Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 19:48:30 // Halloween2019/Abominations Player: star Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (390) 390 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1335 Bonus ------- None Cogmind --------- Core Integrity 238/400 Matter 300/300 Energy 0/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Heat Sink Medium Storage Unit Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Flight Unit Heat Sink Small Storage Unit Medium Storage Unit Weight Redist. System Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 2 11 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 2 | . . 2 Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 . 7 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . 1 . Propulsion 4 | . . 4 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 8 | . 5 10 Power . | . 1 . Propulsion 1 | . . 1 Utility 2 | . 2 3 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 61 | . 74 55 Engine 2 | . 8 . Wheel 14 | . 28 8 Hover 3 | . . 5 Device 1 | . . 2 Storage 11 | . 14 9 Processor 5 | . . 8 Energy Gun 2 | . . 3 Ballistic Gun 18 | . 22 16 Peak Build Rating 10 | 6 7 10 Average Rating 6 | 4 5 7 On Entrance 3 | . 6 5 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 25 | 11 16 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 10 15 Average Capacity 11 | 6 9 13 Most Carried 14 | 1 8 14 Average Carried 8 | . 5 10 Final Capacity 10 | 8 10 5 Final Carried 7 | 1 7 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 622 | 173 135 314 Remotely . | . . . Salvage Created 336 | . 135 201 Parts 28 | . 8 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 5 | . 2 3 AOE 2 | . . 2 Classes Destroyed 4 | . 2 2 Tunneler 1 | . . 1 Hauler 1 | . 1 . Grunt 2 | . 2 . Abomination 5 | . . 5 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 87 | . 32 55 Missed 25 | . 5 20 Hits 62 | . 27 35 Melee 5 | . . 5 Projectile 57 | . 27 30 Critical Strikes 4 | . 1 3 Damage Taken 1079 | . 352 727 Core 276 | . 114 162 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 52 | . 21 31 Largest 2 | . 2 2 Hottest 73 | . 40 73 Shots Fired 93 | . 36 57 Gun 91 | . 36 55 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 81 | . 36 45 Thermal 10 | . . 10 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 18 | . 12 18 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | . 27 40 Core Hits 24 | . 8 16 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 985 | . 306 679 Guns 838 | . 306 532 Cannons . | . . . Explosions 147 | . . 147 Melee . | . . . Ramming . | . . . Kinetic 698 | . 306 392 Thermal 140 | . . 140 Explosive 147 | . . 147 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . 44 190 Average Temperature 62 | . 26 95 Received Heat Transfer 399 | . 222 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 99 | . . 99 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 30 | . 30 6 Initial 5 | . . 5 Average 2 | . 7 . Influence Increases 83 | . 72 11 Destroy 0b10 Robot/C 40 | . 40 . Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 12 | . 12 . Successful Hack 5 | . . 5 Destroy Structure 1 | . . 1 Lose Combat Pursuer 15 | . 15 . Influence Decreases 83 | . 57 26 Entered New Map 10 | . . 10 Time Decay 58 | . 47 11 Lost Part 15 | . 10 5 Squads Dispatched 6 | . 1 5 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 7 15 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful 1 | . . 1 Failed 1 | . . 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 633 | 37 195 401 Spaces Moved 440 | 37 150 253 Core 11 | 8 . 3 Treads . | . . . Legs . | . . . Wheels 310 | 29 150 131 Hover 119 | . . 119 Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 89 | 73 80 97 Slowest Speed 240 | 80 80 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 36 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 575 | 43 192 340 Wait 48 | . 14 34 Move 437 | 36 148 253 Hop . | . . . Pick Up 13 | 1 6 6 Fast Attach 9 | 6 1 2 Attach 4 | . 1 3 Detach 1 | . 1 . Swap 9 | . . 9 Drop 2 | . . 2 Fire 52 | . 21 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 3) 219 | -10/Materials | Discovered new exit (range 3) 222 | -10/Materials | Identified exit to Materials 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 529 | -9/Materials | Lost 3 parts (1n2w) 616 | -9/Materials | Discovered new exit (range 14) 634 | -9/Materials | Self-destructed Last Messages --------------- 00597_ Parts repaired by Paradox Anomaly. 00606_ Acquired 5 matter. 00607_ Acquired 50 matter. 00608_ Acquired 12 matter. 00612_ System corrupted: Component data lost. 00616_ EXIT=FOUND (Blocked) 00619_ Zapped by an electromagnetic arc from EM Anomaly. 00625_ Connecting with Terminal... >>Analysis(Guru) Downloading analysis... Guru Tier: 3 A primitive hacker of machines, loosely related to the old P-50 design, this type of derelict is incapable of employing anything other than brute force against live targets. 00625_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 00631_ Imp. Hover Unit destroyed. 00631_ Critical hit (Burn: +37). 00633_ Assault Rifle destroyed. 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