Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 04:49:04 Player: Ms. V3-11A Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (4267) 4267 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10947 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Biocell (600) Surveybot 24 Scanner Hypervelocity Gauss Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Zionite Metafield Generator Experimental Reaction Control System Advanced Phase Shifter Makeshift Utility Shielding Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Thermic Laser Zionite Laser-M Coil Gun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys II Experimental Heat Sink Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Graphene Brace Hacking Drone Bay Heavy Rocket Launcher Plasma Cutter CR-A16's Pointy Stick [Rating: 117] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Subdweller Shrapnel Launcher Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 6 | . . . 2 2 . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 165 | 2 12 13 21 25 18 4 2 11 41 3 13 Power 16 | . 2 1 2 1 1 1 . 2 4 . 2 Engine 11 | . 2 1 2 1 1 1 . 2 1 . . Core . | . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 3 . 2 Propulsion 40 | 2 1 3 9 6 5 1 . . 8 . 5 Treads 24 | 2 1 1 6 6 5 1 . . 2 . . Leg 3 | . . . 3 . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . Hover 11 | . . . . . . . . . 6 . 5 Flight . | . . . . . . . . . . . . Utility 54 | . 3 3 5 12 7 . . 5 16 1 2 Device 27 | . 1 1 3 5 4 . . 3 9 1 . Storage 4 | . 1 . 1 . . . . . 2 . . Processor 4 | . . 1 . 1 1 . . . 1 . . Hackware 4 | . . . . 2 . . . . . . 2 Protection 15 | . 1 1 1 4 2 . . 2 4 . . Artifact . | . . . . . . . . . . . . Weapon 55 | . 6 6 5 6 5 2 2 4 13 2 4 Energy Gun 19 | . 3 . 4 2 2 . . . 7 . 1 Energy Cannon 4 | . . . . 1 1 1 . 1 . . . Ballistic Gun 23 | . 3 5 1 3 2 1 1 2 3 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 6 | . . 1 . . . . 1 1 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . 11 . 1 Parts Lost 37 | . 1 6 4 4 2 . . . 11 . 9 Power 2 | . . . 1 . . . . . . . 1 Propulsion 13 | . . 2 2 . . . . . 5 . 4 Utility 13 | . . 2 . 3 2 . . . 3 . 3 Weapon 9 | . 1 2 1 1 . . . . 3 . 1 Highest Loss Streak 8 | . 1 2 4 3 2 . . . 8 . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 95 99 99 100 100 100 76 97 72 Engine 11 | . 13 14 9 7 13 13 13 13 11 . . Treads 21 | . 27 18 22 22 25 26 26 26 9 . . Wheel 1 | . . 9 . . . . . . . . . Device 13 | . 11 9 17 11 12 13 13 14 14 22 16 Storage 8 | . 14 14 9 7 6 6 6 6 6 6 4 Processor 5 | . . . . 7 6 13 13 11 6 3 . Hackware 2 | . . . . 10 . . . . . . 6 Protection 6 | . 2 4 7 7 12 6 6 6 7 6 4 Energy Gun 12 | . 18 1 17 15 13 13 13 13 8 13 3 Ballistic Gun 9 | . 9 25 9 6 5 5 6 6 5 3 . Peak Build Rating 117 | 6 10 12 32 53 62 61 61 66 106 106 117 Average Rating 42 | 5 8 11 27 46 60 60 61 63 54 105 86 On Entrance 48 | 6 6 10 12 32 53 60 61 61 66 106 106 Naked Turns 38 | . . . . . . . . . . . 38 Heaviest Build 135 | 12 33 38 108 118 135 121 117 118 118 62 62 Greatest Support 90 | 40 40 40 60 68 90 90 90 90 90 60 62 Greatest Overweight (x) 33 | . 1 1 12 1 1 1 1 1 33 1 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 15 15 Average Capacity 21 | 8 12 15 22 25 25 25 25 25 23 15 13 Most Carried 25 | 6 15 15 25 25 25 25 25 25 24 15 15 Average Carried 19 | 4 9 14 20 24 23 25 25 24 13 14 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 5 Final Carried 25 | 2 15 15 25 23 25 25 25 24 15 15 5 Class Distribution -------------------- 30% | Mutant 22% | Tank 21% | Skirmisher 20% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Mutant | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Matter Collected 2959 | 150 209 334 331 674 458 132 10 48 537 70 6 Remotely . | . . . . . . . . . . . . Salvage Created 5052 | . 432 496 827 1508 1022 13 76 . 483 177 18 Parts 242 | . 24 25 39 60 34 1 7 . 41 9 2 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . 6 . . . 7 6 . . 5 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 96 | . 7 10 14 34 14 1 4 . 8 4 . Guns 81 | . 7 10 13 33 11 1 . . 6 . . AOE 10 | . . . . . . . 4 . 2 4 . Classes Destroyed 16 | . 5 2 1 5 . . . . 3 . . Worker 2 | . . . . 1 1 . . . . . . Hauler 3 | . 2 . 1 . . . . . . . . Recycler 3 | . 1 . 1 . 1 . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 Swarmer 16 | . 2 . . 6 . . 4 . . 4 . Grunt 33 | . 5 2 7 13 6 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 12 | . . 1 6 3 2 . . . . . . Specialist 2 | . . . . 2 . . . . . . . Hunter 7 | . . . 1 4 2 . . . . . . Programmer 9 | . . . . 4 4 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . Z-Technician 5 | . . . . . . . . . 5 . . Z-Light 4 | . . . . . . . . . 4 . . Decomposer 1 | . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . 3 . . Best Kill Streak 4 | . 4 2 4 4 4 1 4 . 4 4 1 Combat Bots Only 4 | . 2 2 3 4 3 1 4 . 3 4 . Max Kills in Single Turn 4 | . 1 1 1 2 2 1 4 . 2 3 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . . . . . . 4 . 1 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 933 | . 26 86 79 274 153 . 15 . 139 12 149 Missed 302 | . 10 30 22 95 40 . 4 . 44 9 48 Damage Taken 8355 | . 230 878 663 1648 847 . 148 . 2270 40 1631 Core 1710 | . 34 132 118 238 48 . . . 138 . 1002 Absorbed by Shields 533 | . . . . 250 269 . . . . . 14 Redirected to Shielding 84 | . . 53 . . . . . . 11 2 18 Ignored by Resistances 2599 | . 63 248 187 590 404 . 44 . 598 11 454 Regen/Repaired (Parts) 600 | . . . . 237 363 . . . . . . Core Remaining (%) 71 | 100 . 33 78 66 . . . . . 78 . Volleys Fired 310 | . 26 52 32 80 54 2 9 3 44 5 3 Largest 3 | . 2 2 3 3 3 3 3 1 3 3 1 Hottest 255 | . 100 73 133 198 203 203 203 90 255 188 85 Shots Fired 744 | . 52 101 78 230 145 5 12 3 106 9 3 Gun 725 | . 52 100 78 227 139 4 11 2 103 6 3 Cannon 11 | . . . . 3 6 1 . 1 . . . Launcher 8 | . . 1 . . . . 1 . 3 3 . Special . | . . . . . . . . . . . . Kinetic 289 | . 14 81 25 76 49 1 9 . 32 2 . Thermal 448 | . 38 20 53 154 96 4 2 3 71 4 3 Explosive 7 | . . . . . . . 1 . 3 3 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 29 | . 15 29 15 28 24 7 8 . 9 9 . Robot Miss Streak 8 | . 1 2 2 8 2 . 1 . 3 1 4 Penetration Max 2 | . . . . . 2 . . . 1 . . Secondary Targets 17 | . 1 . . 13 2 . . . 1 . . Max Gunslinging Chain 2 | . 1 . . 2 1 . . . 1 . . Shots Hit Robots 554 | . 40 86 52 178 106 2 10 . 72 6 2 Core Hits 273 | . 21 20 27 120 38 1 7 . 33 6 . Critical Kills 6 | . . . . . 5 . 1 . . . . Critical Parts Destroyed 10 | . . 1 1 . 5 . 2 . 1 . . Critical Strikes 53 | . 2 2 3 14 22 . 3 . 6 . 1 Burn 33 | . 2 1 2 14 12 . . . 2 . . Destroy 19 | . . 1 1 . 10 . 3 . 4 . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10559 | . 518 1188 1031 3412 1726 44 351 . 1641 532 116 Guns 9564 | . 518 1188 1031 3405 1726 44 95 . 1452 105 . Cannons . | . . . . . . . . . . . . Explosions 872 | . . . . . . . 256 . 189 427 . Melee 116 | . . . . . . . . . . . 116 Ramming 7 | . . . . 7 . . . . . . . Kinetic 3442 | . 134 969 233 1156 428 . 51 . 471 . . Thermal 6122 | . 384 219 798 2249 1298 44 44 . 981 105 . Explosive 872 | . . . . . . . 256 . 189 427 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 116 | . . . . . . . . . . . 116 Highest Corruption 5 | . 1 1 1 2 5 5 5 5 . . . Average Corruption 1 | . 1 1 1 1 2 5 5 5 . . . Corruption Purged 1 | . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 90 | . 10 13 9 14 4 13 19 8 . . . Message Errors 21 | . 2 3 4 4 . 2 4 2 . . . Matter Fused 21 | . 3 2 2 4 . 2 5 3 . . . Heat Flow Errors 11 | . . 2 . 2 2 3 2 . . . . Energy Discharges 8 | . 1 1 . 1 . . 3 2 . . . Data Loss (minor) 10 | . 3 1 1 1 . 1 2 1 . . . Data Loss (major) 8 | . . 3 1 . 1 2 1 . . . . Misfires 7 | . 1 1 1 1 1 1 1 . . . . Alerts 3 | . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 229 | . . . . . . . 37 . 11 83 98 Projectiles . | . . . . . . . . . . . . Explosions 131 | . . . . . . . 37 . 11 83 . Melee 98 | . . . . . . . . . . . 98 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . 17 . . . . Shots 1 | . . . . . . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 422 | . 270 256 134 422 391 171 153 . 356 234 246 Average Temperature 113 | . 67 115 42 136 120 73 64 . 152 118 89 Received Heat Transfer 3398 | . 78 547 414 527 106 . . . 837 . 889 Effects 12 | . 3 . . 7 1 . . . 1 . . Shutdowns 3 | . . . . 1 1 . . . 1 . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 3 | . 3 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . 1 1 3 . . . . . . Combat Hostiles 5 | . . . 1 1 3 . . . . . . Parts Melted 63 | . 1 1 5 28 22 . . . 6 . . Heat Transferred 17687 | . 1259 740 1545 7166 4650 100 100 . 1953 174 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Peak Influence 369 | . 113 . 196 273 307 . . . . . 369 Initial 115 | . . . . . 115 . . . . . 55 Average 64 | . 26 . 47 56 125 . . . . . 201 Maximum Alert Level 1 | . . . . 1 1 . . . . . 1 Low Security (%) 94 | 100 100 . 100 96 84 . . . . . 50 Level 1 5 | . . . . 3 15 . . . . . 49 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . . . 4 17 6 . . . . . . Investigation 9 | . . . 2 7 . . . . . . . Extermination 7 | . . . . 4 3 . . . . . . Reinforcement 8 | . . . 2 4 2 . . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 2 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Distress Signals 11 | . 2 . 2 2 4 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 19 12 16 45 22 . 5 . 9 10 21 Peak Tracking Total 8 | . 7 3 5 4 6 . 5 . 3 7 8 Tactical Retreats 7 | . . . . 2 1 . 1 . . . 3 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Traps Triggered 12 | . 3 . 2 1 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . 2 . 1 3 . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Machines Accessed 35 | . 6 . 4 15 4 . . . . 1 5 Terminals 19 | . 6 . 3 6 1 . . . . 1 2 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 4 | . . . . 1 2 . . . . . 1 Scanalyzers 4 | . . . 1 3 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 Total Hacks 98 | . 18 . 11 41 15 . . . . 1 12 Successful 63 | . 16 . 8 24 7 . . . . 1 7 Failed 34 | . 1 . 3 17 8 . . . . . 5 Catastrophic 4 | . . . . 3 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 47 | . 18 . 5 14 . . . 4 . . 6 Terminals 52 | . 18 . 6 17 2 . . . . 1 8 Fabricators 5 | . . . . 4 . . . . . . 1 Repair Stations 12 | . . . . 4 8 . . . . . . Recycling Units 9 | . . . . 2 5 . . . . . 2 Scanalyzers 17 | . . . 5 12 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 Terminal Hacks 15 | . 4 . 2 4 1 . . . . 1 3 Robot Analysis 3 | . 1 . 2 . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . Machine Index 1 | . . . . 1 . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 4 . . . . . . 1 Network Status 2 | . . . . 1 . . . . . . 1 Load Schematic 1 | . . . . 1 . . . . . . . Build 2 | . . . . 2 . . . . . . . Repair Station Hacks 8 | . . . . 2 6 . . . . . . Scan Component 4 | . . . . 1 3 . . . . . . Repair 4 | . . . . 1 3 . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . 2 Process 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 10 | . . . 3 7 . . . . . . . Insert Component 7 | . . . 3 4 . . . . . . . Analyze 3 | . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . 2 . . . . . . 1 Seal Access 3 | . . . . 2 . . . . . . 1 Unauthorized Hacks 19 | . 12 . 3 4 . . . . . . . Terminals 14 | . 12 . 2 . . . . . . . . Track 1 | . 1 . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 7 | . 5 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Patch 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 1 3 . . . . . . . Extract 4 | . . . 1 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 . 4 13 4 . . . . . 3 Full Trace Events 4 | . . . 1 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 9 14 . . . 15 . . . Parts Built 3 | . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . Time 168 | . . . . 168 . . . . . . . Total Part Build Rating 13 | . . . . 13 . . . . . . . Parts Repaired 4 | . . . . 1 3 . . . . . . Time 94 | . . . . 19 75 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . 4 Retrieved Matter 4 | . . . . . . . . . . . 4 Retrieved Components 10 | . . . . 10 . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 12 | . . . . . 12 . . . . . . Highest-Rated Ally 12 | . . . . . 12 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . . . Total Damage 174 | . . . . . 174 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 3 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Turns Passed 17455 | 4 1707 2068 2126 3566 1515 639 593 2420 2433 99 285 Spaces Moved 7785 | 1 982 1090 834 1238 453 210 235 989 915 258 580 Core 37 | . . . 6 . . . . . 10 . 21 Treads 5984 | 1 982 722 727 1238 453 210 235 989 427 . . Legs 101 | . . . 101 . . . . . . . . Wheels 368 | . . 368 . . . . . . . . . Hover 1295 | . . . . . . . . . 478 258 559 Flight . | . . . . . . . . . . . . Fastest Speed 21 | 160 160 120 120 241 241 241 241 241 24 24 21 Average Speed 196 | 160 160 173 234 243 242 241 241 241 226 25 33 Slowest Speed 1700 | 160 240 240 650 246 247 241 241 241 1700 94 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 2 97 58 58 31 13 39 49 81 67 40 16 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . 2 1 . . . . . 1 . 1 . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 2 . . . 2 . 1 . 1 . Spaces Dug 3 | . . . . . 2 1 . . . . . Terrain Destroyed 107 | . . 21 1 . 6 1 3 . 42 33 . Melee . | . . . . . . . . . . . . Projectile 10 | . . . 1 . 6 1 . . 1 1 . AOE 97 | . . 21 . . . . 3 . 41 32 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Dee Pro Fac Total 9351 | 6 1066 1162 948 1624 765 340 251 1023 1218 283 665 Wait 749 | . 17 . 12 243 215 123 6 8 67 15 43 Move 7774 | . 981 1089 833 1237 452 209 234 988 914 257 580 Hop . | . . . . . . . . . . . . Pick Up 154 | . 20 5 27 16 13 . . 4 64 1 4 Fast Attach 54 | . 5 3 10 2 3 1 . 3 23 . 4 Attach 46 | 2 1 4 6 8 3 . . 1 14 1 6 Detach 8 | . 1 . . . . . . . 3 . 4 Swap 65 | . 6 6 5 15 12 3 2 7 4 2 3 Drop 174 | 4 9 3 23 22 10 2 . 9 85 2 5 Fire 310 | . 26 52 32 80 54 2 9 3 44 5 3 Melee 2 | . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire 3 | . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 12) 707 | -10/Materials | Discovered new exit (range 5) 894 | -10/Materials | Discovered new exit (range 12) 908 | -10/Materials | Discovered new exit (range 6) 1145 | -10/Materials | Discovered new exit (range 16) 1437 | -10/Materials | Learned 4 Recycling zone layouts 1466 | -10/Materials | Central database locked down 1475 | -10/Materials | Learned location of Storage (-7) 1505 | -10/Materials | Learned location of 1 exit from Recycling 1533 | -10/Materials | Learned location of 2 exits from Materials 1578 | -10/Materials | Loaded intel: 16 trap records 1712 | -10/Materials | Entered Subcaves 1778 | -10/Subcaves | Ambushed by Subdweller buried in earth 1967 | -10/Subcaves | Disturbed a concealed Subdweller 2043 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2050 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2218 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2351 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2352 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2415 | -10/Subcaves | Core integrity fell below 50% 2599 | -10/Subcaves | Discovered new exit (range 4) 2620 | -10/Subcaves | Discovered new exit (range 10) 3372 | -10/Subcaves | Learned 4 Materials zone layouts 3378 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3780 | -10/Subcaves | Entered Materials 3780 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3781 | -8/Materials | Identified exit to Factory 3893 | -8/Materials | Lost 4 parts (1p2n1w) 4302 | -8/Materials | Met 7R-MNS 4420 | -8/Materials | Build established: Tank 5906 | -8/Materials | Entered Factory 5906 | -7/Factory | Evolved 2 slots: Utility x2 5907 | -7/Factory | Caught up to 7R-MNS 6236 | -7/Factory | Build established: Hacker-Tank 6445 | -7/Factory | Fabricated Thermic Laser (x2) 6529 | -7/Factory | Garrison activated, responded to threat 6967 | -7/Factory | Cargo convoy interrupted 7513 | -7/Factory | Repaired Arm. Treads 8670 | -7/Factory | Fabricated Hacking Suite (x1) 8936 | -7/Factory | Garrison activated, responded to threat 9397 | -7/Factory | Discovered new exit (range 9) 9451 | -7/Factory | Lost 3 parts (2u1w) 9472 | -7/Factory | Entered another Factory area 9472 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9473 | -6/Factory | Caught up to 7R-MNS 9710 | -6/Factory | Build established: Tank 9891 | -6/Factory | Repaired Arm. Treads 9926 | -6/Factory | Repaired Graphene Brace 9952 | -6/Factory | Repaired Thermic Laser 10009 | -6/Factory | Garrison activated, responded to threat 10148 | -6/Factory | Discovered new exit (range 10) 10213 | -6/Factory | Identified exit to Lower Caves 10213 | -6/Factory | Identified exit to Extension 10987 | -6/Factory | Entered Lower Caves 11212 | -6/Lower Caves | Build established: Skirmisher 11565 | -6/Lower Caves | Discovered new exit (range 16) 11626 | -6/Lower Caves | Entered another Lower Caves area 11658 | -6/Lower Caves | Discovered new exit (range 13) 12128 | -6/Lower Caves | Identified exit to Zion 12204 | -6/Lower Caves | Encountered a Warlord checkpoint 12219 | -6/Lower Caves | Entered Zion 12485 | -6/Zion | System corruption cleaned by Quarantine Array 12562 | -6/Zion | Discovered new exit (range 14) 12663 | -6/Zion | Given the Hacking Drone Bay 12663 | -6/Zion | Found Prototype Device 12932 | -6/Zion | Found GAL Module 13103 | -6/Zion | Given A8's code to call for help 13331 | -6/Zion | Learned Factory emergency access door positions 13377 | -6/Zion | Learned location of Armory (-4) 13382 | -6/Zion | Learned Factory stockpile data 13392 | -6/Zion | Discovered new exit (range 12) 13722 | -6/Zion | Found CR-A16's Pointy Stick 13848 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14581 | -6/Zion | Opened final containment barrier to the Deep Caves 14622 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14639 | -6/Zion | Entered Deep Caves 14738 | -6/Deep Caves | Build established: Gunner 14855 | -6/Deep Caves | Attacked by Z-Imprinter 14903 | -6/Deep Caves | Destroyed Z-Imprinter 14946 | -6/Deep Caves | Lost 8 parts (4n2u2w) 14971 | -6/Deep Caves | Found Prototype Protection 14971 | -6/Deep Caves | Identified Zio. Weapon Casing 15036 | -6/Deep Caves | Found Prototype Device 15036 | -6/Deep Caves | Identified Zio. Metafield Generator 15171 | -6/Deep Caves | Build established: Tank 15439 | -6/Deep Caves | Z-Facility disabled 15499 | -6/Deep Caves | Lost 3 parts (1n1u1w) 15662 | -6/Deep Caves | Identified Hacking Drone Bay 15741 | -6/Deep Caves | Build established: Mutant 15869 | -6/Deep Caves | Found Zio. Weapon Casing 15945 | -6/Deep Caves | Found Zio. Weapon Casing 15976 | -6/Deep Caves | Found Zio. Weapon Casing 16489 | -6/Deep Caves | Found Zio. Weapon Casing 17038 | -6/Deep Caves | Found Surveybot 24 Chip 17039 | -6/Deep Caves | Found Surveybot 24 Scanner 17070 | -6/Deep Caves | Discovered new exit (range 7) 17072 | -6/Deep Caves | Entered Proximity Caves 17115 | -5/Proximity Caves | Build established: Scavenger-Sprinter 17120 | -5/Proximity Caves | Learned location of Warlord (-4) 17157 | -5/Proximity Caves | Spotted B-75 Beast 17158 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 17170 | -5/Proximity Caves | Discovered new exit (range 5) 17171 | -5/Proximity Caves | Entered Factory 17171 | -5/Factory | Evolved 2 slots: Utility x2 17299 | -5/Factory | Discovered new exit (range 6) 17350 | -5/Factory | Spotted B-75 Beast 17418 | -5/Factory | Released all parts (4) 17439 | -5/Factory | Core integrity fell below 50% 17446 | -5/Factory | Lost 6 parts (1p3n1u1w) 17450 | -5/Factory | Core integrity fell below 20% 17456 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 17439_ Slug penetrates B-75 Beast. 17440_ Penetrated by Slug. 17440_ K-01 Serf destroyed. 17440_ R-10 Processor collects Spear. 17442_ Slug penetrates Wall. 17443_ Critical hit (Burn: +37). 17443_ Penetrated by Slug. 17444_ R-10 Processor collects CR-A16's Pointy Stick. 17445_ U-05 Engineer builds a Wall. 17445_ Knocked back. 17446_ Penetrated by Slug. 17446_ R-10 Processor collects Wheel. 17449_ Slug penetrates Wall. 17449_ Penetrated by Slug. 17450_ U-05 Engineer builds a Wall. 17452_ Slug penetrates U-05 Engineer. 17452_ U-05 Engineer destroyed. 17453_ R-10 Processor collects Zio. Metafield Generator. 17453_ Slug penetrates Wall. 17454_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? ?????????????????????????# #?????????????? | | ???? ?????????????????????????# +?????????????? | | ???? ?????????????????????????# #?????????????? | | ????# #????????????????????????# #?????????????? | | ????# #????????????????????????# #?????????????? | | ??### ###??????????????????????# #?????????????? | | ??# ###########????????????? #????????? ??? | | ??# ####T #??????? #???????? ??? | | ??+ ? ######## #??? | | ??# ############### ##?? | | ??# #########+####### """ + % #? | | ??###+"######?# ! # """ # ""% #? | | ??# #?# + """ # "%% ]! #??? | | ??# """""" #?# """ """ # # %%% ]! #??? | | ??# """""" #?# """ """ # # ^ %%% ! #??? | | ??# """""" #?# """ """ ######### % % #??? | | ??# """""" #?# ######### "" #??? | | ??# #?# ! + ""F"" #??? | | ??# ! = #?# # """ #??? | | ### = #?#####+##### #??? | | ######+####### ### w ? | | #???# *! # ################# ####?? | | #???# * # BB % ##?????????????????????? | | #???# " " # %BB Y ###????????????????????? | | #???# " " # uk =|%; #????????????????????? | | #???# " " ! #[!Y =%@# #????????????????????? | | #???#! " " % + u !u# #???????????????????? | | ##???# " " % #! Ru ^ ####???????????????????? | | ?????# " " #%^ #??????????????????????? | | ?????# " " """# % #??????????????????????? | | ?????# " " Y"# u #??????????????????????? | | ?????# " " """# #??????????????????????? | | ?????# # % ????????????+??? | | ???#######+######## #?????????????? | | ???# # #?????????????? | | ???# | # #?????????????? | | ???# """ # /?????????????? | | #??# """ # #?????????????? | | #??# """ # #?????????????? | | #??# """T""" # ??????????????? | | ####+#######+###### ??????????????? | | # ???????????????? | | # ???????????????? | | # ?????????????????? | | # ???????????????????? | | + ??????????????????????? | | # ? ????????????????????????? | | + ??????????????????????????????? | | # ####/#####???????????????????????????????? | | # #??? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 89 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Com. Matter Pod | -8/Materials | Extracted Med. Battery | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted Assault Rifle | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Arm. Treads | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Plasma Cutter | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Wheel | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Adv. ECM Suite | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Flak Gun | -7/Factory | Extracted Energy Well | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Fission Core | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcPointCloak Manual? 0 Play Time 01:49:56 Cumulative 422.7 hours Start 2024.09.27 @ 02:20:17 End 2024.09.27 @ 04:49:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 308 Rogue 63 Adventurer 219 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: e31f5083-c89b-4713-9e3d-c8a4213be697