Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 13:34:04 Player: star Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (131) 655 Value Destroyed (5976) 5976 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3569) 3569 TOTAL SCORE: 14500 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 523 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 82/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Flying (35) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (4) ------ Target Analyzer Relay Coupler [NC] (37) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Launcher Loader Active Sensor Spoofer Relay Coupler [Behemoth] (10) Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Medium Treads Improved VSS Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Target Analyzer Relay Coupler [NC] > --- WEAPON ----------- Heavy Laser Quantum Rifle Flak Gun Railgun Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Particle Charger Launcher Loader Active Sensor Spoofer Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Behemoth] Component Analysis Suite Advanced Beam Rifle Enhanced Autogun Missile Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Component Analysis Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . 2 . Utility 2 | . . . 1 . . 1 . . . . . Weapon 3 | . . 2 1 . . . . . . . . Parts Attached 93 | 6 3 4 27 5 11 2 5 8 5 4 13 Power 9 | 1 . . 2 1 . . 1 . 1 . 3 Engine 2 | 1 . . . 1 . . . . . . . Core 7 | . . . 2 . . . 1 . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . 2 2 4 . . 3 . . 1 5 Treads 3 | . . . . . . . . . . 1 2 Leg 5 | . . . . 3 . . 1 . . . 1 Wheel 9 | 2 . 2 2 1 . . 2 . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 24 | 1 1 . 7 . 4 . 1 4 4 1 1 Device 10 | . 1 . 3 . 1 . 1 . 2 1 1 Storage 2 | 1 . . 1 . . . . . . . . Processor 4 | . . . 2 . . . . 1 1 . . Hackware 6 | . . . . . 3 . . 2 1 . . Protection 2 | . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 2 16 . 7 2 . 4 . 2 4 Energy Gun 17 | 2 2 2 4 . 3 . . . . 1 3 Energy Cannon 3 | . . . 3 . . . . . . . . Ballistic Gun 13 | . . . 4 . 4 1 . 3 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 2 | . . . 2 . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . . 1 . . Parts Lost 43 | . . 2 13 1 2 1 . . 2 3 19 Power 6 | . . . 2 . . 1 . . 1 . 2 Propulsion 11 | . . . 3 1 . . . . . . 7 Utility 5 | . . . 2 . 1 . . . 1 . 1 Weapon 21 | . . 2 6 . 1 . . . . 3 9 Highest Loss Streak 17 | . . 2 6 1 1 1 . . 1 2 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 5 7 7 9 14 15 14 14 14 13 11 Power . | . . . . . . . . . . 1 1 Propulsion 1 | . . 1 2 1 1 1 2 2 . . . Utility 6 | . 1 4 4 6 9 9 8 8 7 8 7 Weapon 2 | . 3 1 . 1 2 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . . 1 4 2 . . 2 . 2 . 6 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 14 | . . 1 2 2 . . 2 . 2 . 5 Weapon 2 | . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 97 91 98 99 77 87 97 99 84 76 Engine 4 | . 14 10 . 8 9 4 . . . . . Core 3 | . . . 5 . . . 5 7 6 6 4 Leg 8 | . . . . 15 18 15 16 7 7 6 4 Wheel 9 | . 28 21 15 1 . . 4 15 15 13 8 Device 5 | . 11 11 10 . 3 . 5 2 4 6 4 Storage 8 | . 14 11 9 9 9 7 7 7 7 6 4 Processor 6 | . . . 5 18 7 . . 4 7 6 6 Hackware 3 | . . . . . 5 11 7 7 7 6 6 Energy Gun 13 | . 28 42 23 . 7 15 15 9 7 6 10 Energy Cannon 1 | . . . 4 . . . . . . . . Ballistic Gun 15 | . . . 3 27 26 13 15 20 23 13 7 Slashing Weapon 6 | . . . 8 18 4 . . 1 6 6 4 Special Melee Weapon 2 | . . . . . 5 7 7 5 . . . Peak Build Rating 64 | 6 11 17 30 39 41 37 38 40 46 46 64 Average Rating 33 | 4 9 15 25 37 38 34 36 37 42 42 45 On Entrance 27 | . 6 11 15 28 39 37 31 36 39 46 44 Avg Prop Armor Cover (%) 6 | . . . . 6 . . 5 4 4 9 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 13 18 24 52 43 50 42 38 51 50 43 58 Greatest Support 51 | 26 26 26 24 30 30 30 40 24 24 24 51 Greatest Overweight (x) 6 | . . 6 3 3 1 1 1 2 4 1 2 Average Overweight (x) 1 | . . . 1 1 1 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 12 15 15 15 15 15 15 15 12 Most Carried 15 | . 7 8 9 13 15 15 15 15 15 15 15 Average Carried 11 | . 5 7 7 9 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 7 8 8 13 15 15 15 15 15 14 5 Class Distribution -------------------- 29% | Bothacker-Gunner 18% | Gunner 14% | Gladiator 9% | Tank 9% | Scavenger-Gunner 7% | Bothacker-Gladiator 7% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gladiator | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Matter Collected 2875 | 233 57 130 240 161 598 172 127 212 639 129 177 Remotely . | . . . . . . . . . . . . Salvage Created 4947 | . 241 173 1826 201 586 178 127 312 643 252 408 Parts 274 | . 17 18 100 6 30 3 7 16 49 11 17 Haulers Intercepted 5 | . . . 5 . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 112 | . 7 4 27 4 17 5 3 6 19 5 15 Melee 18 | . . . 11 1 1 . . . 4 1 . Guns 66 | . 6 3 6 3 16 4 3 6 10 4 5 Cannons 8 | . . . 8 . . . . . . . . AOE 20 | . 1 1 2 . . 1 . . 5 . 10 Classes Destroyed 16 | . 2 4 6 . 1 . . . 2 . 1 Worker 2 | . . 1 1 . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . Hauler 5 | . . . 5 . . . . . . . . Recycler 3 | . . . 3 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . 1 1 . 1 . . . . . . Watcher 2 | . . . 2 . . . . . . . . Swarmer 30 | . 3 3 7 . 4 1 . . 4 1 7 Cutter 3 | . . . . . . . . . 3 . . Grunt 53 | . 4 . 12 3 10 3 3 2 7 3 6 Brawler 4 | . . . . . 2 . . 2 . . . Duelist 3 | . . . 1 . 1 . . . . 1 . Sentry 10 | . . 1 6 . 1 1 . 1 . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 3 | . . . 1 1 . . . 1 . . . Programmer 5 | . . . . . . . . . 5 . . Best Kill Streak 10 | . 3 3 10 3 4 2 3 4 5 3 10 Combat Bots Only 10 | . 3 3 8 3 4 2 3 4 5 3 10 Max Kills in Single Turn 5 | . 2 2 2 1 2 1 1 1 2 1 5 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 5 | . 1 1 2 . . 1 . . 2 . 5 Melee 1 | . . . 1 1 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 601 | . 24 7 121 18 63 35 9 30 74 35 185 Missed 177 | . 9 3 33 3 17 20 2 10 19 10 51 Hits 424 | . 15 4 88 15 46 15 7 20 55 25 134 Melee 6 | . . . 3 . 1 . . . . 2 . Projectile 418 | . 15 4 85 15 45 15 7 20 55 23 134 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 9 | . . . 4 . 2 . . . . 1 2 Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 6685 | . 134 176 1392 236 669 172 100 261 776 487 2282 Core 1462 | . 47 . 277 54 75 17 . 33 102 51 806 Absorbed by Shields 133 | . 50 31 . . . . 4 . 16 . 32 Ignored by Resistances 49 | . . . . . . . . 7 42 . . Regen/Repaired (Parts) 299 | . . . . . 192 . . 107 . . . Core Remaining (%) 77 | 100 81 100 . . 26 . . . 78 . . Volleys Fired 195 | . 13 6 27 13 35 11 5 9 34 14 28 Largest 5 | . 2 4 5 3 4 4 4 4 4 4 4 Hottest 226 | . 90 180 222 75 178 178 175 175 136 136 226 Shots Fired 601 | . 26 24 91 39 129 33 20 36 124 38 41 Gun 544 | . 26 24 50 39 129 30 20 36 120 36 34 Cannon 41 | . . . 41 . . . . . . . . Launcher 14 | . . . . . . 3 . . 4 . 7 Special 2 | . . . . . . . . . . 2 . Kinetic 337 | . . . . 39 119 16 10 25 90 25 13 Thermal 122 | . 1 1 15 . 10 14 10 11 30 11 19 Explosive 14 | . . . . . . 3 . . 4 . 7 Electromagnetic 126 | . 25 23 76 . . . . . . . 2 Robot Hit Streak 15 | . 5 7 10 15 9 12 8 8 8 5 8 Robot Miss Streak 12 | . 5 3 2 2 12 4 2 4 5 6 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 12 | . 1 . . . 2 . 1 . 5 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . 1 1 1 Shots Hit Robots 465 | . 13 11 103 30 109 27 12 33 68 27 32 Core Hits 310 | . 7 8 54 9 94 18 10 22 37 13 38 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . 2 . . . . . 1 . . Critical Strikes 21 | . 1 . 8 2 . 1 2 . 6 . 1 Burn 7 | . . . . . . 1 2 . 3 . 1 Destroy 2 | . . . . . . . . . 2 . . Corrupt 1 | . 1 . . . . . . . . . . Smash 3 | . . . 3 . . . . . . . . Sever 8 | . . . 5 2 . . . . 1 . . Melee Attacks 148 | . . . 68 29 14 1 1 13 12 7 3 Impact 11 | . . . 11 . . . . . . . . Slashing 112 | . . . 56 29 2 . . 3 12 7 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 26 | . . . 9 . 11 1 . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . . . 4 2 . . . . . . . Damage Inflicted 11392 | . 285 265 3064 557 1469 706 214 452 1684 541 2155 Guns 5928 | . 214 180 507 413 1415 439 214 452 1106 375 613 Cannons 489 | . . . 489 . . . . . . . . Explosions 2504 | . 71 85 252 . . 267 . . 361 . 1468 Melee 2471 | . . . 1816 144 54 . . . 217 166 74 Ramming . | . . . . . . . . . . . . Kinetic 3716 | . . . . 413 1315 239 114 312 811 275 237 Thermal 1862 | . 71 95 385 . 100 200 100 140 295 100 376 Explosive 2096 | . . . . . . 267 . . 361 . 1468 Electromagnetic 1247 | . 214 170 863 . . . . . . . . Impact 285 | . . . 285 . . . . . . . . Slashing 2186 | . . . 1531 144 54 . . . 217 166 74 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 2 5 8 Average Corruption 3 | . . . . . . . . . 1 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . . . . 4 6 16 Message Errors 4 | . . . . . . . . . 1 . 3 Matter Fused 7 | . . . . . . . . . 1 1 5 Heat Flow Errors 3 | . . . . . . . . . . 2 1 Energy Discharges 5 | . . . . . . . . . 1 1 3 Data Loss (minor) 4 | . . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 342 | . 8 . 309 . . 8 . . . . 17 Projectiles . | . . . . . . . . . . . . Explosions 51 | . 8 . 18 . . 8 . . . . 17 Melee 291 | . . . 291 . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 334 | . 25 . 84 . . . . . 18 . 207 Shots 9 | . 1 . 2 . . . . . 1 . 5 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 503 | . 149 241 454 104 503 306 324 301 494 379 208 Average Temperature 126 | . 67 96 131 33 108 137 147 119 194 123 68 Received Heat Transfer 1782 | . 48 . 576 99 288 42 60 87 132 153 297 Effects 18 | . . . 3 . 4 2 . 4 4 1 . Shutdowns 3 | . . . 1 . 1 . . . . 1 . Energy Bleed 4 | . . . 1 . 2 . . . 1 . . Interference 6 | . . . . . . 1 . 3 2 . . Matter Decay 2 | . . . . . . 1 . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . 1 5 . . . . . . . . Impact Corruptions 4 | . . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . 1 1 1 . . Heat Transferred 3807 | . 100 225 633 . 185 444 333 259 740 185 703 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 4 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 2 2 1 . . . 3 2 2 Low Security (%) 42 | 100 100 100 52 . 11 100 100 100 32 . . Level 1 36 | . . . 39 15 88 . . . 30 18 66 Level 2 20 | . . . 7 84 . . . . 29 81 33 Level 3 . | . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 720 | . 168 75 422 574 364 100 152 79 720 463 480 Initial 378 | . . 66 15 262 279 82 42 79 . 378 303 Average 248 | . 83 36 182 510 263 71 132 36 330 423 366 Influence Increases 3740 | . 248 137 906 322 445 148 110 133 760 195 336 Destroy 0b10 Robot/C 2255 | . 140 80 540 80 340 100 60 90 480 120 225 Destroy 0b10 Robot/NC 100 | . . 15 75 . 10 . . . . . . Destroy Leader 400 | . 30 10 144 20 80 20 . 32 40 16 8 Allied During Kill 83 | . . . . . . . . 8 64 11 . Successful Hack 47 | . . . 8 28 . . . . 11 . . Disable Machine 42 | . 15 . . . . 15 . . . 12 . Anti-Garrison Action 314 | . . . . 150 . . 50 . 76 . 38 Destroy Structure 154 | . 3 2 19 44 . 13 . 3 41 . 29 Partial Spotted 30 | . . 15 15 . . . . . . . . Lose Combat Pursuer 315 | . 60 15 105 . 15 . . . 48 36 36 Influence Decreases 3291 | . 90 258 539 152 837 270 18 285 40 482 320 Entered New Map 1214 | . . 92 22 142 295 100 18 73 . 342 130 Time Decay 1567 | . 90 146 387 . 522 120 . 202 . 100 . Lost Part 430 | . . 20 130 10 20 10 . . 20 30 190 Lost Ally 80 | . . . . . . 40 . 10 20 10 . Squads Dispatched 11 | . 2 . 1 . 3 3 . 1 . 1 . Investigation 3 | . 1 . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . 1 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 2 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Distress Signals 13 | . 1 2 7 . 1 . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 18 9 40 5 25 6 6 9 33 13 20 Peak Tracking Total 9 | . 7 5 8 3 3 3 3 3 9 7 8 Tactical Retreats 12 | . 2 1 4 . 1 . . . 1 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . 1 4 1 . . . 3 1 2 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Disabled 10 | . 1 . . 3 . 1 1 . 2 1 1 Max in Single Turn 1 | . 1 . . 1 . 1 1 . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . Garrison Relay 7 | . . . . 3 . . 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Machines Accessed 11 | . . . 3 2 1 2 . 1 1 1 . Terminals 3 | . . . . 2 . . . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 5 | . . . 1 . 1 1 . 1 . 1 . Total Hacks 24 | . . . 13 3 1 4 . 1 1 1 . Successful 20 | . . . 11 2 1 3 . 1 1 1 . Failed 4 | . . . 2 1 . 1 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . 3 . . . . 1 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . 11 . . . . . . . . Garrison Access 6 | . . . 2 . 1 1 . 1 . 1 . Terminal Hacks 3 | . . . . 2 . . . . 1 . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . Garrison Registry 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 1 . 1 . 1 . Unlock Access 4 | . . . 1 . . 1 . 1 . 1 . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 3 2 . 2 . 1 . 1 . Full Trace Events 2 | . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . . 1 . 2 . . Threat Obfuscator 1 | . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . Robots Hacked 13 | . . . 1 . 5 1 . 5 . 1 . Non-combat 9 | . . . . . 4 1 . 3 . 1 . Combat 4 | . . . 1 . 1 . . 2 . . . Robot Hacks Applied 17 | . . . 1 . 8 1 . 6 . 1 . parse_system 2 | . . . 1 . 1 . . . . . . ignore_repairs 1 | . . . . . 1 . . . . . . summon_haulers 1 | . . . . . 1 . . . . . . clear_recycling 1 | . . . . . 1 . . . . . . find_garrison 1 | . . . . . . . . 1 . . . go_dormant 1 | . . . . . . . . 1 . . . formatsys_low 8 | . . . . . 3 1 . 3 . 1 . formatsys_high 2 | . . . . . 1 . . 1 . . . Relay Couplers Released 27 | . . . . 11 . . 4 . 9 . 3 Machine Destruction 27 | . . . . 11 . . 4 . 9 . 3 Attached 6 | . . . . . 3 . . 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total Allies 12 | . . . . . 4 1 . 4 2 1 . Largest Group 4 | . . . . . 4 3 . 3 2 1 . Highest-Rated Group 124 | . . . . . 69 51 . 41 124 62 . Highest-Rated Ally 62 | . . . . . 26 26 . 16 62 62 . Total Orders 8 | . . . . . 5 . . 3 . . . FOLLOW 1 | . . . . . 1 . . . . . . AID 3 | . . . . . 2 . . 1 . . . DROP 2 | . . . . . 1 . . 1 . . . PICKUP 1 | . . . . . . . . 1 . . . COLLECT 1 | . . . . . 1 . . . . . . Ally Attacks 43 | . . . . . 3 . . 5 30 5 . Total Damage 1313 | . . . . . 35 . . 59 759 460 . Kills 17 | . . . . . . . . . 13 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 293 | . . . . . . . . . 149 144 . Spoofing 293 | . . . . . . . . . 149 144 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Turns Passed 7234 | 35 298 300 1812 1037 1459 242 399 450 609 204 389 Spaces Moved 4004 | 30 265 247 874 533 593 83 292 315 434 144 194 Core 43 | 1 . 1 . . . . . . . . 41 Treads 57 | . . . . . . . . . . . 57 Legs 1285 | . . . . 422 593 83 182 . 3 . 2 Wheels 2604 | 29 265 246 874 111 . . 110 315 431 144 79 Hover . | . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 15 Fastest Speed 32 | 50 90 90 85 110 190 190 95 95 95 95 32 Average Speed 128 | 87 90 91 108 175 190 190 116 102 100 95 127 Slowest Speed 400 | 90 90 350 120 260 190 190 190 110 400 95 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 49 26 69 44 35 2 30 11 52 5 21 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 14 | . . . 6 5 . . . 3 . . . Terrain Destroyed 82 | . 2 2 17 5 . 11 . 3 9 . 33 Melee 14 | . . . 6 5 . . . 3 . . . Projectile . | . . . . . . . . . . . . AOE 68 | . 2 2 11 . . 11 . . 9 . 33 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Total 5561 | 35 297 302 1579 585 840 145 340 416 548 184 290 Wait 961 | . 10 29 568 4 173 44 13 60 38 13 9 Move 3995 | 29 264 246 874 532 592 83 291 315 433 144 192 Hop 1 | . . . . . . . . . . . 1 Pick Up 53 | . 7 5 14 8 7 2 3 2 4 1 . Fast Attach 39 | 6 . 8 6 1 . . 3 4 2 2 7 Attach 23 | . 1 4 7 2 2 . . . . 2 5 Detach 1 | . . . . . . . . . . . 1 Swap 65 | . 2 2 15 2 11 2 2 10 5 1 13 Drop 40 | . . 2 9 2 6 2 3 3 5 . 8 Fire 195 | . 13 6 27 13 35 11 5 9 34 14 28 Melee 131 | . . . 59 21 14 1 1 13 12 7 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 18 . 15 . 23 Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 6) 206 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Weapon x2 613 | -9/Materials | Discovered new exit (range 15) 619 | -9/Materials | Build established: Tank 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -8/Materials | Build established: Gunner 1495 | -8/Materials | Destroyed 8 combat bots 1651 | -8/Materials | Destroyed 7 combat bots 1913 | -8/Materials | Lost 6 parts (1p3n2w) 2015 | -8/Materials | Discovered new exit (range 16) 2311 | -8/Materials | Core integrity fell below 50% 2446 | -8/Materials | Identified exit to Garrison 2446 | -8/Materials | Entered Garrison 2450 | -8/Garrison | Build established: Gladiator 2482 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Garrison Relay disabled 2618 | -8/Garrison | Triggered checkpoint 2690 | -8/Garrison | Garrison Relay disabled 2811 | -8/Garrison | Garrison Relay disabled 2861 | -8/Garrison | Discovered new exit (range 11) 2878 | -8/Garrison | Installed Relay Interface Framework 2938 | -8/Garrison | Discovered new exit (range 13) 2938 | -8/Garrison | Discovered new exit (range 53) 2938 | -8/Garrison | Discovered new exit (range 86) 2938 | -8/Garrison | Discovered new exit (range 103) 3465 | -8/Garrison | Build established: Bothacker-Gladiator 3483 | -8/Garrison | Entered Materials 4038 | -8/Materials | Build established: Bothacker-Gunner 4046 | -8/Materials | Garrison activated, responded to threat 4912 | -8/Materials | Discovered new exit (range 8) 4942 | -8/Materials | Entered Factory 4942 | -7/Factory | Accompanied by 3 allies 4942 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4998 | -7/Factory | Fabricated Arm. Wheel? 5017 | -7/Factory | Garrison activated, responded to threat 5184 | -7/Factory | Identified exit to Garrison 5184 | -7/Factory | Entered Garrison 5228 | -7/Garrison | Triggered checkpoint 5277 | -7/Garrison | Garrison Relay disabled 5291 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5520 | -7/Garrison | Discovered new exit (range 10) 5556 | -7/Garrison | Triggered checkpoint 5583 | -7/Garrison | Entered Factory 6033 | -7/Factory | Identified exit to Garrison 6033 | -7/Factory | Entered Garrison 6033 | -7/Garrison | Accompanied by 1 ally 6139 | -7/Garrison | Found Launcher Loader 6179 | -7/Garrison | Build established: Gunner 6203 | -7/Garrison | Triggered checkpoint 6321 | -7/Garrison | Found embedded Infiltrators 6328 | -7/Garrison | Garrison Relay disabled 6345 | -7/Garrison | Triggered checkpoint 6379 | -7/Garrison | Triggered checkpoint 6439 | -7/Garrison | Triggered checkpoint 6524 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6533 | -7/Garrison | Build established: Scavenger-Gunner 6545 | -7/Garrison | Triggered checkpoint 6575 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6597 | -7/Garrison | Garrison Relay disabled 6630 | -7/Garrison | Discovered new exit (range 12) 6642 | -7/Garrison | Entered Factory 6642 | -6/Factory | Accompanied by 1 ally 6642 | -6/Factory | Evolved 2 slots: Propulsion x2 6846 | -6/Factory | Identified exit to Garrison 6846 | -6/Factory | Entered Garrison 6990 | -6/Garrison | Triggered checkpoint 7035 | -6/Garrison | Garrison Relay disabled 7140 | -6/Garrison | Destroyed 10 combat bots 7159 | -6/Garrison | Core integrity fell below 50% 7183 | -6/Garrison | Core integrity fell below 20% 7201 | -6/Garrison | Lost 17 parts (2p6n1u8w) 7235 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07223_ Triggered Stasis Trap. 07223_ A bubble of rippling energy engulfs the area. 07223_ Field strength at 94. 07224_ Field strength at 88. 07225_ ALERT: Dispatching investigation squad to Factory. 07225_ P-60 Hacker heat damages Mic. Nuclear Core. 07225_ Field strength at 78. 07226_ P-60 Hacker heat short circuits Shock Rifle. 07226_ Field strength at 72. 07227_ Field strength at 66. 07228_ Field strength at 56. 07229_ Field strength at 50. 07230_ Field strength at 44. 07231_ Field strength at 38. 07232_ Field strength at 28. 07233_ Field strength at 22. 07234_ PP0A 8H>KSTBDVD,AAVUXITCI&> 07234_ Field strength at 16. 07235_ P-60 Hacker heat short circuits Imp. Heat Sink. 07235_ Field strength at 10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ???????????## ?????????????????????????????????? | | ??????? ?? ?????????????????????????????????? | | ????? ?? #????????????????????????????????? | | ?????? ?? #????????????????????????????????? | | ??? ?# ## #????????????????????????????????? | | ?? ## ## ##???????????????????????????????? | | ?? ???????????????????????????????? | | ?? ! ???????????????????????????????? | | ??? %[????????????????????????????????? | | ????? %????????????????????????????????? | | ?# ???# ## %##???????????????????????????????? | | ## ## # ###########?????????????????????? | | |!* ^ #?????????????????????? | | *!!! #?????????????????????? | | ?# /%! ^ #?????????????????????? | | ??# ## # ###### @^#?????????????????????? | | ??????# ???## # #??#^^ #?????????????????????? | | ?????????#### # #??# #?????????????????????? | | ?????????# # # #??# #?????????????????????? | | ?????????# # # #??# ######??#######???????? | | ?????????# ## #??# ## #??#"!"""#???????? | | ????????# ### #### #### p## % #####!! ###??????? | | ???????# #??# ; =* %! #??????? | | ???????##???# + [ * ! #??????? | | ????????????############ ################??????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 44 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullSignalShielding Manual? 0 Play Time 01:10:21 Cumulative 173.0 hours Start 2026.03.14 @ 16:29:27 End 2026.03.15 @ 13:34:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fe922e3-1f36-47b8-b7ca-051d6c8a5100