Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:55:46 Player: Lunace Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (3179) 3179 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 8609 Bonus ------- High Alert Combat Kills 175 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 346/350 Energy 288/290 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Spiked Treads Aluminum Leg Wheel Wheel > --- UTILITY (5) ------ Medium Storage Unit Small Matter Pod Improved Signal Interpreter Hardened Medium Armor Plating Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Missile Launcher Katana CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Terrain Scan Processor Actuator Array Long-range Tractor Beam Long-range Tractor Beam Storm Laser Chainsword GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Sensor Array Long-range Tractor Beam Long-range Tractor Beam Rocket Launcher Mini Grenade Launcher Scythe [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 156 | 7 7 6 16 2 . 12 17 73 2 11 3 . Power 18 | 1 . 1 1 1 . 1 1 11 . 1 . . Engine 17 | 1 . 1 1 1 . 1 1 10 . 1 . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 3 . 4 . . 5 4 16 1 3 1 . Treads 1 | . . . . . . . . . . . 1 . Leg 29 | 2 2 . 4 . . . 4 16 1 . . . Wheel 6 | . . . . . . 3 . . . 3 . . Hover . | . . . . . . . . . . . . . Flight 3 | . 1 . . . . 2 . . . . . . Utility 46 | 2 2 1 4 . . 2 7 22 . 5 1 . Device 23 | 1 . 1 2 . . 1 4 12 . 1 1 . Storage 6 | 1 1 . . . . . 1 . . 3 . . Processor 9 | . 1 . 2 . . 1 2 3 . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . . . . . 7 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 2 4 7 1 . 4 5 24 1 2 1 . Energy Gun 7 | 2 . . . 1 . . . 4 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | . 2 4 . . . 1 1 2 . . . . Ballistic Cannon 6 | . . . 5 . . 1 . . . . . . Launcher 15 | . . . 2 . . 2 1 9 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 3 9 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 1 . . 1 . Parts Lost 39 | . . . 3 . . 5 3 16 11 1 . . Power 4 | . . . . . . . 1 2 1 . . . Propulsion 16 | . . . 2 . . 4 1 4 4 1 . . Utility 10 | . . . 1 . . . 1 5 3 . . . Weapon 9 | . . . . . . 1 . 5 3 . . . Highest Loss Streak 11 | . . . 1 . . 4 3 5 11 1 . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 97 100 100 72 95 97 66 73 86 100 Engine 7 | . 14 14 11 11 11 2 9 6 4 5 7 7 Leg 22 | . 28 28 32 33 33 4 11 29 21 7 7 7 Wheel 3 | . . . . . . 1 12 . . 13 15 15 Device 9 | . 10 6 11 11 11 11 16 9 9 . 4 7 Storage 10 | . 14 14 11 11 11 11 9 7 7 19 17 15 Processor 8 | . 3 8 9 11 11 10 9 7 11 7 7 7 Protection 5 | . . . . . . . . 11 . 5 7 7 Energy Gun 2 | . 14 . . 3 11 1 . 2 . . . . Ballistic Gun 3 | . 14 28 1 . . 6 6 . . . . . Ballistic Cannon 1 | . . . 12 7 . 6 5 . . . . . Launcher 6 | . . . 7 11 11 4 3 9 4 4 7 7 Slashing Weapon 5 | . . . . . . . 10 7 4 6 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 15 20 20 29 23 21 27 30 56 28 38 41 41 Greatest Support 70 | 20 20 20 30 30 30 30 32 70 63 30 20 20 Greatest Overweight (x) 6 | . . . 1 . . 6 1 . 4 1 2 2 Average Overweight (x) . | . . . . . . 2 . . . . 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 9 10 10 10 9 7 10 10 Average Carried 8 | 1 7 8 8 9 9 9 8 8 8 3 8 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 9 9 9 9 9 10 7 9 7 3 10 10 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 3382 | 270 118 102 447 . 91 104 302 1491 136 246 75 . Remotely 983 | . . 17 . . . 104 . 752 . 110 . . Salvage Created 3318 | 82 254 43 410 . . 86 381 1682 115 265 . . Parts 239 | 4 19 11 29 . . 25 20 120 2 9 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . 7 . . . . Retrieved Matter 75 | . . . . . . . . 75 . . . . Parts Self-Destructed 5 | . . . . . . . . . 4 1 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 85 | . 7 3 14 . . 12 10 31 4 4 . . Melee 14 | . . . . . . . 5 8 1 . . . Guns 16 | . 7 3 . . . 1 1 4 . . . . Cannons 14 | . . . 13 . . . 1 . . . . . AOE 41 | . . . 1 . . 11 3 19 3 4 . . Classes Destroyed 15 | 2 3 . 2 . . 2 . 6 . . . . Worker 8 | . . . 2 . . . 1 5 . . . . Builder 13 | . . . . . . 3 . 10 . . . . Tunneler 6 | 1 . . . . . 1 . 4 . . . . Recycler 10 | 1 1 . 1 . . . . 7 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . 2 . . . . Watcher 6 | . 3 . . . . . 1 2 . . . . Swarmer 43 | . 6 3 7 . . 11 3 9 . 4 . . Grunt 23 | . 1 . 4 . . . 6 9 3 . . . Brawler 2 | . . . . . . . . 1 1 . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 8 | . . . 3 . . . 1 4 . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 5 | . . . . . . . . 5 . . . . Heavy 1 | . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 3 3 7 . . 12 6 10 4 4 . . Combat Bots Only 11 | . 3 3 6 . . 11 5 3 4 4 . . Max Kills in Single Turn 6 | 1 1 1 2 . . 3 2 6 2 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 2 3 2 2 . . Melee 1 | . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 606 | . 40 13 58 . . 41 37 343 62 11 . 1 Missed 180 | . 10 2 15 . . 9 8 108 25 3 . . Damage Taken 6545 | . 362 255 480 . . 438 436 3611 826 116 . 21 Core 1130 | . 85 78 101 . . 40 109 442 241 13 . 21 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . . 15 69 . . . . Core Remaining (%) 69 | 100 . 34 . . . 64 80 . . . . . Volleys Fired 209 | 10 42 10 29 . . 17 10 82 4 5 . . Largest 3 | 2 2 2 2 . . 2 3 3 1 1 . . Hottest 165 | 100 100 46 88 . . 72 97 165 30 36 . . Shots Fired 354 | 20 84 20 53 . . 25 20 123 4 5 . . Gun 199 | 20 84 20 2 . . 8 10 55 . . . . Cannon 64 | . . . 49 . . 8 7 . . . . . Launcher 91 | . . . 2 . . 9 3 68 4 5 . . Special . | . . . . . . . . . . . . . Kinetic 154 | . 32 20 51 . . 16 17 18 . . . . Thermal 72 | 20 52 . . . . . . . . . . . Explosive 82 | . . . 2 . . 9 3 59 4 5 . . Electromagnetic 46 | . . . . . . . . 46 . . . . Robot Hit Streak 23 | 5 5 4 6 . . 7 5 19 23 . . . Robot Miss Streak 16 | 2 7 5 16 . . 4 4 4 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 294 | 12 43 11 40 . . 19 25 125 5 14 . . Core Hits 241 | 3 16 6 48 . . 32 19 95 8 14 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . . . Critical Strikes 9 | . 3 . . . . . . 6 . . . . Burn 2 | . 2 . . . . . . . . . . . Destroy 2 | . 1 . . . . . . 1 . . . . Sever 5 | . . . . . . . . 5 . . . . Melee Attacks 110 | . . . . . . . 14 77 4 14 1 . Impact . | . . . . . . . . . . . . . Slashing 109 | . . . . . . . 14 77 4 14 . . Piercing 1 | . . . . . . . . . . . 1 . Sneak Attacks 16 | . . . . . . . . 15 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . . 2 4 . . . . Damage Inflicted 11030 | 152 478 120 701 . . 917 796 6145 526 1195 . . Guns 1455 | 152 478 120 24 . . 116 120 445 . . . . Cannons 734 | . . . 579 . . 77 78 . . . . . Explosions 5384 | . . . 98 . . 724 251 3520 479 312 . . Melee 3457 | . . . . . . . 347 2180 47 883 . . Ramming . | . . . . . . . . . . . . . Kinetic 1437 | . 140 120 603 . . 193 198 183 . . . . Thermal 527 | 152 338 . . . . . . 37 . . . . Explosive 5134 | . . . 98 . . 724 251 3270 479 312 . . Electromagnetic 475 | . . . . . . . . 475 . . . . Impact . | . . . . . . . . . . . . . Slashing 3457 | . . . . . . . 347 2180 47 883 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 3 3 3 . Average Corruption 3 | . . . . . . . . 3 1 3 3 . Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . . . . . . . . 48 8 7 1 . Message Errors 16 | . . . . . . . . 12 3 1 . . Matter Fused 14 | . . . . . . . . 8 3 2 1 . Heat Flow Errors 5 | . . . . . . . . 4 1 . . . Energy Discharges 14 | . . . . . . . . 12 . 2 . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . 4 1 2 . . Data Loss (major) 2 | . . . . . . . . 2 . . . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 656 | . . . . . . 9 12 318 31 286 . . Projectiles . | . . . . . . . . . . . . . Explosions 132 | . . . . . . 9 . 92 31 . . . Melee 524 | . . . . . . . 12 226 . 286 . . Knockbacks 22 | . . . 15 . . 2 5 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . 14 . . 2 5 . . . . . Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 570 | . . . 25 . . 166 . 219 160 . . . Shots 14 | . . . 1 . . 4 . 5 4 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 369 | 195 273 . 191 . . . 63 369 88 . . . Average Temperature 96 | 80 88 . 80 . . . 23 120 53 . . . Received Heat Transfer 1077 | . 24 . 123 . . . 261 537 132 . . . Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 1641 | 444 1147 . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 743 | 10 194 127 430 123 . 340 376 743 . . . . Initial 123 | . 6 27 49 123 . . 60 79 . . . . Average 211 | 4 45 116 232 123 . 209 224 260 . . . . Maximum Alert Level 3 | . . . 2 . . 1 1 3 . . . . Low Security (%) 55 | 100 100 100 22 100 . 52 33 47 . . . . Level 1 32 | . . . 76 . . 47 66 29 . . . . Level 2 10 | . . . 1 . . . . 18 . . . . Level 3 1 | . . . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . 1 1 . . 3 10 . . . . Investigation 5 | . . . . 1 . . 2 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 5 | . . . 1 . . . 1 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 2 | . . . 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 13 11 20 . . 12 11 49 6 1 . 1 Peak Tracking Total 6 | . 4 6 6 . . 4 5 4 5 4 . . Tactical Retreats 12 | . 1 2 1 . . 1 . 5 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 2 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 12 | . . . 1 . . 1 2 8 . . . . Max in Single Turn 3 | . . . 1 . . 1 1 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 34 | . 4 . 5 1 1 . 8 15 . . . . Terminals 18 | . 3 . 2 . . . 5 8 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . . . 1 . . . 1 4 . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 74 | . 10 . 16 1 1 . 17 29 . . . . Successful 30 | . 6 . 5 1 1 . 9 8 . . . . Failed 44 | . 4 . 11 . . . 8 21 . . . . Catastrophic 11 | . 2 . . . . . . 9 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 9 . 11 . . . 10 16 . . 2 . Terminals 38 | . 7 . 5 . . . 10 16 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 15 | . . . 4 . . . 3 8 . . . . Recycling Units 10 | . 3 . 5 . . . 2 . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 12 | . 3 . 2 1 1 . 3 2 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 1 . . . 2 3 . . . . Scan Component 4 | . . . 1 . . . 1 2 . . . . Repair 2 | . . . . . . . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 2 . 2 . . . 4 . . . . . Terminals 2 | . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . Monitor 2 | . 1 . 1 . . . . . . . . . Recyclers 3 | . 1 . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 4 . . . 7 13 . . . . Full Trace Events 3 | . . . . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . 1 1 . . . . Time 64 | . . . . . . . 26 38 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . 4 4 Highest-Rated Group 153 | . . . . . . . . . . . 153 153 Highest-Rated Ally 40 | . . . . . . . . . . . 40 40 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8787 | 160 771 213 665 147 179 679 438 3551 540 349 924 171 Spaces Moved 5939 | 96 455 136 340 115 150 332 347 2273 381 290 891 133 Core 98 | 2 . . . . . 95 . . 1 . . . Treads . | . . . . . . . . . . . . . Legs 4146 | 94 455 136 340 115 150 58 122 2273 380 23 . . Wheels 1568 | . . . . . . 52 225 . . 267 891 133 Hover . | . . . . . . . . . . . . . Flight 127 | . . . . . . 127 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 80 80 105 120 80 95 110 Average Speed 117 | 118 120 120 121 120 120 180 90 121 122 98 97 110 Slowest Speed 350 | 120 120 120 190 120 120 350 180 126 250 190 110 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 7 83 35 36 33 50 55 40 66 62 49 89 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 2 . . . 2 . . 1 1 3 . Spaces Dug 141 | . . . . . . 4 11 124 2 . . . Terrain Destroyed 522 | . . . 17 . . 109 17 343 9 27 . . Melee 12 | . . . . . . . 1 9 2 . . . Projectile . | . . . . . . . . . . . . . AOE 510 | . . . 17 . . 109 16 334 7 27 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7218 | 118 604 169 543 124 149 387 438 2818 442 323 945 158 Wait 652 | 4 80 6 130 3 . 15 35 255 52 2 45 25 Move 5927 | 95 454 135 339 114 149 331 346 2272 380 289 890 133 Hop . | . . . . . . . . . . . . . Pick Up 66 | 2 12 4 12 2 . 4 5 20 . . 5 . Fast Attach 72 | 7 3 2 7 1 . 8 8 28 1 5 2 . Attach 42 | . 2 . 6 . . 3 5 19 1 5 1 . Detach 11 | . . . 2 . . 2 1 5 . 1 . . Swap 42 | . 2 4 3 1 . 1 4 26 . 1 . . Drop 91 | . 9 8 15 3 . 6 12 36 . 1 1 . Fire 209 | 10 42 10 29 . . 17 10 82 4 5 . . Melee 102 | . . . . . . . 12 71 4 14 1 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 390 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Discovered new exit (range 15) 757 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Entered Mines 976 | -10/Mines | Assembled infested the area 981 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1019 | -10/Mines | Core integrity fell below 50% 1029 | -10/Mines | Discovered new exit (range 17) 1090 | -10/Mines | Learned location of 1 exit from Materials 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Identified exit to Materials 1279 | -9/Materials | Discovered new exit (range 13) 1506 | -9/Materials | Discovered new exit (range 13) 1507 | -9/Materials | Identified exit to Storage 1798 | -9/Materials | Discovered new exit (range 11) 1810 | -9/Materials | Entered Mines 1907 | -9/Mines | Met a Derelict shopkeep closing up shop 1945 | -9/Mines | Learned location of 1 exit from Materials 1952 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -9/Mines | Discovered new exit (range 5) 1957 | -9/Mines | Entered Exiles 1986 | -9/Exiles | Met 8R-AWN 2007 | -9/Exiles | Met EX-HEX 2051 | -9/Exiles | Met EX-DEC 2059 | -9/Exiles | Learned location of Zion (-7) 2119 | -9/Exiles | Discovered new exit (range 17) 2136 | -9/Exiles | Entered Mines 2265 | -8/Mines | Destroyed 11 combat bots 2272 | -8/Mines | Lost 4 parts (3n1w) 2625 | -8/Mines | Discovered exit to Materials (range 15) 2815 | -8/Mines | Entered Materials 2815 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2816 | -8/Materials | Identified exit to Factory 3154 | -8/Materials | Lost 3 parts (1p1n1u) 3177 | -8/Materials | Repaired Structural Scanner 3235 | -8/Materials | Discovered exit to Factory (range 16) 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3402 | -7/Factory | Lost 5 parts (1p2n1u1w) 3747 | -7/Factory | Build established: Skirmisher 3824 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 4162 | -7/Factory | Lost 4 parts (1n1u2w) 4390 | -7/Factory | Build established: Mutant 4440 | -7/Factory | Discovered new exit (range 5) 4444 | -7/Factory | Identified exit to Factory 6074 | -7/Factory | Discovered exit to Factory (range 13) 6472 | -7/Factory | Repaired Missile Launcher 6487 | -7/Factory | Discovered exit to Factory (range 5) 6654 | -7/Factory | Core integrity fell below 50% 6748 | -7/Factory | Discovered new exit (range 14) 6763 | -7/Factory | Identified exit to Lower Caves 6804 | -7/Factory | Entered Lower Caves 7003 | -7/Lower Caves | Encountered a Warlord checkpoint 7009 | -7/Lower Caves | Build established: Scavenger-Assassin 7043 | -7/Lower Caves | Spotted B-75 Beast 7141 | -7/Lower Caves | Core integrity fell below 20% 7193 | -7/Lower Caves | Lost 11 parts (1p4n3u3w) 7289 | -7/Lower Caves | Discovered new exit (range 8) 7296 | -7/Lower Caves | Identified exit to Lower Caves 7344 | -7/Lower Caves | Entered another Lower Caves area 7543 | -7/Lower Caves | Encountered a Warlord checkpoint 7588 | -7/Lower Caves | Learned location of 1 exit from Factory 7686 | -7/Lower Caves | Discovered new exit (range 8) 7692 | -7/Lower Caves | Identified exit to Zion 7693 | -7/Lower Caves | Entered Zion 7722 | -7/Zion | System corruption cleaned by Quarantine Array 7727 | -7/Zion | Build established: Scavenger-Mutant 7808 | -7/Zion | Learned Factory stockpile data 7846 | -7/Zion | Found Prototype Energy Gun 7893 | -7/Zion | Found GAL Module 7919 | -7/Zion | Learned Factory emergency access door positions 7991 | -7/Zion | Learned location of Warlord (-5) 8020 | -7/Zion | Given the Hacking Drone Bay 8020 | -7/Zion | Found Prototype Device 8021 | -7/Zion | Identified Hacking Drone Bay 8060 | -7/Zion | Imprinted 8062 | -7/Zion | Declared Zion's savior 8423 | -7/Zion | Discovered new exit (range 9) 8442 | -7/Zion | Received a hallucinogenic algorithm 8455 | -7/Zion | Found CR-A16's Pointy Stick 8603 | -7/Zion | Identified exit to Proximity Caves 8617 | -7/Zion | Entered Proximity Caves 8617 | -6/Proximity Caves | Accompanied by 4 allies 8788 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Treads. 08485_ Extracted schematic archive: Arm. Huge Wheel. 08486_ Extracted schematic archive: Adv. Sensor Array. 08488_ Extracted schematic archive: Hvy. Battle Rifle. 08489_ Extracted schematic archive: Fusion Compressor. 08490_ Extracted schematic archive: Ripper. 08499_ Subsystem restored. 08499_ Extracted schematic archive: G-73 Enforcer. 08539_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 08574_ Acquired 6 matter. 08576_ Acquired Chainsword. 08603_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????######?????####?????????????????????? | | #????###???# ###??## ##????????????????????? | | ???## ##### #### #????????????????????? | | # #### # # ## # #????????????????????? | | # ## # #????????????????????? | | # ### ## ## ##???????????????????? | | ##### ##?# # # ## # ##??????????????????? | | #??## ##??# # #### #??????????????????? | | # #??# #??? # ### #?## #??????????????????? | | # #?## ##?? ?#??## ### #??????????????????? | | # ### ##?? ?????## ##??????????????????? | | # #?? ##??????# ##???????????????????? | | # ##? #????????# ##????????????????????? | | #####?????????## ###?????????????????????? | | ##????????????###M#??????????????????????? | | ##?????????????# #??????????????????????? | | # ##????????????#M#??????????????????????? | | ## ##???????????# #??????????????????????? | | ?###### #???????????# #??????????????????????? | | ??????## #???????????# #??????????????????????? | | ???????#### #???????????# #??????????????????????? | | #??????###???????????#@#??????????????????????? | | ##????????????????????# #??????????????????????? | | ##?????????????????????# #??????????????????????? | | ##??????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????## ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????g??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Ripper | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionChromaticScrap Manual? 0 Play Time 01:14:00 Cumulative 99.8 hours Start 2024.04.20 @ 16:12:17 End 2024.04.20 @ 17:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 104 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d452167f-b012-4d72-9b88-ff96268f3888