Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.01 @ 23:23:15 Player: xack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (315) 1575 Value Destroyed (15718) 15718 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4538) 4538 TOTAL SCORE: 30391 Bonus ------- High Alert Combat Kills 2188 Follower Combat Kills 250 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense System Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Armored Medium Treads Enhanced Flexi-carbon Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Improved Coolant Injector Large Storage Unit Superbattery Advanced Signal Interpreter Layered Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Wave Gun Lance > --- INVENTORY -------- Neutrino Core Improved Focal Shield Advanced Shield Generator System Shield Dynamic Insulation System Improved Arc Projector Thermic Laser Hypervelocity Coil Gun [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . . . . . . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 Utility 5 | . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 216 | 7 6 3 10 8 1 1 12 6 . 4 3 6 13 5 1 9 11 . 5 22 63 3 1 16 Power 25 | 1 2 . 2 . . . 1 1 . 1 . . 3 . . . 2 . . 2 7 . . 3 Engine 13 | 1 2 . 2 . . . . 1 . 1 . . 2 . . . 1 . . 1 2 . . . Core 10 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 5 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 61 | 2 2 1 1 5 . . 3 3 . 1 1 3 3 1 . 1 4 . 2 13 11 2 . 2 Treads 36 | . . . . 3 . . 3 3 . 1 1 3 2 1 . 1 2 . 2 11 2 1 . . Leg 21 | 2 2 1 1 2 . . . . . . . . . . . . 1 . . 2 9 1 . . Wheel 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 1 . 4 1 1 . 4 2 . 1 . 2 2 2 1 5 2 . 2 4 24 1 . 7 Device 33 | 1 . . 2 1 . . 2 . . 1 . . 1 . 1 3 . . 1 2 12 1 . 5 Storage 7 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . Processor 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Hackware 4 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Protection 20 | . . . . . . . 2 1 . . . 2 1 2 . 1 2 . 1 2 5 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 2 3 2 . 1 4 . . 1 2 1 5 2 . 3 3 . 1 3 21 . 1 4 Energy Gun 23 | 1 . 1 1 1 . . . . . . 1 . 1 . . 1 2 . . 3 10 . . 1 Energy Cannon 7 | . . . . . . . 1 . . . . . 1 . . 1 1 . . . 2 . . 1 Ballistic Gun 14 | 1 1 . 2 . . . 2 . . . 1 . 1 1 . . . . 1 . 3 . . 1 Ballistic Cannon 5 | . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . . Launcher 9 | . . 1 . 1 . 1 1 . . . . 1 1 1 . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . . . . . . 2 . 3 . . . . . . 3 5 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 115 | . 1 1 1 . . . 2 3 . 3 . 6 1 4 . . 9 . 6 26 28 . . 24 Power 12 | . 1 . . . . . . 1 . . . . . 1 . . . . 1 2 3 . . 3 Propulsion 39 | . . 1 . . . . . 1 . 1 . 4 1 1 . . 4 . 1 9 9 . . 7 Utility 30 | . . . . . . . 1 1 . . . 1 . 1 . . 2 . 3 7 7 . . 7 Weapon 34 | . . . 1 . . . 1 . . 2 . 1 . 1 . . 3 . 1 8 9 . . 7 Highest Loss Streak 12 | . 1 1 1 . . . 1 2 . 1 . 2 1 2 . . 6 . 5 12 8 . . 9 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Average Backups 14 | 2 7 9 13 14 14 16 17 17 19 18 18 17 18 18 19 19 14 12 15 14 11 3 5 4 Power . | . . . . 1 1 1 1 1 2 2 2 2 1 . 1 1 1 1 1 . . . . . Propulsion 2 | 1 3 3 4 3 2 2 1 2 3 3 2 . 1 3 4 3 . . 4 5 . . . . Utility 6 | . 1 2 4 4 6 7 7 6 7 8 9 8 8 8 8 8 7 7 5 5 6 2 2 1 Weapon 4 | . 2 4 4 5 5 5 6 7 7 5 5 5 7 6 6 6 5 4 4 3 3 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . 1 2 1 . 1 4 1 1 1 2 . 4 4 2 . 1 . . 2 6 . . 1 Power 5 | . . . . . . . 2 . . . . . 1 . 1 . 1 . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . Utility 15 | . . 1 1 . . . 2 . . . . . 2 3 . . . . . 2 3 . . 1 Weapon 11 | . . . 1 1 . . . 1 1 1 2 . 1 . . . . . . . 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 96 100 100 100 99 98 100 98 100 94 89 89 90 91 91 92 81 89 70 30 42 60 Engine 5 | . 14 14 11 11 11 11 6 1 9 9 9 9 4 4 9 7 7 7 6 4 . . . . Core 1 | . . . . . . . 3 5 . . . . 4 4 . . . . . . 3 . . . Treads 18 | . . . . 13 33 33 35 36 36 34 36 34 18 17 18 15 9 7 12 28 4 1 5 1 Leg 5 | . 28 27 33 19 . . . . . . . . . . . . 3 7 1 1 11 5 11 4 Wheel 2 | . . . . . . . . . . . . . 8 9 9 7 7 7 7 . . . . . Device 9 | . 14 14 11 11 11 11 8 8 9 9 9 6 8 9 9 14 9 7 7 17 6 . . 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 7 7 7 7 6 5 . . 3 Processor 1 | . . . . . . . . . . . . . . . . . . . . . 3 11 11 10 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 7 Protection 6 | . . . . . . . 8 8 9 9 9 8 8 9 9 7 12 15 7 5 5 . . . Energy Gun 9 | . 14 14 13 11 11 10 1 . . 3 9 9 6 8 8 14 9 13 15 11 12 4 5 6 Energy Cannon 2 | . . . . . . . . . . . . . 4 9 9 7 8 15 8 4 . . . 2 Ballistic Gun 9 | . 14 13 16 21 22 22 25 25 27 15 9 9 9 8 9 4 5 . 3 3 1 . . . Ballistic Cannon 1 | . . . . . . . . . . 5 9 6 5 . . . . . . . 1 . . . Peak Build Rating 99 | 7 10 10 21 26 25 26 29 28 27 29 30 31 42 42 42 51 50 48 49 64 99 33 36 85 Average Rating 43 | 5 9 9 16 22 24 25 27 26 27 27 29 29 39 41 41 49 47 47 46 57 79 25 33 55 On Entrance 29 | . 7 10 10 21 24 25 26 27 27 27 28 30 30 41 41 42 49 46 48 45 52 14 33 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 12 20 21 38 42 62 62 72 69 64 72 71 81 81 70 70 76 91 90 88 83 83 5 7 51 Greatest Support 100 | 20 26 26 39 60 60 60 80 80 80 80 80 80 60 28 28 40 40 28 28 100 98 33 33 36 Greatest Overweight (x) 18 | . . . . 1 1 1 . . . 1 . 1 2 2 2 2 3 3 3 2 18 . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . . 1 2 2 1 2 3 2 . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 8 10 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 5 5 5 Most Carried 20 | 3 10 10 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 13 20 20 15 5 5 5 Average Carried 15 | 2 7 9 14 14 15 17 18 18 19 19 19 17 19 19 19 19 14 12 15 16 11 3 5 4 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 10 10 15 15 16 20 20 20 20 19 20 17 20 20 20 20 12 13 20 3 5 5 5 2 Class Distribution -------------------- 34% | Skirmisher 18% | Tank 14% | Scavenger-Tank 11% | Mutant 7% | Scavenger-Skirmisher 6% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Matter Collected 8423 | 258 159 205 237 113 . 110 518 551 49 675 181 812 558 379 231 221 791 . 207 413 1422 97 31 205 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10265 | 63 253 61 269 65 . 66 470 500 49 415 . 632 744 1137 567 242 980 . 218 639 2424 . . 471 Parts 521 | 5 8 . 15 9 . 5 28 24 3 27 . 43 36 53 36 10 54 . 11 44 102 . . 8 Haulers Intercepted 10 | . 2 . 2 . . . . . . . . . 2 . 1 . . . . 1 2 . . . Recyclers Shooed 6 | . . . . . . . . . 1 . . . 2 . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 268 | . 3 6 4 5 . 2 15 19 . 21 . 24 14 29 9 5 34 . 10 16 42 . . 10 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Guns 114 | . 3 2 4 2 . . 11 8 . 11 . 11 3 9 2 3 9 . 1 5 27 . . 3 Cannons 28 | . . . . . . . . . . 1 . 2 4 6 1 . 7 . . 3 2 . . 2 AOE 118 | . . 4 . 3 . 2 4 11 . 9 . 11 7 13 6 2 17 . 9 7 9 . . 4 Classes Destroyed 20 | 1 2 1 1 1 . . 7 . 1 1 . 2 . . 1 . . . . 2 . . . . Worker 11 | . . . . . . . 1 . . . . . 1 . . 1 . . . 4 4 . . . Builder 12 | . . . . . . . . . . . . . . . 4 . . . . 2 6 . . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . . . . . . . 2 . 1 . . . . 1 2 . . . Recycler 7 | . . . . . . . . . 1 . . . 1 . 3 . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . Swarmer 74 | . . . . 4 . 2 . 6 . 8 . 7 . 7 5 . 18 . 3 3 7 . . 4 Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 107 | . 3 . 5 1 . . 4 10 . 9 . 12 13 14 1 2 8 . 7 4 9 . . 5 Brawler 7 | . . . . . . . 2 . . 1 . . . . . . . . . 1 3 . . . Duelist 6 | . . . . . . . 2 1 . . . 1 . 1 . . . . . . 1 . . . Protector 4 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Sentry 24 | . . . . . . . 3 2 . 1 . 2 1 7 2 1 2 . . . 3 . . . Demolisher 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . . . . 1 . . 1 . . . . 1 . . . . 3 5 . . . Programmer 24 | . . . . . . . . . . 1 . . . . . 2 4 . . 3 13 . . 1 Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 2 5 2 3 . 2 5 5 1 7 . 4 7 8 9 3 6 . 4 7 11 . . 4 Combat Bots Only 8 | . 2 5 2 3 . 2 5 5 . 7 . 4 6 8 4 2 6 . 4 4 8 . . 4 Max Kills in Single Turn 8 | 1 1 3 2 2 . 2 2 2 1 3 . 3 3 3 6 3 3 . 2 3 8 . . 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 3 . 2 . 2 2 2 . 3 . 3 2 3 3 2 3 . 2 2 3 . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 1965 | . 24 14 14 12 . . 63 48 2 84 1 79 66 88 23 57 196 . 27 460 447 . 4 256 Missed 652 | . 5 7 4 4 . . 20 12 1 26 . 18 24 23 9 27 80 . 11 157 130 . 1 93 Damage Taken 24398 | . 257 158 202 61 . . 942 491 14 733 15 1199 743 929 119 363 1646 . 750 5828 6961 . 59 2928 Core 3414 | . 25 . 52 10 . . 30 37 . 38 . 67 83 142 17 67 108 . 60 579 942 . . 1157 Absorbed by Shields 658 | . . . . . . . . 120 . 104 . 104 . 80 . 34 172 . . . 44 . . . Ignored by Resistances 42 | . . . . . . . . . . 22 . . . . . . . . . . 20 . . . Regen/Repaired (Parts) 306 | . . . . . . . . . . . . . . . . . . . . 306 . . . . Core Remaining (%) 57 | 100 . 90 . . . 84 . . . . . . . . 24 . . . 66 31 . . 5 . Volleys Fired 704 | 22 32 11 15 8 . 3 35 43 3 54 . 58 46 66 22 23 75 . 10 35 118 2 . 23 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 . 3 3 3 3 4 4 . 4 4 4 1 . 4 Hottest 234 | 70 70 80 116 106 . 119 119 80 75 131 . 123 166 154 154 215 212 . 234 234 215 24 . 165 Shots Fired 1612 | 44 64 22 43 18 . 5 99 77 9 115 . 114 104 148 39 70 169 . 17 79 317 4 . 55 Gun 1211 | 44 64 20 43 15 . 3 96 59 9 89 . 77 62 86 18 47 97 . 7 48 280 4 . 43 Cannon 263 | . . . . . . . 1 5 . 15 . 19 29 49 11 19 54 . 3 16 31 . . 11 Launcher 138 | . . 2 . 3 . 2 2 13 . 11 . 18 13 13 10 4 18 . 7 15 6 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 625 | 22 32 9 27 10 . 2 87 59 9 95 . 53 44 38 9 13 32 . 1 11 67 . . 5 Thermal 798 | 22 32 5 13 5 . 1 10 5 . 9 . 43 47 97 20 53 119 . 9 53 213 4 . 38 Explosive 114 | . . 2 . 3 . 2 2 13 . 11 . 15 8 7 4 4 14 . 7 15 6 . . 1 Electromagnetic 75 | . . 6 3 . . . . . . . . 3 5 6 6 . 4 . . . 31 . . 11 Robot Hit Streak 23 | 5 10 5 4 5 . 2 7 6 4 9 . 6 7 16 4 4 8 . 11 16 14 1 . 23 Robot Miss Streak 7 | 4 3 3 5 5 . 1 7 4 2 5 . 5 5 3 3 5 5 . 2 7 5 1 . 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Secondary Targets 9 | . . . 1 1 . . 1 1 . . . . . . . . . . . . 5 . . . Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 . . . . . . . . . . . . 2 . . . Shots Hit Robots 903 | 24 40 13 22 11 . 3 63 39 5 72 . 59 54 85 17 28 74 . 15 43 193 1 . 42 Core Hits 632 | 4 13 12 11 7 . 3 35 46 3 45 . 63 37 46 23 13 49 . 21 63 116 . . 22 Critical Kills 6 | . . . 1 . . . . . 1 . . . . 2 . . . . . . 2 . . . Critical Parts Destroyed 9 | . 1 . . 1 . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 57 | 1 1 . 3 2 . . . . 1 . . 2 1 6 . . 5 . . 1 28 . . 6 Burn 33 | 1 . . 2 1 . . . . . . . 2 1 4 . . 5 . . 1 12 . . 4 Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 13 | . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . 8 . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 64 | . . . . . . . . . . . . . . . . 7 1 . . 9 42 . . 5 Impact 32 | . . . . . . . . . . . . . . . . 7 1 . . 9 15 . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Piercing 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34707 | 250 458 347 636 395 . 149 1579 2160 89 1879 . 2485 1856 2666 1184 1023 3259 . 1340 3628 7981 23 . 1320 Guns 14212 | 250 458 167 477 181 . 31 1359 668 89 1129 . 888 676 945 192 367 914 . 122 802 3976 23 . 498 Cannons 3262 | . . . . . . . . . . 145 . 267 330 590 124 238 566 . 54 116 468 . . 364 Explosions 16475 | . . 180 151 208 . 118 220 1492 . 605 . 1330 850 1131 868 391 1732 . 1160 2693 2888 . . 458 Melee 722 | . . . . . . . . . . . . . . . . 27 47 . . . 648 . . . Ramming 36 | . . . 8 6 . . . . . . . . . . . . . . 4 17 1 . . . Kinetic 6966 | 126 233 82 403 139 . 13 1265 668 89 1218 . 580 534 325 72 117 229 . 10 136 699 . . 28 Thermal 10395 | 124 225 62 74 42 . 18 94 . . 56 . 575 472 1210 306 488 1251 . 166 894 3845 23 . 470 Explosive 15033 | . . 180 151 208 . 118 220 1492 . 605 . 1231 693 921 481 391 1592 . 1160 2581 2551 . . 458 Electromagnetic 1555 | . . 23 . . . . . . . . . 99 157 210 325 . 140 . . . 237 . . 364 Impact 457 | . . . . . . . . . . . . . . . . 27 47 . . . 383 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 265 | . . . . . . . . . . . . . . . . . . . . . 265 . . . Highest Corruption 16 | . 2 2 . . . . . . . . . . . . . 1 7 7 7 3 16 9 9 8 Average Corruption 5 | . 2 2 . . . . . . . . . . . . . 1 6 7 7 2 8 9 9 6 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . 3 7 . . . . . . . . . . . . . 6 55 2 10 6 89 10 . 7 Message Errors 40 | . 1 1 . . . . . . . . . . . . . 3 13 1 2 1 15 1 . 2 Matter Fused 44 | . . 2 . . . . . . . . . . . . . 3 10 1 3 2 20 2 . 1 Heat Flow Errors 16 | . . 1 . . . . . . . . . . . . . . 5 . . . 8 2 . . Energy Discharges 30 | . 2 2 . . . . . . . . . . . . . . 8 . 3 . 11 2 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Data Loss (minor) 19 | . . . . . . . . . . . . . . . . . 6 . 2 1 10 . . . Data Loss (major) 12 | . . . . . . . . . . . . . . . . . 3 . . 1 8 . . . Misfires 9 | . . . . . . . . . . . . . . . . . 3 . . . 4 2 . . Alerts 9 | . . 1 . . . . . . . . . . . . . . 2 . . 1 2 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . 3 . . . 5 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 717 | . . . 12 29 . . 27 43 . . . 7 . 98 15 50 76 . 23 111 226 . . . Projectiles 9 | . . . . . . . . . . . . . . 7 . . 2 . . . . . . . Explosions 552 | . . . 12 29 . . 27 43 . . . 7 . 91 15 50 65 . 23 111 79 . . . Melee 156 | . . . . . . . . . . . . . . . . . 9 . . . 147 . . . Knockbacks 23 | . . . . . . . . . . 3 . 12 4 . . 1 . . . . 3 . . . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Kinetic 21 | . . . . . . . . . . 3 . 12 4 . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1093 | . . 32 86 . . . 1 66 . . . 151 101 . 5 64 59 . . 294 193 . . 41 Shots 30 | . . 1 1 . . . 1 3 . . . 5 3 . 1 2 2 . . 7 3 . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . Targets Rammed 7 | . . . 1 1 . . . . . . . . . . . . . . 1 3 1 . . . Kicked 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 466 | 90 126 243 197 123 . 57 324 126 18 162 . 466 185 217 114 378 206 . 23 260 252 135 . 25 Average Temperature 74 | 37 38 69 72 51 . 34 76 34 10 48 . 147 54 68 45 133 56 . 14 79 61 76 . 11 Received Heat Transfer 4362 | . 162 9 57 6 . . 234 207 . 161 9 318 342 396 27 72 220 . 126 1344 369 . 27 276 Effects 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fried 12 | . . . . . . . . . . . . 1 . . 1 . 4 . . . 3 . . 3 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Parts Melted 59 | . 1 . 1 . . . . . . . . . 1 10 1 2 8 . . . 27 . . 8 Heat Transferred 22101 | 444 666 185 333 185 . 37 185 . . 111 . 1213 953 2516 594 777 2237 . 310 1433 8193 50 . 1679 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 4 | . . . . . . . 1 3 2 4 2 4 2 4 3 1 4 3 2 1 4 . . 1 Low Security (%) 39 | 100 100 100 100 100 . 100 91 7 . . . . 14 5 . 96 5 . . 58 47 . . 35 Level 1 14 | . . . . . . . 8 22 49 16 . 15 14 8 . 3 10 . . 41 11 . . 64 Level 2 20 | . . . . . . . . 37 50 12 100 24 71 42 94 . 23 42 100 . 11 . . . Level 3 20 | . . . . . . . . 31 . 54 . 42 . 33 5 . 49 57 . . 22 . . . Level 4 5 | . . . . . . . . . . 17 . 16 . 10 . . 10 . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1389 | 5 40 12 88 196 . 104 216 917 446 1169 569 1389 676 1260 796 217 1355 711 661 346 1114 . . 321 Initial 711 | . . . . 18 . . . 130 446 221 569 343 676 155 614 217 49 711 476 346 138 . . 282 Average 413 | . 4 . 27 117 . 12 89 551 398 778 551 801 458 629 614 63 704 697 519 194 393 . . 208 Influence Increases 10946 | 15 98 17 222 326 . 109 445 817 5 978 . 1146 497 1165 383 203 1396 . 245 704 1594 . 30 551 Destroy 0b10 Robot/C 5400 | . 60 . 100 220 . 60 300 380 . 420 . 520 280 600 180 100 660 . 200 300 820 . . 200 Destroy 0b10 Robot/NC 295 | 15 10 5 20 5 . 5 10 5 5 . . 5 25 5 40 10 5 . . 45 80 . . . Destroy Leader 768 | . 24 . 18 40 . 10 90 30 . 30 . 30 54 30 52 32 40 . 30 72 176 . . 10 Allied During Kill 85 | . . . 21 39 . 3 . . . . . 7 . 15 . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . 20 . 10 . . . . . . . 10 . . . . Successful Hack 281 | . 4 . 12 . . . 8 28 . . . 23 17 28 21 14 58 . . 34 6 . . 28 Disable Machine 450 | . . . 30 . . . 15 30 . 90 . . 15 60 15 . 30 . . 75 75 . . 15 Anti-Garrison Action 1750 | . . . . . . . . 250 . 300 . 450 . 350 . . 400 . . . . . . . Destroy Structure 1172 | . . 12 21 22 . 16 7 79 . 43 . 101 106 62 30 32 188 . . 123 272 . . 58 Lose Combat Pursuer 705 | . . . . . . 15 15 15 . 75 . . . 15 45 15 15 . 15 45 165 . 30 240 Influence Decreases 5415 | 15 98 17 175 250 . 109 245 30 110 30 40 100 934 60 520 349 90 30 60 766 653 150 10 574 Time Decay 3465 | 15 98 17 165 230 . 109 225 . 110 . 40 . 474 . 180 349 . 30 . 506 423 150 10 334 Lost Part 1060 | . . . 10 . . . 20 30 . 30 . 60 10 40 . . 90 . 60 260 210 . . 240 Lost Ally 140 | . . . . 20 . . . . . . . 40 . 20 40 . . . . . 20 . . . Purge Threat 750 | . . . . . . . . . . . . . 450 . 300 . . . . . . . . . Squads Dispatched 44 | . 3 . . 1 . . 6 . . . . . 4 . . 2 . . . 7 17 . . 4 Investigation 5 | . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 Extermination 10 | . . . . . . . . . . . . . . . . 1 . . . 2 5 . . 2 Reinforcement 19 | . 2 . . . . . 2 . . . . . 3 . . 1 . . . 4 6 . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison 7 | . . . . . . . 3 . . . . . 1 . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Distress Signals 10 | . . . 1 . . . 1 . . . . . 1 . 3 . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 6 10 8 9 . 4 22 18 6 25 2 24 21 30 13 8 31 . 13 37 71 . 5 37 Peak Tracking Total 13 | . 2 4 2 3 . 3 4 5 3 7 1 4 6 6 7 3 6 . 4 13 9 . 3 12 Tactical Retreats 28 | . . 1 . . . 1 1 1 . 5 . . . 1 2 1 1 . 1 1 6 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Traps Triggered 17 | . 2 . . . . . 1 1 . 1 . 2 . 6 . . . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 2 . 1 . . . . . . . 2 . . . . Triggered 4 | . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 5 5 5 5 5 5 5 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Machines Disabled 52 | . . . 2 . . . 1 6 . 10 . 4 1 8 1 . 8 . . 5 5 . . 1 Max in Single Turn 4 | . . . 1 . . . 1 1 . 2 . 1 1 1 1 . 1 . . 4 3 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Garrison Relay 21 | . . . . . . . . 4 . 3 . 4 . 4 . . 6 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Machines Accessed 59 | . 2 . 2 1 2 . 2 3 1 1 1 4 5 3 4 3 4 1 . 5 9 . . 6 Terminals 37 | . 2 . 2 . . . 1 3 . 1 . 4 3 3 4 . 4 1 . 1 5 . . 3 Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Recycling Units 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . 2 . . 1 Total Hacks 131 | . 5 . 7 1 2 . 4 4 1 4 1 9 14 4 13 4 6 1 . 17 19 . . 15 Successful 76 | . 3 . 6 1 2 . 3 2 1 . 1 2 9 2 8 4 4 1 . 11 8 . . 8 Failed 55 | . 2 . 1 . . . 1 2 . 4 . 7 5 2 5 . 2 . . 6 11 . . 7 Catastrophic 14 | . . . . . . . . 1 . 1 . 1 1 2 1 . 1 . . . 4 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 3 . 4 . 1 . 1 . . . . . 8 . 9 1 . . . 1 13 . . 6 Terminals 93 | . 5 . 7 . . . 2 4 . 4 . 9 11 4 13 . 6 1 . 2 14 . . 11 Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . 8 2 . . 1 Recycling Units 6 | . . . . . . . . . . . . . 2 . . 2 . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 9 | . . . . . . . 2 . 1 . 1 . 1 . . 1 . . . . 2 . . 1 Terminal Hacks 34 | . 1 . 4 1 2 . 1 2 . . . 2 4 2 5 . 4 1 . . 2 . . 3 Record 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Part Schematic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Emergency Access Points 4 | . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Security Stations 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . 1 Scan Component 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . 2 Report Inventory 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . 2 . . 1 Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Unauthorized Hacks 16 | . 2 . 2 . . . 1 . . . . . 2 . 3 1 . . . 1 3 . . 1 Terminals 15 | . 2 . 2 . . . 1 . . . . . 2 . 3 . . . . 1 3 . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 14 | . 2 . 2 . . . 1 . . . . . 2 . 2 . . . . 1 3 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 1 . . . 2 3 1 1 1 4 3 2 4 2 3 1 . 5 6 . . 3 Full Trace Events 8 | . . . . . . . . 1 . 1 . 3 . 1 . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 82 | . . . . . . . . . . . . . . . . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 168 | . . . . . . . . . . . . . 168 . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 94 | . . . . . . . . 17 . 15 . 14 . 16 . . 27 . . . 2 . . 3 Machine Destruction 91 | . . . . . . . . 17 . 12 . 14 . 16 . . 27 . . . 2 . . 3 Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Total Allies 12 | . . 4 . 1 . . . . . . . 3 . 3 1 . . . . . . . . . Largest Group 3 | . . 3 3 3 2 1 1 . . . . 3 . 3 2 1 . . . . . . . . Highest-Rated Group 82 | . . 40 40 55 39 8 8 . . . . 82 . 15 26 26 . . . . . . . . Highest-Rated Ally 31 | . . 31 16 31 31 8 8 . . . . 31 . 5 26 26 . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Ally Attacks 98 | . . 11 12 26 . 2 2 . . . . 13 . 21 11 . . . . . . . . . Total Damage 798 | . . 123 112 150 . 10 22 . . . . 228 . 125 28 . . . . . . . . . Kills 16 | . . 3 2 6 . 1 . . . . . 3 . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) 2957 | 28 622 494 486 273 . . . . . . . . . . . . . . . 1054 . . . . Traps 1054 | . . . . . . . . . . . . . . . . . . . . 1054 . . . . Seismic 1901 | 28 622 494 484 273 . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Turns Passed 21825 | 226 622 494 493 486 719 880 589 1123 220 1674 89 1445 1200 1440 379 1122 1767 70 350 1367 3965 313 38 754 Spaces Moved 11376 | 129 408 363 333 303 366 357 229 524 131 820 49 632 607 623 232 551 696 47 221 596 2288 249 31 591 Core 621 | 5 . . . . . . . . . . . . . . . . . . . . 450 . . 166 Treads 4259 | . . . . 124 366 357 229 524 131 820 49 632 11 . . 235 176 . . 517 86 2 . . Legs 3663 | 124 408 363 333 179 . . . . . . . . . . . . . . . 44 1752 247 31 182 Wheels 2590 | . . . . . . . . . . . . . 596 623 232 316 520 47 221 35 . . . . Hover 243 | . . . . . . . . . . . . . . . . . . . . . . . . 243 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 240 160 160 160 160 160 160 130 130 130 130 130 145 130 110 50 120 120 50 Average Speed 145 | 117 120 120 120 136 195 240 160 160 160 167 160 181 131 130 130 176 164 145 131 164 123 120 120 94 Slowest Speed 950 | 120 120 120 120 190 240 240 160 160 160 240 160 240 240 130 130 240 400 145 145 250 950 160 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 53 81 25 55 69 86 18 68 13 68 10 75 52 63 30 15 79 2 100 17 61 42 9 13 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Known Exits Taken 12 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . Scrap Searched 8 | . . 1 . 2 . 3 . . . . . . . . . . . . . . . 1 1 . Spaces Dug 80 | . . . . . . . 1 . . . . . 4 16 13 7 . . . 8 28 . . 3 Terrain Destroyed 1056 | . . 12 17 26 . 25 11 81 . 53 . 94 114 41 34 51 143 . 1 187 135 . . 31 Melee 39 | . . . . . . . . . . . . . . . . 6 . . . 8 23 . . 2 Projectile 43 | . . . . . . . 1 . . . . 2 7 2 . 2 4 . . 1 23 . . 1 AOE 974 | . . 12 17 26 . 25 10 81 . 53 . 92 107 39 34 43 139 . 1 178 89 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Gar Fac DSF Fac Fac Upp Upp Fac Total 15238 | 160 479 400 393 366 370 376 378 738 135 1017 60 838 934 1144 279 647 1192 48 262 905 3101 259 31 726 Wait 2367 | . 21 17 10 31 . 9 83 141 . 116 . 107 231 375 12 38 388 . 8 206 501 2 . 71 Move 11354 | 128 407 362 332 302 365 356 228 523 130 819 49 631 607 622 231 551 693 46 221 595 2287 248 30 591 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 3 8 3 10 5 2 5 8 6 1 3 4 5 12 9 2 4 2 1 11 8 33 1 . . Fast Attach 104 | 7 . 1 8 1 . . 2 . . . 1 . 5 2 2 1 2 . 2 7 43 3 1 16 Attach 92 | . 1 1 2 3 . . 3 5 . 3 . 5 4 3 . 2 9 . 4 25 15 2 . 5 Detach 12 | . . . . . . . . . . . . . . . . . 1 . . 3 5 1 . 2 Swap 191 | . 5 2 4 5 1 2 11 15 . 18 2 17 14 16 6 15 18 1 4 8 22 . . 5 Drop 138 | . 5 3 11 10 2 1 8 5 1 2 4 3 15 7 4 6 3 . 2 4 34 . . 8 Fire 704 | 22 32 11 15 8 . 3 35 43 3 54 . 58 46 66 22 23 75 . 10 35 118 2 . 23 Melee 64 | . . . . . . . . . . . . . . . . 7 1 . . 9 42 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Escape Stasis 28 | . . . . . . . . . . . . 4 . 24 . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . 7 . 20 . . . . . . . . . . Trap 5 | . . . . . . . . . . 2 . 1 . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 825 | -10/Materials | Discovered new exit (range 14) 849 | -10/Materials | Entered Mines 850 | -10/Mines | Assembled infested the area 852 | -10/Mines | Received a Mining Laser from a helpful Derelict 962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1322 | -10/Mines | Discovered new exit (range 14) 1343 | -10/Mines | Entered Materials 1343 | -9/Materials | Accompanied by 3 allies 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1344 | -9/Materials | Identified exit to Mines 1836 | -9/Materials | Entered Mines 1836 | -9/Mines | Accompanied by 2 allies 1841 | -9/Mines | Escorted by a lone wolf Derelict 1850 | -9/Mines | Build established: Gunner 1861 | -9/Mines | Learned location of Storage (-8) 2096 | -9/Mines | Met a Derelict shopkeep closing up shop 2174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2250 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2313 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2313 | -9/Mines | Discovered new exit (range 5) 2322 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Accompanied by 2 allies 2323 | -9/Exiles | Identified exit to Mines 2366 | -9/Exiles | Met 8R-AWN 2391 | -9/Exiles | Met EX-HEX 2434 | -9/Exiles | Met EX-BIN 2454 | -9/Exiles | Aligned with FarCom system 2455 | -9/Exiles | Given EX-Vault access code 2492 | -9/Exiles | Opened EX-Vault 2505 | -9/Exiles | Found Superbattery 2537 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2583 | -9/Exiles | Met EX-DEC 2598 | -9/Exiles | Learned location of Zion (-7) 3041 | -9/Exiles | Left Exiles lab with Superbattery 3041 | -9/Exiles | Entered Mines 3041 | -8/Mines | Accompanied by 1 ally 3347 | -8/Mines | Build established: Skirmisher 3846 | -8/Mines | Discovered new exit (range 11) 3921 | -8/Mines | Entered Materials 3921 | -8/Materials | Accompanied by 1 ally 3921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4243 | -8/Materials | Garrison activated, responded to threat 4472 | -8/Materials | Identified exit to Garrison 4510 | -8/Materials | Entered Garrison 4576 | -8/Garrison | Triggered checkpoint 4596 | -8/Garrison | Garrison Relay disabled 4704 | -8/Garrison | Triggered checkpoint 4824 | -8/Garrison | Learned Materials security intel 4897 | -8/Garrison | Discovered new exit (range 12) 4900 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 4959 | -8/Garrison | Build established: Tank 5054 | -8/Garrison | Triggered checkpoint 5155 | -8/Garrison | Discovered new exit (range 10) 5207 | -8/Garrison | Triggered checkpoint 5277 | -8/Garrison | Garrison Relay disabled 5384 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Garrison Relay disabled 5620 | -8/Garrison | Discovered new exit (range 8) 5633 | -8/Garrison | Entered Materials 5686 | -8/Materials | Build established: Scavenger-Tank 5720 | -8/Materials | Identified exit to Garrison 5853 | -8/Materials | Entered Garrison 5895 | -8/Garrison | Triggered checkpoint 5979 | -8/Garrison | Garrison Relay disabled 5993 | -8/Garrison | Triggered checkpoint 6141 | -8/Garrison | Triggered checkpoint 6213 | -8/Garrison | Destroyed 7 combat bots 6318 | -8/Garrison | Discovered new exit (range 14) 6463 | -8/Garrison | Triggered checkpoint 6542 | -8/Garrison | Garrison Relay disabled 6601 | -8/Garrison | Triggered checkpoint 6696 | -8/Garrison | Discovered new exit (range 14) 6955 | -8/Garrison | Discovered new exit (range 10) 7193 | -8/Garrison | Triggered checkpoint 7527 | -8/Garrison | Entered Materials 7616 | -8/Materials | Identified exit to Garrison 7616 | -8/Materials | Entered Garrison 7692 | -8/Garrison | Triggered checkpoint 7788 | -8/Garrison | Discovered new exit (range 12) 7844 | -8/Garrison | Learned Materials security intel 7884 | -8/Garrison | Garrison Relay disabled 7944 | -8/Garrison | Triggered checkpoint 8058 | -8/Garrison | Triggered checkpoint 8153 | -8/Garrison | Discovered new exit (range 10) 8193 | -8/Garrison | Triggered checkpoint 8271 | -8/Garrison | Garrison Relay disabled 8389 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Triggered checkpoint 8544 | -8/Garrison | Triggered checkpoint 8643 | -8/Garrison | Garrison Relay disabled 8813 | -8/Garrison | Build established: Scavenger-Skirmisher 8872 | -8/Garrison | Triggered checkpoint 8932 | -8/Garrison | Garrison Relay disabled 9010 | -8/Garrison | Discovered new exit (range 14) 9061 | -8/Garrison | Entered Materials 9408 | -8/Materials | Build established: Skirmisher 9842 | -8/Materials | Discovered new exit (range 15) 10034 | -8/Materials | Discovered new exit (range 11) 10211 | -8/Materials | Garrison activated, responded to threat 10261 | -8/Materials | Identified exit to Garrison 10261 | -8/Materials | Entered Garrison 10353 | -8/Garrison | Triggered checkpoint 10360 | -8/Garrison | Core integrity fell below 50% 10424 | -8/Garrison | Destroyed 7 combat bots 10459 | -8/Garrison | Garrison Relay disabled 10469 | -8/Garrison | Triggered checkpoint 11001 | -8/Garrison | Triggered checkpoint 11001 | -8/Garrison | Triggered checkpoint 11048 | -8/Garrison | Destroyed 8 combat bots 11137 | -8/Garrison | Triggered checkpoint 11152 | -8/Garrison | Discovered new exit (range 10) 11205 | -8/Garrison | Garrison Relay disabled 11215 | -8/Garrison | Triggered checkpoint 11250 | -8/Garrison | Discovered new exit (range 5) 11435 | -8/Garrison | Discovered new exit (range 13) 11479 | -8/Garrison | Triggered checkpoint 11499 | -8/Garrison | Discovered new exit (range 76) 11499 | -8/Garrison | Discovered new exit (range 43) 11499 | -8/Garrison | Discovered new exit (range 18) 11499 | -8/Garrison | Discovered new exit (range 51) 11512 | -8/Garrison | Garrison Relay disabled 11552 | -8/Garrison | Garrison Relay disabled 11701 | -8/Garrison | Entered Materials 11701 | -8/Materials | Accompanied by 2 allies 12024 | -8/Materials | Identified exit to Factory 12080 | -8/Materials | Entered Factory 12080 | -7/Factory | Accompanied by 1 ally 12080 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13202 | -7/Factory | Identified exit to Garrison 13202 | -7/Factory | Entered Garrison 13240 | -7/Garrison | Triggered checkpoint 13377 | -7/Garrison | Garrison Relay disabled 13390 | -7/Garrison | Garrison Relay disabled 13476 | -7/Garrison | Triggered checkpoint 13525 | -7/Garrison | Discovered new exit (range 68) 13525 | -7/Garrison | Discovered new exit (range 73) 13525 | -7/Garrison | Discovered new exit (range 44) 13525 | -7/Garrison | Discovered new exit (range 35) 13767 | -7/Garrison | Build established: Tank 13780 | -7/Garrison | Garrison Relay disabled 13864 | -7/Garrison | Lost 6 parts (3n2u1w) 13888 | -7/Garrison | Triggered checkpoint 14415 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14518 | -7/Garrison | Triggered checkpoint 14596 | -7/Garrison | Triggered checkpoint 14607 | -7/Garrison | Garrison Relay disabled 14699 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14752 | -7/Garrison | Triggered checkpoint 14776 | -7/Garrison | Triggered checkpoint 14871 | -7/Garrison | Learned Factory security intel 14897 | -7/Garrison | Triggered checkpoint 14938 | -7/Garrison | Garrison Relay disabled 14969 | -7/Garrison | Entered Factory 15037 | -7/Factory | Identified exit to DSF 15039 | -7/Factory | Entered DSF 15039 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 15073 | -7/DSF | Additional patrols routed to DSF 15136 | -7/DSF | Lost 5 parts (1n3u1w) 15165 | -7/DSF | Discovered new exit (range 15) 15383 | -7/DSF | Build established: Skirmisher 15389 | -7/DSF | Entered Factory 15389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15582 | -6/Factory | Repaired Hvy. Missile Launcher 15621 | -6/Factory | Repaired Arm. Treads 16489 | -6/Factory | Cargo convoy interrupted 16540 | -6/Factory | Lost 12 parts (1p5n2u4w) 16639 | -6/Factory | Core integrity fell below 50% 16681 | -6/Factory | Lost 12 parts (4n4u4w) 16739 | -6/Factory | Discovered new exit (range 16) 16756 | -6/Factory | Entered another Factory area 16756 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16791 | -5/Factory | Build established: Mutant 17218 | -5/Factory | Build established: Tank 17375 | -5/Factory | Lost 6 parts (2n1u3w) 17683 | -5/Factory | Discovered new exit (range 15) 17727 | -5/Factory | Identified exit to Factory 18186 | -5/Factory | Found Hvy. Insulated Plating 18672 | -5/Factory | Garrison activated, responded to threat 19072 | -5/Factory | Build established: Scavenger-Tank 19250 | -5/Factory | System corruption reached 10% 19276 | -5/Factory | Destroyed 7 combat bots 19456 | -5/Factory | First assault squad dispatched 19581 | -5/Factory | Destroyed 8 combat bots 19590 | -5/Factory | Lost 3 parts (2n1w) 19612 | -5/Factory | Cargo convoy interrupted 19841 | -5/Factory | Build established: Pyromaniac-Skirmisher 20314 | -5/Factory | Core integrity fell below 50% 20375 | -5/Factory | Lost 8 parts (2p3n2u1w) 20406 | -5/Factory | Discovered exit to Factory (range 10) 20409 | -5/Factory | Core integrity fell below 20% 20610 | -5/Factory | Identified exit to Upper Caves 20669 | -5/Factory | Build established: Hacker-Mutant 20721 | -5/Factory | Entered Upper Caves 20729 | -5/Upper Caves | Learned Factory machine intel 20752 | -5/Upper Caves | Lost 3 parts (1u2w) 20816 | -5/Upper Caves | Identified exit to Upper Caves 20858 | -5/Upper Caves | Met a Warlord Commander 20859 | -5/Upper Caves | Learned location of Warlord (-4) 20860 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 20863 | -5/Upper Caves | Found Encrypted Comm Array 20989 | -5/Upper Caves | Build established: Mutant 21034 | -5/Upper Caves | Entered another Upper Caves area 21064 | -5/Upper Caves | Discovered exit to Factory (range 7) 21072 | -5/Upper Caves | Entered Factory 21072 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21073 | -4/Factory | Loaded intel: 254 machine locations 21364 | -4/Factory | Identified exit to Upper Caves 21395 | -4/Factory | Build established: Hacker-Mutant 21632 | -4/Factory | Lost 3 parts (1n1u1w) 21707 | -4/Factory | Joined by Warlord Dakka squad 21720 | -4/Factory | Lost 9 parts (2p2n1u4w) 21737 | -4/Factory | Core integrity fell below 50% 21761 | -4/Factory | Lost 3 allies 21779 | -4/Factory | Lost 8 parts (1p1n5u1w) 21804 | -4/Factory | Core integrity fell below 20% 21826 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- can slice through even [Centrium], but is itself extremely brittle. I do not yet have access to a prototype, but we will be sure to remove one from the debris of the first [Knight] to set foot in [Complex 0b10]. >>Query(Knight) A rumored [Derelict] Prototype still under construction, supposedly to be armed with a single [Particle Cleaver] of unparalleled slicing power. I hope to see this one in action and perhaps replicate its design. 21785_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 21793_ Assembly Bed disabled. 21796_ Slug penetrates Wall. 21798_ Assembly Bed disabled. 21800_ System corrupted: IFF burst signal emitted. 21801_ Penetrated by Slug. 21818_ LN#PC&89O4S:49