Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 01:52:47 Player: D.J. Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1609) 1609 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3804 Bonus ------- None Cogmind --------- Core Integrity 202/550 Matter 225/300 Energy 16/100 System Corruption 7% Temperature Cool (10) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Weight Redist. System Core Shielding > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY -------- Light Treads Improved Aluminum Leg High-capacity Matter Pod Improved EM Shotgun Particle Gun Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon High-powered Shotgun Assault Cannon Assault Cannon Katana [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 51 | 5 13 12 . 21 Power 10 | 1 2 2 . 5 Engine 6 | 1 1 1 . 3 Core 4 | . 1 1 . 2 Reactor . | . . . . . Propulsion 12 | 2 3 2 . 5 Treads 6 | 2 . 1 . 3 Leg 6 | . 3 1 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 2 . 7 Device 6 | . 1 1 . 4 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 15 | 1 4 6 . 4 Energy Gun 7 | 1 2 3 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon 3 | . . 2 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . 1 3 . 14 Power 6 | . . 1 . 5 Propulsion 3 | . . . . 3 Utility 5 | . . 1 . 4 Weapon 4 | . 1 1 . 2 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes 1 | . . . . 1 Average Backups 9 | 3 5 7 14 12 Power . | . 1 . 1 . Propulsion 2 | 1 2 1 4 3 Utility . | . . 1 1 . Weapon 5 | 1 1 3 8 8 Tool/Special . | . . . . . Unused Backups 10 | . 1 3 . 6 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 3 | . . 3 . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 89 91 100 84 Engine 9 | . 9 6 11 11 Core 6 | . 4 10 11 4 Treads 12 | . 17 2 22 14 Leg 8 | . 10 18 . 1 Device 6 | . . 1 . 12 Storage 11 | . 14 11 11 10 Processor 2 | . 11 . . . Protection 11 | . . 18 22 9 Energy Gun 10 | . 16 9 11 9 Energy Cannon 2 | . . . . 5 Ballistic Gun 1 | . 3 3 . . Ballistic Cannon 2 | . . 5 11 1 Slashing Weapon 1 | . . 3 . 1 Peak Build Rating 26 | 5 9 17 17 26 Average Rating 14 | 3 6 12 17 20 On Entrance 9 | . 5 9 17 17 Avg Prop Armor Cover (%) 25 | 27 24 . . . Naked Turns . | . . . . . Heaviest Build 53 | 12 28 40 40 53 Greatest Support 51 | 3 40 40 40 51 Greatest Overweight (x) 4 | 3 4 2 . 2 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 5 7 15 14 15 Average Carried 9 | 3 5 7 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 5 6 14 14 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1046 | 193 208 361 20 264 Remotely . | . . . . . Salvage Created 2094 | . 616 474 36 968 Parts 120 | . 37 30 3 50 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 53 | . 18 12 2 21 Melee 2 | . . 1 . 1 Guns 34 | . 18 3 2 11 Cannons 15 | . . 8 . 7 AOE 2 | . . . . 2 Classes Destroyed 6 | . 3 2 . 1 Worker 1 | . . . . 1 Recycler 5 | . 1 2 . 2 Swarmer 21 | . 9 5 2 5 Grunt 24 | . 9 5 . 10 Duelist 3 | . . 1 . 2 Sentry 5 | . . 1 . 4 Best Kill Streak 9 | . 9 4 2 4 Combat Bots Only 8 | . 8 4 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 369 | . 87 87 9 186 Missed 96 | . 22 23 3 48 Hits 273 | . 65 64 6 138 Melee 6 | . . . . 6 Projectile 267 | . 65 64 6 132 Critical Strikes 8 | . 1 . . 7 Actively Blocked 2 | . . . . 2 Damage Taken 3625 | . 640 692 44 2249 Core 599 | . 143 103 5 348 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . 30 4 46 Regen/Repaired (Parts) 252 | . . 111 . 141 Core Remaining (%) 71 | 100 42 . 73 . Volleys Fired 137 | . 45 36 3 53 Largest 2 | . 2 2 2 2 Hottest 130 | . 80 130 82 130 Shots Fired 247 | . 73 63 6 105 Gun 174 | . 73 34 3 64 Cannon 73 | . . 29 3 41 Launcher . | . . . . . Special . | . . . . . Kinetic 111 | . 22 55 3 31 Thermal 101 | . 37 8 . 56 Explosive . | . . . . . Electromagnetic 35 | . 14 . 3 18 Robot Hit Streak 27 | . 27 7 1 9 Robot Miss Streak 6 | . 6 5 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 166 | . 50 40 2 74 Core Hits 92 | . 28 22 2 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Burn 3 | . . . . 3 Blast 2 | . . 1 . 1 Melee Attacks 5 | . . 3 . 2 Impact . | . . . . . Slashing 5 | . . 3 . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3033 | . 591 677 29 1736 Guns 1705 | . 591 210 29 875 Cannons 972 | . . 358 . 614 Explosions 185 | . . . . 185 Melee 154 | . . 92 . 62 Ramming 17 | . . 17 . . Kinetic 1254 | . 227 510 . 517 Thermal 1208 | . 282 58 . 868 Explosive . | . . . . . Electromagnetic 400 | . 82 . 29 289 Impact . | . . . . . Slashing 154 | . . 92 . 62 Piercing . | . . . . . Highest Corruption 7 | . 1 1 1 7 Average Corruption 2 | . 1 1 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 1 2 1 8 Message Errors 1 | . . 1 . . Matter Fused 1 | . 1 . . . Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . 1 2 Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks 11 | . . 4 . 7 Impact . | . . . . . Kinetic 11 | . . 4 . 7 Secondary . | . . . . . Self-Inflicted Damage 92 | . . . . 92 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | . 94 66 85 311 Average Temperature 41 | . 39 19 47 58 Received Heat Transfer 1236 | . 213 285 . 738 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2478 | . 650 124 . 1704 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 55 100 100 100 Level 1 9 | . 44 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 284 | . 284 149 66 194 Initial 109 | . . 109 22 21 Average 60 | . 118 61 11 39 Influence Increases 1475 | . 484 327 66 598 Destroy 0b10 Robot/C 1060 | . 360 240 40 420 Destroy 0b10 Robot/NC 30 | . 5 10 . 15 Destroy Leader 230 | . 70 60 10 90 Successful Hack 37 | . 4 16 . 17 Disable Machine 45 | . . . 15 30 Destroy Structure 28 | . . 1 1 26 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 1311 | . 224 529 68 490 Entered New Map 222 | . . 151 36 35 Time Decay 949 | . 214 348 32 355 Lost Part 140 | . 10 30 . 100 Squads Dispatched 6 | . 3 1 . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 4 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 30 23 3 33 Peak Tracking Total 9 | . 9 5 3 7 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 2 . 4 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 10 9 . 14 Successful 23 | . 6 6 . 11 Failed 10 | . 4 3 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 7 3 . 5 Fabricators . | . . . . . Repair Stations 14 | . . 6 . 8 Recycling Units 4 | . 3 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 2 . 4 Record 1 | . 1 . . . Prototype ID Bank 2 | . . 1 . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 4 . 6 Scan Component 5 | . . 2 . 3 Repair 5 | . . 2 . 3 Recycling Unit Hacks 3 | . 2 . . 1 Recycle Component 1 | . 1 . . . Process 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 . 3 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . . 2 . 3 Time 160 | . . 52 . 108 Parts Recycled 1 | . 1 . . . Recycled Matter 282 | . 136 . . 146 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 22 | . . 22 . . ECM 22 | . . 22 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3607 | 94 780 1047 174 1512 Spaces Moved 1473 | 59 371 435 94 514 Core 98 | 59 39 . . . Treads 756 | . 138 74 94 450 Legs 619 | . 194 361 . 64 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 152 Average Speed 177 | 128 147 185 160 202 Slowest Speed 260 | 200 250 260 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 4 52 31 28 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . . 1 22 Melee . | . . . . . Projectile 14 | . . . 1 13 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2231 | 77 538 618 112 886 Wait 446 | 6 86 87 16 251 Move 1469 | 58 370 434 93 514 Hop . | . . . . . Pick Up 65 | 8 12 26 . 19 Fast Attach 4 | 2 . . . 2 Attach 47 | 3 12 16 . 16 Detach 12 | . 6 4 . 2 Swap 12 | . 1 3 . 8 Drop 33 | . 6 8 . 19 Fire 137 | . 45 36 3 53 Melee 5 | . . 3 . 2 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 581 | -10/Materials | Destroyed 8 combat bots 675 | -10/Materials | Discovered new exit (range 5) 679 | -10/Materials | Identified exit to Mines 810 | -10/Materials | Core integrity fell below 50% 846 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1442 | -9/Materials | Repaired Aluminum Leg 1470 | -9/Materials | Repaired Aluminum Leg 1540 | -9/Materials | Discovered new exit (range 8) 1621 | -9/Materials | Discovered new exit (range 9) 1922 | -9/Materials | Entered Mines 1944 | -9/Mines | Build established: Scavenger-Mutant 2076 | -9/Mines | Discovered new exit (range 7) 2096 | -9/Mines | Entered Materials 2096 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3142 | -8/Materials | Repaired Adv. Treads 3174 | -8/Materials | Repaired Imp. Ion Engine 3250 | -8/Materials | Repaired Adv. Treads 3356 | -8/Materials | Crushed by falling debris 3420 | -8/Materials | Lost 6 parts (2p1n3u) 3590 | -8/Materials | Core integrity fell below 50% 3608 | -8/Materials | Self-destructed Last Messages --------------- 03574_ S-10 Pest suffers critical hit (Burn). 03577_ Critical hit (Destroy). 03577_ Imp. Aluminum Leg destroyed. 03577_ S-10 Pest destroyed. 03577_ Switching to secondary target: S-10 Pest. 03580_ Destroyed Flight Unit. 03583_ K-01 Serf suffers critical hit (Burn). 03583_ K-01 Serf destroyed. 03585_ System corrupted: Component data lost. 03586_ G-47 Trooper destroyed. 03586_ Switching to secondary target: S-10 Pest. 03589_ Critical hit (Burn: +37). 03593_ Hcp. Matter Pod severed. 03597_ L-31 Rogue destroyed. 03605_ Particle Gun destroyed. 03606_ G-47 Trooper suffers critical hit (Burn). 03607_ G-47 Trooper heat damages core (-8). 03607_ Particle Gun destroyed. 03607_ G-47 Trooper overheating. 03608_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | "" #????###/##### ##?# # !! ""]#?????????? | | #????# # ] #?# # % "" #?????????? | | ^ ####?#! # ### # % %#?????????? | | #?# """ + ##+##+##"" ##?????????? | | #?# """ #% ### "#?????????? | | #?#! 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Ion Engine | 55% | -8/Materials Adv. Treads | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Physics Hates This One Trick That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed HugeGuidedPit Manual? 0 Play Time 00:41:15 Cumulative 8.4 hours Start 2026.09.03 @ 01:06:48 End 2026.09.03 @ 01:52:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce21427d-1711-465e-8f4f-7bbdb19c690b