Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 20:09:04 Player: Zoe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1998) 1998 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4373 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 420/430 System Corruption 16% Temperature Cool (12) Movement Walking (183) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Advanced Heat Sink (fused) Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Beam Rifle Particle Cannon Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Medium Storage Unit Large Storage Unit Tractor Beam Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle High-powered Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Tractor Beam Particle Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 70 | 9 5 13 9 15 19 Power 16 | 1 2 3 1 4 5 Engine 13 | 1 1 3 1 2 5 Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 14 | 4 . 3 . 3 4 Treads 4 | 2 . 1 . 1 . Leg 8 | . . 2 . 2 4 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 3 4 4 2 Device 7 | 1 . 2 1 3 . Storage 5 | 1 . . 2 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 25 | 2 3 4 4 4 8 Energy Gun 9 | 1 1 2 2 . 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 1 2 2 . . 2 Ballistic Cannon 5 | . . . 1 4 . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 2 7 . 9 12 Power 6 | . 1 . . 2 3 Propulsion 7 | . . 2 . 2 3 Utility 5 | . . 3 . 1 1 Weapon 12 | . 1 2 . 4 5 Highest Loss Streak 6 | . 1 3 . 6 6 To Critical Strikes . | . . . . . . Average Backups 7 | 4 6 7 9 9 7 Power 1 | . . . 2 1 1 Propulsion 1 | 3 4 2 . . . Utility 1 | . . . 1 2 1 Weapon 3 | . 2 3 4 3 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 1 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . 1 . . . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 82 97 85 90 Engine 11 | . 13 7 11 10 14 Core 2 | . . 3 . 6 1 Treads 7 | . 28 14 . 1 . Leg 15 | . . 3 22 16 23 Device 10 | . 14 6 11 9 9 Storage 11 | . 14 11 11 9 11 Protection 5 | . . 2 8 8 4 Energy Gun 8 | . 8 7 13 . 7 Energy Cannon 3 | . . . 8 3 4 Ballistic Gun 8 | . 19 24 . . 6 Ballistic Cannon 7 | . . . 10 19 4 Peak Build Rating 29 | 9 11 14 14 26 29 Average Rating 15 | 5 9 11 13 22 22 On Entrance 11 | . 9 11 10 14 22 Naked Turns . | . . . . . . Heaviest Build 53 | 12 14 23 30 47 53 Greatest Support 40 | 40 40 40 20 24 37 Greatest Overweight (x) 7 | 1 . 7 1 4 3 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 7 8 8 10 10 10 Average Carried 7 | 5 6 7 9 9 7 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 10 | 6 8 5 10 9 7 Class Distribution -------------------- 31% | Tank 24% | Mutant 17% | Scavenger-Gunner 13% | Scavenger-Tank 9% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 2025 | 300 110 303 136 613 563 Remotely 62 | . . . . 62 . Salvage Created 2404 | 169 383 385 191 591 685 Parts 135 | 9 20 23 18 38 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 59 | . 7 11 9 15 17 Guns 33 | . 7 11 3 . 12 Cannons 25 | . . . 6 15 4 AOE 1 | . . . . . 1 Classes Destroyed 12 | 3 4 1 . 4 . Worker 4 | 2 . . . 1 1 Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 6 | 1 1 . . 3 1 Operator 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 21 | . 2 4 7 4 4 Grunt 20 | . 5 5 . 4 6 Brawler 2 | . . . . 1 1 Duelist 3 | . . . . 1 2 Sentry 11 | . . 2 2 3 4 Specialist 2 | . . . . 2 . Best Kill Streak 8 | 2 2 4 5 8 4 Combat Bots Only 5 | . 2 4 5 5 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 475 | . 36 99 34 194 112 Missed 147 | . 11 23 12 58 43 Hits 328 | . 25 76 22 136 69 Melee 8 | . . . . 6 2 Projectile 320 | . 25 76 22 130 67 AOE 1 | . . . . . 1 Critical Strikes 7 | . . 3 1 3 . Actively Blocked 1 | . . . . 1 . Damage Taken 4827 | . 379 917 196 1789 1546 Core 774 | . 67 89 61 336 221 Absorbed by Shields 21 | . . . . . 21 Redirected to Shielding 57 | . . . . 57 . Core Remaining (%) 78 | 100 73 . 62 . . Volleys Fired 191 | 10 32 37 14 49 49 Largest 3 | 2 2 3 3 3 3 Hottest 163 | 60 60 141 163 120 144 Shots Fired 471 | 20 63 108 42 109 129 Gun 291 | 20 63 108 23 . 77 Cannon 164 | . . . 19 109 36 Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 315 | 10 46 96 14 87 62 Thermal 108 | . . 12 23 22 51 Explosive 16 | . . . . . 16 Electromagnetic 32 | 10 17 . 5 . . Robot Hit Streak 14 | 4 7 9 9 5 14 Robot Miss Streak 5 | 3 3 4 5 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 268 | 11 37 69 21 61 69 Core Hits 120 | 7 17 23 10 25 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 21 | . . 2 2 11 6 Burn 6 | . . 1 . . 5 Destroy 1 | . . 1 . . . Blast 14 | . . . 2 11 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4832 | 173 354 820 415 1611 1459 Guns 2217 | 126 354 820 182 . 735 Cannons 2304 | . . . 219 1603 482 Explosions 289 | 47 . . . . 242 Melee . | . . . . . . Ramming 22 | . . . 14 8 . Kinetic 3209 | 35 206 687 156 1360 765 Thermal 1092 | 47 . 133 217 243 452 Explosive 242 | . . . . . 242 Electromagnetic 267 | 91 148 . 28 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 1 . . 3 16 Average Corruption 5 | . 1 . . 3 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 2 . . 1 30 Message Errors 7 | . 1 . . . 6 Matter Fused 10 | . 1 . . . 9 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 41 | . . . 1 . 40 Projectiles 33 | . . . 1 . 32 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 16 | . . . . 14 2 Impact . | . . . . . . Kinetic 15 | . . . . 13 2 Secondary 1 | . . . . 1 . Self-Inflicted Damage 105 | . . . . . 105 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 3 | . . . 2 1 . Kicked 3 | . . . 2 1 . Crushed . | . . . . . . Highest Temperature 448 | 40 38 448 218 229 255 Average Temperature 74 | 20 15 124 106 75 51 Received Heat Transfer 1365 | . 153 456 9 432 315 Effects 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2788 | 50 . 407 444 444 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 78 Level 1 4 | . . . . . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 244 | 10 71 160 91 180 244 Initial 67 | . 6 6 30 . 67 Average 58 | 2 21 82 17 44 140 Influence Increases 1888 | 25 273 348 201 469 572 Destroy 0b10 Robot/C 1180 | . 140 220 180 300 340 Destroy 0b10 Robot/NC 80 | 25 15 5 . 25 10 Destroy Leader 252 | . 32 40 20 80 80 Successful Hack 29 | . 11 6 . . 12 Disable Machine 30 | . 15 . . . 15 Destroy Structure 77 | . . 2 1 34 40 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 225 | . 45 75 . 30 75 Influence Decreases 1779 | 15 267 286 279 308 624 Entered New Map 156 | . 4 10 48 . 94 Time Decay 1338 | 15 248 216 231 218 410 Lost Part 285 | . 15 60 . 90 120 Squads Dispatched 12 | . 1 . . 5 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 9 | . . . . 4 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 6 | . 1 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 15 23 9 19 31 Peak Tracking Total 7 | . 3 5 5 7 5 Tactical Retreats 13 | . 3 3 . 2 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts 12 | . . . . . 12 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 7 | . 3 2 . . 2 Terminals 7 | . 3 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 13 6 . . 4 Successful 8 | . 4 3 . . 1 Failed 15 | . 9 3 . . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 15 | . 10 2 . . 3 Terminals 23 | . 13 6 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 2 . . 1 Terminals 6 | . 3 2 . . 1 Track 6 | . 3 2 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . . 2 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 861 | 32 705 124 . . . Terrain 861 | 32 705 124 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4418 | 116 705 594 1221 785 997 Spaces Moved 1752 | 63 272 229 593 244 351 Core 23 | 20 . 1 . . 2 Treads 500 | 27 272 200 . 1 . Legs 1213 | . . 28 593 243 349 Wheels 16 | 16 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 180 100 Average Speed 181 | 108 160 170 188 233 171 Slowest Speed 400 | 160 160 400 190 400 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 7 | . . . . . 7 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 32 | 4 36 21 83 19 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 20 | . . . . . 20 Terrain Destroyed 131 | 3 . . 1 34 93 Melee . | . . . . . . Projectile 37 | . . . 1 34 2 AOE 94 | 3 . . . . 91 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2603 | 91 488 360 662 361 641 Wait 465 | . 172 66 23 29 175 Move 1746 | 62 271 228 592 243 350 Hop . | . . . . . . Pick Up 61 | 8 5 6 14 14 14 Fast Attach 12 | 5 . 4 . 1 2 Attach 36 | 3 2 5 2 11 13 Detach 1 | 1 . . . . . Swap 34 | 1 4 5 7 6 11 Drop 32 | 1 2 9 8 7 5 Fire 191 | 10 32 37 14 49 49 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 2 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap 12 | . . . . . 12 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 11) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1169 | -9/Materials | Lost 3 parts (1n1u1w) 1321 | -9/Materials | Discovered new exit (range 15) 1416 | -9/Materials | Entered Mines 1646 | -9/Mines | Build established: Scavenger-Gunner 1677 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1691 | -9/Mines | Learned location of Zion (-6) 1708 | -9/Mines | Learned Materials terminal intel 1780 | -9/Mines | Found a hidden stash of uninstalled traps 2020 | -9/Mines | Build established: Tank 2131 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2368 | -9/Mines | Discovered new exit (range 11) 2637 | -9/Mines | Entered Materials 2637 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2638 | -8/Materials | Loaded intel: 12 terminal locations 3026 | -8/Materials | Garrison activated, responded to threat 3168 | -8/Materials | Core integrity fell below 50% 3194 | -8/Materials | Lost 6 parts (1p2n3w) 3352 | -8/Materials | Garrison activated, responded to threat 3389 | -8/Materials | Discovered new exit (range 14) 3422 | -8/Materials | Entered Storage 3431 | -8/Storage | Learned location of Armory (-3) 3547 | -8/Storage | Garrison activated, responded to threat 3731 | -8/Storage | Build established: Scavenger-Tank 4010 | -8/Storage | Lost 4 parts (1p1u2w) 4052 | -8/Storage | Crushed by falling debris 4052 | -8/Storage | Core integrity fell below 20% 4056 | -8/Storage | Crushed by falling debris 4057 | -8/Storage | System corruption reached 10% 4087 | -8/Storage | Lost 6 parts (1p3n2w) 4210 | -8/Storage | Garrison activated, responded to threat 4418 | -8/Storage | Garrison activated, responded to threat 4419 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Imp. Ion Engine. K-01 Serf collects debris. K-01 Serf cleans the Transfer Shaft. K-01 Serf collects debris. K-01 Serf cleans the Transfer Shaft. System corrupted: Component data lost. K-01 Serf cleans the Transfer Shaft. Acquired Lrg. Storage Unit. System corrupted: Matter fused (-5). K-01 Serf cleans the Garrison Access. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger destroyed. K-01 Serf collects debris. Acquired 128 matter. System corrupted: Adv. Heat Sink fused. System corrupted: Heat flow error (+275). System corrupted: Matter fused (-5). System corrupted: Lgt. Assault Rifle jammed. Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. 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T#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexGrenadeWand Manual? 0 Play Time 00:38:48 Cumulative 16.9 hours Start 2025.07.28 @ 19:30:20 End 2025.07.28 @ 20:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82a1761b-a6af-414e-9d46-94f1c9f7266d