Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 14:50:23 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 242/400 Matter 246/300 Energy 250/250 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Targeting Computer Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 13 5 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 97 75 Engine 13 | . 14 10 Treads 26 | . 28 21 Device 11 | . 12 10 Storage 13 | . 14 11 Ballistic Gun 26 | . 28 22 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 15 | 14 15 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 3 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 580 | 223 281 76 Remotely . | . . . Salvage Created 497 | . 393 104 Parts 36 | . 23 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 13 4 Guns 17 | . 13 4 Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 8 | . 6 2 Grunt 9 | . 7 2 Best Kill Streak 7 | . 7 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 205 | . 107 98 Missed 49 | . 22 27 Damage Taken 1540 | . 806 734 Core 282 | . 124 158 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 69 | . 45 24 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 138 | . 90 48 Gun 138 | . 90 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 138 | . 90 48 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | . 59 21 Core Hits 35 | . 26 9 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 841 | . 636 205 Guns 837 | . 632 205 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 837 | . 632 205 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 34 | . 34 21 Average Temperature 11 | . 12 8 Received Heat Transfer 474 | . 246 228 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 219 | . 219 130 Initial . | . . . Average 81 | . 95 53 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 86 100 Level 1 9 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 7 | . 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 4 | . 4 . Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1714 | 113 1269 332 Spaces Moved 753 | 63 577 113 Core 2 | 2 . . Treads 751 | 61 577 113 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 73 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1146 | 75 844 227 Wait 271 | . 191 80 Move 751 | 62 576 113 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach 14 | 5 7 2 Attach 1 | 1 . . Detach 2 | . 2 . Swap 9 | . 6 3 Drop 16 | . 11 5 Fire 69 | . 45 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Destroyed 7 combat bots 1096 | -10/Materials | Discovered new exit (range 3) 1383 | -10/Materials | Entered another Materials area 1383 | -9/Materials | Evolved 2 slots: Propulsion x2 1715 | -9/Materials | Self-destructed Last Messages --------------- 01579_ Dropped Ion Engine. 01580_ Acquired Lgt. Ion Engine. 01584_ Dropped Lgt. Assault Rifle. 01585_ Acquired Lgt. Assault Rifle. 01586_ Acquired 12 matter. 01626_ G-34 Mercenary destroyed. 01657_ Acquired 13 matter. 01660_ Dropped Lgt. Ion Engine. 01663_ Acquired 40 matter. 01666_ Dropped Ion Engine. 01674_ Triggered EMP Trap. 01674_ A bubble of electromagnetic force engulfs the area. 01674_ Chain reaction triggered in Corrupted Ion Engine. 01694_ Lgt. Treads destroyed. 01695_ W-16 Scout sends out distress signal. 01702_ Seismic Detector destroyed. 01709_ U-05 Engineer builds a Wall. 01713_ U-05 Engineer lays Concrete. 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