Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.11 @ 17:02:49 Player: Jefffff Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (837) 837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2192 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 400/400 Energy 261/265 System Corruption 4% Temperature Cool (2) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Autogun Flail > --- INVENTORY (15) --- Improved Heat Sink Machine Analyzer Sensor Array Sensor Array Signal Interpreter Targeting Computer High-powered Tractor Beam Small Laser Light EM Pulse Cannon Autogun Mini Grenade Launcher Mining Laser Hammer Hammer Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Sensor Array Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Flail > --- INVENTORY -------- Improved Heat Sink Machine Analyzer Targeting Computer Light Armor Plating High-powered Tractor Beam Small Laser Light EM Pulse Cannon Autogun Autogun Mini Grenade Launcher Mining Laser Hammer Hammer Hammer Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 7 4 2 28 Power 5 | 1 1 . 3 Engine 4 | 1 . . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads 1 | . . . 1 Leg 9 | 2 . 1 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 . 8 Device 4 | . . . 4 Storage 3 | 1 . . 2 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 3 2 1 10 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon 3 | . 1 1 1 Impact Weapon 4 | . . . 4 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 100 93 Engine 8 | . 12 . 9 Core 2 | . 1 14 . Leg 22 | . 28 28 17 Device 4 | . . . 8 Storage 19 | . 14 14 22 Processor 5 | . 12 14 . Protection 7 | . . . 12 Energy Gun 7 | . 11 14 3 Ballistic Gun 4 | . 10 . 3 Special Weapon 4 | . 5 14 . Impact Weapon 6 | . . . 11 Naked Turns . | . . . . Heaviest Build 42 | 11 14 14 42 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 10 | 7 8 8 14 Most Carried 15 | 5 8 8 15 Average Carried 6 | 1 5 7 11 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 1 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 891 | 212 110 130 439 Remotely . | . . . . Salvage Created 852 | . 159 72 621 Parts 49 | . 16 2 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 7 3 15 Melee 5 | . . . 5 Guns 10 | . 7 2 1 Cannons 4 | . . 1 3 AOE 1 | . . . 1 Classes Destroyed 10 | . 3 1 6 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 6 | . 6 . . Grunt 15 | . 1 2 12 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 4 | . 3 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 224 | . 43 6 175 Missed 32 | . 8 1 23 Damage Taken 1873 | . 218 53 1602 Core 460 | . 38 13 409 Absorbed by Shields . | . . . . Redirected to Shielding 12 | . . . 12 Ignored by Resistances 574 | . 74 17 483 Regen/Repaired (Parts) 249 | . . . 249 Core Remaining (%) 89 | 100 . 79 . Volleys Fired 57 | . 27 6 24 Largest 2 | . 2 2 2 Hottest 165 | . 85 165 165 Shots Fired 94 | . 52 8 34 Gun 66 | . 46 6 14 Cannon 16 | . . . 16 Launcher . | . . . . Special 12 | . 6 2 4 Kinetic 43 | . 20 . 23 Thermal 48 | . 32 8 8 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 7 | . 7 5 6 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 94 | . 33 5 56 Core Hits 29 | . 10 4 15 Critical Kills 1 | . . . 1 Critical Parts Destroyed 7 | . . . 7 Critical Strikes 11 | . 1 . 10 Burn 1 | . 1 . . Blast 2 | . . . 2 Smash 8 | . . . 8 Melee Attacks 35 | . . . 35 Impact 35 | . . . 35 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . . 1 Damage Inflicted 2154 | . 376 86 1692 Guns 619 | . 364 62 193 Cannons 281 | . . . 281 Explosions 45 | . . . 45 Melee 1125 | . . . 1125 Ramming . | . . . . Kinetic 464 | . 106 . 358 Thermal 511 | . 270 86 155 Explosive . | . . . . Electromagnetic 54 | . . . 54 Impact 1125 | . . . 1125 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . . 27 Message Errors 6 | . . . 6 Matter Fused 8 | . . . 8 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Alerts 2 | . . . 2 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 303 | . . . 303 Projectiles . | . . . . Explosions . | . . . . Melee 303 | . . . 303 Knockbacks 5 | . . . 5 Impact 2 | . . . 2 Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 544 | . 306 172 544 Average Temperature 157 | . 107 80 219 Received Heat Transfer 1144 | . 39 58 1047 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 8 | . . . 8 Impact Corruptions 13 | . . . 13 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1287 | . 791 198 298 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 162 | . 162 80 126 Initial 29 | . . 29 . Average 31 | . 38 75 53 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 9 4 25 Peak Tracking Total 6 | . 3 1 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 34 | . 6 . 28 Successful 27 | . 5 . 22 Failed 7 | . 1 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 2 . 3 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations 16 | . . . 16 Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Branch Access Points 2 | . 1 . 1 Alert Level 2 | . 2 . . Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 13 | . . . 13 Scan Component 7 | . . . 7 Repair 6 | . . . 6 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . . 6 Time 180 | . . . 180 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 47 | . . 47 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 7 | . . 6 1 Total Damage 152 | . . 131 21 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4317 | 1778 648 415 1476 Spaces Moved 2139 | 900 462 277 500 Core 17 | 16 . . 1 Treads 44 | . . . 44 Legs 2078 | 884 462 277 455 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 118 120 120 198 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 44 61 42 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 1 3 Melee . | . . . . Projectile 2 | . . 1 1 AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3356 | 1608 506 348 894 Wait 1006 | 695 . 61 250 Move 2136 | 899 461 276 500 Hop . | . . . . Pick Up 61 | 6 11 1 43 Fast Attach 2 | 2 . . . Attach 29 | 5 1 . 23 Detach . | . . . . Swap 10 | . 3 2 5 Drop 21 | 1 3 2 15 Fire 57 | . 27 6 24 Melee 34 | . . . 34 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 12) 1779 | -11/Scrapyard | Entered Materials 1780 | -10/Materials | Build established: Mutant 1785 | -10/Materials | Discovered new exit (range 15) 1847 | -10/Materials | Discovered new exit (range 12) 2072 | -10/Materials | Discovered new exit (range 14) 2197 | -10/Materials | Identified exit to Mines 2427 | -10/Materials | Entered Mines 2485 | -10/Mines | Assembled infested the area 2776 | -10/Mines | Discovered new exit (range 13) 2842 | -10/Mines | Entered Materials 2842 | -9/Materials | Accompanied by 1 ally 2842 | -9/Materials | Evolved 2 slots: Utility x2 2847 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2877 | -9/Materials | Identified exit to Mines 2958 | -9/Materials | Core integrity fell below 50% 2988 | -9/Materials | Core integrity fell below 20% 3004 | -9/Materials | Lost 10 parts (2p2n2u4w) 3221 | -9/Materials | Repaired Sensor Array 3820 | -9/Materials | Repaired Sensor Array 3847 | -9/Materials | Repaired Aluminum Leg 3891 | -9/Materials | Repaired Carbon-fiber Leg 3925 | -9/Materials | Repaired Flail 3965 | -9/Materials | Repaired Rnf. Ion Engine 4318 | -9/Materials | Destroyed by Explosive Trap Last Messages --------------- 04283_ T-07 Excavator suffers critical hit (Smash). 04283_ Destroyed Lgt. Ion Engine. 04283_ T-07 Excavator system corrupted by crushing effect. 04283_ Imp. Terrain Scanner fried. 04283_ Seismic Detector fried. 04283_ Wheel fried. 04283_ Mining Laser fried. 04283_ T-07 Excavator destroyed. 04295_ System corrupted: Energy discharge (-90). 04302_ T-07 Excavator is excavating. 04309_ U-05 Engineer lays Concrete. 04311_ T-07 Excavator is excavating. 04313_ U-05 Engineer lays Concrete. 04314_ U-05 Engineer builds a Wall. 04314_ U-05 Engineer lays Concrete. 04315_ T-07 Excavator is excavating. 04318_ Triggered Explosive Trap. 04318_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #######???????????????????????????????????????? | | # #???????????????????????????????????????? | | ##+# #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ###########???????????????????????????????????? | | #???# #???##############a #????????????? | | ####???# ##### t @ u uk #????????????? | | ???????# #????????????? | | ???????# ##### ^ #????????????? | | ???????# % #???#### ######+########????????????? | | ?#########=######### #?????????????????????????? | | ?# #*#[ ## ##?????????????????????????? | | ?# ""=+%+! #####??????????????????????????? | | ?# S"" #%# #??????????????????????????????? | | ?# "" #!#?? #??????????????????????????????? | | ?# # #???? #??????????????????????????????? | | ?######### #??????#??????????????????????????????? | | ########## #?????????????????????????????????????? | | # #?????????????????????????????????????? | | * # #?????????????????????????????????????? | | ! # #?????????????????????????????????????? | | #=#?????????????????????????????????????? | | """ """#%#????###??????????????????????????????? | | """ R"# ###### ##?????????????????????????????? | | """ *"""# #% = #?????????????????????????????? | | # #%""" #?????????????????????????????? | | ###+###### #%""" #?????????????????????????????? | | # ![ #### # """ #?????????????????????????????? | | [%[ # #?????????????????????????????? | | T!= / """ #?????????????????????????????? | | % # """ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsPrecisionStripper Manual? 0 Play Time 00:29:28 Cumulative 14.5 hours Start 2024.07.11 @ 16:34:47 End 2024.07.11 @ 17:02:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2af8866-8727-4381-9d7e-76241495cd51