage. 18063_ P-70 Sage Antigrav System severed. 18067_ Mak. Axe follow-up attack on P-70 Sage. 18071_ P-70 Sage suffers critical hit (Impale). 18076_ P-70 Sage destroyed. 18079_ Acquired Antigrav System. 18080_ System corrupted: Matter fused (-9). 18080_ Acquired 52 matter. 18081_ Imp. Heat Sink fries itself beyond repair. 18082_ Cmb. Antigrav System destroyed. 18083_ Imp. Target Analyzer fries itself beyond repair. 18084_ Mak. Hover Unit destroyed. 18086_ G-50 Soldier destroyed. 18088_ Core Analyzer destroyed. 18090_ Tesla Rifle fries itself beyond repair. 18090_ Corrupted Lgt. Angular Momentum Engine fries itself beyond repair. 18090_ G-50 Soldier misfires. 18091_ Corrupted Carbon-fiber Leg fries itself beyond repair. 18094_ G-50 Soldier system terminally corrupted. 18095_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? # ?????????????????????? | | ?????????????????????? #????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# #????????????????????? | | ?? ????????????????#### #????????????????????? | | ??# ??????????????## #????????????????????? | | ### ?????????????? ????????????????????? | | # ##????????????? = ?????????????????????? | | #####????###?# % ?????????????????????? | | ?# #???## ## #?????????????????????? | | ??# #???# #?????????????????????? | | ???# ##???? ??????????????????????? | | ???# ##?????# gg#??????????????????????? | | ?### ###????# #??????????????????????? | | ?# ## ##??## #??????????????????????? | | #?# ## #??# ####???????????????????? | | #?# #??# @ ##??????????????????? | | #??# ##?# #??????????????????? | | ##?## ## ### #??????????????????? | | #?## ###### ##??????????????????? | | ### ##???## ##???????????????????? | | ## #????# #????????????????????? | | #????# ##????????????????????? | | #### #????#### ###?????????????????????? | | ???## ##???????########???????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 80 Energy Generation 49 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1300 Resistance: EX 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Adv. Trap Extractor | -7/Factory | Hacked Exp. Core Analyzer | -7/Factory | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Exp. Heat Sink | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Hcp. Storage Unit | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory | Authchip Repaired ---------- Adv. Weapon Cycler | 26% | -8/Materials Adv. Assault Cannon | 35% | -8/Materials Cold Fusion Reactor | 74% | -8/Materials Cld. Airjet | 28% | -6/Factory Cmb. Airjet | 36% | -6/Factory Force Rifle | 70% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateTargetingModule Manual? 0 Play Time 04:23:23 Cumulative 618.5 hours Start 2025.01.29 @ 11:11:28 End 2025.02.11 @ 16:45:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 234 Adventurer 4 Explorer 1 Win Type - Total 9 Types 6/1/0/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5e70f2-fd88-4b8d-a10d-f35fe764b8ab