Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 14:43:22 Player: Somberlain Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (5457) 5457 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3156) 3156 TOTAL SCORE: 15043 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 406 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1166 Friendly Fire -260 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Tiamat Missile Launcher CPS Tube (2) CPS Tube (2) Botcube Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Scrap Suit Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer > --- WEAPON ----------- Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster > --- INVENTORY -------- Improved Transmission Jammer Enhanced Scrap Shield Advanced Hacking Suite Tiamat Missile Launcher Vortex Catalyst Activator CPS Tube CPS Tube Botcube [Rating: 101] Favorites ----------- Power Neutrino Core Engine Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Tiamat Missile Launcher Special Weapon CPS Tube Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 . . . 4 . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 1 . . 2 . . . Weapon 2 | . . 1 . . . . 1 . . . . . . Parts Attached 118 | 6 6 19 15 8 2 8 11 3 8 21 3 . 8 Power 13 | 1 . 3 2 1 . . 2 . . 3 . . 1 Engine 8 | 1 . 3 . 1 . . 2 . . . . . 1 Core 5 | . . . 2 . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 2 5 1 5 1 3 1 1 5 2 . . 3 Treads 20 | 2 . 5 1 5 1 1 1 1 . 1 . . 2 Leg 7 | . . . . . . . . . 5 1 . . 1 Wheel 4 | . 2 . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 1 3 5 1 1 3 4 2 2 9 . . 3 Device 14 | . . . 1 . . 3 3 1 . 5 . . 1 Storage 3 | 1 1 . . . . . . . . 1 . . . Processor 7 | . . . . . . . 1 1 2 3 . . . Hackware 2 | . . . . . 1 . . . . . . . 1 Protection 9 | . . 3 4 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 3 8 7 1 . 2 4 . 1 7 3 . 1 Energy Gun 15 | . . 1 6 1 . 1 1 . . 4 1 . . Energy Cannon 2 | . . . . . . 1 1 . . . . . . Ballistic Gun 13 | 2 2 7 . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . . . . 1 2 . 1 Special Weapon 3 | . . . . . . . . . 1 2 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . . 1 . 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . 2 . . . System Corruption 15 | . . . . . . . . . . 15 . . . Parts Lost 25 | . 2 2 1 . . . 1 7 1 1 . . 10 Power 6 | . . 1 1 . . . . 1 . 1 . . 2 Propulsion 4 | . . . . . . . . 1 1 . . . 2 Utility 3 | . . . . . . . 1 2 . . . . . Weapon 12 | . 2 1 . . . . . 3 . . . . 6 Highest Loss Streak 6 | . 1 1 1 . . . 1 6 1 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | . 7 18 18 18 18 16 17 7 4 5 6 6 6 Power . | . . 1 1 1 1 . . . . . . . . Propulsion 2 | . 1 6 2 5 5 3 2 . . . 1 . . Utility 4 | . 2 5 7 4 4 4 5 2 1 . 1 2 2 Weapon 5 | . 2 5 8 8 8 7 6 2 . 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 1 4 3 2 . 1 . 5 1 1 . . 3 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 11 | . 1 2 1 1 . 1 . 3 1 . . . 1 Weapon 5 | . . . 2 1 . . . 1 . 1 . . . Tool/Special 3 | . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 92 | . 83 97 99 99 100 99 97 39 30 83 94 89 82 Engine 6 | . 14 10 4 1 9 9 12 4 . . . . . Core 3 | . . . 4 7 . . . . . 8 11 11 9 Treads 20 | . 21 31 27 26 27 26 26 9 2 . . 3 7 Leg 4 | . . . . . . . . . 12 23 23 13 8 Device 8 | . . . 5 9 9 9 9 4 . 14 17 17 16 Storage 7 | . 14 11 9 9 9 8 6 2 . 2 5 5 4 Processor 3 | . . . . . . . 5 4 7 12 11 11 10 Hackware 3 | . . . . . 8 9 6 3 . . . . . Protection 7 | . . 9 21 18 9 8 3 . . . . . . Energy Gun 16 | . . 2 16 26 27 21 17 8 . 15 22 22 19 Energy Cannon 1 | . . . . . . 5 . . . . . . . Ballistic Gun 6 | . 26 30 10 . . . 7 . . 1 . . . Peak Build Rating 101 | 6 8 26 42 41 40 45 70 76 44 92 91 97 101 Average Rating 48 | 4 6 21 38 40 39 39 64 31 31 77 88 95 92 On Entrance 44 | . 6 8 26 40 40 39 45 70 31 44 89 88 97 Avg Prop Armor Cover (%) 19 | . 11 12 . . . 10 . 37 34 35 . 7 10 Naked Turns 77 | . . . . . . . . 77 . . . . . Heaviest Build 91 | 14 49 61 78 77 77 74 91 76 3 65 73 69 65 Greatest Support 134 | 40 40 60 60 66 60 68 98 98 64 68 68 80 134 Greatest Overweight (x) 5 | 1 4 5 1 1 1 1 . 3 . 1 1 1 1 Average Overweight (x) . | . 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 10 10 10 10 Average Capacity 16 | 6 13 20 20 20 20 19 20 9 5 8 10 10 9 Most Carried 20 | 1 18 20 20 20 20 20 20 20 5 10 10 10 10 Average Carried 15 | . 7 19 19 19 19 17 19 9 4 7 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 10 10 10 5 Final Carried 20 | 1 18 20 20 20 20 20 20 5 5 10 9 9 5 Scrap Suit Usage (%) 1 | . . . . . . 2 . . . 7 1 1 10 Parts Cannibalized 10 | . . . . . . 1 . . . 2 1 . 6 Class Distribution -------------------- 28% | Commander-Tank 27% | Tank 21% | Scavenger-Scrapper 11% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Matter Collected 3774 | 254 435 834 514 150 20 120 322 51 40 452 238 216 128 Remotely . | . . . . . . . . . . . . . . Salvage Created 7358 | . 722 1543 1661 1014 262 . 525 173 70 768 164 143 313 Parts 361 | 2 56 101 77 55 14 . 12 . . 29 6 3 6 Haulers Intercepted 16 | . 2 6 4 4 . . . . . . . . . Recyclers Shooed 6 | 1 . 1 2 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 1 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Combat Hostiles Destroyed 127 | . 18 27 28 16 3 . 8 1 1 5 5 4 11 Guns 107 | . 15 27 28 16 3 . 8 1 . 5 1 1 2 Cannons 1 | . . . . . . . . . . . . . 1 AOE 17 | . 3 . . . . . . . . . 4 3 7 Classes Destroyed 20 | 1 7 4 2 . . . 1 1 . 1 . . 3 Worker 10 | . 1 3 3 1 . . 1 . . 1 . . . Builder 5 | . . 1 1 . 1 . . . . 2 . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . Hauler 16 | . 2 6 4 4 . . . . . . . . . Recycler 12 | . . 2 2 3 2 . 1 . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 4 | . 1 1 2 . . . . . . . . . . Watcher 8 | . 1 4 1 . . . 1 . 1 . . . . Swarmer 26 | . 6 10 5 5 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 59 | . 10 9 15 5 . . 5 . . . 5 3 7 Brawler 4 | . . 1 1 . . . . . . . . . 2 Duelist 5 | . . . 1 . . . . . . 2 . 1 1 Sentry 23 | . . 7 5 6 3 . 1 . . 1 . . . Hunter 1 | . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . 2 . 1 2 . . . Compactor 1 | . . . . . . . . 1 . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 9 | 1 5 6 8 9 2 . 3 1 2 4 5 4 8 Combat Bots Only 8 | . 4 3 7 8 2 . 3 1 1 1 5 4 7 Max Kills in Single Turn 6 | 1 3 2 2 2 1 . 1 1 1 2 2 1 6 Gunslinging 1 | . . 1 1 1 . . . . . . . . . Exploded 5 | . 2 . . . . . . . . . 2 1 5 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Hostile Shots Fired 735 | . 68 85 101 45 . . 44 8 145 20 4 11 204 Missed 235 | . 21 28 24 13 . . 12 1 58 7 1 5 65 Hits 500 | . 47 57 77 32 . . 32 7 87 13 3 6 139 Melee 23 | . . . . . . . . 7 . 8 . . 8 Projectile 477 | . 47 57 77 32 . . 32 . 87 5 3 6 131 AOE 1 | . . . . . . . . . . 1 . . . Critical Strikes 25 | . 3 3 2 3 . . 1 3 3 2 . . 5 Damage Taken 9072 | . 610 840 1127 447 . . 495 336 1155 459 65 117 3421 Core 1958 | . 93 180 133 28 . . 33 199 286 36 . 19 951 Absorbed by Shields 132 | . . . . . . . 31 . . . . . 101 Regen/Repaired (Parts) 234 | . . 97 . . . 10 . . . 18 5 . 104 Core Remaining (%) 65 | 100 62 55 . . . 70 . . 39 . . . . Volleys Fired 361 | . 62 73 70 27 4 . 26 9 . 21 20 15 34 Largest 4 | . 2 3 3 3 3 . 4 4 . 4 4 4 4 Hottest 400 | . 50 102 240 240 240 . 300 300 . 400 400 400 400 Shots Fired 991 | . 123 215 209 73 12 . 88 30 . 68 63 44 66 Gun 967 | . 120 215 209 73 12 . 85 30 . 64 59 40 60 Cannon 6 | . . . . . . . 3 . . . . . 3 Launcher 14 | . 3 . . . . . . . . . 4 4 3 Special 4 | . . . . . . . . . . 4 . . . Kinetic 487 | . 120 203 123 . . . 26 . . 8 . . 7 Thermal 486 | . . 12 86 73 12 . 62 30 . 56 59 40 56 Explosive 11 | . 3 . . . . . . . . . 4 4 . Electromagnetic . | . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 17 | . 10 9 10 14 10 . 11 17 . 7 3 6 8 Robot Miss Streak 9 | . 6 4 9 3 2 . 4 4 . 4 3 1 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 20 | . 3 3 8 2 . . 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . Shots Hit Robots 592 | . 68 129 154 53 7 . 57 30 9 34 6 6 39 Core Hits 369 | . 36 59 88 44 12 . 51 25 . 17 9 7 21 Critical Kills 2 | . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . 2 . . . . Critical Strikes 20 | . 1 2 . . . . 1 . 2 9 1 . 4 Burn 15 | . . 1 . . . . . . . 9 1 . 4 Destroy 3 | . 1 1 . . . . 1 . . . . . . Smash 2 | . . . . . . . . . 2 . . . . Melee Attacks 43 | . . . 1 3 . . . . 35 4 . . . Impact 43 | . . . 1 3 . . . . 35 4 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15994 | 5 1079 2006 2610 1145 249 . 1323 924 487 1041 767 642 3716 Guns 11212 | . 937 1963 2539 1140 173 . 1259 924 . 996 86 77 1118 Cannons 94 | . . . . . . . . . . . . . 94 Explosions 3886 | . 140 . . . . . . . . . 681 565 2500 Melee 487 | . . . . . . . . . 487 . . . . Ramming 315 | 5 2 43 71 5 76 . 64 . . 45 . . 4 Kinetic 4804 | . 937 1830 1456 . . . 363 . . 102 . . 116 Thermal 6502 | . . 133 1083 1140 173 . 896 924 . 894 86 77 1096 Explosive 1386 | . 140 . . . . . . . . . 681 565 . Electromagnetic . | . . . . . . . . . . . . . . Impact 487 | . . . . . . . . . 487 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 2500 | . . . . . . . . . . . . . 2500 Highest Corruption 18 | . . . . . . . 1 1 3 18 18 18 18 Average Corruption 11 | . . . . . . . 1 1 2 10 18 18 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 121 | . . . . . . . 1 3 6 30 35 44 2 Message Errors 18 | . . . . . . . . . . 6 4 6 2 Matter Fused 32 | . . . . . . . 1 . 3 8 9 11 . Heat Flow Errors 12 | . . . . . . . . . . 3 6 3 . Energy Discharges 19 | . . . . . . . . 1 1 5 3 9 . Parts Rejected 2 | . . . . . . . . 1 . 1 . . . Parts Fused 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 16 | . . . . . . . . . 2 . 4 10 . Data Loss (major) 6 | . . . . . . . . . . . 3 3 . Misfires 4 | . . . . . . . . . . 3 1 . . Alerts 2 | . . . . . . . . 1 . 1 . . . Weapon Failures 8 | . . . . . . . . . . 3 4 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 499 | . . . 3 . . . 12 . 288 5 49 20 122 Projectiles . | . . . . . . . . . . . . . . Explosions 191 | . . . . . . . . . . . 49 20 122 Melee 308 | . . . 3 . . . 12 . 288 5 . . . Knockbacks 1 | . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . 30 135 . . . . . . . . . . 1 Shots 3 | . 1 2 . . . . . . . . . . . Rammed 40 | 3 2 4 7 . 18 . 4 . . . . . 2 Targets Rammed 52 | 4 2 8 8 1 21 . 4 . . 2 . . 2 Kicked 2 | . . . . . . . . . . 2 . . . Crushed 10 | 1 . 4 1 1 3 . . . . . . . . Highest Temperature 498 | . 2 131 312 372 105 . 490 363 . 413 498 340 448 Average Temperature 105 | . 2 25 87 121 57 . 137 163 . 143 155 151 154 Received Heat Transfer 1929 | . 189 225 576 189 . . 171 . 72 . 9 54 444 Effects 19 | . . . 3 3 . . 3 . . 5 2 1 2 Shutdowns 7 | . . . . . . . 3 . . 2 1 . 1 Energy Bleed 4 | . . . . . . . . . . 2 1 . 1 Interference 6 | . . . 3 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 6 | . . . 3 . . . 1 . 2 . . . . Impact Corruptions 13 | . . . 1 . . . 1 . 10 1 . . . Robots Melted 2 | . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 32 | . 2 1 1 4 1 . 1 . . 19 . . 3 Heat Transferred 12898 | . . 407 2450 2650 425 . 1310 770 . 2361 250 150 2125 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . . Low Security (%) 82 | 100 77 76 46 71 100 . 100 100 100 100 . . . Level 1 14 | . 22 23 33 28 . . . . . . . . . Level 2 2 | . . . 20 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 457 | 5 263 243 457 278 91 . 74 14 199 193 . . . Initial 157 | . . 78 91 157 91 . . 14 . 92 . . . Average 102 | 1 131 148 236 125 8 . 15 1 36 113 . . . Influence Increases 4434 | 5 515 900 792 495 99 . 318 . 325 422 125 90 348 Destroy 0b10 Robot/C 2660 | . 320 540 560 320 60 . 180 . 20 180 100 80 300 Destroy 0b10 Robot/NC 315 | 5 25 85 65 40 20 . 25 . 10 35 . . 5 Destroy Leader 604 | . 76 160 150 78 . . 56 . 12 52 10 10 . Allied During Kill 85 | . . . . . 3 . 11 . . 43 . . 28 Successful Hack 111 | . 12 33 . 26 16 . 12 . 8 4 . . . Disable Machine 75 | . . 30 . 15 . . 15 . . 15 . . . Destroy Structure 134 | . 22 37 2 1 . . 4 . 20 48 . . . Partial Spotted 30 | . . . . . . . 15 . 15 . . . . Lose Combat Pursuer 420 | . 60 15 15 15 . . . . 240 45 15 . 15 Influence Decreases 4323 | 5 328 871 633 634 335 . 276 42 136 547 143 136 237 Entered New Map 757 | . . 109 125 218 145 . . 28 . 97 25 10 . Time Decay 3059 | 5 308 566 498 416 190 . 244 14 126 380 118 126 68 Lost Part 159 | . 20 20 10 . . . 10 . 10 10 . . 79 Lost Ally 172 | . . . . . . . 22 . . 60 . . 90 Purge Threat 176 | . . 176 . . . . . . . . . . . Squads Dispatched 32 | . 3 1 6 5 . . 3 . 8 6 . . . Investigation 12 | . 2 . . 2 . . 1 . 4 3 . . . Extermination 5 | . . . . . . . 2 . . 3 . . . Reinforcement 5 | . 1 1 2 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 10 | . . . 4 3 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Distress Signals 22 | . 3 3 5 3 . . 2 . 3 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 277 | . 36 43 45 25 2 . 16 6 27 16 5 4 52 Peak Tracking Total 21 | . 7 4 7 13 1 . 4 5 17 4 5 4 21 Tactical Retreats 13 | . 2 1 1 1 . . . . 4 2 1 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Traps Triggered 10 | . 2 1 . 4 . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Machines Disabled 8 | . . 2 . 1 . . 1 . . 1 . 1 2 Max in Single Turn 2 | . . 2 . 1 . . 1 . . 1 . 1 2 Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Machines Accessed 64 | . 5 11 7 8 12 1 5 . 5 8 . . 2 Terminals 32 | . 5 8 4 7 6 . 1 . 1 . . . . Fabricators 3 | . . . . . . . 2 . . 1 . . . Repair Stations 2 | . . 1 . . . . . . . 1 . . . Recycling Units 16 | . . 1 1 . 6 . 1 . 4 3 . . . Scanalyzers 4 | . . 1 1 . . . 1 . . 1 . . . Garrison Access 4 | . . . 1 1 . . . . . 2 . . . Total Hacks 151 | . 16 31 12 18 34 4 8 . 10 15 . . 3 Successful 63 | . 2 12 5 5 17 4 2 . 4 9 . . 3 Failed 86 | . 14 18 7 13 16 . 6 . 6 6 . . . Catastrophic 19 | . 3 3 3 3 2 . 2 . 3 . . . . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . Manual 85 | . 18 22 5 7 17 . 3 . 9 4 . . . Terminals 91 | . 16 26 8 16 22 . 1 . 2 . . . . Fabricators 7 | . . . . . . . 4 . . 3 . . . Repair Stations 6 | . . 2 . . . . . . . 4 . . . Recycling Units 27 | . . 2 1 . 12 . 1 . 8 3 . . . Scanalyzers 7 | . . 1 2 . . . 2 . . 2 . . . Garrison Access 6 | . . . 1 2 . . . . . 3 . . . Terminal Hacks 30 | . 2 7 1 5 7 4 . . 1 . . . 3 Record 6 | . . . . . . 4 . . . . . . 2 Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 9 | . . 3 . 2 4 . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . 1 Branch Access Points 4 | . . 1 1 1 . . . . 1 . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 2 | . . . . . . . 1 . . 1 . . . Repair Station Hacks 4 | . . 2 . . . . . . . 2 . . . Scan Component 3 | . . 1 . . . . . . . 2 . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 10 | . . 1 1 . 7 . . . 1 . . . . Retrieve Components 10 | . . 1 1 . 7 . . . 1 . . . . Scanalyzer 5 | . . 1 2 . . . . . . 2 . . . Retrieve Study 5 | . . 1 2 . . . . . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . . 1 . . 3 . 1 . 2 3 . . . Terminals 4 | . . 1 . . 3 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 . 2 3 . . . Fedlink 4 | . . . . . . . 1 . 1 2 . . . Scrapoids 2 | . . . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 4 9 6 6 9 . 4 . 2 5 . . . Full Trace Events 8 | . . 1 1 . 4 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 186 | . . . . . . . 47 . . 139 . . . Total Part Build Rating 19 | . . . . . . . 10 . . 9 . . . Part Studies Acquired 5 | . . 1 2 . . . . . . 2 . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 29 | . . 9 10 . 7 . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 4 . . . . . . . 5 Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Total Allies 15 | . . . . . 4 . . 1 . 5 . . 5 Largest Group 5 | . . . . . 4 4 4 1 . 5 . . 5 Highest-Rated Group 263 | . . . . . 58 58 58 31 . 235 . . 263 Highest-Rated Ally 68 | . . . . . 27 27 27 31 . 47 . . 68 Initial UFD Resources 50 | . . . . . . . 24 34 34 39 50 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . 22 4 . 53 . . 15 Total Damage 1985 | . . . . . . . 190 44 . 1032 . . 719 Kills 14 | . . . . . . . 3 . . 7 . . 4 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Active Infowar (turns) 4212 | . . . . . . 17 585 . . 827 686 938 1159 Optics 17 | . . . . . . 17 . . . . . . . Sensors 4195 | . . . . . . . 585 . . 827 686 938 1159 Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 4 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Turns Passed 15555 | 67 839 1925 1329 1000 1449 3141 1368 320 381 885 686 938 1227 Spaces Moved 8167 | 37 405 725 465 404 635 1465 729 412 452 705 487 546 700 Core 1039 | 8 . . . . . . . 372 425 184 . . 50 Treads 5691 | 29 213 696 465 404 635 1455 729 40 . . . 375 650 Legs 1206 | . . . . . . . . . 27 521 487 171 . Wheels 231 | . 192 29 . . . 10 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 210 210 210 120 165 50 50 50 105 105 50 Average Speed 162 | 138 150 212 219 210 210 210 165 60 54 100 106 142 153 Slowest Speed 290 | 160 160 250 250 225 210 219 167 290 120 190 175 175 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 3 . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 77 62 37 71 97 84 21 86 21 20 61 59 75 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . . Known Exits Taken 6 | . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . Scrap Searched 7 | . . . . . . 5 . . . . 1 1 . Spaces Dug 96 | . . . 1 1 . . 2 . 23 5 44 20 . Terrain Destroyed 311 | . 27 44 1 1 . . 3 . 23 15 88 74 35 Melee 29 | . . . 1 1 . . . . 23 4 . . . Projectile 96 | . . . . . . . 3 . . 11 47 22 13 AOE 186 | . 27 44 . . . . . . . . 41 52 22 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Total 9578 | 47 510 948 588 481 718 1528 817 459 516 839 625 683 819 Wait 499 | . 12 82 9 9 24 8 34 23 8 52 110 114 14 Move 8155 | 36 404 724 464 403 634 1464 729 411 451 704 486 545 700 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 1 19 12 8 5 2 19 3 5 2 10 1 2 3 Fast Attach 67 | 6 1 8 5 4 . 4 6 3 7 18 . 1 4 Attach 31 | . 3 2 1 2 . 8 2 1 1 6 1 1 3 Detach 26 | . 1 3 . 2 . 8 . . 1 8 1 . 2 Swap 72 | . 3 14 10 9 3 7 9 4 1 4 4 2 2 Drop 93 | . 3 22 12 12 3 10 4 3 4 9 2 3 6 Fire 361 | . 62 73 70 27 4 . 26 9 . 21 20 15 34 Melee 43 | . . . 1 3 . . . . 35 4 . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . 2 . . . Crush 48 | 4 2 8 8 1 21 . 4 . . . . . . Escape Stasis 10 | . . . . 4 . . . . 6 . . . . Rewire 77 | . . . . . 27 . . . . 1 . . 49 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 330 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Derelicts attacked the area 863 | -10/Materials | Discovered new exit (range 15) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1376 | -9/Materials | Identified exit to Mines 1696 | -9/Materials | Repaired Hvy. Assault Rifle+ 2479 | -9/Materials | Build established: Tank 2792 | -9/Materials | Central database locked down 2812 | -9/Materials | Discovered new exit (range 7) 2832 | -9/Materials | Entered another Materials area 2832 | -8/Materials | Evolved 2 slots: Utility x2 3155 | -8/Materials | Garrison activated, responded to threat 3269 | -8/Materials | Discovered new exit (range 16) 3304 | -8/Materials | Garrison activated, responded to threat 3361 | -8/Materials | Destroyed 7 combat bots 4059 | -8/Materials | Discovered new exit (range 15) 4140 | -8/Materials | Identified exit to Storage 4161 | -8/Materials | Entered Storage 4375 | -8/Storage | Met 01-MTF 4845 | -8/Storage | Garrison activated, responded to threat 4900 | -8/Storage | Destroyed 8 combat bots 4941 | -8/Storage | Identified exit to Recycling 5153 | -8/Storage | Used back door to open Recycling access 5161 | -8/Storage | Entered Recycling 5161 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5804 | -8/Recycling | Discovered new exit (range 5) 5835 | -8/Recycling | Build established: Commander-Tank 6547 | -8/Recycling | Scanned before Scraplab entrance 6576 | -8/Recycling | Entered Scraplab 6608 | -8/Recycling | Discovered new exit (range 2) 6610 | -8/Recycling | Entered Scraptown 6610 | -8/Scraptown | Accompanied by 4 allies 6782 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6784 | -8/Scraptown | Learned location of Zion (-7) 6785 | -8/Scraptown | Learned Research machine intel 6787 | -8/Scraptown | Learned Research trap positions 6788 | -8/Scraptown | Learned Factory trap positions 6847 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6887 | -8/Scraptown | Visited The Evicted 6917 | -8/Scraptown | Visited UFD Registry 6917 | -8/Scraptown | Registered with UFD as "Gravkit" 7068 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7461 | -8/Scraptown | Guru changed UFD alias to "Flakforce" 7513 | -8/Scraptown | Discovered new exit (range 13) 8082 | -8/Scraptown | Visited IN-MT5's Study 8117 | -8/Scraptown | Visited Spacefarers 8259 | -8/Scraptown | Visited Red Mages 8360 | -8/Scraptown | Visited Cyclists 8378 | -8/Scraptown | Entered Cyclist Reading Room 8516 | -8/Scraptown | Visited LU-1G1's Boring Crew 8547 | -8/Scraptown | Visited Abandonware Association 8564 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 8564 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8606 | -8/Scraptown | Visited A0-MCA Data Center 8616 | -8/Scraptown | Given an A rating by A0-MCA 8693 | -8/Scraptown | Found A0-MCA's Component Scanner 8729 | -8/Scraptown | Visited Botcube Research 8744 | -8/Scraptown | Found Botcube 8783 | -8/Scraptown | Visited Research Penetration Think Tank 8857 | -8/Scraptown | Visited Modified Component R&D 8916 | -8/Scraptown | Visited Junk Repository 8973 | -8/Scraptown | Visited Curators Association 9012 | -8/Scraptown | Visited Observation Area 9141 | -8/Scraptown | Found Scrap Suit 9286 | -8/Scraptown | Found Scrap Suit 9626 | -8/Scraptown | Met Optimus 9626 | -8/Scraptown | Accepted into 0bPrime 9745 | -8/Scraptown | Discovered new exit (range 3) 9751 | -8/Scraptown | Entered Factory 9751 | -6/Factory | Accompanied by 4 allies 9751 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 9752 | -6/Factory | Loaded intel: 116 trap records 9886 | -6/Factory | Fabricated Coil Gun? 9926 | -6/Factory | Discovered new exit (range 6) 9936 | -6/Factory | Identified exit to Lower Caves 10063 | -6/Factory | Loaded intel: 8 recycling unit locations 10795 | -6/Factory | Build established: Skirmisher 11119 | -6/Factory | Manually triggered Chute Trap 11119 | -6/Factory | Sucked down chute 11119 | -6/Factory | Entered Waste 11120 | -6/Waste | Met a frightened Derelict 11161 | -6/Waste | Spotted C-40 Crusher 11164 | -6/Waste | Spotted C-40 Crusher 11180 | -6/Waste | Destroyed C-40 Crusher 11184 | -6/Waste | Spotted C-40 Crusher 11210 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11213 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11217 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11220 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11226 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11235 | -6/Waste | Spotted C-40 Crusher 11237 | -6/Waste | Spotted C-40 Crusher 11237 | -6/Waste | Spotted C-40 Crusher 11257 | -6/Waste | Lost 6 parts (1p1n1u3w) 11293 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11320 | -6/Waste | Discovered new exit (range 12) 11439 | -6/Waste | Entered Factory 11458 | -6/Factory | Loaded intel: 8 recycling unit locations 11458 | -6/Factory | Learned location of Protoforge (-2) 11524 | -6/Factory | Build established: Mutant 11542 | -6/Factory | Garrison activated, responded to threat 11651 | -6/Factory | Core integrity fell below 50% 11815 | -6/Factory | Discovered new exit (range 6) 11819 | -6/Factory | Identified exit to Factory 11820 | -6/Factory | Entered another Factory area 11820 | -5/Factory | Evolved 2 slots: Utility x2 11836 | -5/Factory | Loaded intel: 8 recycling unit locations 11951 | -5/Factory | Scrapoid reinforcements arrived 11952 | -5/Factory | Attached CPS modules to 05F03-D 11954 | -5/Factory | Attached CPS modules to 05F02-D 12011 | -5/Factory | Found Scrap Suit 12031 | -5/Factory | Lost 3 allies 12071 | -5/Factory | Attached CPS modules to 05F01-D 12076 | -5/Factory | Attached CPS modules to 05F04-D 12236 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x1) 12302 | -5/Factory | Build established: Scavenger-Scrapper 12434 | -5/Factory | System corruption reached 10% 12676 | -5/Factory | Discovered new exit (range 9) 12703 | -5/Factory | Identified exit to Upper Caves 12705 | -5/Factory | Entered Upper Caves 12707 | -5/Upper Caves | UFD Scientist delivered a prototype 12714 | -5/Upper Caves | Found Prototype Protection 12753 | -5/Upper Caves | Entered a destroyed Warlord outpost 13069 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13384 | -5/Upper Caves | Discovered new exit (range 8) 13390 | -5/Upper Caves | Identified exit to Upper Caves 13391 | -5/Upper Caves | Entered another Upper Caves area 13431 | -5/Upper Caves | Learned Factory emergency access door positions 13492 | -5/Upper Caves | Encountered a Warlord checkpoint 13603 | -5/Upper Caves | Found Alien Artifact 14311 | -5/Upper Caves | Discovered new exit (range 12) 14327 | -5/Upper Caves | Identified exit to Warlord 14329 | -5/Upper Caves | Entered Warlord 14382 | -5/Warlord | System corruption cleaned by Quarantine Array 14702 | -5/Warlord | Visited the Vortex Lab 14714 | -5/Warlord | Warlord's base attacked by MAIN.C 14717 | -5/Warlord | Found Prototype Launcher 14862 | -5/Warlord | Rebuked by Warlord 15064 | -5/Warlord | Warlord forces counterattacked 15246 | -5/Warlord | Spotted Executioner 15250 | -5/Warlord | Spotted B-86 Titan 15250 | -5/Warlord | Spotted B-75 Beast 15355 | -5/Warlord | Lost 3 parts (1p2w) 15364 | -5/Warlord | Lost 9 allies 15389 | -5/Warlord | Warlord base infiltrated, sounded retreat 15394 | -5/Warlord | Spotted Striker 15394 | -5/Warlord | Spotted Executioner 15396 | -5/Warlord | Identified Vortex Catalyst Activator 15422 | -5/Warlord | Destroyed 7 combat bots 15445 | -5/Warlord | Lost 3 parts (1p2w) 15469 | -5/Warlord | Spotted Striker 15489 | -5/Warlord | Identified Enh. Scrap Shield 15519 | -5/Warlord | Spotted Striker 15520 | -5/Warlord | Spotted Executioner 15526 | -5/Warlord | Released all parts (9) 15530 | -5/Warlord | Lost 3 parts (1n2w) 15530 | -5/Warlord | Spotted Executioner 15543 | -5/Warlord | Spotted Executioner 15547 | -5/Warlord | Core integrity fell below 50% 15551 | -5/Warlord | Core integrity fell below 20% 15556 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 15526_ Released Ovr. Beamcaster. 15526_ Released Mak. Salvage Targeting Computer. 15526_ Released Med. Storage Unit. 15526_ Released Scrap Suit. 15526_ Released Arm. Medium Treads. 15526_ Released Rnf. Deuterium Engine. 15526_ Released Enh. Scrap Shield. 15527_ Acquired Imp. Transmission Jammer. 15529_ The unstable cave ceiling collapses. 15529_ Acquired Arm. Medium Treads. 15530_ The unstable cave ceiling collapses. 15536_ Striker knocked back. 15540_ Slug penetrates Wall. 15547_ Knocked back. 15547_ Arm. Medium Treads destroyed. 15549_ Slammed into L-41 Fighter. 15550_ Slammed into G-50 Soldier. 15553_ The unstable cave ceiling collapses. 15553_ G-50 Soldier crushed by falling debris. 15555_ M-28 Smith destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????????##?????????? | | ??????????????????## ????????? | | ??????????????????# ????????? | | ??????????????????# ???????? | | ??????????????????? ???????? | | ???????????????????? ???????? | | ????????????????????# ??????? | | ??????????????????##? ??????? | | ???????????? ???## ?? ###?##? | | ????????????? ?? ??? ##;?? | | ?????????????? "## ???# ##? | | ??????????????? ???# #? | | ??????????????#" #??# @ #? | | ???????????????# ### #?? | | ?????????#??????" ""# ##? | | ????????? ##?????# "## ## | | ##???##### ####?##" # # | | ###### ## # # "# E | | *! ## # ?# # # | | ==% # ##### % < | | %*% ] = % # g < | | [[ =*%%%! % # # | | % = %%*[=% g#### | | % % %=# ## i#??? | | % %! ![ ## % ##?# ##?? | | * !! # # ### #?? | | %## = * # # # # #?? | | ### # #?? | | ## # # ### #?? | | # # #### ### ##?? | | #########??#### ##?# #??? | | ?????????????# #??#" "#??? | | ?????????????# #??### "###? | | ???????????#?# ##????# # #? | | ??????????## # "#???##" "" #? | | ?????????## ""= ###??#"" " #? | | ?????????# ""%%[ "#??#" "##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 8 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 15% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overclocked Challenges ------------ None Game ------ Seed LinkedEnergyShield Manual? 0 Play Time 01:22:32 Cumulative 330.3 hours Start 2026.10.23 @ 13:22:49 End 2026.10.23 @ 14:43:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 79 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52a63407-cd3e-4681-ad7f-4e1d3921fb21