Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 19:39:02 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (72) 360 Value Destroyed (4631) 4631 Prototype IDs (364) 7280 Alien Tech Used (13) 2600 Bonus (46773) 46773 TOTAL SCORE: 70544 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 2516 Follower Combat Kills 2316 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Hacked God Mode 5000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Win Speed 471 Friendly Fire -30 Cogmind --------- Core Integrity 366/1600 Matter 425/425 Energy 338/340 System Corruption 3% Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Quantum Capacitor Advanced Reaction Control System Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON (1) ------- Sigix Sheargun > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Weapon Mount Advanced Hardlight Generator Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Quantum Capacitor Advanced Reaction Control System Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Weapon Mount Advanced Hardlight Generator Advanced Component Analysis Suite [Rating: 238] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion VTOL Module Leg Sigix Exoskeleton Hover Unit Airjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Graphene Brace Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Artifact Spacefold Activator Weapon Scythe Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 2 . . . . 2 . 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 1 . . . . 1 1 . . . . 1 . 2 . . . . . Utility 10 | . . . 2 . . . . . 1 1 . . . . 1 . . 2 . . 3 . Weapon -1 | . . . . . . . . . . . . . . . . . . . . . -1 . Parts Attached 149 | . 4 4 23 11 2 4 . 6 11 16 . . 3 . . 6 4 21 4 15 3 12 Power 16 | . . . 2 2 . . . 1 2 2 . . . . . 1 . 2 1 1 . 2 Engine 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 1 . . . 1 2 2 . . . . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 2 1 1 . 2 Propulsion 42 | . 2 2 7 4 . 1 . 5 5 2 . . . . . 5 2 4 1 2 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 3 . . . . 1 . . . . . . 3 . . . . . . Flight 35 | . 2 2 7 1 . 1 . 5 4 2 . . . . . 2 2 4 1 2 . . Utility 69 | . . 2 8 5 1 2 . . 4 9 . . 2 . . . 2 10 2 11 3 8 Device 38 | . . 1 3 2 . 1 . . 2 4 . . 1 . . . 2 4 1 9 3 5 Storage 6 | . . . 1 . . . . . . . . . . . . . . 3 . . . 2 Processor 15 | . . . 2 2 1 . . . 1 3 . . 1 . . . . 3 1 . . 1 Hackware 4 | . . . 1 1 . . . . 1 1 . . . . . . . . . . . . Protection 4 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 22 | . 2 . 6 . 1 1 . . . 3 . . 1 . . . . 5 . 1 . 2 Energy Gun 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 5 | . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 4 . 1 . . . . 2 . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Unidentified Prototypes 29 | . . . 1 . . . . . 1 4 . . 3 . . . . 10 1 2 . 7 Parts Lost 38 | . . 2 6 8 . 5 . 3 3 . . . . 2 . 3 . 1 . 5 . . Power 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Propulsion 22 | . . 2 2 6 . 2 . 2 3 . . . . 1 . 2 . . . 2 . . Utility 8 | . . . 2 2 . 2 . . . . . . . . . . . 1 . 1 . . Weapon 5 | . . . 1 . . 1 . 1 . . . . . . . 1 . . . 1 . . Highest Loss Streak 6 | . . 1 2 6 . 5 . 2 2 . . . . 2 . 5 . 1 . 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 1 3 6 6 5 4 5 5 4 4 4 4 4 5 5 4 2 10 17 14 2 3 Power . | . . 1 . 1 1 1 1 1 . . . . . . . . . . 1 . . . Propulsion 1 | . . 1 2 . . . . . . . . . . . . . . 3 4 2 . . Utility 3 | . . 1 3 2 2 1 2 2 2 3 3 3 3 3 3 2 1 3 6 6 2 3 Weapon 1 | . . . . 2 2 1 2 2 1 1 1 1 1 2 2 1 . 2 3 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 6 . 1 . . . 2 . . . . . . 1 . . 2 1 4 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . 4 . . . . . 2 . . . . . . 1 . . 2 1 4 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 33 66 73 78 49 38 23 30 54 79 88 88 88 88 68 74 78 80 82 78 69 72 Core 3 | . . . 2 7 . . . 2 4 11 11 11 11 11 5 6 9 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 8 7 9 9 Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 9 9 Hover 1 | . . . . 9 7 1 . . 2 . . . . . . 1 . . . . . . Flight 21 | . 17 23 28 15 7 4 . 7 18 27 35 35 35 35 26 28 33 30 31 24 . . Device 13 | . . 11 6 5 7 2 . . 4 9 11 11 11 11 10 10 13 15 17 17 39 43 Storage 1 | . . . 4 2 . . . . . . . . . . . . . 3 4 3 . . Processor 8 | . . . 4 10 10 15 15 15 17 13 11 11 11 11 10 10 9 8 10 10 . . Hackware 3 | . . . 3 5 7 5 . . . 8 11 11 11 11 10 10 4 2 . . . . Protection 1 | . . 2 3 . . 1 . . . . . . . . . 2 4 4 4 2 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 3 9 9 Ballistic Gun 2 | . 16 28 8 . . . 7 4 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 7 14 7 5 . . 5 5 5 5 5 5 5 2 . 3 4 2 . . Peak Build Rating 238 | . 4 10 37 35 20 20 9 18 42 73 72 72 76 73 68 103 133 176 188 232 234 238 Average Rating 91 | . 2 6 21 29 18 14 9 11 28 55 70 71 72 72 68 95 124 160 183 188 228 229 On Entrance 70 | . . 4 6 32 19 20 9 9 16 37 72 69 72 73 68 68 102 133 176 187 221 227 Avg Prop Armor Cover (%) 8 | . . 6 4 5 16 16 . . 11 . . . . . . 5 . . . . . . Naked Turns 38 | . 38 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | . 2 8 24 20 3 12 3 5 23 31 20 20 20 20 15 30 35 91 91 91 44 50 Greatest Support 97 | 3 8 8 24 22 4 4 3 16 26 34 34 34 34 34 29 56 81 97 95 95 60 60 Greatest Overweight (x) 3 | . . 1 . 3 . 3 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 5 5 Average Capacity 8 | 5 5 5 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 14 20 17 5 5 Most Carried 20 | . 4 4 10 10 5 5 5 5 5 5 4 4 5 5 5 5 5 20 20 20 5 5 Average Carried 7 | . 1 3 6 6 5 4 5 5 4 4 4 4 4 5 5 4 2 13 19 16 1 3 Final Capacity 20 | 5 5 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 5 5 5 Final Carried 20 | . 4 3 9 5 5 5 5 5 4 4 4 4 5 5 5 5 5 18 20 5 2 5 Class Distribution -------------------- 15% | Sprinter 14% | Mutant 12% | Alien-Sigix 11% | Scavenger-Mutant 8% | Hacker-Ninja 7% | Scavenger-Scout 6% | Hacker-Scout 6% | Alien-Sprinter 5% | Scout 4% | Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/DSF Scientist-Scout | -3/Research Sprinter | -2/Research Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Matter Collected 2234 | 200 40 23 276 87 30 20 . 71 75 111 114 43 . 8 . 7 94 427 76 3 418 111 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5113 | . . . 404 397 . 74 . . 123 185 . . . 8 . . 24 580 182 . 353 2783 Parts 237 | . . . 20 18 . 3 . . 5 12 . . . 1 . . 1 19 5 . 9 144 Haulers Intercepted 5 | . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . 3 . . . 3 . 9 . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Broken 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Combat Hostiles Destroyed 48 | . . . 8 5 . 3 . . . . . . . 1 . . 1 3 . . 3 24 Melee 16 | . . . 5 5 . 2 . . . . . . . 1 . . . 3 . . . . Guns 31 | . . . 3 . . 1 . . . . . . . . . . . . . . 3 24 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Classes Destroyed 15 | . . . 6 3 . . . . . 1 . . . 1 . . . 2 . . 1 1 Worker 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Builder 4 | . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . Hauler 5 | . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . Recycler 5 | . . . . 2 . . . . 1 . . . . . . . . 1 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 4 | . . . 1 1 . . . . 1 1 . . . . . . . . . . . . Swarmer 19 | . . . 3 3 . 3 . . . . . . . . . . 1 . . . . 9 Grunt 6 | . . . 5 . . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . . . 6 8 . 3 . . 1 2 . . . 1 . . 1 2 1 . 4 9 Combat Bots Only 9 | . . . 4 3 . 3 . . . . . . . 1 . . 1 1 . . 1 9 Max Kills in Single Turn 1 | . . . 1 1 . 1 . . 1 1 . . . 1 . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee 1 | . . . 1 1 . 1 . . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 Warlord (-2/Research) DD-05H (-2/Research) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Hostile Shots Fired 850 | . . 10 95 71 . 63 . 27 27 2 7 1 . 4 . 11 30 28 14 50 17 393 Missed 390 | . . 8 49 22 . 23 . 11 11 1 4 1 . 1 . 5 17 14 9 24 9 181 Hits 460 | . . 2 46 49 . 40 . 16 16 1 3 . . 3 . 6 13 14 5 26 8 212 Melee 8 | . . . . . . 2 . 1 . . . . . . . . . . . 5 . . Projectile 452 | . . 2 46 49 . 38 . 15 16 1 3 . . 3 . 6 13 14 5 21 8 212 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Critical Strikes 14 | . . . . . . . . . 1 . . . . . . . 2 1 . 3 . 7 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . 3 . 7 Damage Taken 8155 | . 29 87 726 601 . 656 . 256 292 22 61 . . 66 . 373 306 440 37 836 102 3265 Core 2329 | . 10 14 142 183 . 352 . 105 45 . . . . . . . . 54 . 190 54 1180 Absorbed by Shields 2188 | . . . . . . . . . 8 . . . . . . . . . . 8 72 2100 Ignored by Resistances 5465 | . . . . . . . . . . . . . . . . . . . . 70 148 5247 Regen/Repaired (Parts) 414 | . . . 13 11 . . . . 66 9 . . 11 . . . 15 24 . 265 . . Core Remaining (%) 75 | 100 . 90 74 . . . . 8 94 . . . . 100 . 100 100 . . 71 . 22 Volleys Fired 308 | . . . 24 . . 2 . 2 . . . . . . . 2 3 2 . 17 25 231 Largest 2 | . . . 2 . . 1 . 1 . . . . . . . 1 1 1 . 1 1 1 Hottest 120 | . . . 40 . . 23 . 23 . . . . . . . 40 36 120 . 120 100 100 Shots Fired 314 | . . . 32 . . 2 . 2 . . . . . . . 2 3 2 . 17 25 229 Gun 292 | . . . 32 . . 2 . 2 . . . . . . . 2 . . . . 25 229 Cannon 19 | . . . . . . . . . . . . . . . . . . 2 . 17 . . Launcher 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . 32 . . 2 . 2 . . . . . . . . . . . . . . Thermal 19 | . . . . . . . . . . . . . . . . . . 2 . 17 . . Explosive 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 254 | . . . . . . . . . . . . . . . . . . . . . 25 229 Entropic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Robot Hit Streak 59 | . . . 10 . . 3 . . . . . . . . . 1 . 1 . 3 6 59 Robot Miss Streak 4 | . . . 4 . . . . 2 . . . . . . . 1 . 2 . 3 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 254 | . . . . . . . . . . . . . . . . . . . . . 25 229 Shots Hit Robots 307 | . . . 32 14 . 6 . . 9 7 . 1 . 1 . 1 . 16 5 5 14 196 Core Hits 140 | . . . 16 9 . 2 . . 1 4 . . . 1 . . 3 7 2 1 6 88 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 1 . . . . . . . . . . . . . . 1 . . . 6 Sever 8 | . . . 1 . . . . . . . . . . . . . . 1 . . . 6 Melee Attacks 206 | . . . 35 27 5 10 . . 27 39 1 4 1 1 . . . 37 7 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . 35 27 5 10 . . 27 39 1 4 1 1 . . . 33 7 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . 2 5 . . . . 4 2 . 1 . . . . . 7 2 . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Damage Inflicted 20410 | . . 34 602 620 . 196 . 15 550 473 . 105 . 56 . 48 186 1077 573 208 1077 14590 Guns 15748 | . . . 174 . . 28 . 15 . . . . . . . 48 . . . . 989 14494 Cannons 251 | . . . . . . . . . . . . . . . . . . 43 . 208 . . Explosions 186 | . . . . . . . . . . . . . . . . . 186 . . . . . Melee 4007 | . . . 428 620 . 168 . . 550 473 . 105 . 56 . . . 1034 573 . . . Ramming 218 | . . 34 . . . . . . . . . . . . . . . . . . 88 96 Kinetic 217 | . . . 174 . . 28 . 15 . . . . . . . . . . . . . . Thermal 251 | . . . . . . . . . . . . . . . . . . 43 . 208 . . Explosive 186 | . . . . . . . . . . . . . . . . . 186 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 19490 | . . . 428 620 . 168 . . 550 473 . 105 . 56 . . . 1034 573 . 989 14494 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 48 | . . . . . . . . . . . . . . . . 48 . . . . . . Highest Corruption 5 | . . 5 . . . . . . 2 2 2 2 2 . . . 1 4 4 . . 3 Average Corruption 2 | . . 4 . . . . . . 1 2 2 2 2 . . . 1 3 4 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . 2 . . . . . . . 7 1 1 . . . . . 3 2 . . 8 Message Errors 5 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . 2 Matter Fused 9 | . . . . . . . . . . 5 . . . . . . . 1 2 . . 1 Energy Discharges 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . 2 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 822 | . . . 32 61 . 22 . . 265 22 . 65 . . . . . . 210 14 80 51 Projectiles 28 | . . . . . . . . . . . . . . . . . . . . 14 14 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 794 | . . . 32 61 . 22 . . 265 22 . 65 . . . . . . 210 . 66 51 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 86 | . . 34 . . . . . . . . . . . . . . 52 . . . . . Shots 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . . . 15 . . . . . 6 54 230 65 220 74 . . 1 104 . 237 62 75 Average Temperature 72 | . . . 6 . . . . . 3 17 92 26 98 34 . . 1 52 . 129 43 42 Received Heat Transfer 975 | . 12 . 252 87 . 99 . 27 54 . 27 . . 18 . . 18 18 . 81 13 269 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 222 | . . . . . . . . . . . . . . . . . . 37 . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 3 2 . . . . 1 . . . . . . . 1 3 2 2 5 4 Low Security (%) 42 | 100 100 . 50 . . . . . 92 100 . . . . 100 100 70 36 . . . . Level 1 18 | . . . 17 50 . . . . 7 . . . . . . . 29 24 4 38 40 . Level 2 25 | . . . 31 49 . . . . . . . . . . . . . 34 95 61 . . Level 3 . | . . . . . . . . . . . . . . . . . . 4 . . . 1 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . 98 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . 59 . Peak Influence 1708 | . . . 706 449 . . . . 269 104 . . . . 150 105 236 820 477 601 1708 1463 Initial 1100 | . . . . 320 . . . . 76 87 . . . . 150 105 51 132 424 251 309 1100 Average 348 | . . . 244 391 . . . . 147 53 . . . . 150 86 123 306 434 451 1093 1315 Influence Increases 5735 | . . . 1069 393 . 150 . 222 373 198 75 15 . 5 150 17 255 1059 133 521 265 835 Destroy 0b10 Robot/C 1260 | . . . 160 100 . 60 . 140 120 . . . . . . . 20 100 . . 80 480 Destroy 0b10 Robot/NC 145 | . . . 20 20 . . . . 10 20 . . . 5 . . . 20 15 . 10 25 Destroy Leader 188 | . . . 24 22 . . . 10 22 4 . . . . . . 10 34 . . 22 40 Allied During Kill 338 | . . . . . . . . 27 37 . . . . . . . . 125 . . 51 98 Successful Hack 341 | . . . 39 81 . . . . 41 47 . . . . . . 48 . 58 27 . . Select Force Hacks 120 | . . . 60 30 . . . . . . . . . . . . . 30 . . . . Disable Machine 330 | . . . 15 30 . . . . 15 30 . . . . . . . 15 . 150 15 60 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . . . 300 . 200 . . Destroy Structure 473 | . . . 16 5 . . . . 8 52 . . . . . 2 42 150 . 24 72 102 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 255 | . . . 60 45 . . . . . 15 . . . . . . 15 60 . 30 . 30 Lose Combat Pursuer 1635 | . . . 675 60 . 90 . 45 120 30 75 15 . . . 15 120 225 60 90 15 . Influence Decreases 5469 | . . . 363 764 155 175 155 100 316 377 20 41 29 5 . 75 111 540 441 452 407 943 Entered New Map 2406 | . . . . 386 125 35 155 . 46 92 . 11 29 . . 45 41 104 331 196 207 603 Time Decay 1913 | . . . 203 198 30 90 . 60 170 255 20 30 . 5 . . 70 326 90 206 20 140 Search Patrol Dispatched 200 | . . . 100 100 . . . . . . . . . . . . . . . . . . Lost Part 330 | . . . 60 80 . 50 . 20 30 . . . . . . 30 . 10 . 50 . . Lost Ally 620 | . . . . . . . . 20 70 30 . . . . . . . 100 20 . 180 200 Squads Dispatched 54 | . . . 10 6 . 1 . . 3 4 . . . . . 2 4 4 2 7 9 2 Investigation 20 | . . . 6 4 . . . . 1 2 . . . . . . 1 3 1 2 . . Extermination 9 | . . . . 1 . . . . 1 1 . . . . . . 2 . 1 2 . 1 Reinforcement 16 | . . . 4 1 . . . . 1 1 . . . . . 2 1 1 . 3 2 . Assault 8 | . . . . . . 1 . . . . . . . . . . . . . . 6 1 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Distress Signals 30 | . 1 . 2 2 . . . . 2 . . . . . . . . 5 . 1 . 17 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 7 9 73 12 . 15 . 13 23 9 7 1 . 6 . 8 21 33 12 55 19 64 Peak Tracking Total 15 | . 3 6 15 6 . 10 . 9 4 4 6 1 . 5 . 7 13 12 6 14 12 12 Tactical Retreats 41 | . . 2 12 2 . 3 . 2 3 2 1 1 . . . 1 2 6 1 2 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Traps Triggered 9 | . . . 1 2 . . . . 1 1 . . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Machines Disabled 25 | . . . 1 2 . . . . 1 2 . . . . . . . 4 . 10 1 4 Max in Single Turn 1 | . . . 1 1 . . . . 1 1 . . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . . . . 1 . . . . . . . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Machines Accessed 65 | . 1 . 8 7 . . 4 . 8 10 . . 5 . 1 . 3 5 5 6 1 1 Terminals 31 | . 1 . 3 5 . . . . 5 6 . . . . 1 . . 2 3 4 . 1 Fabricators 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . Repair Stations 5 | . . . 1 1 . . . . 1 1 . . . . . . 1 . . . . . Recycling Units 5 | . . . 2 1 . . . . . 1 . . . . . . . 1 . . . . Scanalyzers 8 | . . . 2 . . . . . 1 . . . . . . . 2 . 2 1 . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Total Hacks 176 | . 2 . 20 19 . . 27 . 22 28 . . 15 . 2 . 7 12 10 9 1 2 Successful 117 | . . . 15 15 . . 27 . 10 17 . . 15 . 1 . 5 3 4 4 . 1 Failed 58 | . 2 . 5 4 . . . . 11 11 . . . . 1 . 2 9 6 5 1 1 Catastrophic 17 | . . . 3 1 . . . . 3 3 . . . . . . . . 3 3 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Manual 79 | . 2 . 12 17 . . . . 15 15 . . 1 . . . 3 4 5 5 . . Terminals 83 | . 2 . 8 17 . . . . 15 20 . . . . 2 . . 6 5 6 . 2 Fabricators 9 | . . . . . . . . . 3 3 . . . . . . . 3 . . . . Repair Stations 7 | . . . 1 1 . . . . 1 1 . . . . . . 3 . . . . . Recycling Units 8 | . . . 3 1 . . . . . 2 . . . . . . . 2 . . . . Scanalyzers 22 | . . . 8 . . . . . 3 . . . . . . . 4 . 5 2 . . Garrison Access 5 | . . . . . . . . . . 2 . . . . . . . 1 . 1 1 . Terminal Hacks 56 | . . . . 4 . . 27 . 2 4 . . 15 . 1 . . 1 . 1 . 1 Record 19 | . . . . . . . 11 . . . . . 8 . . . . . . . . . Part Schematic 9 | . . . . . . . 8 . . 1 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . 1 . . 3 . . 2 . . 5 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 8 . . . . . 1 . . . . . . . 4 . 2 . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . 5 . . . . . 1 . . . . . . . 3 . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 42 | . . . 7 11 . . . . 6 10 . . . . . . 1 2 2 3 . . Terminals 29 | . . . 4 9 . . . . 5 7 . . . . . . . . 2 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . Botnet 10 | . . . 2 5 . . . . . 2 . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Skim 13 | . . . 2 4 . . . . 2 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 1 . . . . 1 1 . . . . . . 1 . . . . . Patch 5 | . . . 1 1 . . . . 1 1 . . . . . . 1 . . . . . Recycling Units 6 | . . . 2 1 . . . . . 2 . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 5 5 . . . . 6 9 . . . . . . 2 4 5 4 1 1 Full Trace Events 8 | . . . 2 1 . . . . . 1 . . . . . . . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 8 . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Part Studies Acquired 11 | . . . 5 . . . . . 1 . . . . . . . 3 . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . 3 . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Ejected 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Total Allies 47 | . . . . . . . . 1 5 . . . . . . . . 5 2 . 14 20 Largest Group 14 | . . . . . . . . 1 3 . . . . . . . . 5 2 . 8 14 Highest-Rated Group 693 | . . . . . . . . 96 87 . . . . . . . . 693 52 . 112 197 Highest-Rated Ally 350 | . . . . . . . . 96 29 . . . . . . . . 350 26 . 15 15 Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Ally Attacks 185 | . . . . . . . . 17 13 . . . . . . . . 80 . . 40 35 Total Damage 5571 | . . . . . . . . 413 210 . . . . . . . . 3694 . . 645 609 Kills 23 | . . . . . . . . 7 6 . . . . . . . . 5 . . 1 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Active Infowar (turns) 4129 | . . 208 161 351 78 184 38 265 357 612 129 68 140 29 1 57 158 735 199 359 . . Optics 2298 | . . 208 28 . . . . . . 187 129 68 140 29 1 57 158 735 199 359 . . Sensors 2083 | . . . 133 164 . . . . 264 612 129 68 134 29 1 57 158 334 . . . . Structural 1024 | . . . . 187 78 40 . . . 246 61 3 . . . . . 409 . . . . Seismic 17 | . . . . . . 17 . . . . . . . . . . . . . . . . Machine Analysis 1307 | . . . . . 39 184 38 265 357 424 . . . . . . . . . . . . Cloaking 1678 | . . . . . . . . . . 154 68 65 140 29 1 57 155 580 199 230 . . Jamming 2 | . . . . . . . . . . . . . . . . . . . 2 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Turns Passed 5482 | 9 136 248 608 405 78 184 38 265 357 612 129 68 140 29 1 57 158 735 199 430 130 466 Spaces Moved 12171 | 18 297 571 892 691 168 361 76 568 679 1102 554 215 576 115 3 121 418 2235 547 1021 271 672 Core 551 | 18 75 . . 5 . 63 76 314 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1090 | . . . . . . . . . . . . . . . . . . . . 164 269 657 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 330 | . . . . 330 . . . . . . . . . . . . . . . . . . Flight 10173 | . 222 571 892 356 168 298 . 254 679 1102 554 215 576 115 3 121 418 2235 547 847 . . Fastest Speed 17 | 50 37 37 29 31 35 35 50 26 24 22 22 22 22 22 26 25 23 17 17 20 30 30 Average Speed 28 | 50 40 39 31 45 35 39 50 40 28 25 22 22 22 22 26 25 23 22 19 21 30 30 Slowest Speed 280 | 50 50 120 40 280 35 200 50 50 35 27 22 22 22 26 26 29 24 24 20 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . 7 6 7 5 . . . 2 10 1 . . . . . 3 3 7 8 10 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 65 | . . . . . . . . . . . . . . . . . . . . 28 10 27 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . 4 1 6 Exploration Rate (%) 49 | 3 48 45 78 21 32 55 68 64 29 35 67 43 92 36 . 92 22 60 76 74 10 32 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 1 2 1 . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 15 | . . 3 . . 7 1 . . . . 2 2 . . . . . . . . . . Spaces Dug 117 | . . . 16 5 5 2 . . 8 27 1 . 1 . . . 12 14 . 6 8 12 Terrain Destroyed 194 | . . . 16 5 5 2 . . 8 27 1 . 1 . . 1 32 15 . 6 31 44 Melee 85 | . . . 16 5 5 2 . . 8 27 1 . 1 . . . . 14 . 6 . . Projectile 77 | . . . . . . . . . . . . . . . . 1 . 1 . . 31 44 AOE 32 | . . . . . . . . . . . . . . . . . 32 . . . . . Terrain Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Res Qua Sec Acc Com Total 13675 | 17 302 585 1131 742 178 384 75 594 781 1354 557 226 585 115 2 139 470 2403 617 1155 319 944 Wait 696 | . 5 13 145 8 1 3 . 21 60 164 2 7 . . . 8 38 74 60 59 10 18 Move 11999 | 17 282 559 878 680 167 360 75 563 659 1099 553 214 575 114 2 114 412 2223 530 994 269 660 Hop 63 | . 7 5 6 5 . . . 2 9 1 . . . . . 3 2 4 8 10 . 1 Pick Up 52 | . 4 . 9 6 . 1 . . 1 1 . . . . . 1 2 13 2 5 3 4 Fast Attach 110 | . 4 2 12 5 2 3 . 6 10 14 . . 4 . . 6 1 12 4 19 . 6 Attach 39 | . . 2 4 3 . 2 . . 3 1 . . . . . 2 3 6 . 9 3 1 Detach 26 | . . 1 3 1 . 2 . . 1 3 . . 1 . . . . 5 2 4 . 3 Swap 71 | . . . 9 3 1 . . . . 5 1 1 1 . . . 3 11 2 19 5 10 Drop 80 | . . . 9 7 2 1 . . 4 12 . . 3 . . 3 3 16 2 7 3 8 Fire 308 | . . . 24 . . 2 . 2 . . . . . . . 2 3 2 . 17 25 231 Melee 200 | . . . 32 24 5 10 . . 27 39 1 4 1 1 . . . 37 7 12 . . Ram 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 7 15 . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x2 / *Arm / Tes) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Met a group of wandering Federalists 20 | -10/Materials | Discovered new exit (range 12) 75 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Discovered new exit (range 9) 146 | -10/Materials | Entered Subcaves 147 | -10/Subcaves | Approached by a straggling Scientist 200 | -10/Subcaves | Learned Materials garrison access intel 244 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 249 | -10/Subcaves | Learned location of Zion (-6) 249 | -10/Subcaves | Met a Zionite searching for "candidates" 266 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 282 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 290 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 295 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 304 | -10/Subcaves | Discovered new exit (range 5) 394 | -10/Subcaves | Entered Materials 394 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 395 | -8/Materials | Loaded intel: 1 garrison access location 564 | -8/Materials | Build established: Scavenger-Mutant 749 | -8/Materials | Discovered new exit (range 15) 794 | -8/Materials | Search patrols dispatched 899 | -8/Materials | Discovered new exit (range 3) 899 | -8/Materials | Identified exit to Factory 1002 | -8/Materials | Entered Factory 1002 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1075 | -7/Factory | Identified exit to Factory 1103 | -7/Factory | Identified exit to Lower Caves 1197 | -7/Factory | Lost 6 parts (5n1u) 1402 | -7/Factory | Search patrols dispatched 1407 | -7/Factory | Entered Lower Caves 1483 | -7/Lower Caves | Discovered new exit (range 9) 1485 | -7/Lower Caves | Identified exit to Lower Caves 1485 | -7/Lower Caves | Entered another Lower Caves area 1489 | -7/Lower Caves | Encountered a Warlord checkpoint 1597 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1607 | -7/Lower Caves | Core integrity fell below 50% 1608 | -7/Lower Caves | Learned Factory stockpile data 1647 | -7/Lower Caves | Lost 5 parts (2n2u1w) 1662 | -7/Lower Caves | Discovered new exit (range 15) 1669 | -7/Lower Caves | Identified exit to Data Miner 1669 | -7/Lower Caves | Entered Data Miner 1669 | -7/Data Miner | Discovered new exit (range 6) 1679 | -7/Data Miner | Met Data Miner 1686 | -7/Data Miner | Build established: Mutant 1688 | -7/Data Miner | Learned location of Section 7 (-2) 1688 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1696 | -7/Data Miner | Received God Mode back door access code from Data Miner 1707 | -7/Data Miner | Identified exit to Proximity Caves 1707 | -7/Data Miner | Entered Proximity Caves 1858 | -6/Proximity Caves | Escorted by Enhanced Grunt 1861 | -6/Proximity Caves | Core integrity fell below 20% 1953 | -6/Proximity Caves | Discovered exit to Factory (range 16) 1967 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1972 | -6/Proximity Caves | Entered Factory 1972 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -6/Factory | Central database locked down 2176 | -6/Factory | Fabricated G-50 Soldier (x3) 2256 | -6/Factory | Lost 3 allies 2324 | -6/Factory | Discovered new exit (range 10) 2325 | -6/Factory | Incoming investigation squad redirected 2329 | -6/Factory | Identified exit to Factory 2329 | -6/Factory | Entered another Factory area 2329 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -5/Factory | Build established: Scavenger-Scout 2555 | -5/Factory | Discovered new exit (range 15) 2559 | -5/Factory | Identified exit to Factory 2586 | -5/Factory | Identified exit to Upper Caves 2586 | -5/Factory | Identified exit to Extension 2704 | -5/Factory | Learned location of 1 exit from Proximity Caves 2717 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 2751 | -5/Factory | Found Imp. Powered Armor 2768 | -5/Factory | Learned 4 Extension zone layouts 2821 | -5/Factory | Learned location of Upper Caves (-4) 2862 | -5/Factory | Learned Extension trap positions 2932 | -5/Factory | Learned 8 Research zone layouts 2941 | -5/Factory | Entered Upper Caves 3047 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3068 | -5/Upper Caves | Discovered new exit (range 8) 3069 | -5/Upper Caves | Identified exit to Upper Caves 3070 | -5/Upper Caves | Entered another Upper Caves area 3137 | -5/Upper Caves | Discovered new exit (range 4) 3138 | -5/Upper Caves | Identified exit to Warlord 3138 | -5/Upper Caves | Entered Warlord 3146 | -5/Warlord | System corruption cleaned by Quarantine Array 3196 | -5/Warlord | Met Warlord 3219 | -5/Warlord | Opened Warlord's prototype stash 3220 | -5/Warlord | Found Prototype Device 3220 | -5/Warlord | Identified System Purifier 3221 | -5/Warlord | Warlord's base attacked by MAIN.C 3223 | -5/Warlord | Found Prototype Processor 3223 | -5/Warlord | Identified Exp. Targeting Computer 3234 | -5/Warlord | Found Prototype Energy Gun 3234 | -5/Warlord | Identified Vortex Rifle 3272 | -5/Warlord | Opened side exit 3276 | -5/Warlord | Discovered new exit (range 10) 3277 | -5/Warlord | Identified exit to Proximity Caves 3278 | -5/Warlord | Entered Proximity Caves 3281 | -4/Proximity Caves | Spotter reported a threat 3295 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3298 | -4/Proximity Caves | Learned 4 Research zone layouts 3307 | -4/Proximity Caves | Entered Factory 3307 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3308 | -4/Factory | Identified exit to DSF 3308 | -4/Factory | Entered DSF 3316 | -4/DSF | Discovered new exit (range 20) 3329 | -4/DSF | Additional patrols routed to DSF 3356 | -4/DSF | Lost 5 parts (1p3n1w) 3365 | -4/DSF | Identified exit to Research 3365 | -4/DSF | Entered Research 3365 | -3/Research | Evolved 2 slots: Propulsion x2 3366 | -3/Research | Identified exit to Testing 3367 | -3/Research | Identified exit to Research 3367 | -3/Research | Identified exit to Armory 3431 | -3/Research | Spotted B-86 Titan 3487 | -3/Research | Found Prototype Device 3494 | -3/Research | Identified Adv. Kinecellerator 3523 | -3/Research | Entered another Research area 3523 | -2/Research | Warlord forces began assault on 0b10 3523 | -2/Research | Evolved 2 slots: Utility x2 3633 | -2/Research | Research machine network offline 3651 | -2/Research | Found Quantum Capacitor 3681 | -2/Research | Found Prototype Launcher 3681 | -2/Research | Identified Enh. Gamma Bomb Array 3688 | -2/Research | Met up with Warlord 3887 | -2/Research | Borebot progress halted 3916 | -2/Research | Lost 3 allies 3933 | -2/Research | Found Prototype Processor 3933 | -2/Research | Identified Exp. Core Analyzer 3937 | -2/Research | Found Exp. Core Analyzer 3938 | -2/Research | Found Exp. Core Analyzer 3996 | -2/Research | Spotted B-90 Cyclops 4060 | -2/Research | Found Prototype Processor 4060 | -2/Research | Identified Exp. Signal Interpreter 4110 | -2/Research | Spotted Striker 4114 | -2/Research | Met DD-05H 4115 | -2/Research | Discovered new exit (range 14) 4115 | -2/Research | Spotted B-90 Cyclops 4118 | -2/Research | Discovered new exit (range 20) 4124 | -2/Research | Borebot progress halted 4140 | -2/Research | Took control of God Mode 4140 | -2/Research | Attacked by Warlord forces 4141 | -2/Research | Attacked by Warlord 4162 | -2/Research | Build established: Sprinter 4179 | -2/Research | Warlord destroyed during the assault 4188 | -2/Research | Spotted SE-943(K) 4203 | -2/Research | Destroyed DD-05H 4246 | -2/Research | Destroyed B-90 Cyclops 4249 | -2/Research | Identified exit to Quarantine 4253 | -2/Research | Spotted Striker 4254 | -2/Research | Allies destroyed Striker 4258 | -2/Research | Entered Quarantine 4288 | -2/Quarantine | Lost 5 allies 4319 | -2/Quarantine | Found Alien Artifact 4319 | -2/Quarantine | Identified Core Reset Matrix 4319 | -2/Quarantine | Used Core Reset Matrix 4323 | -2/Quarantine | Detected hypermatrix surge 4323 | -2/Quarantine | Sensed 12 artifacts in vicinity 4347 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 4394 | -2/Quarantine | Discovered new exit (range 21) 4429 | -2/Quarantine | Incoming investigation squad redirected 4443 | -2/Quarantine | Spotted Fortress 4457 | -2/Quarantine | Discovered new exit (range 5) 4457 | -2/Quarantine | Discovered new exit (range 6) 4457 | -2/Quarantine | Identified exit to Section 7 4457 | -2/Quarantine | Entered Section 7 4458 | -2/Section 7 | Detected hypermatrix surge 4458 | -2/Section 7 | Sensed 23 artifacts in vicinity 4467 | -2/Section 7 | Spotted B-90 Cyclops 4512 | -2/Section 7 | Found Integrated Dissipator 4512 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4537 | -2/Section 7 | Found Integrated Mediator 4537 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 4546 | -2/Section 7 | Spotted S7 Guard 4599 | -2/Section 7 | Found Navigation Efficiency Matrix 4599 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 4616 | -2/Section 7 | Spotted Alpha 7 4617 | -2/Section 7 | Warped through subspace 4635 | -2/Section 7 | Found Integrated Reactor 4635 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4641 | -2/Section 7 | Discovered new exit (range 21) 4646 | -2/Section 7 | Spotted S7 Guard 4690 | -2/Section 7 | Found Integrated Thermoelectric Network 4690 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 4698 | -2/Section 7 | Found Spacefold Activator 4705 | -2/Section 7 | Spotted S7 Guard 4706 | -2/Section 7 | Found Core Physics Calibrator 4716 | -2/Section 7 | Spotted Executioner 4716 | -2/Section 7 | Spotted Executioner 4723 | -2/Section 7 | Lost 5 parts (1p2n1u1w) 4726 | -2/Section 7 | Spotted B-99 Colossus 4741 | -2/Section 7 | Found LRC Matter Compressor 4741 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4771 | -2/Section 7 | Build established: Alien-Sprinter 4773 | -2/Section 7 | Found Integrated Reactor 4773 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4775 | -2/Section 7 | Found Integrated Reactor 4775 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4777 | -2/Section 7 | Found Integrated Reactor 4777 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4788 | -2/Section 7 | Found Integrity Redistributor 4788 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-49) 4810 | -2/Section 7 | Spotted Executioner 4810 | -2/Section 7 | Spotted Executioner 4816 | -2/Section 7 | Integrated with Sigix Exoskeleton 4887 | -2/Section 7 | Entered Access 4887 | -1/Access | Evolved 2 slots (calibrated): Utility x3, -Weapon x1 4888 | -1/Access | Sensed 1 artifact in vicinity 4892 | -1/Access | Emitted hypermatrix ping 4897 | -1/Access | Assembled emerged from beneath the floor 4965 | -1/Access | Garrison activated, responded to threat 4969 | -1/Access | Assembled emerged from beneath the floor 4971 | -1/Access | Discovered new exit (range 17) 5017 | -1/Access | Entered Command 5022 | -1/Command | Emitted hypermatrix ping 5027 | -1/Command | Assembled emerged from beneath the floor 5027 | -1/Command | Assembled emerged from beneath the floor 5028 | -1/Command | Lost 3 allies 5075 | -1/Command | Lost 5 allies 5115 | -1/Command | Lost 3 allies 5122 | -1/Command | Assembled emerged from beneath the floor 5122 | -1/Command | Build established: Alien-Sigix 5130 | -1/Command | Discovered new exit (range 15) 5154 | -1/Command | Spotted Combat Programmer 5157 | -1/Command | Spotted M Guard 5157 | -1/Command | Spotted Combat Programmer 5157 | -1/Command | Spotted M Guard 5162 | -1/Command | Destroyed 9 combat bots 5166 | -1/Command | Lost 4 allies 5171 | -1/Command | Destroyed Combat Programmer 5177 | -1/Command | Destroyed Combat Programmer 5195 | -1/Command | Destroyed M Guard 5200 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 5206 | -1/Command | Destroyed M Guard 5206 | -1/Command | All MAIN.C guards destroyed 5216 | -1/Command | Found Prototype Device 5216 | -1/Command | Identified AEGIS Remote Shield 5219 | -1/Command | Found Prototype Device 5219 | -1/Command | Identified Thermal Barrier 5224 | -1/Command | Found Prototype Processor 5224 | -1/Command | Identified Exp. Targeting Computer 5227 | -1/Command | Found Prototype Reactor 5227 | -1/Command | Identified Zero-point Reactor 5252 | -1/Command | Met MAIN.C 5267 | -1/Command | First assault squad dispatched 5277 | -1/Command | 0b10 Conduit disabled 5297 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 5297 | -1/Command | Destroyed MAIN.C Shell 5297 | -1/Command | Spotted M Shell/Def 5297 | -1/Command | Spotted M Shell/Atk 5297 | -1/Command | Spotted M Shell/Def 5297 | -1/Command | Spotted M Shell/Atk 5297 | -1/Command | Spotted M Shell/Atk 5297 | -1/Command | Spotted M Shell/Def 5297 | -1/Command | Spotted M Shell/Atk 5297 | -1/Command | Spotted M Shell/Def 5298 | -1/Command | MAIN.C activated Command garrisons 5313 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 5315 | -1/Command | Destroyed M Shell/Atk 5336 | -1/Command | Destroyed M Shell/Def 5339 | -1/Command | Destroyed M Shell/Atk 5345 | -1/Command | Destroyed M Shell/Atk 5351 | -1/Command | Core integrity fell below 50% 5351 | -1/Command | Destroyed M Shell/Def 5352 | -1/Command | Destroyed M Shell/Atk 5354 | -1/Command | Destroyed M Shell/Def 5357 | -1/Command | Destroyed M Shell/Def 5368 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 5378 | -1/Command | Destroyed 7 combat bots 5407 | -1/Command | Destroyed MAIN.C 5410 | -1/Command | Discovered new exit (range 41) 5410 | -1/Command | Discovered new exit (range 95) 5410 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 5416 | -1/Command | Spotted B-99 Colossus 5483 | *** | Heading to fleet! Last Messages --------------- 05447_ K-01 Serf destroyed. 05448_ Acquired 5 matter. 05450_ K-01 Serf collects debris. 05453_ Navigation matrix triggers involuntary quantum shift. 05458_ Quantum Shear penetrates Wall. 05458_ Wave Inhibitor disabled. 05458_ Quantum Shear penetrates Wall. 05460_ Quantum Shear penetrates Wave Inhibitor. 05464_ Navigation matrix triggers involuntary quantum shift. 05464_ Slug penetrates G-73 Enforcer. 05467_ Penetrated by Slug. 05468_ Spacefolded through Wall. 05472_ Navigation matrix triggers involuntary quantum shift. 05474_ Spacefolded through Wall. 05479_ Navigation matrix triggers involuntary quantum shift. 05479_ Spacefolded through Wall. 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"""" ################?????????? | | ?????????????## "" ###############??????????? | | ??????????????# = #############????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 115 Energy Capacity 940 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 81 Targeting Accuracy 20 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Impulse Thruster Array | -2/Quarantine | Hacked Lgt. Particle Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Integrated Mediator Navigation Efficiency Matrix High-powered Transdimensional Reconstructor Integrated Reactor Integrated Thermoelectric Network Spacefold Activator LRC Matter Compressor Integrity Redistributor Sigix Exoskeleton Sigix Sheargun Core Physics Calibrator Achievements -------------- Godhack Challenges ------------ None Game ------ Seed SpreadNavigationLattice Manual? 0 Play Time 02:16:27 Cumulative 744.2 hours Start 2025.12.04 @ 17:25:01 End 2025.12.04 @ 19:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type 2 Total 80 Types 41/5/14/6/6/1/1/3/0/3 Lore% 97 Gallery% 90 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724d7a6b-dcde-4f3c-abe1-5cbfd93a95d3