Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 18:52:12 Player: KuFish Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 1152 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 278/450 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Targeting Computer Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Targeting Computer Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | 6 2 4 6 . Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 2 | 2 . . . . Leg 4 | . . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 . . 4 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 2 5 1 Power 3 | . . 2 1 . Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . 1 5 1 To Critical Strikes . | . . . . . Average Backups 6 | 4 6 7 7 4 Power . | . 1 . . . Propulsion 1 | 1 2 1 1 . Utility . | . . 1 1 1 Weapon 3 | . 3 4 4 3 Tool/Special . | . . . . . Unused Backups 2 | . . . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 95 99 93 81 Engine 10 | . 14 12 . . Core 2 | . . 1 10 . Treads 20 | . 28 21 . . Leg 7 | . . 6 26 24 Storage 26 | . 23 28 28 28 Ballistic Gun 27 | . 28 28 25 28 Peak Build Rating 9 | 5 7 9 9 6 Average Rating 6 | 4 6 7 7 5 On Entrance 5 | . 5 7 9 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 16 | 6 14 16 16 10 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 5 8 8 8 4 Average Carried 6 | 4 6 7 7 4 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 5 8 8 4 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 573 | 214 244 98 17 . Remotely . | . . . . . Salvage Created 352 | . 94 204 44 10 Parts 35 | . 12 15 7 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 17 | . 6 8 3 . Guns 16 | . 6 8 2 . AOE 1 | . . . 1 . Classes Destroyed 4 | . 1 1 1 1 Turret 2 | . . . 2 . Swarmer 15 | . 6 6 3 . Grunt 2 | . . 2 . . Zionite 1 | . . . . 1 Best Kill Streak 3 | . 3 3 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 268 | . 18 51 142 57 Missed 92 | . 3 17 56 16 Hits 176 | . 15 34 86 41 Projectile 176 | . 15 34 86 41 Critical Strikes 2 | . 1 . 1 . Damage Taken 1333 | . 121 298 609 305 Core 257 | . 23 47 106 81 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 48 | . 7 17 16 8 Largest 2 | . 2 2 2 2 Hottest 50 | . 40 40 50 40 Shots Fired 89 | . 14 34 25 16 Gun 81 | . 14 34 17 16 Cannon . | . . . . . Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 81 | . 14 34 17 16 Thermal . | . . . . . Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 5 7 15 5 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 5 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 55 | . 8 18 19 10 Core Hits 35 | . 6 13 11 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 737 | . 77 222 341 97 Guns 536 | . 77 222 140 97 Cannons . | . . . . . Explosions 201 | . . . 201 . Melee . | . . . . . Ramming . | . . . . . Kinetic 536 | . 77 222 140 97 Thermal . | . . . . . Explosive 201 | . . . 201 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 13 | . . 9 . 13 Average Temperature 7 | . . 7 . 7 Received Heat Transfer 549 | . . 33 420 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 70 | . 70 70 . 14 Initial 23 | . . 23 . 14 Average 12 | . 23 17 . 9 Influence Increases 430 | . 140 190 100 . Destroy 0b10 Robot/C 380 | . 120 160 100 . Destroy Leader 50 | . 20 30 . . Influence Decreases 430 | . 80 242 78 30 Entered New Map 58 | . . 37 5 16 Time Decay 308 | . 80 185 33 10 Lost Part 64 | . . 20 40 4 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 8 8 6 1 Peak Tracking Total 6 | . 4 3 6 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1733 | 514 315 738 135 31 Spaces Moved 885 | 167 181 456 71 10 Core 13 | 13 . . . . Treads 664 | 154 181 329 . . Legs 208 | . . 127 71 10 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 148 | 151 160 148 120 120 Slowest Speed 160 | 160 160 160 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 10 24 51 5 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1222 | 428 194 486 96 18 Wait 246 | 246 . . . . Move 881 | 166 180 455 70 10 Hop . | . . . . . Pick Up 21 | 10 5 6 . . Fast Attach . | . . . . . Attach 14 | 5 2 2 5 . Detach 1 | . . . 1 . Swap 7 | 1 . 2 4 . Drop 4 | . . 4 . . Fire 48 | . 7 17 16 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 515 | -11/Scrapyard | Entered Materials 516 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 7) 830 | -10/Materials | Entered Mines 1265 | -10/Mines | Learned location of 1 exit from Materials 1542 | -10/Mines | Discovered new exit (range 9) 1548 | -10/Mines | Discovered new exit (range 9) 1552 | -10/Mines | Discovered new exit (range 9) 1568 | -10/Mines | Entered Subcaves 1569 | -10/Subcaves | Approached by a straggling Scientist 1595 | -10/Subcaves | Learned 4 Materials zone layouts 1638 | -10/Subcaves | Discovered new exit (range 10) 1667 | -10/Subcaves | Core integrity fell below 50% 1703 | -10/Subcaves | Entered Recycling 1704 | -7/Recycling | Met a Zionite searching for Scraptown 1705 | -7/Recycling | Lost 5 parts (1p2n2w) 1719 | -7/Recycling | Core integrity fell below 20% 1734 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Flight Unit fries itself beyond repair. Aluminum Leg destroyed. Lgt. Assault Rifle fries itself beyond repair. Autobeam Turret destroyed. Acquired 17 matter. The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE HT-2YB(z): "You there! You wouldn't happen to know where Scraptown is, do you?" HT-2YB(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." HT-2YB(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." Y-54 Guardian springs to life. HT-2YB(z) destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????########## ###############????????????? | | ?????????? r Y% #????????????? | | ?????????? #????????????? | | ?????????? @ #????????????? | | ?????????????#######+################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperIonicCorpse Manual? 0 Play Time 00:12:37 Cumulative 10.7 hours Start 2026.07.06 @ 18:40:38 End 2026.07.06 @ 18:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b38f54d2-ef95-44f2-9b8e-e136688ca7b1