Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 14:57:36 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2311) 2311 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 6396 Bonus ------- High Alert Combat Kills 10 Cogmind --------- Core Integrity 808/1000 Matter 219/300 Energy 114/265 System Corruption 6% Temperature Cool (-61) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (20) --- Micro Fission Core Light Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Visual Processing Unit Improved Sensor Array Advanced ECM Suite Mini Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Structural Scanner Particle Charger Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Spread Laser Gatling Laser Improved KE Penetrator > --- INVENTORY -------- Reinforced Ion Engine Light Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Visual Processing Unit Improved Sensor Array Advanced ECM Suite High-powered Shock Rifle Mini Grenade Launcher Great Axe [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 . 1 2 2 Weapon 2 | . . . 1 1 . . Parts Attached 105 | 7 8 21 12 26 3 28 Power 7 | 1 1 . . 2 . 3 Engine 6 | 1 1 . . 2 . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 43 | 3 3 10 5 11 1 10 Treads 8 | . . 4 3 1 . . Leg 31 | 2 1 5 2 10 1 10 Wheel 4 | 1 2 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 3 2 3 2 6 Device 10 | . 1 . 1 3 2 3 Storage 4 | 1 1 1 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . 2 . . . 2 Artifact . | . . . . . . . Weapon 36 | 2 2 8 5 10 . 9 Energy Gun 19 | 1 2 4 2 4 . 6 Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 . 2 2 6 . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 28 | . . 4 1 6 . 17 Power 1 | . . . . . . 1 Propulsion 8 | . . 3 . 2 . 3 Utility 9 | . . 1 1 1 . 6 Weapon 10 | . . . . 3 . 7 Highest Loss Streak 11 | . . 4 1 4 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 95 94 99 98 86 77 Engine 7 | . 14 11 9 6 6 1 Treads 6 | . . 6 20 6 . . Leg 17 | . 9 11 15 23 26 22 Wheel 4 | . 18 13 . . . . Device 15 | . 9 11 12 22 20 14 Storage 8 | . 14 11 9 7 6 5 Protection 3 | . . 8 4 . . 5 Energy Gun 13 | . 15 15 9 16 20 9 Ballistic Gun 11 | . 12 3 16 13 6 11 Naked Turns . | . . . . . . . Heaviest Build 78 | 13 37 44 67 67 68 78 Greatest Support 89 | 20 20 40 62 71 59 89 Greatest Overweight (x) 4 | 4 1 3 1 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 12 15 18 20 20 20 Most Carried 20 | 6 15 14 20 20 20 20 Average Carried 14 | 4 8 12 15 17 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 15 11 20 18 20 9 Class Distribution -------------------- 30% | Scavenger-Skirmisher 28% | Mutant 15% | Tank 11% | Scavenger-Tank 5% | Scavenger-Gunner 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1731 | 188 165 260 152 474 . 492 Remotely . | . . . . . . . Salvage Created 2149 | . 185 429 195 397 . 943 Parts 121 | . 13 27 10 24 . 47 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . 5 19 4 12 . 17 Guns 48 | . 5 10 4 12 . 17 AOE 7 | . . 7 . . . . Classes Destroyed 10 | . 4 2 1 1 . 2 Worker 3 | . . . . . . 3 Builder 9 | . 2 1 . 2 . 4 Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 14 | . 3 7 . 4 . . Grunt 34 | . 2 10 2 6 . 14 Brawler 2 | . . . . 1 . 1 Sentry 4 | . . 2 1 1 . . Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 3 8 2 8 . 9 Combat Bots Only 8 | . 3 7 2 8 . 5 Max Kills in Single Turn 5 | . 1 5 1 1 . 3 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 476 | . 31 78 28 138 . 201 Missed 105 | . 9 21 4 27 . 44 Damage Taken 5343 | . 221 665 321 1405 . 2731 Core 567 | . 74 78 17 206 . 192 Absorbed by Shields . | . . . . . . . Redirected to Shielding 110 | . . . . . . 110 Core Remaining (%) 86 | 100 70 80 96 70 100 . Volleys Fired 156 | . 32 35 11 26 . 52 Largest 4 | . 2 2 3 4 . 4 Hottest 243 | . 70 130 111 238 . 243 Shots Fired 396 | . 53 50 28 104 . 161 Gun 392 | . 53 46 28 104 . 161 Cannon . | . . . . . . . Launcher 4 | . . 4 . . . . Special . | . . . . . . . Kinetic 180 | . 21 7 18 66 . 68 Thermal 210 | . 32 39 10 38 . 91 Explosive 4 | . . 4 . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 16 | . 8 10 13 12 . 16 Robot Miss Streak 8 | . 2 5 3 7 . 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . 1 . . 4 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 284 | . 33 43 18 64 . 126 Core Hits 233 | . 12 48 13 47 . 113 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 Critical Strikes 7 | . 2 3 . . . 2 Burn 4 | . 2 1 . . . 1 Destroy 1 | . . . . . . 1 Smash 2 | . . 2 . . . . Melee Attacks 8 | . . 7 1 . . . Impact 8 | . . 7 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5728 | . 359 1181 266 1225 . 2697 Guns 5084 | . 359 546 266 1216 . 2697 Cannons . | . . . . . . . Explosions 474 | . . 474 . . . . Melee 161 | . . 161 . . . . Ramming 9 | . . . . 9 . . Kinetic 2325 | . 120 18 142 736 . 1309 Thermal 2740 | . 239 528 124 480 . 1369 Explosive 474 | . . 474 . . . . Electromagnetic 19 | . . . . . . 19 Impact 161 | . . 161 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 4 . 2 2 . 6 Average Corruption 3 | . 3 . 2 2 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 4 . 1 7 . 12 Message Errors 5 | . . . . 2 . 3 Matter Fused 7 | . 3 . . 2 . 2 Heat Flow Errors 4 | . 1 . . . . 3 Parts Fused 2 | . . . 1 . . 1 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . 1 . 1 Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 105 | . . 105 . . . . Projectiles 13 | . . 13 . . . . Explosions . | . . . . . . . Melee 92 | . . 92 . . . . Knockbacks 3 | . . 3 . . . . Impact 2 | . . 2 . . . . Kinetic . | . . . . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 26 | . . 26 . . . . Shots 2 | . . 2 . . . . Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 456 | . 320 345 126 90 . 456 Average Temperature 119 | . 106 131 36 25 . 156 Received Heat Transfer 2064 | . 90 294 99 492 . 1089 Effects 4 | . 3 1 . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 15 | . 3 2 . 3 . 7 Heat Transferred 5437 | . 851 931 228 920 . 2507 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 471 | . 127 471 187 286 53 275 Initial 137 | . . 5 137 36 53 25 Average 113 | . 53 221 120 126 53 95 Maximum Alert Level 2 | . . 2 . 1 . 1 Low Security (%) 85 | 100 100 46 100 76 100 92 Level 1 10 | . . 30 . 23 . 7 Level 2 3 | . . 22 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 4 1 1 . 4 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 8 | . . 3 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 7 26 8 15 . 22 Peak Tracking Total 8 | . 3 8 4 6 . 5 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 3 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3332 | 70 476 454 680 743 220 689 Spaces Moved 1465 | 40 344 168 333 326 109 145 Core 16 | 16 . . . . . . Treads 363 | . . 49 227 87 . . Legs 746 | 24 77 46 106 239 109 145 Wheels 340 | . 267 73 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 155 155 190 120 Average Speed 152 | 134 100 149 176 180 190 131 Slowest Speed 330 | 250 120 330 235 232 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 5 54 31 26 10 3 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 43 | . . 38 1 . . 4 Melee 1 | . . . 1 . . . Projectile 4 | . . . . . . 4 AOE 38 | . . 38 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2235 | 53 427 300 398 409 123 525 Wait 408 | . 18 65 24 18 3 280 Move 1459 | 39 343 167 332 325 108 145 Hop . | . . . . . . . Pick Up 51 | 7 15 2 13 3 5 6 Fast Attach 17 | 5 2 2 1 2 1 4 Attach 27 | 1 . 5 3 7 . 11 Detach 2 | . 1 . . . . 1 Swap 61 | 1 6 14 8 17 2 13 Drop 44 | . 10 3 5 9 4 13 Fire 156 | . 32 35 11 26 . 52 Melee 8 | . . 7 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Lost 4 parts (3n1u) 864 | -9/Materials | Destroyed 7 combat bots 905 | -9/Materials | Discovered new exit (range 14) 1001 | -9/Materials | Entered another Materials area 1001 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1290 | -8/Materials | Build established: Scavenger-Tank 1461 | -8/Materials | Discovered new exit (range 7) 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1898 | -7/Factory | Destroyed 8 combat bots 2019 | -7/Factory | Lost 4 parts (1u3w) 2351 | -7/Factory | Discovered new exit (range 15) 2363 | -7/Factory | Build established: Scavenger-Skirmisher 2424 | -7/Factory | Entered another Factory area 2424 | -6/Factory | Evolved 2 slots: Utility x2 2536 | -6/Factory | Discovered new exit (range 12) 2644 | -6/Factory | Entered another Factory area 2644 | -5/Factory | Evolved 2 slots: Utility x2 2780 | -5/Factory | Lost 3 parts (1p1u1w) 3058 | -5/Factory | Build established: Tank 3181 | -5/Factory | Lost 3 parts (1u2w) 3333 | -5/Factory | Self-destructed Last Messages --------------- 03304_ System corrupted: Substantial component data lost. 03304_ Flexi-carbon Leg destroyed. 03304_ Adv. Heat Sink melted. 03304_ G-50 Soldier destroyed. 03304_ Slug penetrates U-05 Engineer. 03304_ U-05 Engineer destroyed. 03305_ R-10 Processor collects Wheel. 03307_ Slug penetrates U-05 Engineer. 03307_ U-05 Engineer destroyed. 03308_ R-10 Processor collects Antigrav System. 03310_ U-05 Engineer builds a Wall. 03313_ Particle Charger destroyed. 03313_ Structural Scanner destroyed. 03315_ Acquired 97 matter. 03317_ Particle Gun destroyed. 03319_ Acquired Imp. Target Analyzer. 03325_ Imp. Medium Armor Plating destroyed. 03328_ Imp. KE Penetrator destroyed. 03332_ Flexi-carbon Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????## # ??????????? | | ???????????????????????########### ??????????? | | ??????????????????????? ???????????? | | ????????????????????????? ????????????? | | ?????????????????? ?????????????? | | ??????????????????######### ??????????????? | | ????????????????## # ???????????????? | | ????????????????## """" # ###########??????? | | ????????????????## """" # ###########??????? | | ????????????????## """" !# # """"" ##??????? | | ????????????????## "" ==#[ # ""T"" ##??????? | | ????????????????## =@#=! # ##??????? | | ????????????????## *% xu[! + ##??????? | | ??###########???## !!!!#u !* # ##??????? | | ??# #???## |[#u=|% # """ ##??????? | | ??? """" | ############### |=! # """ ##??????? | | ??# """" + ! # """ ]##??????? | | ??# """" # # ##??????? | | ??# """" # """"""""" ######+###???????? | | ??# """" # """"""""" # ???????? | | ??# """" # """"""""" ! # ?????????????? | | ### # """"""""" # ????????????? | | #######+##### """"""""" #"? ????????????? | | """"""""" #"???????????????? | | #"???????????????? | | #"???????????????? | | " F" #"???????????????? | | """"?? #"???????????????? | | #####+##########??#############????????????????? | | # ###??????????????????????????????????? | | # + ???????????????????????????????????? | | ### ##???????????????????????????????????? | | ### ##???????????????????????????????????? | | + """ """ ##???????????????????????????????????? | | ### """ """ #????????????????????????????????????? | | ### """ """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed EfficiencyDynamicBooster Manual? 0 Play Time 00:38:41 Cumulative 75.8 hours Start 2024.04.07 @ 14:20:06 End 2024.04.07 @ 14:57:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d2a3a42-ede8-4aa1-bfaa-21a279a8b177