Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.01 @ 19:31:38 Player: ibitato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1200) 1200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 3525 Bonus ------- Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Barrage Gun Gauss Rifle > --- INVENTORY -------- Beamcaster [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 33 | 7 4 16 . 2 4 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 10 . . . Treads 8 | 2 . 6 . . . Leg 4 | . . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . . 1 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 12 | 3 1 4 . 2 2 Energy Gun 6 | 1 1 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 6 . . 8 Power 1 | . . . . . 1 Propulsion 7 | . . 3 . . 4 Utility 1 | . . 1 . . . Weapon 5 | . . 2 . . 3 Highest Loss Streak 8 | . . 5 . . 8 To Critical Strikes . | . . . . . . Average Backups 1 | 1 3 3 . . 1 Power . | 1 1 . . . . Propulsion . | . . . . . . Utility . | . . 1 . . . Weapon . | . 1 . . . 1 Tool/Special . | . . . . . . Unused Backups 10 | . 1 9 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 7 | . 1 6 . . . Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 87 84 77 77 78 Engine 11 | . 14 11 11 11 10 Treads 36 | . 28 26 44 44 42 Leg 2 | . . 9 . . . Storage 2 | . 11 . . . . Processor 2 | . 4 7 . . . Protection 3 | . 2 9 . . . Energy Gun 14 | . 11 13 22 19 6 Ballistic Gun 6 | . 14 . . 2 15 Launcher 1 | . . 6 . . . Peak Build Rating 19 | 6 7 16 8 10 19 Average Rating 8 | 4 6 9 8 8 15 On Entrance 6 | . 6 7 8 8 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 21 | 14 14 10 9 11 21 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 2 | . . 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 7 | 5 7 5 . 2 5 Average Carried 1 | 1 3 3 . . 1 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | 2 4 . . 2 . Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 952 | 221 173 307 . 23 228 Remotely . | . . . . . . Salvage Created 1149 | . 278 536 . . 335 Parts 69 | . 17 40 . . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . . . 4 19 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 7 16 . . 6 Guns 23 | . 7 10 . . 6 AOE 6 | . . 6 . . . Classes Destroyed 8 | . 3 3 . . 2 Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 4 | . 3 . . . 1 Grunt 17 | . 4 12 . . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . 4 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 3 5 . . 3 Combat Bots Only 5 | . 3 5 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 326 | . 46 96 . . 184 Missed 94 | . 17 33 . . 44 Hits 232 | . 29 63 . . 140 Melee 6 | . . . . . 6 Projectile 226 | . 29 63 . . 134 Critical Strikes 3 | . . 1 . . 2 Damage Taken 2587 | . 286 761 . . 1540 Core 455 | . 52 98 . . 305 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . 3 29 . . . Ignored by Resistances 769 | . 89 228 . . 452 Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 123 | . 30 61 . . 32 Largest 2 | . 2 2 . . 2 Hottest 103 | . 60 80 . . 103 Shots Fired 207 | . 53 90 . . 64 Gun 189 | . 53 72 . . 64 Cannon . | . . . . . . Launcher 18 | . . 18 . . . Special . | . . . . . . Kinetic 74 | . 31 2 . . 41 Thermal 95 | . 2 70 . . 23 Explosive 18 | . . 18 . . . Electromagnetic 20 | . 20 . . . . Robot Hit Streak 28 | . 14 28 . . 22 Robot Miss Streak 3 | . 1 3 . . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 172 | . 42 75 . . 55 Core Hits 79 | . 15 42 . . 22 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 6 | . 2 . . . 4 Burn 3 | . . . . . 3 Destroy 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3112 | . 543 1653 . . 916 Guns 2121 | . 543 662 . . 916 Cannons . | . . . . . . Explosions 988 | . . 988 . . . Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 905 | . 291 25 . . 589 Thermal 1001 | . 22 652 . . 327 Explosive 973 | . . 973 . . . Electromagnetic 230 | . 230 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Energy Discharges 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 131 | . . 131 . . . Shots 7 | . . 7 . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 306 | . 27 306 . . 292 Average Temperature 74 | . 14 67 . . 107 Received Heat Transfer 663 | . 102 366 . . 195 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2500 | . 50 1525 . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | . 70 130 . . . Initial . | . . . . . . Average 26 | . 9 45 . . . Influence Increases 956 | . 203 556 . . 197 Destroy 0b10 Robot/C 640 | . 140 320 . . 180 Destroy 0b10 Robot/NC 20 | . 10 10 . . . Destroy Leader 134 | . 34 90 . . 10 Allied During Kill 7 | . . . . . 7 Successful Hack 9 | . 4 5 . . . Disable Machine 27 | . . 27 . . . Destroy Structure 89 | . . 89 . . . Lose Combat Pursuer 30 | . 15 15 . . . Influence Decreases 956 | . 203 556 . . 197 Time Decay 841 | . 203 508 . . 130 Lost Part 98 | . . 48 . . 50 Lost Ally 17 | . . . . . 17 Squads Dispatched 4 | . . 3 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 14 31 . . 15 Peak Tracking Total 7 | . 3 6 . . 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 5 7 . . . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 10 13 . . . Successful 17 | . 8 9 . . . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 16 | . 5 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 5 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 7 . . . Record 3 | . . 3 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 2 1 . . . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 5 2 . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 214 | . 214 . . . . Retrieved Matter 84 | . 84 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 2 Highest-Rated Group 153 | . . . . 153 78 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 180 | . . . . . 180 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5132 | 118 1077 1229 20 1988 700 Spaces Moved 2984 | 78 608 665 13 1239 381 Core 67 | 19 . 33 . . 15 Treads 2749 | 59 608 464 13 1239 366 Legs 168 | . . 168 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 160 160 50 Average Speed 156 | 133 160 151 160 160 155 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 8 | . . 8 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 57 38 7 86 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 99 | . . 99 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 99 | . . 99 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3237 | 92 659 804 12 1244 426 Wait 12 | . 2 9 . . 1 Move 2979 | 77 607 664 12 1238 381 Hop . | . . . . . . Pick Up 48 | 8 11 23 . 3 3 Fast Attach . | . . . . . . Attach 25 | 6 4 13 . . 2 Detach 6 | . . 6 . . . Swap 17 | 1 3 7 . 2 4 Drop 26 | . 2 20 . 1 3 Fire 123 | . 30 61 . . 32 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 1138 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Propulsion x2 1685 | -9/Materials | Discovered new exit (range 14) 1937 | -9/Materials | Lost 5 parts (3n2w) 2425 | -9/Materials | Entered Mines 2426 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2435 | -9/Mines | Met a Derelict bent on vengeance 2445 | -9/Mines | Entered Zion 2535 | -7/Zion | System corruption cleaned by Quarantine Array 2605 | -7/Zion | Identified exit to Deep Caves 3130 | -7/Zion | Met Imprinter 3260 | -7/Zion | Imprinted 3263 | -7/Zion | Declared Zion's savior 3842 | -7/Zion | Given the Hacking Drone Bay 3881 | -7/Zion | Given A8's code to call for help 4380 | -7/Zion | Discovered new exit (range 12) 4433 | -7/Zion | Entered Proximity Caves 4433 | -6/Proximity Caves | Accompanied by 2 allies 4434 | -6/Proximity Caves | Identified exit to Factory 4812 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4819 | -6/Proximity Caves | Core integrity fell below 50% 5100 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5122 | -6/Proximity Caves | Core integrity fell below 20% 5133 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. L-41 Fighter destroyed. Acquired 35 matter. Slug penetrates Wall. Acquired 8 matter. Core Shielding fries itself beyond repair. Penetrated by Slug. Lgt. Angular Momentum Engine fries itself beyond repair. Lgt. Treads destroyed. S-27 Virus destroyed. Acquired 8 matter. Gauss Rifle destroyed. Carbon-fiber Leg fries itself beyond repair. Acquired 7 matter. Imp. Melee Analysis Suite fries itself beyond repair. Barrage Gun destroyed. Angular Momentum Engine destroyed. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ?????????????????# s @ $#????????????????????? | | ?????????????????#l######## #????????????????????? | | ?????????????????# #??""""#??????????????????????? | | ?????????????????#%# #??????????????????????? | | ?????????????????# / #?#????????????????????? | | ????????#????????# # #+## #????????????????????? | | ???????## ######?#%# #?? ##???????????????????? | | ??????## ## #?""#? #???????????????????? | | ????### # ###### #???????????????????? | | ????# #???????????????????? | | ??????????# #????????????????????? | | #?????????# ##????????????????????? | | ##????????## #?????????????????????? | | ######????# #?????????????????????? | | ####?# #?????????????????????? | | #### #### ## ##?????????????????????? | | ####???# #? ####??????????????????????? | | ##???# #? #?????????????????????????? | | #???# #??#?????????????????????????? | | #???# #??#?????????????????????????? | | #????# ## #?????????????????????????? | | #?????# #?????????????????????????? | | ### #?????# ####???? ????????????????????? | | #?# #?????# #????? #???????????????????? | | #?# ##????# #### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shock Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Mass Driver | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed FlightTargetingMatter Manual? 0 Play Time 00:53:21 Cumulative 14.9 hours Start 2026.03.31 @ 21:51:14 End 2026.04.01 @ 19:31:38 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 45% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef506442-b6ca-4e67-b500-4e436884fe32