Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 21:18:34 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (927) 927 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3907 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 433/550 Matter 271/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Cooling System Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (16) --- Light Nuclear Core Light Fission Core Light Fission Core Wheel Compact Wheel Improved VTOL Module Large Storage Unit High-capacity Storage Unit Cloak of Protection Medium Armor Plating EM Pulse Cannon Minigun Minigun Flak Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Minigun Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Fission Core Light Fission Core Wheel Compact Wheel Improved VTOL Module Large Storage Unit High-capacity Storage Unit Cloak of Protection Medium Armor Plating EM Pulse Cannon Beam Cannon Minigun Minigun Flak Cannon Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 53 | 6 16 5 3 5 18 Power 4 | 1 1 . 1 . 1 Engine 3 | 1 1 . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 3 3 . . 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | 2 3 3 . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 . 2 . 6 Device 3 | . . . 1 . 2 Storage 6 | 1 2 . 1 . 2 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 24 | 2 8 2 . 5 7 Energy Gun 5 | 1 3 1 . . . Energy Cannon 4 | . 1 . . 1 2 Ballistic Gun 8 | 1 4 . . . 3 Ballistic Cannon 2 | . . . . 2 . Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 10 | . 1 . . 2 7 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 4 | . 1 . . 2 1 Highest Loss Streak 5 | . 1 . . 2 5 Average Slot Usage (%) 98 | . 98 100 100 100 98 Engine 9 | . 14 14 14 14 3 Core 2 | . . . . . 5 Wheel 23 | . 27 28 28 28 18 Device 7 | . . . . . 17 Storage 21 | . 17 28 28 28 18 Protection 8 | . 5 . . . 17 Energy Gun 5 | . 13 14 14 . . Energy Cannon 9 | . 2 14 14 13 8 Ballistic Gun 5 | . 11 . . . 7 Ballistic Cannon 2 | . . . . 8 1 Launcher 1 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 53 | 10 42 42 42 44 53 Greatest Support 32 | 26 26 26 20 20 32 Greatest Overweight (x) 7 | . 7 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 14 | 5 10 16 15 16 16 Most Carried 16 | 6 16 16 16 16 16 Average Carried 14 | 3 9 16 15 15 15 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 16 16 16 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 954 | 263 126 19 145 108 293 Remotely . | . . . . . . Salvage Created 1210 | 81 352 47 . 149 581 Parts 62 | 1 18 9 . 14 20 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 7 3 . 7 9 Melee 1 | . . . . . 1 Guns 13 | . 7 . . . 6 Cannons 5 | . . . . 4 1 AOE 7 | . . 3 . 3 1 Classes Destroyed 8 | 1 5 . . 1 1 Worker 3 | . 1 2 . . . Builder 1 | . . . . 1 . Hauler 3 | . 1 . . . 2 Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 3 3 . 3 . Grunt 16 | . 4 . . 4 8 Sentry 1 | . . . . . 1 Best Kill Streak 4 | 1 3 3 . 3 4 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1494 | 28 259 25 . 270 912 Core 243 | 14 55 7 . 50 117 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 94 . . . 49 . Volleys Fired 89 | 3 28 7 . 12 39 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 60 70 100 . 95 95 Shots Fired 164 | 6 51 11 . 19 77 Gun 98 | 6 51 4 . . 37 Cannon 57 | . . 4 . 14 39 Launcher 9 | . . 3 . 5 1 Special . | . . . . . . Kinetic 73 | 3 25 . . 7 38 Thermal 59 | . 10 4 . 7 38 Explosive 9 | . . 3 . 5 1 Electromagnetic 23 | 3 16 4 . . . Robot Hit Streak 14 | 4 10 5 . 14 12 Robot Miss Streak 3 | 1 2 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 106 | 4 34 6 . 13 49 Core Hits 69 | 1 21 6 . 12 29 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2400 | 73 425 256 . 570 1076 Guns 788 | 36 383 12 . . 357 Cannons 673 | . . 53 . 151 469 Explosions 815 | 37 42 191 . 419 126 Melee 124 | . . . . . 124 Ramming . | . . . . . . Kinetic 528 | 9 116 . . 31 372 Thermal 818 | 37 154 53 . 120 454 Explosive 610 | . . 191 . 419 . Electromagnetic 320 | 27 155 12 . . 126 Impact . | . . . . . . Slashing 124 | . . . . . 124 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles . | . . . . . . Explosions 1 | . . . . 1 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | 28 . . . 80 14 Shots 6 | 1 . . . 4 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | 52 117 78 . 111 . Average Temperature 39 | 24 40 43 . 36 . Received Heat Transfer 633 | . 126 . . 66 441 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1815 | 50 433 111 . 259 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 214 | 5 214 92 . 80 166 Average Influence 60 | 1 76 73 . 54 58 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 86 100 . 100 100 Level 1 3 | . 13 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . 1 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . 3 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 2 . 7 33 Peak Tracking Total 9 | . 4 3 . 3 9 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 2 . 5 . 6 Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 68 | . 5 . 49 . 14 Successful 57 | . 2 . 49 . 6 Failed 11 | . 3 . . . 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 17 | . 5 . 1 . 11 Terminals 18 | . 5 . . . 13 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 53 | . 2 . 49 . 2 Record 48 | . . . 48 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . . 1 Recall Reinforcements 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . . . . 4 Terminals 3 | . . . . . 3 Assimilate 1 | . . . . . 1 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3135 | 72 591 107 475 603 1287 Spaces Moved 2113 | 54 417 81 457 359 745 Core 10 | 9 1 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2103 | 45 416 81 457 359 745 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 90 100 100 Average Speed 101 | 84 93 100 99 100 108 Slowest Speed 400 | 100 400 100 100 100 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 69 11 89 71 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 78 | . 2 24 . 46 6 Melee 6 | . . . . . 6 Projectile . | . . . . . . AOE 72 | . 2 24 . 46 . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2946 | 72 573 96 477 585 1143 Wait 588 | 4 84 1 . 202 297 Move 2108 | 53 416 80 456 358 745 Hop . | . . . . . . Pick Up 50 | 6 15 . 11 5 13 Fast Attach 24 | 6 8 . 2 . 8 Attach 5 | . 1 . . 2 2 Detach 2 | . 2 . . . . Swap 24 | . 7 5 1 3 8 Drop 46 | . 12 3 7 3 21 Fire 89 | 3 28 7 . 12 39 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Entered Mines 760 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 761 | -10/Mines | Discovered new exit (range 5) 771 | -10/Mines | Entered Exiles 805 | -10/Exiles | Met 8R-AWN 817 | -10/Exiles | Met EX-HEX 851 | -10/Exiles | Met EX-BIN 869 | -10/Exiles | Aligned with FarCom system 870 | -10/Exiles | Given EX-Vault access code 922 | -10/Exiles | Opened EX-Vault 931 | -10/Exiles | Found Cloak of Protection 973 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1051 | -10/Exiles | Met EX-DEC 1070 | -10/Exiles | Visited The Gauntlet 1189 | -10/Exiles | Learned location of Zion (-7) 1236 | -10/Exiles | Discovered new exit (range 10) 1246 | -10/Exiles | Left Exiles lab with Cloak of Protection 1246 | -10/Exiles | Entered Mines 1401 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1516 | -9/Mines | Learned 2 Materials zone layouts 1638 | -9/Mines | Learned location of Storage (-9) 1650 | -9/Mines | Core integrity fell below 50% 1837 | -9/Mines | Discovered new exit (range 11) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 4 slots: Utility x4 2120 | -8/Materials | Discovered new exit (range 16) 3136 | -8/Materials | Self-destructed Last Messages --------------- 03012_ U-05 Engineer lays Concrete. 03012_ Acquired Minigun. 03013_ U-05 Engineer lays Concrete. 03013_ K-01 Serf collects debris. 03014_ U-05 Engineer lays Concrete. 03015_ Acquired 47 matter. 03017_ K-01 Serf collects debris. 03022_ R-06 Scavenger collects Faulty Imp. Assault Rifle. 03024_ R-06 Scavenger collects Lgt. Treads. 03069_ Dropped Com. Wheel. 03070_ Dropped Beam Cannon. 03076_ Slug penetrates Wall. 03090_ Lgt. Nuclear Core destroyed. 03102_ Minigun destroyed. 03106_ Slug penetrates Repair Station. 03106_ Imp. Light Armor Plating destroyed. 03128_ Lgt. Angular Momentum Engine severed. 03133_ G-50 Soldier destroyed. 03135_ Wheel destroyed. 03135_ Cooling System destroyed. 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" ???????????? | | ???????????? ???????????? | | ????????????g b w ??????????? | | ??????????????#####+##??????????? | | ????????????????????????????????? | | ?????????????g??????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????? # # """ ## #?????? | | ???????? # # """ ## #?????? | | ????????### # """ ## #?????? | | ??????????# + ## #?????? | | ??????????# # ## #?????? | | ????????### # ## #?????? | | ???????? ######### ####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumHardcellDoublenader Manual? 0 Play Time 00:32:19 Cumulative 107.9 hours Start 2020.06.01 @ 20:40:05 End 2020.06.01 @ 21:18:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 62 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217e6089-b8e7-4dbe-879a-229a5e4dad7e