Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 23:56:07 Player: Quartz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (3353) 3353 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 7105 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Nuclear Core Cooled Deuterium Engine Improved Salvage Targeting Computer Target Analyzer Recoil Stabilizer Particle Charger Kinecellerator Transmission Jammer Reaction Control System Reaction Control System Improved Utility Shielding Improved Weapon Shielding Light Armor Plating Improved Shield Generator System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Spread Laser Advanced Beam Rifle Flak Gun > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Trap Scanner Kinecellerator Reaction Control System Improved Utility Shielding Improved Weapon Shielding Light Armor Plating System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Storage] Authchip [Processor] Heavy Ion Cannon Minigun Assault Cannon Advanced Assault Cannon Rocket Launcher Plasma Cutter Heavy Mace [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 111 | 6 13 . 11 6 . 3 39 33 Power 14 | . 3 . 3 . . 1 4 3 Engine 9 | . 3 . 3 . . . 2 1 Core 5 | . . . . . . 1 2 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 3 . 1 1 . . 5 9 Treads . | . . . . . . . . . Leg 21 | 2 3 . 1 1 . . 5 9 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 2 4 . 6 1 . 1 14 6 Device 15 | 1 3 . 2 1 . 1 5 2 Storage 3 | 1 1 . . . . . 1 . Processor 3 | . . . . . . . 2 1 Hackware 1 | . . . . . . . . 1 Protection 12 | . . . 4 . . . 6 2 Artifact . | . . . . . . . . . Weapon 42 | 2 3 . 1 4 . 1 16 15 Energy Gun 13 | 1 . . . . . . 9 3 Energy Cannon 9 | . 3 . 1 . . 1 3 1 Ballistic Gun 7 | 1 . . . 1 . . 2 3 Ballistic Cannon 9 | . . . . 2 . . 2 5 Launcher 2 | . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 2 . Parts Lost 33 | . . . . . . . 9 24 Power 3 | . . . . . . . 1 2 Propulsion 10 | . . . . . . . 3 7 Utility 11 | . . . . . . . 5 6 Weapon 9 | . . . . . . . . 9 Highest Loss Streak 9 | . . . . . . . 4 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 100 100 86 86 Engine 7 | . 13 14 11 11 11 4 5 3 Core 2 | . . . . . . 6 3 3 Leg 22 | . 27 28 22 22 22 22 18 24 Device 14 | . 14 14 22 22 22 22 11 7 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 6 | . . . . . . . 13 13 Protection 6 | . . . 11 11 11 11 6 3 Energy Gun 4 | . 2 . . . . . 11 5 Energy Cannon 8 | . 22 28 22 12 11 11 1 1 Ballistic Gun 3 | . 2 . . 7 . . 2 4 Ballistic Cannon 4 | . . . . 2 11 11 2 4 Peak Build Rating 44 | 6 12 11 17 24 23 25 29 44 Average Rating 24 | 4 10 11 15 23 23 21 25 35 On Entrance 14 | . 6 11 11 17 23 23 17 25 Naked Turns . | . . . . . . . . . Heaviest Build 117 | 9 35 35 45 43 41 43 98 117 Greatest Support 55 | 20 20 20 20 20 20 20 30 55 Greatest Overweight (x) 36 | . 3 1 2 2 2 2 29 36 Average Overweight (x) 2 | . . 1 1 2 2 1 3 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 Average Capacity 18 | 7 13 15 15 15 15 15 20 25 Most Carried 21 | 5 15 13 15 15 15 15 18 21 Average Carried 14 | . 9 12 14 14 15 14 15 16 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 Final Carried 20 | . 12 13 15 15 15 15 16 20 Class Distribution -------------------- 53% | Mutant 34% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1985 | 149 257 31 100 92 . 57 734 565 Remotely . | . . . . . . . . . Salvage Created 3325 | 17 281 172 319 205 . 43 1321 967 Parts 211 | 2 21 22 19 16 . 1 71 59 Haulers Intercepted 4 | . . . 1 . . . 3 . Recyclers Shooed 5 | . . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 91 | . 7 12 3 10 . 1 30 28 Melee 2 | . . . . . . . . 2 Guns 34 | . 3 . . 3 . . 15 13 Cannons 44 | . 4 12 3 3 . 1 15 6 AOE 11 | . . . . 4 . . . 7 Classes Destroyed 15 | 1 3 . 6 . . 1 3 1 Worker 1 | . . . . . . . 1 . Builder 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . . 1 . . . 3 . Recycler 3 | . . . 1 . . . 1 1 Mechanic 2 | . . . . . . . 1 1 Operator 2 | . . . 1 . . . . 1 Watcher 4 | . 3 . . . . . . 1 Swarmer 37 | . 3 12 . 7 . . 7 8 Grunt 34 | . 4 . 1 3 . . 14 12 Brawler 1 | . . . 1 . . . . . Sentry 9 | . . . 1 . . . 6 2 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . 1 1 . Programmer 6 | . . . . . . . . 6 Best Kill Streak 10 | 1 3 3 4 4 . 1 5 10 Combat Bots Only 8 | . 3 3 3 4 . 1 3 8 Max Kills in Single Turn 5 | 1 2 1 2 4 . 1 2 5 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . . . . 4 . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 706 | . 37 56 11 26 . 12 215 349 Missed 203 | . 7 15 2 7 . 3 70 99 Damage Taken 5811 | . 290 325 91 178 . 63 1558 3306 Core 1184 | . 62 56 . 22 . 9 330 705 Absorbed by Shields 703 | . . . 25 70 . 24 478 106 Redirected to Shielding 229 | . . . . . . . 229 . Core Remaining (%) 71 | 100 . 52 . . . 92 40 . Volleys Fired 298 | 2 28 22 13 13 . 3 120 97 Largest 3 | 2 2 2 2 2 . 2 2 3 Hottest 154 | 60 136 136 136 101 . 110 136 154 Shots Fired 551 | 4 55 41 26 26 . 6 218 175 Gun 291 | 4 29 . . 12 . . 140 106 Cannon 254 | . 26 41 26 13 . 6 78 64 Launcher 3 | . . . . 1 . . . 2 Special 3 | . . . . . . . . 3 Kinetic 212 | 2 15 . . 12 . 3 101 79 Thermal 336 | 2 40 41 26 13 . 3 117 94 Explosive 3 | . . . . 1 . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 4 10 5 5 5 . 4 11 6 Robot Miss Streak 13 | . 4 2 2 2 . 1 13 11 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . . . 3 2 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 352 | 4 29 22 17 17 . 4 142 117 Core Hits 238 | 2 11 12 7 12 . 3 99 92 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . . . . . . 10 6 Burn 9 | . . . . . . . 6 3 Meltdown 1 | . . . . . . . 1 . Blast 5 | . . . . . . . 3 2 Smash 1 | . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . 11 Impact 11 | . . . . . . . . 11 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8265 | 50 476 495 378 521 . 75 2768 3502 Guns 3169 | 47 184 . . 120 . . 1658 1160 Cannons 3554 | . 292 495 371 198 . 75 1103 1020 Explosions 1267 | . . . . 203 . . . 1064 Melee 258 | . . . . . . . . 258 Ramming 17 | 3 . . 7 . . . 7 . Kinetic 2624 | 25 98 . . 120 . 25 1281 1075 Thermal 4099 | 22 378 495 371 198 . 50 1480 1105 Explosive 1267 | . . . . 203 . . . 1064 Electromagnetic . | . . . . . . . . . Impact 258 | . . . . . . . . 258 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 11 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . . . . . 29 31 Message Errors 16 | . . . . . . . 7 9 Matter Fused 13 | . . . . . . . 7 6 Heat Flow Errors 6 | . . . . . . . 3 3 Energy Discharges 8 | . . . . . . . 5 3 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 1 6 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 4 | . . . . . . . 3 1 Overload Shots . | . . . . . . . . . Overflow Damage 251 | . 5 13 16 2 . . 10 205 Projectiles 90 | . 5 13 16 2 . . 10 44 Explosions 85 | . . . . . . . . 85 Melee 76 | . . . . . . . . 76 Knockbacks 24 | . . . . . . 1 9 14 Impact 1 | . . . . . . . . 1 Kinetic 19 | . . . . . . 1 8 10 Secondary 4 | . . . . . . . 1 3 Self-Inflicted Damage 95 | . . . . 49 . . . 46 Shots 2 | . . . . 1 . . . 1 Rammed 1 | . . . . . . . 1 . Targets Rammed 8 | 2 . . 3 . . . 3 . Kicked 7 | 2 . . 3 . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 520 | . 63 54 42 269 . 153 520 384 Average Temperature 102 | . 25 23 15 108 . 78 114 125 Received Heat Transfer 1430 | . 69 . 30 46 . . 594 691 Effects 14 | . . . . . . . 10 4 Shutdowns 3 | . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . 1 . Matter Decay 3 | . . . . . . . 3 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 3 | . . . . . . . 1 2 Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 1 3 . . . . 3 2 Heat Transferred 7359 | 50 718 814 666 333 . 74 2812 1892 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 443 | 5 174 295 193 140 . 46 399 443 Initial 125 | . 3 . 37 2 . . . 125 Average 156 | 2 61 153 98 21 . 4 267 200 Maximum Alert Level 2 | . . 1 . . . . 1 2 Low Security (%) 60 | 100 100 64 100 100 . 100 25 42 Level 1 38 | . . 35 . . . . 74 53 Level 2 1 | . . . . . . . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . 1 . . . 5 9 Investigation 4 | . . . . . . . 3 1 Extermination 5 | . . . . . . . . 5 Reinforcement 6 | . . . 1 . . . 2 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 . . . . . 3 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 13 12 5 10 . 1 59 38 Peak Tracking Total 6 | . 4 3 4 4 . 1 6 5 Tactical Retreats 6 | . . . 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 3 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 1 1 . . . . 7 Max in Single Turn 2 | . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . 4 . . . . . 9 3 Terminals 12 | . 4 . . . . . 5 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 44 | . 13 . . . . . 24 7 Successful 24 | . 7 . . . . . 12 5 Failed 20 | . 6 . . . . . 12 2 Catastrophic 3 | . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 24 | . 11 . . . . . 6 7 Terminals 31 | . 13 . . . . . 11 7 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 8 | . . . . . . . 8 . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 7 . . . . . 4 5 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 4 | . 3 . . . . . . 1 Terminal Index 3 | . 1 . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 5 | . . . . . . . 5 . Insert Component 3 | . . . . . . . 3 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . . . . . 9 3 Full Trace Events 6 | . 1 . . . . . 4 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . Parts Scanalyzed 3 | . . . . . . . 3 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 3 . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 12144 | 62 936 623 567 1687 1194 871 3350 2854 Spaces Moved 4166 | 41 472 294 200 613 460 401 792 893 Core 59 | 10 . . . . . . 46 3 Treads . | . . . . . . . . . Legs 4107 | 31 472 294 200 613 460 401 746 890 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 260 260 190 190 190 Average Speed 258 | 102 169 190 234 260 260 211 354 275 Slowest Speed 1850 | 120 330 190 260 260 260 260 1500 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 60 63 16 99 88 92 57 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 2 . 2 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 70 | . . . . 5 . 1 12 52 Melee . | . . . . . . . . . Projectile 18 | . . . . . . 1 12 5 AOE 52 | . . . . 5 . . . 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4996 | 56 552 318 274 680 459 421 1114 1122 Wait 244 | . 16 2 19 43 . 1 111 52 Move 4158 | 40 471 293 199 612 459 400 791 893 Hop . | . . . . . . . . . Pick Up 110 | 6 20 1 16 3 . 6 28 30 Fast Attach 5 | . 1 . . . . 1 3 . Attach 50 | 6 5 . 3 . . . 15 21 Detach 2 | . . . . . . . 2 . Swap 56 | . 7 . 8 6 . 2 21 12 Drop 54 | . 4 . 13 3 . 8 20 6 Fire 298 | 2 28 22 13 13 . 3 120 97 Melee 11 | . . . . . . . . 11 Ram 1 | . . . . . . . 1 . Kick 7 | 2 . . 3 . . . 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 999 | -10/Materials | Entered Mines 1029 | -10/Mines | Learned location of 1 exit from Materials 1037 | -10/Mines | Met a Derelict bent on vengeance 1162 | -10/Mines | Discovered new exit (range 12) 1555 | -10/Mines | Learned location of Storage (-7) 1609 | -10/Mines | Discovered new exit (range 5) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Evolved 2 slots: Utility x2 1623 | -9/Materials | Identified exit to Materials 2131 | -9/Materials | Discovered new exit (range 12) 2189 | -9/Materials | Entered Mines 2328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2332 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2338 | -9/Mines | Found Prototype Device 2339 | -9/Mines | Identified Exp. Sensor Array 2660 | -9/Mines | Discovered exit to Materials (range 6) 2824 | -9/Mines | Discovered exit to Materials (range 9) 3112 | -9/Mines | Found a hidden stash of uninstalled traps 3188 | -9/Mines | Build established: Scavenger-Mutant 3382 | -9/Mines | Learned location of Zion (-7) 3414 | -9/Mines | Learned Materials emergency access door positions 3804 | -9/Mines | Build established: Mutant 3858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3861 | -9/Mines | Discovered new exit (range 5) 3876 | -9/Mines | Entered Exiles 3876 | -9/Exiles | Found Exiles lab abandoned 5021 | -9/Exiles | Discovered new exit (range 14) 5070 | -9/Exiles | Entered Mines 5243 | -8/Mines | Discovered exit to Materials (range 9) 5719 | -8/Mines | Build established: Scavenger-Mutant 5941 | -8/Mines | Entered Materials 5941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7267 | -8/Materials | Discovered new exit (range 19) 7989 | -8/Materials | Core integrity fell below 50% 8029 | -8/Materials | Lost 4 parts (3n1u) 8289 | -8/Materials | Build established: Mutant 9047 | -8/Materials | Build established: Scavenger-Mutant 9291 | -8/Materials | Entered Factory 9291 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9726 | -7/Factory | Build established: Scavenger-Gunner 9800 | -7/Factory | Discovered new exit (range 20) 10085 | -7/Factory | Discovered new exit (range 7) 10488 | -7/Factory | Discovered new exit (range 19) 10503 | -7/Factory | Destroyed 8 combat bots 10710 | -7/Factory | Lost 4 parts (1p1n1u1w) 10921 | -7/Factory | Lost 4 parts (1n3w) 11477 | -7/Factory | Lost 4 parts (2u2w) 11542 | -7/Factory | Build established: Mutant 12111 | -7/Factory | Core integrity fell below 50% 12116 | -7/Factory | System corruption reached 10% 12134 | -7/Factory | Core integrity fell below 20% 12145 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12097_ U-05 Engineer lays Concrete. 12100_ R-06 Scavenger collects Adv. Assault Cannon. 12101_ Rocket Launcher destroyed. 12101_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 12102_ U-05 Engineer builds a Wall. 12108_ System corrupted: Component data lost. 12108_ Critical hit (Burn: +37). 12111_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 12114_ R-06 Scavenger inserts Wheel into recycling unit. 12114_ P-60 Hacker destroyed. 12116_ Trap Scanner destroyed. 12117_ M-28 Smith repairs Particle Gun. 12121_ R-06 Scavenger collects Shock Rifle. 12123_ System corrupted: Substantial component data lost. 12124_ R-06 Scavenger collects Gravmag System. 12126_ R-06 Scavenger collects Remote Datajack. 12127_ R-06 Scavenger collects Target Analyzer. 12130_ R-06 Scavenger collects Imp. Heat Sink. 12133_ R-06 Scavenger destroyed. 12137_ Hvy. Mace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# # | | ?????????????????????????????????????# = #! | | ?????????????????????????????????????# #%[ | | ?????????????????????????????????????# + * | | ?????????????????????????????????????# %*# | | ??????????????????????????????????# ######### | | ?????????????????????????????????## % | | ?????????????????????????????????## | | ?????????????????????????????????## | | ?????????????????????????????????## % | | ?????????????????????????????????## | | ?????????????????????????????????## | | ??????????????????????????????????# | | ????????????????????????????????? | | ????????????????????????????????### | | ??????????????????????????????????# | | ??????????????????????????##???##?# #######= | | ??????????????????????######### ###+# #?????# | | ??????????????????????# """"""" " #?????# < | | ??????????????????????# """Y""" # #?????# | | ??????????????????????# """ % + #?????# | | ??????????????????????# """ ] # ########## | | ??????????????????????? """ %= # # # | | ???????????????????????*%%= % ??# # # | | ????????# # #####+#####+###### # + | | ????????# + p @g # # | | ????????# # ########### # # | | ???????????????????????????### %# # | | ?????????????????????????????# # # | | ?????????????????????????????# % / # | | ?????????????????????????????# ##+####### | | ?????????????????????????????# ##### #?????? | | ?????????????????????????????# #??? ^ ?????? | | ?????????????????????????????# #??? ?????? | | ?????????????????????????????# #?? ????? | | ?????????????????????????????# #?? """ ????? | | ?????????????????????????????# #? """ "???? | | ?????????????????????????????# #? """ "???? | | ?????????????????????????????# "" "??? | | ?????????????????????????????# ?? "??? | | ????????????????????????????? ??? ??? | | ???????????????????????????? ????? ??? | | ??????????????????????????? ???? ??? | | ???????????????????????????? ?????? ??? | | ???????????????????????????? " " " ??????? ??? | | ?????????????????????????????? ? ? ##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialProjectionRipper Manual? 0 Play Time 01:08:33 Cumulative 17.4 hours Start 2025.05.03 @ 22:49:30 End 2025.05.03 @ 23:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da32b441-c118-4c18-9f7a-4aab6af0fa27