Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 19:30:52

Player: Daffa0360

Result: Destroyed by QS-UWM(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (7)       35
Value Destroyed (175)      175
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 810

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     240/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (18)
Movement                   Rolling (100)
Location                   -10/Subcaves

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
  Compact Wheel
>         --- UTILITY (2) ------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON (2) -------
    Small Laser
>         --- INVENTORY (8) ----
    Light Treads
    Light Treads
          Aluminum Leg
          Aluminum Leg
          Mining Laser

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON -----------
    Light Assault Rifle
          Flamer
>         --- INVENTORY --------
    Light Treads
    Light Treads
          Aluminum Leg
          Aluminum Leg
    Small Laser
          Mining Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             12   | 3   1   1   7   
  Power                    1    | .   .   .   1   
    Engine                 1    | .   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               2    | .   .   .   2   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  2    | .   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | .   1   .   1   
    Device                 1    | .   .   .   1   
    Storage                .    | .   .   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   7    | 3   .   1   3   
    Energy Gun             2    | 1   .   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 2   .   .   1   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         2    | .   .   1   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 6    | .   .   .   6   
  Power                    2    | .   .   .   2   
  Propulsion               1    | .   .   .   1   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   .   3   
  Highest Loss Streak      2    | .   .   .   2   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     98   | .   98  100 97  
  Engine                   14   | .   14  14  14  
  Leg                      8    | .   28  28  .   
  Wheel                    17   | .   .   .   25  
  Device                   9    | .   .   .   14  
  Storage                  14   | .   14  14  14  
  Processor                4    | .   12  14  .   
  Ballistic Gun            18   | .   28  26  14  
  Special Weapon           8    | .   .   1   12  
Peak Build Rating          8    | 6   7   7   8   
  Average Rating           6    | 6   6   7   6   
  On Entrance              6    | 6   6   7   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             14   | 13  13  13  14  
  Greatest Support         26   | 20  20  20  26  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         8    | 8   8   8   8   
  Most Carried             8    | 8   8   8   8   
  Average Carried          7    | 6   8   8   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 8   8   8   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           352  | 290 62  .   .   
  Remotely                 .    | .   .   .   .   
Salvage Created            254  | 104 131 .   19  
  Parts                    18   | 7   8   .   3   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      8    | .   .   .   8   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  4    | .   3   .   1   
  Guns                     4    | .   3   .   1   
Classes Destroyed          4    | 2   1   .   1   
  Tunneler                 2    | 2   .   .   .   
  Recycler                 1    | 1   .   .   .   
  Grunt                    3    | .   3   .   .   
  Subdweller               1    | .   .   .   1   
Best Kill Streak           2    | 1   2   .   1   
  Combat Bots Only         2    | .   2   .   1   
Max Kills in Single Turn   1    | 1   1   .   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        43   | .   18  .   25  
  Missed                   11   | .   3   .   8   
Damage Taken               861  | .   207 .   654 
  Core                     256  | .   38  .   218 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              51   | 15  13  3   20  
  Largest                  2    | 2   2   1   2   
  Hottest                  120  | 40  40  100 120 
Shots Fired                89   | 30  26  3   30  
  Gun                      69   | 30  26  .   13  
  Cannon                   .    | .   .   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  20   | .   .   3   17  
  Kinetic                  66   | 30  26  .   10  
  Thermal                  23   | .   .   3   20  
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         21   | 6   10  .   21  
  Robot Miss Streak        3    | 3   2   .   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           55   | 18  17  .   20  
  Core Hits                16   | 4   6   .   6   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 1    | 1   .   .   .   
  Critical Strikes         2    | 1   .   .   1   
    Burn                   1    | .   .   .   1   
    Destroy                1    | 1   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           576  | 193 192 .   191 
  Guns                     499  | 193 192 .   114 
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  465  | 193 192 .   80  
  Thermal                  111  | .   .   .   111 
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        40   | .   12  40  9   
  Average Temperature      12   | .   8   17  9   
  Received Heat Transfer   192  | .   111 .   81  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         795  | .   .   .   795 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             94   | 15  94  37  .   
  Initial                  36   | .   9   36  .   
  Average                  32   | 5   46  36  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              11   | .   6   .   5   
  Peak Tracking Total      3    | .   3   .   3   
  Tactical Retreats        1    | .   .   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            6    | .   1   .   5   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                6    | .   6   .   .   
  Successful               2    | .   2   .   .   
  Failed                   4    | .   4   .   .   
    Catastrophic           1    | .   1   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   4    | .   4   .   .   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         1    | .   1   .   .   
  Terminals                1    | .   1   .   .   
    Botnet                 1    | .   1   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   2   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               942  | 111 180 85  566 
Spaces Moved               622  | 51  107 60  404 
  Core                     .    | .   .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     218  | 51  107 60  .   
  Wheels                   404  | .   .   .   404 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            90   | 120 120 120 90  
  Average Speed            101  | 120 120 120 91  
  Slowest Speed            120  | 120 120 120 100 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       22   | 4   29  27  28  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        2    | .   1   1   .   
  Unknown Exits Taken      1    | 1   .   .   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          1    | .   .   1   .   
  Melee                    .    | .   .   .   .   
  Projectile               1    | .   .   1   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      809  | 73  134 63  539 
  Wait                     123  | 2   14  .   107 
  Move                     619  | 50  106 59  404 
  Hop                      .    | .   .   .   .   
  Pick Up                  3    | 2   .   .   1   
  Fast Attach              1    | .   1   .   .   
  Attach                   4    | 1   .   .   3   
  Detach                   1    | 1   .   .   .   
  Swap                     7    | 2   .   1   4   
  Drop                     .    | .   .   .   .   
  Fire                     51   | 15  13  3   20  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Subcaves (discovered 1 exit: Mat)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
  112 | -11/Scrapyard | Entered Materials
  259 | -10/Materials | Discovered new exit (range 16)
  290 | -10/Materials | Identified exit to Mines
  292 | -10/Materials | Entered Mines
  308 | -10/Mines     | Build established: Mutant
  335 | -10/Mines     | Assembled infested the area
  340 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  342 | -10/Mines     | Learned location of 1 exit from Materials
  372 | -10/Mines     | Discovered new exit (range 3)
  376 | -10/Mines     | Identified exit to Subcaves
  377 | -10/Mines     | Entered Subcaves
  462 | -10/Subcaves  | Identified exit to Materials
  605 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  625 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
  851 | -10/Subcaves  | Disturbed a concealed Subdweller
  855 | -10/Subcaves  | Core integrity fell below 50%
  894 | -10/Subcaves  | Core integrity fell below 20%
  937 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
  943 | -10/Subcaves  | Destroyed by QS-UWM(R) with Subdweller Beam Cannon

 Last Messages 
---------------
00678_ Spikes shoot up from the floor.
00678_ Critical hit (Impale). <x3>
00683_ Triggered Piercing Trap.
00683_ Spikes shoot up from the floor.
00683_ Critical hit (Impale).
00727_ Triggered Shrapnel Trap.
00727_ An expanding cloud of shrapnel blasts out
  in all directions.
00727_ Ion Engine destroyed.
00727_ Assault Rifle destroyed.
00851_ QS-UWM(R) angrily emerges from the
  Twisted Machinery.
00863_ Wheel destroyed.
00888_ QS-UWM(R) suffers critical hit (Burn).
00891_ Flamer destroyed.
00899_ H7-W5P(R) destroyed.
00937_ 9P-IGU(R) emerges from the Twisted
  Machinery.
00941_ Ion Engine destroyed.
00943_ Lgt. Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ActuatorMeleeDrivehammer
  Manual?         0
Play Time         00:10:01
  Cumulative      72.3 hours
  Start           2024.08.26 @ 19:14:40
  End             2024.08.26 @ 19:30:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          119
  Rogue           115
  Adventurer      4
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             32
Gallery%          45
Achievement%      35
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9e566d33-a550-417f-b4d2-25c5ffbe6042