Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 22:14:37 Player: VV-JG5 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (7271) 7271 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 13146 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 91 Entered Garrisons 400 Friendly Fire -34 Cogmind --------- Core Integrity 820/850 Matter 15/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads (fused) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Transmission Jammer (fused) Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Gauss Rifle Coil Gun > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Improved Heavy Treads Improved Heavy Treads Wheel Improved Cooling System Advanced Signal Interpreter Seismic Detector Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating Graphene Brace High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Gauss Rifle Multitool Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Gauss Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Heavy Treads Improved Heavy Treads Wheel Improved Cooling System Advanced Signal Interpreter Seismic Detector Improved Medium Armor Plating Medium Reactive Plating Graphene Brace Hardlight Generator High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Gauss Rifle Multitool Heavy Mace [Rating: 73] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Advanced Targeting Computer Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Mace Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Slots Evolved 8 | . . . 4 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 . 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 108 | 1 10 14 41 4 5 21 6 6 Power 12 | . 2 2 3 . . 2 1 2 Engine 10 | . 2 2 3 . . 1 . 2 Core 1 | . . . . . . . 1 . Reactor 1 | . . . . . . 1 . . Propulsion 35 | . 3 4 20 . 1 6 1 . Treads 29 | . . 3 19 . 1 5 1 . Leg 3 | . 3 . . . . . . . Wheel 3 | . . 1 1 . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 1 3 2 9 2 3 6 4 2 Device 12 | 1 2 . 1 2 1 3 . 2 Storage 4 | . 1 . 2 . 1 . . . Processor 4 | . . . 2 . . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 11 | . . 2 4 . 1 2 2 . Artifact . | . . . . . . . . . Weapon 29 | . 2 6 9 2 1 7 . 2 Energy Gun 5 | . 1 2 1 . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | . 1 2 6 2 1 5 . 2 Ballistic Cannon 2 | . . 2 . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 15 | . . . . . . 15 . . Parts Lost 33 | . 2 7 7 5 2 6 2 2 Power 6 | . 1 2 1 . . . 1 1 Propulsion 10 | . . 2 1 3 1 3 . . Utility 7 | . . 1 3 1 . 2 . . Weapon 10 | . 1 2 2 1 1 1 1 1 Highest Loss Streak 4 | . 2 4 4 2 1 3 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 6 9 7 13 14 17 18 17 16 Power . | 1 . . . 1 1 1 . . Propulsion 2 | 4 5 2 3 1 1 3 3 3 Utility 4 | . 1 1 3 5 6 5 6 7 Weapon 4 | 1 1 3 5 4 7 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 45 | . 5 4 8 . 3 5 6 14 Power 1 | . 1 . . . . . . . Propulsion 9 | . 2 2 1 . . . 1 3 Utility 14 | . 1 . 2 . 1 1 2 7 Weapon 20 | . 1 2 5 . 2 4 2 4 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 97 91 94 98 99 87 83 85 Engine 8 | . 13 12 8 9 7 6 . 2 Treads 22 | . . 20 34 35 29 17 15 13 Leg 2 | . 28 3 . . . . . . Wheel 1 | . . 4 . . . 1 . . Device 9 | . 11 7 5 14 22 7 7 13 Storage 8 | . 14 8 9 9 7 7 7 6 Processor 7 | . . . 7 9 7 14 15 13 Protection 5 | . . 6 9 1 . 7 6 6 Energy Gun 5 | . 9 14 6 . . . . . Ballistic Gun 15 | . 17 6 11 17 23 21 22 25 Ballistic Cannon 1 | . . 7 . . . . . . Peak Build Rating 73 | 7 10 13 34 36 43 69 71 73 Average Rating 35 | 6 8 10 29 33 40 56 68 69 On Entrance 30 | 6 7 8 13 33 33 42 69 64 Avg Prop Armor Cover (%) 4 | . . 3 5 . . 8 . . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 14 19 30 63 62 71 77 74 78 Greatest Support 150 | 20 20 40 80 80 80 150 150 150 Greatest Overweight (x) 7 | . . 1 3 . . 7 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 Average Capacity 14 | 8 9 7 14 15 18 20 20 20 Most Carried 20 | 6 10 10 15 15 20 20 20 20 Average Carried 14 | 6 9 7 14 14 17 19 19 18 Final Capacity 20 | 8 10 5 15 15 20 20 20 20 Final Carried 20 | 6 10 5 15 15 19 20 20 20 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 21% | Scavenger-Tank 12% | Scavenger-Gunner 7% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Matter Collected 5317 | 200 269 475 1215 782 245 1413 445 273 Remotely . | . . . . . . . . . Salvage Created 7273 | 23 446 310 2472 725 245 1834 553 665 Parts 407 | 2 23 23 147 42 15 75 40 40 Haulers Intercepted 10 | . 2 . 6 . . . 1 1 Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . 16 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Combat Hostiles Destroyed 130 | . 10 11 43 20 4 23 9 10 Guns 116 | . 10 8 35 18 4 23 9 9 Cannons 3 | . . 3 . . . . . . AOE 11 | . . . 8 2 . . . 1 Classes Destroyed 20 | 1 3 3 10 1 . 1 . 1 Worker 5 | . . . 2 . . . 2 1 Builder 4 | . . . 2 . . . . 2 Tunneler 2 | 1 . . 1 . . . . . Hauler 10 | . 2 . 6 . . . 1 1 Recycler 1 | . . . 1 . . . . . Mechanic 2 | . . . 1 . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 16 | . 2 3 3 3 . 4 1 . Cutter 5 | . . . 3 2 . . . . Grunt 58 | . 8 . 19 12 2 10 2 5 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 Sentry 22 | . . 1 9 . 1 7 3 1 Specialist 7 | . . . 6 1 . . . . Hunter 4 | . . . 2 1 . 1 . . Programmer 8 | . . . . 1 1 . 3 3 Heavy 1 | . . . 1 . . . . . Artisan 1 | . . 1 . . . . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 5 | 1 3 3 5 4 2 5 2 5 Combat Bots Only 5 | . 3 3 4 4 2 5 1 3 Max Kills in Single Turn 5 | 1 1 1 5 1 1 3 1 3 Gunslinging 1 | . . . 1 . . 1 . . Exploded 3 | . . . 3 1 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Hostile Shots Fired 1166 | . 54 91 344 139 31 349 106 52 Missed 322 | . 14 18 109 32 6 93 34 16 Hits 844 | . 40 73 235 107 25 256 72 36 Melee 3 | . . . 2 1 . . . . Projectile 841 | . 40 73 233 106 25 256 72 36 AOE 5 | . . 3 1 1 . . . . Critical Strikes 19 | . . 2 7 5 2 2 . 1 Damage Taken 9570 | . 460 1158 3252 1598 228 1641 718 515 Core 881 | . 73 125 365 82 25 102 79 30 Absorbed by Shields 1192 | . . . 336 104 52 632 . 68 Reduced by Siege Mode 112 | . . . . . . 74 21 17 Ignored by Resistances 303 | . . . 291 . 12 . . . Regen/Repaired (Parts) 813 | . . . . . . . 364 449 Core Remaining (%) 52 | 100 . 20 . 18 . . 70 . Volleys Fired 580 | 3 58 74 169 112 10 113 20 21 Largest 4 | 2 2 2 2 2 3 3 3 4 Hottest 104 | 40 70 83 81 53 73 76 79 104 Shots Fired 1189 | 6 116 125 320 170 31 274 63 84 Gun 1145 | 6 116 93 312 166 31 274 63 84 Cannon 32 | . . 32 . . . . . . Launcher 12 | . . . 8 4 . . . . Special . | . . . . . . . . . Kinetic 962 | 6 86 70 193 166 31 263 63 84 Thermal 215 | . 30 55 119 . . 11 . . Explosive 12 | . . . 8 4 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 74 | 2 12 15 42 17 29 74 65 23 Robot Miss Streak 6 | 1 6 3 4 3 1 3 1 1 Penetration Max 1 | . . . . 1 . 1 . 1 Secondary Targets 16 | . 1 1 6 2 . 5 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 Shots Hit Robots 866 | 3 80 79 260 92 22 219 49 62 Core Hits 355 | 2 26 22 112 39 9 89 26 30 Critical Kills 3 | . . . . 1 . 1 1 . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Critical Strikes 22 | . 2 5 10 1 . 2 1 1 Burn 14 | . 2 2 10 . . . . . Destroy 5 | . . . . 1 . 2 1 1 Blast 3 | . . 3 . . . . . . Melee Attacks 35 | . . . . . . 34 1 . Impact 35 | . . . . . . 34 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15416 | 24 854 1166 4614 1931 471 3793 1057 1506 Guns 13303 | 24 845 669 3935 1636 368 3709 939 1178 Cannons 497 | . . 497 . . . . . . Explosions 1174 | . . . 598 295 . . . 281 Melee 84 | . . . . . . 84 . . Ramming 358 | . 9 . 81 . 103 . 118 47 Kinetic 11459 | 24 590 721 2452 1636 368 3551 939 1178 Thermal 2622 | . 255 445 1483 . . 158 . 281 Explosive 893 | . . . 598 295 . . . . Electromagnetic . | . . . . . . . . . Impact 84 | . . . . . . 84 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . 1 16 18 3 Average Corruption 7 | . . . . . 1 1 16 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 109 | . . . . . 1 18 86 4 Message Errors 23 | . . . . . . 6 17 . Matter Fused 26 | . . . . . . 1 24 1 Heat Flow Errors 16 | . . . . . . 3 13 . Energy Discharges 14 | . . . . . . 2 11 1 Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 9 | . . . . . . 2 6 1 Data Loss (major) 5 | . . . . . . 1 4 . Misfires 6 | . . . . . 1 1 4 . Alerts 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . . . 12 . . 44 . 49 Projectiles . | . . . . . . . . . Explosions 61 | . . . 12 . . . . 49 Melee 44 | . . . . . . 44 . . Knockbacks 11 | . . 8 . . 1 1 1 . Impact 3 | . . . . . 1 1 1 . Kinetic 8 | . . 8 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 262 | . . . 108 88 . . . 66 Shots 5 | . . . 2 2 . . . 1 Rammed 30 | . . . 8 . 7 . 8 7 Targets Rammed 36 | . 2 . 10 . 8 . 9 7 Kicked 2 | . 2 . . . . . . . Crushed 4 | . . . 2 . 1 . 1 . Highest Temperature 430 | . 16 6 358 430 120 328 276 101 Average Temperature 90 | . 3 3 87 138 43 103 73 40 Received Heat Transfer 2817 | . 231 201 631 827 85 579 150 113 Effects 22 | . . . 5 11 . 6 . . Energy Bleed 6 | . . . 1 4 . 1 . . Interference 12 | . . . 4 3 . 5 . . Matter Decay 2 | . . . . 2 . . . . Short Circuit 2 | . . . . 2 . . . . Siege Activations 14 | . . . . . . 4 5 5 Total Turns 178 | . . . . . . 62 52 64 Longest Duration 30 | . . . . . . 30 19 20 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 2 | . . . 1 . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 1 1 11 . . . . . Heat Transferred 7489 | . 888 1443 4551 . . 407 . 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Maximum Alert Level 4 | . . . 2 4 2 4 2 1 Low Security (%) 24 | 100 100 . 33 . . . . 81 Level 1 22 | . . . 37 9 43 13 19 18 Level 2 37 | . . . 28 43 56 37 80 . Level 3 9 | . . . . 41 . 19 . . Level 4 5 | . . . . 4 . 29 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1322 | 5 62 . 582 1187 623 1322 693 246 Initial 693 | . 3 . . 321 623 217 693 210 Average 434 | 3 13 . 275 732 431 766 462 149 Influence Increases 4744 | 5 271 95 1334 976 118 1165 354 426 Destroy 0b10 Robot/C 2600 | . 200 80 860 540 80 460 180 200 Destroy 0b10 Robot/NC 160 | 5 10 . 75 . 5 30 15 20 Destroy Leader 502 | . 34 . 244 20 30 30 82 62 Allied During Kill 22 | . . . . 22 . . . . Successful Hack 77 | . 12 . 4 . . 14 24 23 Disable Machine 105 | . . . 15 15 . . 15 60 Anti-Garrison Action 950 | . . . . 350 . 600 . . Destroy Structure 178 | . . . 61 29 3 31 8 46 Lose Combat Pursuer 150 | . 15 15 75 . . . 30 15 Influence Decreases 4562 | . 276 95 840 283 994 154 1247 673 Entered New Map 1681 | . 2 . . 173 564 94 629 219 Time Decay 2394 | . 262 70 620 . 410 . 598 434 Lost Part 277 | . 12 25 70 50 20 60 20 20 Lost Ally 60 | . . . . 60 . . . . Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 23 | . 1 . 9 . 3 . 4 6 Investigation 2 | . 1 . 1 . . . . . Extermination 7 | . . . . . 1 . 3 3 Reinforcement 12 | . . . 8 . 2 . 1 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Distress Signals 8 | . 1 . 5 . . . 2 . Communications Jammed 17 | . . . . . 8 . . 9 Distress Signals 17 | . . . . . 8 . . 9 Times Spotted 198 | . 19 14 69 23 12 24 16 21 Peak Tracking Total 7 | . 4 4 7 6 2 6 3 5 Tactical Retreats 10 | . 1 1 5 . . . 2 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Traps Triggered 14 | . 2 . 1 . 1 5 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Machines Disabled 15 | . . 1 1 4 . 4 1 4 Max in Single Turn 4 | . . 1 1 1 . 1 1 4 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 7 | . . . . 3 . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Machines Accessed 29 | . 5 1 4 1 3 2 10 3 Terminals 18 | . 5 . 2 1 1 2 5 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . 1 . 1 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 62 | . 10 1 8 1 6 5 23 8 Successful 30 | . 5 1 4 . 3 1 11 5 Failed 31 | . 5 . 3 1 3 4 12 3 Catastrophic 4 | . 1 . . . . . 2 1 Database Lockouts 1 | . . . 1 . . . . . Manual 16 | . 8 . 1 1 . 2 3 1 Terminals 39 | . 10 . 4 1 1 5 16 2 Fabricators 1 | . . . . . . . 1 . Repair Stations 10 | . . . . . 2 . 2 6 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 6 | . . . 2 . 3 . 1 . Terminal Hacks 16 | . 5 1 2 . 1 1 5 1 Record 1 | . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 3 | . . . 1 . . . 2 . Patrol Navigation 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . . . . 1 . 2 4 Scan Component 4 | . . . . . 1 . 1 2 Repair 3 | . . . . . . . 1 2 Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 2 | . . . 1 . . . 1 . Retrieve Study 2 | . . . 1 . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 2 | . . . . . . . 2 . Terminals 2 | . . . . . . . 2 . Botnet 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 5 . 1 . 2 1 9 1 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . Parts Repaired 3 | . . . . . . . 1 2 Time 186 | . . . . . . . 62 124 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 31 | . . . . 13 . 17 . 1 Machine Destruction 28 | . . . . 10 . 17 . 1 Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 120 | . . . . 120 . . . . Highest-Rated Ally 40 | . . . . 40 . . . . Initial Warlord ECA Mod 12 | . . . . . 6 6 12 11 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . 27 . . . . Total Damage 393 | . . . . 393 . . . . Kills 7 | . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Active Infowar (turns) 6613 | 4 37 2077 . . 994 519 1911 1071 Seismic 2118 | 4 37 2077 . . . . . . Jamming 4495 | . . . . . 994 519 1911 1071 Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Turns Passed 16487 | 15 1023 3815 3628 1892 995 2137 1911 1071 Spaces Moved 7947 | 5 667 1835 1391 948 561 961 1068 511 Core . | . . . . . . . . . Treads 6976 | . . 1769 1232 948 561 887 1068 511 Legs 738 | 5 667 66 . . . . . . Wheels 233 | . . . 159 . . 74 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 165 165 160 160 160 Average Speed 164 | 120 120 183 163 165 165 170 160 160 Slowest Speed 400 | 120 120 240 320 166 165 400 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 84 76 82 51 13 72 29 22 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 4 | . . 4 . . . . . . Spaces Dug 18 | . . . . 6 . 11 1 . Terrain Destroyed 157 | . . . 87 12 1 14 2 41 Melee 12 | . . . . . . 11 1 . Projectile 8 | . . . . 3 1 3 1 . AOE 134 | . . . 87 6 . . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Fac Total 10373 | 8 787 2166 2471 1158 610 1240 1223 710 Wait 1352 | . 33 206 781 35 9 58 89 141 Move 7940 | 4 666 1834 1391 947 561 959 1067 511 Hop . | . . . . . . . . . Pick Up 95 | . 6 11 29 8 11 11 13 6 Fast Attach 33 | 1 4 3 11 . . 10 3 1 Attach 45 | . 3 7 9 7 4 5 5 5 Detach 9 | . 1 1 2 1 . 3 1 . Swap 98 | . 7 13 31 8 3 18 5 13 Drop 97 | . 7 14 37 2 4 20 10 3 Fire 580 | 3 58 74 169 112 10 113 20 21 Melee 35 | . . . . . . 34 1 . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 34 | . . . 10 . 8 . 9 7 Escape Stasis 8 | . . . . . . 8 . . Rewire 37 | . . . . 37 . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . 3 1 1 . 1 . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 15) 787 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Discovered new exit (range 11) 961 | -10/Materials | Build established: Scavenger-Mutant 1024 | -10/Materials | Discovered new exit (range 10) 1039 | -10/Materials | Entered Subcaves 1040 | -10/Subcaves | Approached by a straggling Scientist 1061 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1076 | -10/Subcaves | Learned 2 Materials zone layouts 1076 | -10/Subcaves | Discovered new exit (range 7) 1425 | -10/Subcaves | Build established: Mutant 1808 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1815 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2121 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2199 | -10/Subcaves | A Subdweller sparked back to life 2199 | -10/Subcaves | A Subdweller sparked back to life 2199 | -10/Subcaves | A Subdweller sparked back to life 2253 | -10/Subcaves | Core integrity fell below 50% 2268 | -10/Subcaves | Found Prototype Leg 2291 | -10/Subcaves | Lost 3 parts (1p1n1u) 2945 | -10/Subcaves | Lost 4 parts (1p1n2w) 3555 | -10/Subcaves | Disturbed a concealed Subdweller 3738 | -10/Subcaves | Discovered new exit (range 10) 3871 | -10/Subcaves | Build established: Subdweller-Mutant 4631 | -10/Subcaves | Visited 4L-MR0's lab 4854 | -10/Subcaves | Entered Materials 4854 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4855 | -8/Materials | Identified exit to Factory 4942 | -8/Materials | Central database locked down 5140 | -8/Materials | Build established: Scavenger-Mutant 5662 | -8/Materials | Build established: Mutant 7567 | -8/Materials | Core integrity fell below 50% 7603 | -8/Materials | Lost 4 parts (1p1n1u1w) 7820 | -8/Materials | Discovered exit to Factory (range 3) 7907 | -8/Materials | Build established: Scavenger-Mutant 7923 | -8/Materials | Discovered new exit (range 5) 8163 | -8/Materials | Discovered exit to Factory (range 14) 8482 | -8/Materials | Identified exit to Garrison 8482 | -8/Materials | Entered Garrison 8610 | -8/Garrison | Triggered checkpoint 8660 | -8/Garrison | Triggered checkpoint 8707 | -8/Garrison | Triggered checkpoint 8779 | -8/Garrison | Discovered exit to Factory (range 10) 8946 | -8/Garrison | Triggered checkpoint 9150 | -8/Garrison | Triggered checkpoint 9245 | -8/Garrison | Discovered exit to Factory (range 12) 9427 | -8/Garrison | Discovered exit to Factory (range 14) 9478 | -8/Garrison | Triggered checkpoint 9673 | -8/Garrison | Triggered checkpoint 9684 | -8/Garrison | Core integrity fell below 20% 9734 | -8/Garrison | Garrison Relay disabled 10319 | -8/Garrison | Garrison Relay disabled 10374 | -8/Garrison | Entered Factory 10374 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10673 | -7/Factory | Build established: Scavenger-Gunner 11369 | -7/Factory | Identified exit to Garrison 11369 | -7/Factory | Entered Garrison 11515 | -7/Garrison | Lost 3 parts (2n1u) 11575 | -7/Garrison | Triggered checkpoint 11658 | -7/Garrison | Garrison Relay disabled 11792 | -7/Garrison | Discovered new exit (range 9) 11833 | -7/Garrison | Heavy support dispatched to Factory 11840 | -7/Garrison | Triggered checkpoint 12209 | -7/Garrison | Discovered new exit (range 13) 12233 | -7/Garrison | Build established: Scavenger-Tank 12279 | -7/Garrison | Heavy support dispatched to Factory 12293 | -7/Garrison | Triggered checkpoint 12320 | -7/Garrison | Garrison Relay disabled 12337 | -7/Garrison | Garrison Relay disabled 12585 | -7/Garrison | Discovered new exit (range 10) 12698 | -7/Garrison | Garrison Relay disabled 13032 | -7/Garrison | Heavy support dispatched to Factory 13365 | -7/Garrison | Build established: Scavenger-Mutant 13379 | -7/Garrison | System corruption reached 10% 13379 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13506 | -7/Garrison | Entered Factory 13682 | -7/Factory | Build established: Scavenger-Tank 14822 | -7/Factory | Repaired Imp. Heavy Treads 15199 | -7/Factory | Discovered new exit (range 8) 15417 | -7/Factory | Entered another Factory area 15417 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15504 | -6/Factory | Repaired Imp. Heavy Treads 15567 | -6/Factory | Repaired Imp. Heavy Treads 15632 | -6/Factory | Discovered new exit (range 10) 16488 | -6/Factory | Self-destructed Last Messages --------------- 16462_ L-41 Fighter destroyed. 16466_ Activated siege mode. 16466_ Critical hit (Burn: +28). 16467_ G-50 Soldier destroyed. 16467_ Switching to secondary target: G-50 Soldier. 16467_ Slug penetrates Wall. 16467_ Slug penetrates G-50 Soldier. 16470_ G-50 Soldier destroyed. 16480_ Ended siege mode. 16480_ Slammed into T-07 Excavator. 16481_ T-07 Excavator distress signal jammed. 16484_ K-01 Serf collects debris. 16487_ C-45 Heavy ARC bursts open, deploying its payload. 16487_ G-67 Veteran unfolds itself. 16487_ B-48 Gladiator unfolds itself. 16487_ I-36 Angel unfolds itself. 16488_ K-01 Serf collects debris. 16488_ I-36 Angel distress signal jammed. 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"??????????# """"""" """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 950 Resistance: KI 20 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Treads | 33% | -7/Factory Imp. Heavy Treads | 46% | -6/Factory Imp. Heavy Treads | 71% | -6/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosLegTearclaws Manual? 0 Play Time 02:11:08 Cumulative 95.8 hours Start 2026.06.30 @ 18:40:32 End 2026.06.30 @ 22:14:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 49 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9bdcd86-c823-4b56-8c3e-4b0a0dda1ae9