Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 15:13:07 Player: Cole Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (956) 956 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3841 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 550/550 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Battery Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Large Battery Core Shielding > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Armor Plating [Rating: 17] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . . 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 45 | 6 5 6 23 5 . Power 8 | 1 . 1 5 1 . Engine 8 | 1 . 1 5 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 2 5 1 . Treads 1 | . . . . 1 . Leg 1 | . . . 1 . . Wheel 6 | 2 1 2 1 . . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 13 | 1 3 3 4 2 . Device 2 | . . . 1 1 . Storage 4 | 1 1 . 2 . . Processor 4 | . 2 2 . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 13 | 2 1 . 9 1 . Energy Gun 3 | 1 . . 2 . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 5 | 1 . . 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 7 14 4 . Power 5 | . . 2 2 1 . Propulsion 6 | . . 2 2 2 . Utility 4 | . . 1 3 . . Weapon 10 | . . 2 7 1 . Highest Loss Streak 6 | . . 6 5 4 . To Critical Strikes . | . . . . . . Average Backups 1 | . 1 2 1 1 1 Power . | . . . . 1 1 Propulsion . | . . . . . . Utility . | . . 1 1 . . Weapon . | . . 1 . . . Tool/Special . | . . . . . . Unused Backups 1 | . 1 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 60 | . 93 72 54 55 72 Engine 7 | . 13 5 5 13 18 Leg 1 | . . . 1 4 . Wheel 7 | . 28 20 3 3 . Flight 1 | . . . 2 . . Device 2 | . . . 2 3 9 Storage 11 | . 14 11 12 9 9 Processor 5 | . 9 20 3 . . Protection 3 | . . . 4 1 9 Energy Gun 2 | . 3 . 3 . . Energy Cannon 7 | . . . 10 4 . Ballistic Gun 5 | . 13 6 2 11 18 Launcher 1 | . 10 6 . . . Peak Build Rating 17 | 6 7 9 17 13 11 Average Rating 9 | 4 6 7 10 10 11 On Entrance 6 | . 6 7 7 11 10 Avg Prop Armor Cover (%) 7 | . . 13 5 5 . Naked Turns . | . . . . . . Heaviest Build 40 | 11 17 18 40 25 24 Greatest Support 26 | 26 26 22 12 20 20 Greatest Overweight (x) 12 | . . 5 12 4 1 Average Overweight (x) 1 | . . . 2 1 1 Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 7 | 6 9 10 7 5 5 Most Carried 5 | 1 2 3 5 2 1 Average Carried 1 | . 1 2 1 1 1 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 3 | 1 2 3 1 2 1 Class Distribution -------------------- 58% | Mutant 15% | Gunner 14% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 888 | 221 150 57 406 54 . Remotely . | . . . . . . Salvage Created 1139 | . 288 128 606 117 . Parts 70 | . 28 6 30 6 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 27 | . 10 2 13 2 . Guns 4 | . . 1 1 2 . Cannons 11 | . . . 11 . . AOE 12 | . 10 1 1 . . Classes Destroyed 7 | . 5 1 1 . . Worker 1 | . . . 1 . . Builder 4 | . 1 2 1 . . Hauler 2 | . 1 . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 10 | . 3 . 7 . . Grunt 11 | . 7 . 4 . . Sentry 6 | . . 2 2 2 . Best Kill Streak 5 | . 5 3 4 1 . Combat Bots Only 4 | . 4 1 4 1 . Max Kills in Single Turn 2 | . 2 1 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 2 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 251 | . 17 30 173 30 1 Missed 64 | . 3 13 40 8 . Hits 187 | . 14 17 133 22 1 Melee 1 | . . . . . 1 Projectile 186 | . 14 17 133 22 . Critical Strikes 12 | . . 2 8 2 . Actively Blocked 3 | . . . 3 . . Damage Taken 2721 | . 192 447 1728 326 28 Core 756 | . 93 101 470 64 28 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . 51 . . Core Remaining (%) 78 | 100 62 74 . . . Volleys Fired 97 | . 13 9 60 15 . Largest 3 | . 2 2 3 2 . Hottest 195 | . 50 50 195 80 . Shots Fired 181 | . 25 16 117 23 . Gun 87 | . 13 9 49 16 . Cannon 75 | . . . 68 7 . Launcher 19 | . 12 7 . . . Special . | . . . . . . Kinetic 64 | . 13 9 26 16 . Thermal 54 | . . . 47 7 . Explosive 19 | . 12 7 . . . Electromagnetic 44 | . . . 44 . . Robot Hit Streak 15 | . 4 15 8 11 . Robot Miss Streak 4 | . 1 1 4 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 112 | . 8 13 70 21 . Core Hits 65 | . 26 8 26 5 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2872 | . 702 192 1698 280 . Guns 615 | . 30 71 398 116 . Cannons 1282 | . . . 1118 164 . Explosions 962 | . 672 116 174 . . Melee . | . . . . . . Ramming 13 | . . 5 8 . . Kinetic 397 | . 30 71 180 116 . Thermal 1054 | . . . 890 164 . Explosive 788 | . 672 116 . . . Electromagnetic 620 | . . . 620 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 184 | . . 149 35 . . Projectiles 35 | . . . 35 . . Explosions 149 | . . 149 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 303 | . 17 190 96 . . Shots 9 | . 2 5 2 . . Rammed 4 | . . 2 2 . . Targets Rammed 4 | . . 2 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 530 | . 57 24 530 266 . Average Temperature 122 | . 19 7 137 148 . Received Heat Transfer 975 | . 87 114 648 126 . Effects 11 | . . . 11 . . Shutdowns 3 | . . . 3 . . Energy Bleed 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Short Circuit 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1482 | . . . 1223 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 4 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 67 100 100 100 100 Level 1 2 | . 32 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 320 | . 320 130 123 42 . Initial 130 | . . 130 3 42 . Average 40 | . 111 47 36 17 . Influence Increases 1207 | . 380 208 559 60 . Destroy 0b10 Robot/C 540 | . 200 40 260 40 . Destroy 0b10 Robot/NC 50 | . 15 10 25 . . Destroy Leader 150 | . 44 20 66 20 . Successful Hack 50 | . 38 12 . . . Disable Machine 60 | . 15 45 . . . Destroy Structure 162 | . 68 66 28 . . Lose Combat Pursuer 195 | . . 15 180 . . Influence Decreases 1207 | . 70 508 466 163 . Entered New Map 248 | . . 180 7 61 . Time Decay 650 | . 70 138 342 100 . Lost Part 189 | . . 70 117 2 . Purge Threat 120 | . . 120 . . . Squads Dispatched 3 | . 1 1 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 7 | . 1 2 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 6 34 4 2 Peak Tracking Total 6 | . 6 4 6 2 . Tactical Retreats 10 | . . 1 9 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . 2 3 . . . Max in Single Turn 3 | . 1 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 7 | . 3 2 . 2 . Terminals 6 | . 3 2 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 9 6 . 3 . Successful 10 | . 5 4 . 1 . Failed 8 | . 4 2 . 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 14 | . 9 3 . 2 . Terminals 17 | . 9 6 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 2 2 . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 3 2 . . . Terminals 5 | . 3 2 . . . Botnet 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2217 | 40 182 281 1405 201 108 Spaces Moved 1095 | 35 151 224 568 72 45 Core 268 | 3 . 14 249 2 . Treads 87 | . . . . 42 45 Legs 147 | . . . 119 28 . Wheels 552 | 32 151 210 159 . . Hover . | . . . . . . Flight 41 | . . . 41 . . Fastest Speed 50 | 50 80 80 90 160 240 Average Speed 162 | 85 86 93 202 212 240 Slowest Speed 760 | 90 90 300 760 260 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 38 30 29 17 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 175 | . 78 70 27 . . Melee . | . . . . . . Projectile 14 | . . . 14 . . AOE 161 | . 78 70 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1354 | 41 177 278 713 99 46 Wait 89 | . . 36 45 8 . Move 1090 | 34 150 223 567 71 45 Hop . | . . . . . . Pick Up 5 | 1 2 1 1 . . Fast Attach 39 | 6 5 5 19 4 . Attach 5 | . . 1 3 . 1 Detach 8 | . 1 1 6 . . Swap 7 | . 3 . 3 1 . Drop 10 | . 3 . 7 . . Fire 97 | . 13 9 60 15 . Melee . | . . . . . . Ram 4 | . . 2 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 150 | -10/Materials | Identified exit to Mines 200 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Identified exit to Materials 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 311 | -9/Materials | Build established: Mutant 424 | -9/Materials | Lost 6 parts (1p2n1u2w) 491 | -9/Materials | Discovered new exit (range 13) 503 | -9/Materials | Identified exit to Materials 504 | -9/Materials | Entered another Materials area 504 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1106 | -8/Materials | Build established: Gunner 1192 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Lost 5 parts (2p1n2w) 1446 | -8/Materials | Build established: Mutant 1450 | -8/Materials | Discovered new exit (range 15) 1798 | -8/Materials | Core integrity fell below 20% 1847 | -8/Materials | Lost 4 parts (2u2w) 1909 | -8/Materials | Entered Storage 2037 | -8/Storage | Lost 4 parts (1p2n1w) 2108 | -8/Storage | Identified exit to Garrison 2110 | -8/Storage | Entered Garrison 2162 | -8/Garrison | Installed Relay Interface Framework 2216 | -8/Garrison | Triggered checkpoint 2218 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02062_ Y-45 Defender destroyed. 02064_ Acquired 15 matter. 02067_ Acquired Hvy. Assault Rifle. 02070_ Acquired Lgt. Armor Plating. 02074_ Acquired 20 matter. 02076_ R-06 Scavenger collects Heat Sink. 02096_ Connecting with Terminal... 02096_ Current location identified: Storage 02097_ W-25 Informer sends out distress signal. 02108_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02108_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Initiating installation procedure... 02162_ Relay Interface Framework installed. With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. 02216_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????#####???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #############???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????############## #???????????? | | ???????????????????????????####### #???????????? | | ???????????????????????????#""""^# #???????????? | | ???????????????????????????#" #???????????? | | ???????????????????????????#"""" # #???????????? | | ???????????????????????????####### #???????????? | | ???????????????????????????####### ######??????? | | ???????????????????????????# #?? | | ???????????????????????????# ##### #?? | | ???????????????????????????# #???# ######## #?? | | ?????????????????# ######### #???# #???????????? | | ?????????????????# b@ #???# #???????????? | | ?????????????????#### b######???# #???????????? | | ????????????????????# #????????# #???????????? | | ????????????????????#####????????# #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????###???????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed EtherialChaosTelecube Manual? 0 Play Time 00:15:41 Cumulative 46.7 hours Start 2026.10.15 @ 14:57:45 End 2026.10.15 @ 15:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d670dc7-fb61-4a24-a2a7-87d5474352a8