Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.31 @ 10:42:26 Player: sussyscylla Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1397) 1397 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 5934 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 21/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Aerolev Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Airjet > --- UTILITY ---------- Improved Cooling System Weight Redist. System Advanced Visual Processing Unit Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun Gauss Rifle Flak Gun > --- INVENTORY -------- Armored Treads Aerolev Unit Improved Targeting Computer Heavy Missile Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 2 1 . . . 1 . Weapon 2 | . . . 1 1 . . . . Parts Attached 78 | 4 6 12 16 4 7 10 8 11 Power 15 | 1 2 1 2 . 4 . 3 2 Engine 5 | 1 2 1 . . . . . 1 Core 5 | . . . 2 . 2 . 1 . Reactor 5 | . . . . . 2 . 2 1 Propulsion 18 | 2 1 4 6 1 1 2 . 1 Treads 9 | 2 1 2 4 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 9 | . . 2 2 1 1 2 . 1 Flight . | . . . . . . . . . Utility 14 | 1 . 4 4 . 1 3 1 . Device 4 | . . 2 . . . 2 . . Storage 3 | 1 . . 2 . . . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 5 | . . 2 1 . 1 1 . . Artifact . | . . . . . . . . . Weapon 31 | . 3 3 4 3 1 5 4 8 Energy Gun 12 | . 2 1 1 2 . 1 . 5 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 13 | . 1 1 1 1 1 4 2 2 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 1 1 . . Corrupted Parts 2 | . . . . . . . . 2 System Corruption 5 | . . . . . . . . 5 Parts Lost 20 | . . 1 . . . . . 19 Power 3 | . . . . . . . . 3 Propulsion 4 | . . 1 . . . . . 3 Utility 4 | . . . . . . . . 4 Weapon 9 | . . . . . . . . 9 Highest Loss Streak 19 | . . 1 . . . . . 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 80 83 93 88 96 99 91 67 Engine 6 | . 11 11 4 . . . . . Core 2 | . . . 4 7 6 7 5 3 Treads 9 | . 28 10 7 . . . . . Hover 10 | . . 9 10 23 23 23 20 12 Device 8 | . . 11 9 7 7 13 13 9 Storage 7 | . 14 11 7 . . . . . Processor 4 | . . . 6 7 7 7 13 13 Protection 11 | . . 11 18 15 19 16 13 7 Energy Gun 9 | . 13 6 10 19 23 8 . 1 Energy Cannon 1 | . . 4 . . . . . . Ballistic Gun 11 | . 12 9 9 7 7 21 19 10 Launcher 1 | . . . 6 . . . . 2 Peak Build Rating 51 | 4 7 17 29 37 45 46 51 49 Average Rating 22 | 3 6 12 23 34 39 44 47 36 On Entrance 24 | . 4 6 14 27 37 43 45 48 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 10 14 19 26 22 41 33 34 39 Greatest Support 46 | 40 40 40 46 30 31 31 31 33 Greatest Overweight (x) 6 | 1 . 2 1 . 1 1 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 Most Carried 9 | 3 8 8 9 4 5 5 5 5 Average Carried 6 | 2 4 7 7 3 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 8 5 4 5 5 5 2 Class Distribution -------------------- 50% | Mutant 49% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Matter Collected 1482 | 224 96 194 329 . 110 322 . 207 Remotely . | . . . . . . . . . Salvage Created 2082 | . 160 673 605 . . 489 . 155 Parts 125 | . 13 35 39 . . 29 . 9 Haulers Intercepted 4 | . . 1 1 . . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 34 | . 4 11 11 . . 6 . 2 Guns 27 | . 2 8 9 . . 6 . 2 Cannons 3 | . . 3 . . . . . . AOE 4 | . 2 . 2 . . . . . Classes Destroyed 11 | . 3 4 2 . . 1 . 1 Worker 5 | . 1 . 2 . . 2 . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . 1 1 . . 2 . . Recycler 3 | . . 1 1 . . 1 . . Operator 1 | . . 1 . . . . . . Watcher 3 | . . . 2 . . 1 . . Swarmer 8 | . 2 3 3 . . . . . Grunt 19 | . 2 5 6 . . 5 . 1 Sentry 5 | . . 3 2 . . . . . Specialist 1 | . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 5 6 . . 6 . 1 Combat Bots Only 3 | . 2 3 3 . . 1 . 1 Max Kills in Single Turn 2 | . 2 1 2 . . 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Hostile Shots Fired 353 | . 21 32 43 . . 34 . 223 Missed 109 | . 7 10 14 . . 10 . 68 Damage Taken 3290 | . 131 224 354 . . 342 . 2239 Core 1033 | . 50 25 57 . . 51 . 850 Absorbed by Shields 47 | . . . . . . . . 47 Redirected to Shielding 50 | . . 9 14 . . 5 . 22 Ignored by Resistances 951 | . 40 67 103 . . 103 . 638 Regen/Repaired (Parts) 8 | . . 8 . . . . . . Core Remaining (%) 90 | 100 80 93 89 . . 92 . . Volleys Fired 136 | . 11 36 33 . . 28 . 28 Largest 4 | . 2 2 3 . . 4 . 4 Hottest 203 | . 60 88 142 . . 203 . 138 Shots Fired 297 | . 22 58 82 . . 95 . 40 Gun 275 | . 22 48 74 . . 95 . 36 Cannon 14 | . . 10 . . . . . 4 Launcher 8 | . . . 8 . . . . . Special . | . . . . . . . . . Kinetic 163 | . 11 22 33 . . 75 . 22 Thermal 75 | . . 17 41 . . 17 . . Explosive 8 | . . . 8 . . . . . Electromagnetic 51 | . 11 19 . . . 3 . 18 Robot Hit Streak 19 | . 14 8 16 . . 14 . 19 Robot Miss Streak 5 | . 3 1 4 . . 5 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 202 | . 15 37 49 . . 65 . 36 Core Hits 105 | . 8 21 31 . . 28 . 17 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 10 | . . 2 6 . . 2 . . Burn 8 | . . 2 6 . . . . . Destroy 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3455 | . 259 551 1130 . . 801 . 714 Guns 2780 | . 191 427 752 . . 801 . 609 Cannons 229 | . . 124 . . . . . 105 Explosions 426 | . 68 . 358 . . . . . Melee . | . . . . . . . . . Ramming 20 | . . . 20 . . . . . Kinetic 1510 | . 74 132 212 . . 567 . 525 Thermal 1003 | . 68 224 540 . . 171 . . Explosive 358 | . . . 358 . . . . . Electromagnetic 564 | . 117 195 . . . 63 . 189 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . 39 . . . . . Shots 3 | . . . 3 . . . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 577 | . 63 108 348 . . 577 . . Average Temperature 121 | . 41 34 109 . . 223 . . Received Heat Transfer 1077 | . 72 87 207 . . 165 . 546 Effects 13 | . . . 2 . . 11 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 5 | . . . 1 . . 4 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . 1 . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . 1 4 . . . . . Heat Transferred 2331 | . . 555 1443 . . 333 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Peak Influence 446 | . 132 177 446 125 36 310 130 124 Initial 130 | . . . 37 125 36 22 130 79 Average 114 | . 16 67 244 125 36 162 130 78 Maximum Alert Level 2 | . . . 2 . . 1 . . Low Security (%) 75 | 100 100 100 24 100 100 55 100 100 Level 1 24 | . . . 74 . . 44 . . Level 2 . | . . . 1 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 3 2 . . 4 . 2 Investigation 4 | . . 2 1 . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . . 1 1 . . 2 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 6 12 16 . . 13 . 18 Peak Tracking Total 8 | . 3 3 5 . . 4 . 8 Tactical Retreats 9 | . . 2 2 . . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Traps Triggered 9 | . 2 3 . 1 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Machines Accessed 15 | . 2 5 2 . . 4 2 . Terminals 11 | . 2 3 2 . . 2 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 4 19 6 . . 6 3 . Successful 27 | . 2 15 4 . . 4 2 . Failed 11 | . 2 4 2 . . 2 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 20 | . 4 5 6 . . 2 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations 6 | . . 3 . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 11 | . . 11 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 3 4 . . 2 2 . Record 3 | . . . 2 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 2 | . . . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Repair Station Index 1 | . . . . . . 1 . . Alert Level 3 | . . 2 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . 2 . . . 1 . . Scan Component 2 | . . 1 . . . 1 . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . 10 . . . . . . Insert Component 5 | . . 5 . . . . . . Analyze 5 | . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 3 2 . . 4 2 . Full Trace Events 5 | . 1 2 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Turns Passed 2800 | 72 544 670 710 14 121 361 93 215 Spaces Moved 2394 | 44 311 471 639 15 231 477 88 118 Core 267 | 10 . 193 47 . . . . 17 Treads 483 | 34 311 33 105 . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1644 | . . 245 487 15 231 477 88 101 Flight . | . . . . . . . . . Fastest Speed 42 | 50 160 80 46 42 42 42 42 45 Average Speed 92 | 141 160 116 87 42 45 51 90 98 Slowest Speed 350 | 160 160 160 165 42 102 106 102 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 56 37 31 1 90 12 4 59 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | . 5 . 65 . . 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 70 | . 5 . 65 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Total 2734 | 54 334 534 725 23 248 531 102 183 Wait 7 | . . . 7 . . . . . Move 2387 | 43 310 470 638 15 230 476 87 118 Hop . | . . . . . . . . . Pick Up 54 | 7 7 8 13 2 5 6 1 5 Fast Attach 18 | . 3 4 2 . 1 4 3 1 Attach 30 | 4 2 4 4 3 . 1 4 8 Detach 5 | . . 1 . 1 . . 3 . Swap 30 | . 1 4 10 1 6 5 1 2 Drop 46 | . . 7 16 1 6 11 3 2 Fire 136 | . 11 36 33 . . 28 . 28 Melee . | . . . . . . . . . Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Discovered new exit (range 9) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Repaired Hover Unit 1260 | -9/Materials | Discovered new exit (range 15) 1287 | -9/Materials | Entered another Materials area 1287 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1661 | -8/Materials | Build established: Tank 1695 | -8/Materials | Discovered new exit (range 20) 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2011 | -7/Factory | Sucked down chute 2011 | -7/Factory | Entered Waste 2011 | -7/Waste | The area was eerily silent 2090 | -7/Waste | Discovered new exit (range 11) 2132 | -7/Waste | Entered Factory 2187 | -7/Factory | Discovered new exit (range 14) 2367 | -7/Factory | Discovered new exit (range 4) 2493 | -7/Factory | Entered another Factory area 2493 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2586 | -6/Factory | Identified exit to DSF 2586 | -6/Factory | Entered DSF 2618 | -6/DSF | Additional patrols routed to DSF 2770 | -6/DSF | Core integrity fell below 50% 2798 | -6/DSF | Core integrity fell below 20% 2801 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- G-50 Soldier destroyed. Hpw. Shotgun destroyed. Acquired 78 matter. Acquired Corrupted Lgt. Angular Momentum Engine. Integrated Corrupted Lgt. Angular Momentum Engine (+4). X-72 Disruptor knocked back. Knocked back. Flak Gun destroyed. Acquired Corrupted Imp. Arc Projector. Knocked back. System corrupted: Component data lost. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Acquired Imp. Arc Projector. Lgt. Angular Momentum Engine destroyed. Imp. Arc Projector blasted off. Critical hit (Burn: +37). Integrated Corrupted Imp. Arc Projector (+1). Imp. Arc Projector destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????!!!??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????[[ !?????????????????????? | | ??????????????????????[ !?????????????????????? | | ??????????????????????[ s !?????????????????????? | | ??????#############?#?# %#???###???????????????? | | ??????#!! ## #!!!### ss##?!!!#???????????????? | | ??????#!! ## #!!!##A A##!!!#???????????????? | | ??????# % ????????????????? | | ??????# ????????????????? | | ??????# s Hs ????????????????? | | ??????#!! ## #!!!## A!% ##!!!????????????????? | | ??????#!! ## #!!!#?#%==;#????????????????????? | | ??????### ######?#####[ =;##???????????????????? | | ???????#! !!#??????#!!=@ [ #???????????????????? | | ???????#! !!#??????#!! ! [[#???????????????????? | | ???????#! !!#??????#!! =[g #???????????????????? | | ???????## ###??????#;; % ###???????????????????? | | ???????#! !!#??????# x%!!#???????????????????? | | ???????#! !!#??????# !!#???????????????????? | | ???????## ########## !!#???????????????????? | | ??????### ###!!#!!!##; ;##???????????????????? | | ???####"" ##!!#!!!#;; % ;##???????????????????? | | ???#""""" % #???????????????????? | | ???#"##"" = = #???????????????????? | | ??????#"""""##!!#!!!# ^= #???????????????????? | | ??????#"""""######### === #???????????????????? | | ??????####"##???????##;;#;###???????????????????? | | ?????????#"#?????????# ## #?????????????????????? | | ?????????""#?????????# #?##?????????????????????? | | ????????####?????????###????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed FusionGlidesysDevice Manual? 0 Play Time 00:59:53 Cumulative 20.2 hours Start 2024.10.18 @ 15:44:50 End 2024.10.31 @ 10:42:26 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a6f099e-5d9e-4983-a129-70aac29d1473