Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.15 @ 19:29:23 Player: Axion Zarr Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (528) 528 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1513 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 114/300 Energy 229/250 System Corruption 2% Temperature Warm (135) Movement Core (1600) Ox31 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Medium Battery Hardened Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Heat Sink Signal Interpreter Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Medium Battery Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Heat Sink Signal Interpreter Pulse Rifle Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Light Cannon Mining Claw [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 7 8 11 Power 5 | 2 1 2 Engine 3 | 2 1 . Core 2 | . . 2 Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 2 | . 2 . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 5 | . 1 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 96 74 Engine 11 | . 14 4 Core 2 | . . 6 Leg 17 | . 22 7 Wheel 6 | . 5 8 Storage 25 | . 27 22 Protection 1 | . . 4 Energy Gun 4 | . 1 12 Ballistic Gun 10 | . 12 4 Ballistic Cannon 9 | . 11 4 Naked Turns . | . . . Heaviest Build 101 | 12 91 101 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 30 | 1 4 30 Average Overweight (x) 3 | . 3 6 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 6 24 25 Most Carried 13 | 5 8 13 Average Carried 6 | 3 6 9 Final Capacity 25 | 8 25 25 Final Carried 10 | 4 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 369 | 206 100 63 Remotely . | . . . Salvage Created 518 | . 391 127 Parts 42 | . 25 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Guns 4 | . 2 2 Cannons 7 | . 7 . Classes Destroyed 4 | . 2 2 Mechanic 1 | . . 1 Watcher 5 | . 3 2 Grunt 9 | . 9 . Sentry 2 | . . 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 661 | . 403 258 Core 141 | . 74 67 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 45 | . 31 14 Largest 2 | . 2 2 Hottest 126 | . 55 126 Shots Fired 78 | . 50 28 Gun 55 | . 31 24 Cannon 23 | . 19 4 Launcher . | . . . Special . | . . . Kinetic 46 | . 38 8 Thermal 20 | . . 20 Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 13 | . 13 13 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 36 23 Core Hits 25 | . 19 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 912 | . 532 380 Guns 556 | . 248 308 Cannons 356 | . 284 72 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 473 | . 382 91 Thermal 289 | . . 289 Explosive . | . . . Electromagnetic 150 | . 150 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 387 | . 120 387 Average Temperature 82 | . 48 125 Received Heat Transfer 447 | . 348 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . . 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 191 | . 191 131 Initial 19 | . . 19 Average 64 | . 66 69 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 12 12 Peak Tracking Total 7 | . 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 5 | . 5 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1137 | 50 760 327 Spaces Moved 364 | 41 225 98 Core 23 | 21 . 2 Treads . | . . . Legs 160 | . 134 26 Wheels 181 | 20 91 70 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 140 Average Speed 260 | 84 290 264 Slowest Speed 1550 | 100 400 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 57 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 483 | 54 291 138 Wait 8 | . 8 . Move 362 | 40 224 98 Hop . | . . . Pick Up 32 | 7 13 12 Fast Attach 3 | 3 . . Attach 17 | 3 6 8 Detach . | . . . Swap 6 | 1 2 3 Drop 10 | . 7 3 Fire 45 | . 31 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Self-destructed Last Messages --------------- 01020_ U-05 Engineer lays Concrete. 01020_ Critical hit (Burn: +37). 01021_ U-05 Engineer lays Concrete. 01022_ W-16 Scout destroyed. 01028_ R-06 Scavenger collects Sensor Array. 01031_ Critical hit (Burn: +37). 01033_ R-06 Scavenger collects Visual Processing Unit. 01039_ R-06 Scavenger collects Pulse Rifle. 01040_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01043_ R-06 Scavenger collects Wheel. 01056_ Y-45 Defender destroyed. 01074_ Acquired Wheel. 01078_ Acquired Hrd. Medium Armor Plating. 01092_ Acquired 10 matter. 01108_ Acquired 33 matter. 01124_ W-16 Scout destroyed. 01134_ Wheel destroyed. 01134_ System corrupted by crushing effect (+2). 01135_ Lgt. Nuclear Core destroyed. 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T ?????????????????????? | | ????????????????????? g ?????????????????????? | | ?????????????????????## /?????????????????????? | | ???????????????????????## #??????????????????????? | | ?????????????????????????/???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 400 Matter Stores 236 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceOmegaDetonator Manual? 0 Play Time 00:11:45 Cumulative 13.0 hours Start 2022.10.15 @ 19:18:17 End 2022.10.15 @ 19:29:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 57 Rogue 41 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d9ca55-99d7-46d1-be6d-3353e35e645a