Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 11:48:47 Player: Venar246 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (179) 895 Value Destroyed (5711) 5711 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 10387 Bonus ------- High Alert Combat Kills 713 Follower Combat Kills 168 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 87/100 System Corruption 17% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Signal Interpreter Matter Filter Reaction Control System Layered Light Armor Plating Improved Shield Generator Advanced Beam Rifle Gauss Rifle Flak Gun Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Improved Signal Interpreter Matter Filter Kinecellerator Improved Shield Generator Advanced Beam Rifle Heavy Laser Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Rocket Array [Rating: 44] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . 2 . 1 1 Weapon . | . . . . . . . Parts Attached 130 | 7 3 . 26 24 22 48 Power 15 | 2 . . 3 5 1 4 Engine 14 | 2 . . 3 5 1 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 36 | 2 1 . 6 6 9 12 Treads 1 | . . . . . . 1 Leg 35 | 2 1 . 6 6 9 11 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 45 | 1 1 . 10 7 8 18 Device 13 | . 1 . 1 1 2 8 Storage 6 | 1 . . 1 3 1 . Processor 4 | . . . . 1 1 2 Hackware 2 | . . . . . 1 1 Protection 20 | . . . 8 2 3 7 Artifact . | . . . . . . . Weapon 34 | 2 1 . 7 6 4 14 Energy Gun 10 | 1 . . . 2 . 7 Energy Cannon 6 | . 1 . . 2 3 . Ballistic Gun 12 | 1 . . 6 1 . 4 Ballistic Cannon 3 | . . . . 1 . 2 Launcher 3 | . . . 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 1 3 1 5 Parts Lost 48 | . . . 8 8 3 29 Power 6 | . . . 2 2 . 2 Propulsion 18 | . . . 2 1 1 14 Utility 18 | . . . 3 4 1 10 Weapon 6 | . . . 1 1 1 3 Highest Loss Streak 8 | . . . 3 3 1 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 6 8 7 8 9 9 Power . | . 1 1 . . 1 . Propulsion . | . 2 2 . . . . Utility 4 | . 1 2 3 4 5 4 Weapon 3 | . 2 3 4 2 1 4 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 . 4 1 . 17 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 10 | . 1 . . . . 9 Weapon 11 | . . . 2 1 . 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 98 100 92 93 98 82 Engine 7 | . 14 14 8 9 9 5 Leg 20 | . 28 28 20 20 26 18 Device 11 | . 12 14 10 1 14 15 Storage 9 | . 14 14 11 11 9 7 Processor 3 | . . . . 7 . 3 Hackware 2 | . . . . . 3 5 Protection 13 | . . . 20 20 16 8 Energy Gun 3 | . 2 . . 4 . 5 Energy Cannon 4 | . 12 14 . 5 12 3 Ballistic Gun 8 | . 14 14 21 4 5 3 Ballistic Cannon 1 | . . . . 6 . . Peak Build Rating 44 | 6 7 7 19 18 32 44 Average Rating 25 | 4 6 7 15 15 27 36 On Entrance 11 | . 6 7 7 14 16 32 Avg Prop Armor Cover (%) 5 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 16 16 102 37 49 58 Greatest Support 53 | 20 20 20 20 20 35 53 Greatest Overweight (x) 19 | 3 . . 5 8 1 19 Average Overweight (x) 1 | . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 8 8 25 15 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 11 | 4 8 8 9 11 10 10 Average Carried 8 | 1 6 8 7 8 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 4 8 8 8 10 10 9 Class Distribution -------------------- 61% | Mutant 29% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 4037 | 117 394 . 896 825 408 1397 Remotely . | . . . . . . . Salvage Created 6142 | . 247 . 1528 958 1029 2380 Parts 317 | . 15 . 99 52 38 113 Haulers Intercepted 10 | . . . 2 2 3 3 Recyclers Shooed 7 | . 1 . 1 4 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 136 | . 8 . 36 21 17 54 Guns 70 | . 3 . 34 9 3 21 Cannons 38 | . 5 . . 12 12 9 AOE 27 | . . . 2 . 1 24 Classes Destroyed 16 | . 2 . 7 2 1 4 Worker 12 | . . . 6 . 1 5 Builder 9 | . . . 1 . 2 6 Tunneler 1 | . . . 1 . . . Hauler 10 | . . . 2 2 3 3 Recycler 5 | . . . 1 1 . 3 Mechanic 2 | . . . . . . 2 Operator 1 | . . . . 1 . . Watcher 3 | . . . 2 . 1 . Swarmer 22 | . 3 . 10 . 1 8 Grunt 79 | . 5 . 18 16 13 27 Brawler 7 | . . . . 1 1 5 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 17 | . . . 8 4 1 4 Hunter 1 | . . . . . 1 . Programmer 8 | . . . . . . 8 Best Kill Streak 10 | . 3 . 8 4 5 10 Combat Bots Only 7 | . 3 . 7 4 3 6 Max Kills in Single Turn 6 | . 1 . 2 1 3 6 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . . 2 . 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 988 | . 39 . 188 129 126 506 Missed 272 | . 14 . 39 27 29 163 Hits 716 | . 25 . 149 102 97 343 Melee 16 | . . . . 3 . 13 Projectile 700 | . 25 . 149 99 97 330 Critical Strikes 31 | . . . 6 6 8 11 Actively Blocked 2 | . . . . 2 . . Part Disruptions 1 | . . . . . . 1 Damage Taken 10364 | . 245 . 1846 1346 1442 5485 Core 1084 | . 51 . 125 131 68 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 76 | . . . . 29 6 41 Core Remaining (%) 75 | 100 . 79 . 36 87 . Volleys Fired 445 | . 24 . 112 77 52 180 Largest 2 | . 2 . 2 2 2 2 Hottest 160 | . 80 . 50 112 160 160 Shots Fired 840 | . 48 . 213 152 101 326 Gun 550 | . 24 . 212 67 22 225 Cannon 271 | . 24 . . 85 77 85 Launcher 19 | . . . 1 . 2 16 Special . | . . . . . . . Kinetic 474 | . 24 . 212 83 22 133 Thermal 321 | . 24 . . 69 77 151 Explosive 19 | . . . 1 . 2 16 Electromagnetic 26 | . . . . . . 26 Robot Hit Streak 20 | . 4 . 20 13 10 17 Robot Miss Streak 8 | . 3 . 7 8 4 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . . . 8 . . 3 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 574 | . 27 . 156 92 66 233 Core Hits 339 | . 10 . 72 35 45 177 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . 7 Critical Strikes 22 | . . . . 3 1 18 Burn 10 | . . . . 1 . 9 Meltdown 1 | . . . . . 1 . Destroy 7 | . . . . . . 7 Blast 4 | . . . . 2 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15779 | 8 421 9 2773 2038 1806 8724 Guns 6779 | . 136 . 2649 822 250 2922 Cannons 4577 | . 280 . . 1164 1365 1768 Explosions 4238 | . . . 121 . 164 3953 Melee . | . . . . . . . Ramming 185 | 8 5 9 3 52 27 81 Kinetic 6281 | . 136 . 2649 1233 250 2013 Thermal 4983 | . 280 . . 753 1365 2585 Explosive 4238 | . . . 121 . 164 3953 Electromagnetic 92 | . . . . . . 92 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . 1 . 17 Average Corruption 7 | . . . . 1 . 8 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 146 | . . . . 7 . 139 Message Errors 35 | . . . . 1 . 34 Matter Fused 32 | . . . . 3 . 29 Heat Flow Errors 23 | . . . . 1 . 22 Energy Discharges 19 | . . . . . . 19 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 13 | . . . . 2 . 11 Data Loss (major) 8 | . . . . . . 8 Misfires 6 | . . . . . . 6 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 7 | . . . . . . 7 Overload Shots . | . . . . . . . Overflow Damage 253 | . . . . 32 6 215 Projectiles 96 | . . . . 32 6 58 Explosions 157 | . . . . . . 157 Melee . | . . . . . . . Knockbacks 9 | . . . 1 5 1 2 Impact 2 | . . . 1 . 1 . Kinetic 7 | . . . . 5 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 899 | . . . . . 41 858 Shots 40 | . . . . . 1 39 Rammed 1 | . . . . . . 1 Targets Rammed 41 | 2 4 1 3 15 5 11 Kicked 40 | 2 4 1 3 15 5 10 Crushed . | . . . . . . . Highest Temperature 395 | . 162 . 60 395 387 345 Average Temperature 100 | . 56 . 15 131 177 103 Received Heat Transfer 3861 | . 90 . 819 675 756 1521 Effects 13 | . . . . 9 3 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . 2 1 . Interference 8 | . . . . 6 2 . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 21 | . 1 . . 2 9 9 Heat Transferred 10136 | . 592 . . 1554 2650 5340 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Maximum Alert Level 3 | . . . 2 1 1 3 Low Security (%) 54 | 100 100 100 29 98 99 28 Level 1 16 | . . . 43 1 . 18 Level 2 18 | . . . 26 . . 31 Level 3 9 | . . . . . . 21 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1075 | . 90 13 501 203 197 1075 Initial 203 | . . 13 . 203 74 75 Average 275 | . 32 1 281 130 101 422 Influence Increases 4443 | . 197 . 1123 799 546 1778 Destroy 0b10 Robot/C 2820 | . 160 . 720 540 340 1060 Destroy 0b10 Robot/NC 235 | . . . 65 35 35 100 Destroy Leader 646 | . 30 . 198 124 68 226 Allied During Kill 23 | . . . . 23 . . Successful Hack 54 | . 6 . . 12 7 29 Disable Machine 195 | . . . 30 45 . 120 Destroy Structure 200 | . 1 . 5 20 36 138 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 255 | . . . 105 . 60 90 Influence Decreases 3388 | . 162 35 640 1104 557 890 Entered New Map 498 | . . 22 . 280 104 92 Time Decay 2300 | . 162 13 560 604 433 528 Lost Part 450 | . . . 80 80 20 270 Lost Ally 140 | . . . . 140 . . Squads Dispatched 29 | . 3 . 6 5 2 13 Investigation 7 | . 2 . 3 2 . . Extermination 7 | . . . . . . 7 Reinforcement 12 | . 1 . 3 3 2 3 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 16 | . 2 . 4 5 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 232 | . 11 . 58 39 37 87 Peak Tracking Total 7 | . 3 . 6 6 7 7 Tactical Retreats 12 | . . . 5 . 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 13 | . 1 . 2 3 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 13 | . . . 2 3 . 8 Max in Single Turn 2 | . . . 1 1 . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 15 | . 2 . 1 5 1 6 Terminals 13 | . 2 . 1 4 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 36 | . 6 . 5 12 4 9 Successful 12 | . 2 . . 4 2 4 Failed 24 | . 4 . 5 8 2 5 Catastrophic 7 | . 2 . 1 3 . 1 Database Lockouts . | . . . . . . . Manual 25 | . 6 . 5 5 4 5 Terminals 33 | . 6 . 5 11 4 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 11 | . 2 . . 4 2 3 Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 Transport Status 1 | . . . . 1 . . Hauler Manifests 5 | . 2 . . 1 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 1 4 1 4 Full Trace Events 3 | . . . 1 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 55 | . . . . 55 . . Total Damage 480 | . . . . 480 . . Kills 8 | . . . . 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Active Infowar (turns) 1952 | . 449 171 1004 268 60 . Sensors 1892 | . 449 171 1004 268 . . Traps 985 | . . . 985 . . . T.N.C. 60 | . . . . . 60 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 10342 | 92 477 171 1997 1951 1151 4503 Spaces Moved 4432 | 57 315 142 817 794 468 1839 Core 45 | 13 . . . 1 . 31 Treads 21 | . . . . . . 21 Legs 4366 | 44 315 142 817 793 468 1787 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 189 | 134 120 120 192 198 188 202 Slowest Speed 1000 | 200 120 120 470 450 190 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 51 41 62 64 39 48 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 233 | . . . . 15 38 180 Melee . | . . . . . . . Projectile 32 | . . . . 15 16 1 AOE 201 | . . . . . 22 179 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 5512 | 68 365 142 1031 992 629 2285 Wait 260 | . 13 . 38 48 48 113 Move 4426 | 56 314 141 816 793 467 1839 Hop . | . . . . . . . Pick Up 67 | 3 5 . 10 6 7 36 Fast Attach 75 | 6 1 . 13 19 12 24 Attach 27 | . . . 3 3 3 18 Detach 3 | . . . 1 . . 2 Swap 67 | 1 2 . 14 11 17 22 Drop 98 | . 2 . 21 17 18 40 Fire 445 | . 24 . 112 77 52 180 Melee . | . . . . . . . Ram . | . . . . . . . Kick 40 | 2 4 1 3 15 5 10 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 216 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 6) 542 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Entered Mines 724 | -10/Mines | Discovered new exit (range 12) 741 | -10/Mines | Entered Materials 741 | -9/Materials | Evolved 2 slots: Utility x2 901 | -9/Materials | Destroyed 7 combat bots 1074 | -9/Materials | Discovered new exit (range 10) 1525 | -9/Materials | Discovered new exit (range 10) 1792 | -9/Materials | Lost 3 parts (2u1w) 2318 | -9/Materials | Discovered new exit (range 15) 2699 | -9/Materials | Discovered new exit (range 11) 2738 | -9/Materials | Entered Storage 2773 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2938 | -9/Storage | Lost 9 allies 3191 | -9/Storage | Lost 3 parts (1p1n1u) 3216 | -9/Storage | Discovered new exit (range 8) 4497 | -9/Storage | Core integrity fell below 50% 4598 | -9/Storage | Lost 3 parts (1p1u1w) 4689 | -9/Storage | Entered Materials 4689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5813 | -8/Materials | Build established: Scavenger-Mutant 5825 | -8/Materials | Discovered new exit (range 8) 5840 | -8/Materials | Entered Factory 5840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6642 | -7/Factory | Build established: Hacker-Mutant 7032 | -7/Factory | Found Prototype Launcher 7033 | -7/Factory | Identified Rocket Array 7192 | -7/Factory | Lost 3 parts (1p2u) 7248 | -7/Factory | Discovered new exit (range 16) 7612 | -7/Factory | Build established: Mutant 7745 | -7/Factory | Discovered new exit (range 7) 8090 | -7/Factory | Discovered new exit (range 16) 8542 | -7/Factory | System corruption reached 10% 8654 | -7/Factory | Build established: Scavenger-Mutant 9422 | -7/Factory | Lost 3 parts (2n1u) 9440 | -7/Factory | First assault squad dispatched 9521 | -7/Factory | Core integrity fell below 50% 9973 | -7/Factory | Identified exit to Lower Caves 10222 | -7/Factory | Core integrity fell below 20% 10275 | -7/Factory | Lost 8 parts (1p2n3u2w) 10343 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10287_ U-05 Engineer lays Concrete. 10287_ Critical hit (Burn: +37). 10288_ U-05 Engineer lays Concrete. 10290_ K-01 Serf collects debris. 10291_ U-05 Engineer builds a Wall. 10292_ U-05 Engineer lays Concrete. 10292_ Carbon-fiber Leg destroyed. 10293_ U-05 Engineer lays Concrete. 10293_ K-01 Serf collects debris. 10294_ U-05 Engineer lays Concrete. 10295_ U-05 Engineer builds a Wall. 10295_ U-05 Engineer lays Concrete. 10296_ K-01 Serf collects debris. 10297_ U-05 Engineer lays Concrete. 10302_ System corrupted: Matter fused (-6). 10308_ Acquired 9 matter. 10322_ System corrupted: Substantial component data lost. 10324_ Adv. Assault Cannon destroyed. 10339_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ???# ^ + #?????? | | ???# # ^ ^ #?????? | | ???# ? """ """ [ ^ #?????? | | ???? ?? """ """ # #?????? | | ????###??????# """ """ ######## ]#?????? | | ############## ^ % #?? # #?????? | | # # """ # ###########?????? | | # + """ + #???????????????? | | # # ! """ # #???????????????? | | # # #?" " #???????????????? | | # # +?" " #???????????????? | | # # ######## " " #???????????????? | | # # #??? ????" " #???????????????? | | # # #??? "???" " ????????????????? | | # [! # #??" "???"?" ????????????????? | | # [! # ##?" "?????" ????????????????? | | # # ## " T#???? ????????????????? | | ? # ## " ""#???? ????????????????? | | ?############# ## " ""#??????????????????????? | | ????????????## #? " ""???????????????????????? | | ???????? ??? # #? " ????????? #????????????? | | ????????"??? # #??" ???????? ###+?????????? | | ????????" ? # #?? ?????? ?????????? | | ######??" ? # ####+##### #????????? | | ## " ? # g ????????? | | ## " " # #### @ ????????? | | ## " " # #??# ????????? | | " ## " " # #??# ????????? | | " ! ## " " # ################ ?????????? | | "" ## " " # # #?????? ?????????? | | "" ## # # #????????????????? | | "" ## # #! "" #????????????????? | | ## # # " """ #????????????????? | | ######+### # """"" ?????????????????? | | # """""" + ?????????????? | | + #????????????????? | | # """""" #????????????????? | | # """""???????????????????? | | # """""???????????????????? | | ##+################ """""???????????????????? | | % #*? ???????# #????????????????? | | # ? ??????##############????????????????? | | # " " ???????????????????????????????????? | | ="""# " " #??????????????????????????????????? | | % """# " " #??????????????????????????????????? | | !!""# " " /??????????????????????????????????? | | !F""# " " #??????????????????????????????????? | | !"""# " " #???????????????????>??????????????? | | # " " #??????????????????????????????????? | | ###+##### " " #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Ew, Corruption Ghost 'Em I Have A Map? Overwhelming That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed ActiveBombGravjet Manual? 0 Play Time 01:06:24 Cumulative 35.8 hours Start 2025.10.29 @ 01:19:01 End 2025.10.29 @ 11:48:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a34cb2d-5c9e-4e58-b647-8e74229ea01d