Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 19:52:08 Player: MO-55 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1587) 1587 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 6501 Bonus ------- Follower Combat Kills 139 Entered DSFs 500 Cogmind --------- Core Integrity 938/1000 Matter 30/300 Energy 290/290 System Corruption 0% Temperature Warm (142) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Improved Treads Improved Treads Improved Treads Carbon-fiber Leg Centrium Leg > --- UTILITY (7) ------ Large Storage Unit Energy Filter Improved Weapon Cycler Makeshift Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Phase Cannon Precision Assault Rifle Enhanced Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Fission Core Advanced Melee Analysis Suite Weapon Cycler Improved Weapon Cycler Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Power Bank Missile Launcher Missile Launcher Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Carbon-fiber Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Energy Filter Improved Weapon Cycler Makeshift Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Precision Assault Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Advanced Melee Analysis Suite Weapon Cycler Improved Weapon Cycler Authchip [Propulsion] Authchip [Processor] Authchip [Weapon] Power Bank Gauss Cannon Missile Launcher Missile Launcher Mining Claw [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Slots Evolved 10 | . . . . 8 . 2 Power . | . . . . . . . Propulsion 4 | . . . . 3 . 1 Utility 5 | . . . . 4 . 1 Weapon 1 | . . . . 1 . . Parts Attached 72 | 7 9 8 5 14 14 15 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 3 1 4 5 4 4 Treads 16 | . 2 1 3 4 4 2 Leg 5 | 2 1 . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 1 1 . . Utility 18 | 2 1 2 1 4 2 6 Device 6 | 1 . 1 . . 1 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware 2 | . . . . . . 2 Protection 7 | . . 1 1 3 1 1 Artifact . | . . . . . . . Weapon 29 | 2 5 5 . 5 7 5 Energy Gun 4 | 1 2 1 . . . . Energy Cannon 4 | . . 1 . 2 . 1 Ballistic Gun 8 | 1 1 2 . 3 . 1 Ballistic Cannon 7 | . . . . . 5 2 Launcher 3 | . . . . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 2 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 10 | . . 1 . . 4 5 Power . | . . . . . . . Propulsion 4 | . . . . . 1 3 Utility 5 | . . 1 . . 3 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . 1 . . 4 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 93 92 86 Engine 12 | . 14 14 14 6 6 5 Treads 25 | . 22 28 27 33 32 20 Leg 2 | . 5 . . . . 4 Device 9 | . 14 12 . . 4 14 Storage 12 | . 14 14 14 6 6 5 Hackware 1 | . . . . . . 8 Protection 5 | . . 1 13 25 14 5 Energy Gun 4 | . 13 2 . . . . Energy Cannon 6 | . . 7 14 9 . 4 Ballistic Gun 10 | . 11 14 14 8 . . Ballistic Cannon 2 | . . . . . 18 7 Slashing Weapon 2 | . 2 4 . . . . Naked Turns . | . . . . . . . Heaviest Build 71 | 15 31 44 44 71 71 70 Greatest Support 137 | 20 40 40 46 111 116 137 Greatest Overweight (x) 2 | 1 . 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 6 14 15 15 14 15 15 Average Carried 12 | 4 8 14 14 9 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 10 15 12 Class Distribution -------------------- 61% | Mutant 16% | Commander-Mutant 8% | Hacker-Tank 4% | Commander-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Tank | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Tank | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Matter Collected 1459 | 231 201 120 87 61 539 220 Remotely . | . . . . . . . Salvage Created 1461 | 20 376 104 268 . 433 260 Parts 72 | 3 19 10 9 . 16 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Combat Hostiles Destroyed 38 | . 9 3 4 . 11 11 Guns 13 | . 9 2 2 . . . Cannons 20 | . . 1 2 . 9 8 AOE 5 | . . . . . 2 3 Classes Destroyed 14 | 1 4 1 3 . 5 . Tunneler 2 | 1 . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 12 | . 3 . 1 . . 8 Grunt 8 | . 6 . . . . 2 Sentry 3 | . . . 2 . 1 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . 1 . . . Heavy 1 | . . . . . 1 . Subdweller 3 | . . 3 . . . . Thug 2 | . . . . . 2 . Butcher 1 | . . . . . 1 . Guerrilla 2 | . . . . . 2 . Fireman 1 | . . . . . 1 . Mutant 2 | . . . . . 2 . Best Kill Streak 7 | 1 4 2 4 . 7 5 Combat Bots Only 7 | . 4 2 1 . 7 5 Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Hostile Shots Fired 243 | . 22 15 16 . 136 54 Missed 80 | . 2 3 5 . 52 18 Damage Taken 3311 | 38 210 367 183 . 1922 591 Core 825 | . 36 81 12 . 634 62 Absorbed by Shields 139 | . . . 10 . 129 . Core Remaining (%) 57 | 100 . . 48 . 25 . Volleys Fired 102 | 2 24 15 8 . 29 24 Largest 3 | 2 2 2 2 . 3 3 Hottest 195 | 60 85 105 110 . 144 195 Shots Fired 217 | 4 43 28 16 . 86 40 Gun 77 | 4 43 19 8 . . 3 Cannon 137 | . . 9 8 . 84 36 Launcher 3 | . . . . . 2 1 Special . | . . . . . . . Kinetic 150 | 2 24 13 8 . 84 19 Thermal 54 | . 11 15 8 . . 20 Explosive 3 | . . . . . 2 1 Electromagnetic 10 | 2 8 . . . . . Robot Hit Streak 19 | 4 19 17 19 . 7 4 Robot Miss Streak 4 | . 3 1 2 . 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 132 | 4 32 22 10 . 48 16 Core Hits 69 | 1 17 5 6 . 26 14 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . 1 . 8 3 Meltdown 1 | . . . 1 . . . Blast 11 | . . . . . 8 3 Melee Attacks 18 | . 12 6 . . . . Impact . | . . . . . . . Slashing 18 | . 12 6 . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4126 | 87 496 433 356 . 1710 1044 Guns 835 | 42 424 242 127 . . . Cannons 2495 | . . 191 229 . 1364 711 Explosions 724 | 45 . . . . 346 333 Melee 72 | . 72 . . . . . Ramming . | . . . . . . . Kinetic 2246 | 15 194 178 127 . 1364 368 Thermal 989 | 45 117 255 229 . . 343 Explosive 679 | . . . . . 346 333 Electromagnetic 140 | 27 113 . . . . . Impact . | . . . . . . . Slashing 72 | . 72 . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 3 3 . Average Corruption 1 | . . . 1 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 12 3 6 . Message Errors 3 | . . . 1 . 2 . Matter Fused 6 | . . . 4 1 1 . Heat Flow Errors 5 | . . . 4 1 . . Energy Discharges 4 | . . . 2 1 1 . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 69 | . . . 16 . 27 26 Projectiles 51 | . . . 16 . 27 8 Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 13 | . . . . . 9 4 Impact . | . . . . . . . Kinetic 13 | . . . . . 9 4 Secondary . | . . . . . . . Self-Inflicted Damage 38 | 38 . . . . . . Shots 1 | 1 . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1398 | 12 72 282 246 160 1398 414 Average Temperature 144 | 12 27 95 87 87 240 142 Received Heat Transfer 537 | . 78 329 28 . 78 24 Effects 45 | . . . . . 39 6 Shutdowns 7 | . . . . . 6 1 Energy Bleed 3 | . . . . . 3 . Interference 9 | . . . . . 5 4 Matter Decay 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Damage (minor) 4 | . . . . . 3 1 Damage (major) 14 | . . . . . 14 . Damage (core) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 1 3 . . . Heat Transferred 1332 | . 259 407 296 . . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Peak Influence 174 | 5 133 . 65 . 77 174 Initial 13 | . 3 . 13 . . . Average 40 | . 50 . 20 . 19 70 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 6 | . 3 . . . 1 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 22 10 7 . 14 27 Peak Tracking Total 13 | . 5 4 3 . 6 13 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Machines Disabled 3 | . . 3 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Machines Accessed 17 | . 8 1 6 1 . 1 Terminals 15 | . 8 . 6 1 . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 24 8 14 1 . 2 Successful 27 | . 11 8 6 1 . 1 Failed 22 | . 13 . 8 . . 1 Catastrophic 4 | . 2 . 2 . . . Database Lockouts . | . . . . . . . Manual 22 | . 13 . 9 . . . Terminals 39 | . 24 . 14 1 . . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 10 8 4 1 . . Record 7 | . . 7 . . . . Part Schematic 4 | . 2 . 2 . . . Prototype ID Bank 3 | . 2 . 1 . . . Open DSF 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 3 | . 3 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . 5 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 69 | . . . . . . 69 Total Part Build Rating 9 | . . . . . . 9 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . 7 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Total Allies 14 | . . 7 7 . . . Largest Group 7 | . . 7 7 5 5 . Highest-Rated Group 133 | . . 133 122 96 96 . Highest-Rated Ally 27 | . . 19 27 27 27 . Total Orders . | . . . . . . . Ally Attacks 81 | . . 49 29 . 3 . Total Damage 974 | . . 629 314 . 31 . Kills 11 | . . 9 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Turns Passed 6384 | 86 1649 2045 1224 188 348 844 Spaces Moved 2897 | 48 583 1183 523 99 144 317 Core 3 | 3 . . . . . . Treads 2777 | . 514 1183 523 99 144 314 Legs 117 | 45 69 . . . . 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 159 159 160 Average Speed 170 | 134 155 164 205 159 162 176 Slowest Speed 260 | 190 160 250 250 159 166 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 89 64 97 2 88 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 8 | . . 8 . . . . Spaces Dug 5 | . 2 1 . . . 2 Terrain Destroyed 36 | 2 2 1 1 . 10 20 Melee 3 | . 2 1 . . . . Projectile 16 | . . . 1 . 2 13 AOE 17 | 2 . . . . 8 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Total 4134 | 62 1261 1244 664 129 204 570 Wait 869 | . 612 22 24 8 . 203 Move 2891 | 47 582 1182 522 98 143 317 Hop . | . . . . . . . Pick Up 47 | 6 13 3 8 5 8 4 Fast Attach 27 | 7 2 4 1 2 6 5 Attach 17 | . . 1 1 8 . 7 Detach 3 | . . 2 . . . 1 Swap 28 | . 7 3 3 4 8 3 Drop 44 | . 9 6 9 4 10 6 Fire 102 | 2 24 15 8 . 29 24 Melee 18 | . 12 6 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 88 | . . . 88 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Discovered new exit (range 6) 805 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Discovered new exit (range 7) 1564 | -10/Materials | Discovered new exit (range 9) 1736 | -10/Materials | Entered Subcaves 2072 | -10/Subcaves | Visited 4L-MR0's lab 2092 | -10/Subcaves | Found Power Bank 2878 | -10/Subcaves | Visited triangular shrine 2894 | -10/Subcaves | Found Prototype Device 2894 | -10/Subcaves | Identified V3-11A's Pendant 2899 | -10/Subcaves | Befriended Subdweller 2979 | -10/Subcaves | Befriended Subdweller 3039 | -10/Subcaves | Befriended Subdweller 3039 | -10/Subcaves | Befriended Subdweller 3188 | -10/Subcaves | Disturbed a concealed Subdweller 3193 | -10/Subcaves | Befriended Subdweller 3283 | -10/Subcaves | Befriended Subdweller 3327 | -10/Subcaves | Disturbed a concealed Subdweller 3328 | -10/Subcaves | Befriended Subdweller 3687 | -10/Subcaves | Discovered new exit (range 9) 3781 | -10/Subcaves | Entered Recycling 3781 | -8/Recycling | Accompanied by 2 allies 4236 | -8/Recycling | Build established: Commander-Mutant 4842 | -8/Recycling | Discovered new exit (range 5) 4848 | -8/Recycling | Core integrity fell below 50% 5005 | -8/Recycling | Entered Factory 5005 | -6/Factory | Accompanied by 5 allies 5005 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 5144 | -6/Factory | Identified exit to DSF 5193 | -6/Factory | Entered DSF 5193 | -6/DSF | Accompanied by 5 allies 5236 | -6/DSF | Additional patrols routed to DSF 5263 | -6/DSF | Wild Derelicts raided the area 5304 | -6/DSF | Build established: Commander-Tank 5373 | -6/DSF | Lost 5 allies 5378 | -6/DSF | Destroyed 7 combat bots 5413 | -6/DSF | Sterilization system engaged 5433 | -6/DSF | Ambient heat levels rising (+10) 5435 | -6/DSF | Lost 4 parts (1n3u) 5448 | -6/DSF | Ambient heat levels rising (+10) 5463 | -6/DSF | Ambient heat levels rising (+10) 5478 | -6/DSF | Ambient heat levels rising (+10) 5493 | -6/DSF | Ambient heat levels rising (+10) 5508 | -6/DSF | Ambient heat levels rising (+10) 5521 | -6/DSF | Discovered new exit (range 12) 5523 | -6/DSF | Ambient heat levels rising (+10) 5534 | -6/DSF | Core integrity fell below 50% 5538 | -6/DSF | Ambient heat levels rising (+10) 5541 | -6/DSF | Entered Factory 5541 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5738 | -5/Factory | Lost 4 parts (3n1w) 5864 | -5/Factory | Fabricated Centrium Leg (x1) 6168 | -5/Factory | Build established: Hacker-Tank 6385 | -5/Factory | Self-destructed Last Messages --------------- 06353_ Penetrated by Slug. 06355_ H-66 Slayer destroyed. 06372_ U-05 Engineer builds a Wall. 06373_ R-10 Processor collects Gauss Rifle. 06375_ ALERT: Rogue bot located, Programmers report to Factory Zone 1E. 06376_ R-10 Processor collects Hvy. Assault Rifle. 06378_ U-05 Engineer builds a Wall. 06380_ R-10 Processor collects Targeting Computer. 06383_ R-10 Processor collects Gauss Rifle. 06384_ Imp. Sensor Array destroyed. 06385_ C-30 ARC bursts open, deploying its payload. 06385_ P-70 Sage unfolds itself. 06385_ X-67 Chaingunner unfolds itself. 06385_ H-66 Slayer unfolds itself. 06385_ I-47 Archangel unfolds itself. 06385_ Slug penetrates Wall. 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R #????????????????? | | ?????????# #???# !! #????????????????? | | ?????????# #???# @ #????????????????? | | ?????????# #???# #????????????????? | | ?????????# #???# #????????????????? | | ?????????? ????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ss s #????????????????? | | ???????????????????######;s;;####????????????????? | | ???????????????????????? Ax ???????????????????? | | ???????????????????????? h ih??????????????????? | | ???????????????????????? p ??????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? i ???????????????? | | ????????????????????????#+#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 775 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 28 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Arm. Wheel | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerProjectionImmobilizer Manual? 0 Play Time 00:43:10 Cumulative 77.5 hours Start 2024.04.10 @ 19:10:13 End 2024.04.10 @ 19:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cb2fe44-4b98-42d1-afee-92b0ba9d1220