Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.08 @ 15:37:47 Player: wolft Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (940) 940 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6310 Bonus ------- None Cogmind --------- Core Integrity 1080/1150 Matter 220/300 Energy 210/210 System Corruption 2% Temperature Cool (-150) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Micro Fission Core > --- PROPULSION (5) --- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY (11) ----- Improved Cryofiber Web Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite > --- WEAPON (2) ------- Tesla Rifle Thunder Hammer > --- INVENTORY (8) ---- Micro Nuclear Core Improved Sensor Array Improved Particle Charger ECM Suite Reaction Control System System Shield Advanced Trap Extractor (0/8) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Small Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Tesla Rifle Thunder Hammer > --- INVENTORY -------- Micro Nuclear Core Improved Sensor Array Improved Particle Charger ECM Suite Reaction Control System System Shield Advanced Trap Extractor Improved Plasma Cutter [Rating: 99] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 . 2 . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . 1 . . . . . 1 . . 1 Utility 9 | . . . 2 . 1 . 1 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 94 | 4 2 . 18 3 14 7 9 14 18 5 Power 20 | 1 . . 4 . 6 1 3 1 3 1 Engine 11 | 1 . . 4 . 4 . 1 . 1 . Core 9 | . . . . . 2 1 2 1 2 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . 7 . 1 1 2 5 3 3 Treads . | . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . Flight 19 | . . . 4 . 1 1 2 5 3 3 Utility 27 | . 1 . 5 1 2 3 3 4 7 1 Device 18 | . 1 . 3 1 1 2 1 3 5 1 Storage 3 | . . . 2 . . . 1 . . . Processor 4 | . . . . . . 1 1 1 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 23 | 1 1 . 2 2 5 2 1 4 5 . Energy Gun 2 | . . . . . 1 . . . 1 . Energy Cannon 4 | . . . . . . 1 . 3 . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . Ballistic Cannon 3 | . . . 1 1 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 6 | . . . 1 . 3 . 1 . 1 . Impact Weapon 4 | . . . . . . 1 . 1 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 . . 1 1 . Parts Lost 2 | . . . . . . . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 59 75 85 100 85 89 97 94 89 81 Engine 4 | . 12 12 10 10 4 . 3 . 2 . Core 5 | . . . . . 3 8 10 12 8 10 Leg 3 | . 25 25 4 . . . . . . . Flight 19 | . . . 19 30 25 25 26 25 17 12 Device 24 | . 2 12 26 30 25 22 20 25 33 34 Storage 5 | . . . 2 10 8 8 7 6 5 5 Processor 6 | . . . . . . 6 14 12 11 10 Energy Cannon 2 | . . . . . . 4 7 5 4 . Ballistic Gun 3 | . 19 25 7 . . . . . . . Ballistic Cannon 2 | . . . 7 10 8 2 . . . . Special Weapon 3 | . . . 3 10 7 8 6 1 . . Impact Weapon 1 | . . . . . . . . 4 3 5 Peak Build Rating 99 | 4 6 6 19 19 30 29 37 59 88 99 Average Rating 37 | 3 4 6 14 18 23 27 35 49 71 91 On Entrance 26 | . 4 6 6 19 19 27 28 37 59 88 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 4 6 6 17 17 22 20 25 29 35 35 Greatest Support 44 | 20 20 20 30 20 21 21 25 29 35 44 Greatest Overweight (x) 2 | 1 . . 2 . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 8 8 8 8 8 8 8 Most Carried 8 | 5 5 5 8 8 8 8 8 8 8 8 Average Carried 7 | 2 4 5 5 7 7 7 7 7 7 8 Final Capacity 8 | 5 5 5 8 8 8 8 8 8 8 8 Final Carried 8 | 5 5 5 8 8 8 8 8 8 8 8 Class Distribution -------------------- 32% | Hacker-Sprinter 31% | Hacker-Ninja 18% | Hacker-Mutant 10% | Hacker-Scout 4% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Matter Collected 1290 | 127 131 . 233 44 222 90 . 280 163 . Remotely . | . . . . . . . . . . . Salvage Created 1149 | . 16 . 209 . 175 78 . 405 266 . Parts 69 | . 1 . 16 . 11 6 . 12 23 . Haulers Intercepted 4 | . . . 2 . 1 . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 11 | . . . 1 . 4 1 . 3 2 . Melee 3 | . . . . . . . . 1 2 . Cannons 5 | . . . 1 . 4 . . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 9 | . 1 . 4 . 3 . . 1 . . Hauler 4 | . . . 2 . 1 . . 1 . . Recycler 2 | . . . 1 . 1 . . . . . Operator 5 | . . . 2 . . . . 1 2 . Watcher 12 | . 1 . 1 . 2 1 . 3 4 . Swarmer 2 | . . . . . 2 . . . . . Grunt 3 | . . . 1 . . . . 2 . . Sentry 2 | . . . . . 1 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 3 | . . . . . . . . 1 2 . Best Kill Streak 4 | . 1 . 2 . 2 1 . 4 3 . Combat Bots Only 2 | . . . 1 . 2 1 . 2 2 . Max Kills in Single Turn 1 | . 1 . 1 . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Hostile Shots Fired 135 | . 30 . 23 . 38 2 . 18 20 4 Missed 72 | . 15 . 14 . 17 1 . 11 12 2 Damage Taken 969 | . 118 . 73 . 222 17 . 59 185 295 Core 196 | . 31 . 7 . 44 4 . 13 27 70 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 419 | . 73 . 45 . 133 11 . 36 107 14 Regen/Repaired (Parts) 203 | . . . . . 25 14 47 21 . 96 Core Remaining (%) 95 | 100 . 87 . 98 . 91 100 98 97 . Volleys Fired 105 | 2 10 . 17 . 50 5 3 14 4 . Largest 2 | 1 2 . 2 . 2 1 1 1 1 . Hottest 144 | 20 40 . 144 . 144 100 100 100 56 . Shots Fired 138 | 2 20 . 28 . 62 5 3 14 4 . Gun 35 | 2 20 . 13 . . . . . . . Cannon 56 | . . . 8 . 31 4 . 11 2 . Launcher . | . . . . . . . . . . . Special 47 | . . . 7 . 31 1 3 3 2 . Kinetic 76 | 2 20 . 21 . 31 2 . . . . Thermal 47 | . . . 7 . 31 1 3 3 2 . Explosive . | . . . . . . . . . . . Electromagnetic 15 | . . . . . . 2 . 11 2 . Robot Hit Streak 44 | 2 11 . 32 . 44 6 . 17 19 . Robot Miss Streak 2 | . 1 . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 112 | 2 17 . 21 . 31 4 . 18 19 . Core Hits 39 | 1 5 . 10 . 12 2 . 5 4 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 5 | . . . . . 1 1 . 1 2 . Blast 2 | . . . . . 1 1 . . . . Smash 1 | . . . . . . . . 1 . . Impale 2 | . . . . . . . . . 2 . Melee Attacks 50 | . . . . . . . . 12 35 3 Impact 31 | . . . . . . . . 12 16 3 Slashing . | . . . . . . . . . . . Piercing 19 | . . . . . . . . . 19 . Sneak Attacks 2 | . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3108 | 15 142 . 288 . 676 142 . 860 985 . Guns 259 | 15 142 . 102 . . . . . . . Cannons 1217 | . . . 162 . 556 87 . 345 67 . Explosions 106 | . . . . . . 55 . 51 . . Melee 1382 | . . . . . . . . 464 918 . Ramming . | . . . . . . . . . . . Kinetic 1026 | 15 142 . 264 . 556 49 . . . . Thermal 250 | . . . 24 . 120 55 . 51 . . Explosive . | . . . . . . . . . . . Electromagnetic 450 | . . . . . . 38 . 345 67 . Impact 921 | . . . . . . . . 464 457 . Slashing . | . . . . . . . . . . . Piercing 461 | . . . . . . . . . 461 . Highest Corruption 1 | . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 434 | . . . . . 16 . . 195 223 . Projectiles 42 | . . . . . 16 . . 26 . . Explosions . | . . . . . . . . . . . Melee 392 | . . . . . . . . 169 223 . Knockbacks 9 | . . . . . 6 . . 3 . . Impact 3 | . . . . . . . . 3 . . Kinetic 6 | . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . 8 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 173 | . 24 . 66 . 173 43 108 60 . . Average Temperature 36 | . 13 . 23 . 39 20 72 28 . . Received Heat Transfer 270 | . 108 . 48 . 45 . . 36 33 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 3 . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Fried 12 | . . . . . . . . 6 6 . Impact Corruptions 9 | . . . . . . . . 5 4 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 400 | . . . 50 . 250 50 . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Peak Influence 235 | . 24 6 99 9 164 141 66 235 167 64 Initial 48 | . . 6 1 9 2 39 46 23 10 48 Average 61 | . 6 6 30 9 57 58 59 97 101 52 Maximum Alert Level 1 | . . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 100 100 100 90 100 100 Level 1 1 | . . . . . . . . 9 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 2 . 1 1 . 3 3 1 Investigation 1 | . . . . . . . . . . 1 Extermination 2 | . . . . . . . . 1 1 . Reinforcement 8 | . . . 2 . 1 1 . 2 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Distress Signals 5 | . 1 . 2 . 1 . . . 1 . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 9 . 20 . 20 3 . 15 14 1 Peak Tracking Total 13 | . 7 . 13 . 8 2 . 2 7 1 Tactical Retreats 15 | . . . 3 . 4 . . 3 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Traps Triggered 4 | . . . . . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Disabled 3 | . . . . . 1 1 . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Machines Accessed 29 | . 2 . 3 . 7 5 3 3 3 3 Terminals 21 | . 2 . 3 . 6 4 1 2 2 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 6 | . . . . . 1 1 1 1 . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 79 | . 5 . 8 . 21 12 10 10 5 8 Successful 58 | . 5 . 6 . 15 10 8 7 3 4 Failed 21 | . . . 2 . 6 2 2 3 2 4 Catastrophic 2 | . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 56 | . 5 . 8 . 19 10 2 6 3 3 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 19 | . . . . . 2 2 6 4 . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 39 | . 5 . 6 . 13 8 1 3 3 . Record 3 | . 1 . . . 1 1 . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 . 1 1 . . . . Open DSF 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . Emergency Access Points 2 | . 1 . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 4 | . . . 1 . 1 1 . 1 . . Unreport Threat 2 | . . . 1 . 1 . . . . . Locate Traps 2 | . . . . . 1 . 1 . . . Dispatch Records 3 | . . . . . 1 2 . . . . Security Status 1 | . . . . . 1 . . . . . Patrol Status 2 | . . . 1 . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . 2 . . . . Zone Layout 4 | . 1 . . . 2 . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 18 | . . . . . 2 2 6 4 . 4 Scan Component 9 | . . . . . 1 1 3 2 . 2 Repair 9 | . . . . . 1 1 3 2 . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 19 | . . . 3 . 6 3 1 2 2 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired 9 | . . . . . 1 1 3 2 . 2 Time 300 | . . . . . 26 32 103 64 . 75 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Turns Passed 3436 | 61 357 17 435 83 665 128 309 534 702 145 Spaces Moved 5134 | 45 269 15 640 206 854 172 420 909 1453 151 Core 16 | 16 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 357 | 29 269 15 44 . . . . . . . Wheels . | . . . . . . . . . . . Hover 65 | . . . 65 . . . . . . . Flight 4696 | . . . 531 206 854 172 420 909 1453 151 Fastest Speed 26 | 50 120 120 30 32 32 32 28 26 26 28 Average Speed 36 | 104 120 120 41 32 32 32 28 26 29 34 Slowest Speed 195 | 120 120 120 195 32 105 32 28 28 106 35 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . 2 . 10 2 1 4 7 . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 27 | 3 40 8 42 44 55 27 14 27 33 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 50 | . . . 4 . 21 1 . 4 17 3 Terrain Destroyed 66 | . . . 5 . 25 8 . 8 17 3 Melee 24 | . . . . . . . . 4 17 3 Projectile 31 | . . . 5 . 25 1 . . . . AOE 11 | . . . . . . 7 . 4 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Fac Fac Total 6346 | 55 286 14 765 222 1115 234 601 1161 1656 237 Wait 870 | . 5 . 73 9 176 47 161 196 128 75 Move 5075 | 44 268 14 635 205 835 167 417 900 1439 151 Hop 23 | . . . 2 . 8 2 1 4 6 . Pick Up 46 | 5 1 . 6 2 12 1 5 7 7 . Fast Attach 60 | 4 1 . 15 1 8 6 4 6 11 4 Attach 11 | . 1 . 1 1 3 . 3 . 2 . Detach 2 | . . . . . 2 . . . . . Swap 23 | . . . 2 1 3 1 2 8 5 1 Drop 81 | . . . 14 3 18 5 5 14 19 3 Fire 105 | 2 10 . 17 . 50 5 3 14 4 . Melee 50 | . . . . . . . . 12 35 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Propulsion x1 193 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Discovered exit to Mines (range 15) 193 | -10/Materials | Discovered exit to Mines (range 16) 305 | -10/Materials | Build established: Hacker-Mutant 419 | -10/Materials | Entered Mines 427 | -10/Mines | Identified exit to Materials 427 | -10/Mines | Discovered exit to Materials (range 7) 436 | -10/Mines | Entered Materials 436 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Build established: Hacker-Sprinter 867 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Discovered exit to Mines (range 8) 871 | -9/Materials | Entered Mines 948 | -9/Mines | Identified exit to Materials 948 | -9/Mines | Discovered exit to Materials (range 14) 954 | -9/Mines | Entered Materials 954 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1362 | -8/Materials | Identified exit to Storage 1362 | -8/Materials | Discovered exit to Storage (range 10) 1393 | -8/Materials | Repaired Mining Laser 1619 | -8/Materials | Entered Storage 1699 | -8/Storage | Repaired Weight Redist. System 1744 | -8/Storage | Identified exit to Factory 1744 | -8/Storage | Discovered exit to Factory (range 10) 1747 | -8/Storage | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -7/Factory | Repaired ECM Suite 1843 | -7/Factory | Repaired Mining Laser 1895 | -7/Factory | Repaired Imp. Flight Unit 1990 | -7/Factory | Fabricated Imp. Linear Gravjet (x2) 2047 | -7/Factory | Identified exit to Factory 2047 | -7/Factory | Discovered exit to Factory (range 20) 2056 | -7/Factory | Entered another Factory area 2056 | -6/Factory | Evolved 2 slots: Utility x2 2068 | -6/Factory | Identified exit to Lower Caves 2068 | -6/Factory | Identified exit to Extension 2358 | -6/Factory | Repaired Weight Redist. System 2391 | -6/Factory | Repaired Lgt. EM Pulse Cannon 2582 | -6/Factory | Identified exit to Factory 2582 | -6/Factory | Discovered exit to Factory (range 20) 2590 | -6/Factory | Entered another Factory area 2590 | -5/Factory | Evolved 2 slots: Utility x2 2654 | -5/Factory | Build established: Hacker-Ninja 2986 | -5/Factory | Assembled infested ambush trap array 3282 | -5/Factory | Identified exit to Factory 3282 | -5/Factory | Discovered exit to Factory (range 12) 3292 | -5/Factory | Entered another Factory area 3292 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3361 | -4/Factory | Repaired Nuclear Pulse Array 3404 | -4/Factory | Repaired Imp. Sensor Array 3437 | -4/Factory | Crushed by falling debris 3437 | -4/Factory | Self-destructed Last Messages --------------- Repairing Imp. Sensor Array... ETC: 19 03404_ Repair station completes Imp. Sensor Array repairs. 03404_ Acquired Imp. Sensor Array. 03409_ K-01 Serf collects debris. 03414_ K-01 Serf cleans the Nuclear Reactor. 03420_ Dropped Mic. Nuclear Core. 03427_ Connecting with Terminal... Feedback: System corruption (+1%). 03427_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 03433_ R-10 Processor collects Mic. Nuclear Core. 03435_ Penetrated by Slug. 03437_ The unstable cave ceiling collapses. 03437_ Crushed by falling debris. 03437_ Adv. Terrain Scanner destroyed. 03437_ Power Amplifier destroyed. 03437_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#?????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????? ??????????? | | ?????????????????????????? ??"???????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????" ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########+####?????#?????? | | ????????????????????????# #???????????? | | ??????????????????? ????# """"""""" #???????????? | | ?????????????????# ?????# #???????????? | | ?????????????????# ""???# #??? ?? ????? | | ?????????????????# """ ##@ R "#??????? ???? | | ?????????????????# """ "# "# ?????????? | | ?????????????????# ## "# ?????????? | | ?????????????????# ???# T# ???? ???? | | ?????????????????# ?????# "# ??????? | | ?????????????w??????????# "# +??"??? | | ???????????????? ???????# "# #?????? | | ????????????????????????# # #?????? | | ???????????? ???####+#############+### ####### | | ????????????????# [ w ] | | ????????????????# | | ????????????????# """ """ """ """ | | ???????????????????""" """ """ """ | | ????????????????# """ """ """ """ | | ????????????????# ######### | | ????????????????# """ """ """ """ #???#???# | | ?????????????????? """ """ """ """ #???????# | | ???????????"????# """ """ """ """ #?#????## | | ????????????????+ #???????# | | ?????????? ?????# """ """ """ """ #???????# | | ????????????????# """ """ """ """ #?? ???# | | ????????????????# """ """ """ """ !#?????######+# | | ??????? ?????+### #??"??# | | ?????? """ """ """ """ #??"??# | | ?????? """ """ """ """ +?????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 64 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ D-53 Grenadier | -8/Storage | Hacked Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingMetafieldMount Manual? 0 Play Time 01:25:22 Cumulative 47.1 hours Start 2024.08.07 @ 13:59:55 End 2024.08.08 @ 15:37:47 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 91 Rogue 6 Adventurer 26 Explorer 59 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64f9c6d4-08df-4c51-b4d6-2cf0723ff603