Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.14 @ 09:04:58 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (654) 654 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4089 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 584/850 Matter 292/300 Energy 15/100 System Corruption 0% Temperature Cool (9) Movement Rolling (120) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Target Analyzer Core Analyzer > --- WEAPON (5) ------- Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Angular Momentum Engine Advanced Sensor Array Lightning Gun Improved Medium Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Targeting Computer Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- Medium Laser Small Laser Salvaging Laser Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Angular Momentum Engine Light Treads Wheel Armored Wheel Advanced Sensor Array Hardened Light Armor Plating Lightning Gun Beam Rifle Beam Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser [Rating: 36] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . 5 . Weapon 3 | . . . . 3 . Parts Attached 28 | 6 4 . . 10 8 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 3 | 1 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . . 5 1 Device 2 | . . . . 2 . Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 1 . . 4 4 Energy Gun 11 | 2 1 . . 4 4 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 14 | . . . . 2 12 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 7 | . . . . 2 5 Highest Loss Streak 11 | . . . . 2 11 To Critical Strikes . | . . . . . . Average Backups 11 | . 5 15 15 12 13 Power 1 | . . 1 1 2 4 Propulsion 2 | . 2 2 2 2 2 Utility 1 | . . 2 2 . 1 Weapon 6 | . 2 10 10 6 5 Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 . . 5 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 5 | . 1 2 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 100 100 86 98 Engine 9 | . 14 14 14 6 5 Treads 9 | . 14 14 14 6 6 Wheel 9 | . 14 14 14 6 5 Device 7 | . . . . 12 13 Storage 9 | . 14 14 14 6 6 Processor 15 | . 11 14 14 14 20 Hackware 1 | . . . . . 5 Energy Gun 30 | . 27 28 28 32 32 Peak Build Rating 36 | 6 13 13 13 35 36 Average Rating 22 | 4 8 13 13 28 34 On Entrance 13 | . 6 13 13 13 35 Naked Turns . | . . . . . . Heaviest Build 45 | 11 32 32 32 45 45 Greatest Support 20 | 20 10 10 10 10 12 Greatest Overweight (x) 4 | 1 3 3 3 4 4 Average Overweight (x) 3 | . 1 3 3 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 11 | . 5 15 15 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 15 15 13 7 Class Distribution -------------------- 53% | Scavenger-Gunner 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 442 | 237 63 . . 100 42 Remotely . | . . . . . . Salvage Created 719 | . . 53 . 229 437 Parts 15 | . . 5 . 2 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 10 . . 8 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 15 | . . 1 . 4 10 Guns 12 | . . 1 . 2 9 Classes Destroyed 4 | . . 1 . 2 1 Swarmer 5 | . . . . . 5 Grunt 6 | . . . . 1 5 Sentry 2 | . . 1 . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 6 | . . 1 . 1 6 Combat Bots Only 6 | . . 1 . 1 6 Max Kills in Single Turn 2 | . . 1 . 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 126 | . . 6 . 23 97 Missed 33 | . . 2 . 6 25 Damage Taken 1649 | . . 56 . 212 1381 Core 266 | . . . . 34 232 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 28 | . 1 3 . 9 15 Largest 5 | . 2 2 . 5 5 Hottest 274 | . 90 106 . 232 274 Shots Fired 126 | . 2 6 . 45 73 Gun 126 | . 2 6 . 45 73 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 126 | . 2 6 . 45 73 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 1 5 . 14 14 Robot Miss Streak 5 | . 1 . . 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 94 | . 1 5 . 36 52 Core Hits 39 | . . 2 . 12 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 1 . 4 5 Burn 11 | . 1 1 . 4 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1268 | . 13 73 . 495 687 Guns 1268 | . 13 73 . 495 687 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1268 | . 13 73 . 495 687 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 382 | . 30 5 . 171 382 Average Temperature 121 | . 17 3 . 83 151 Received Heat Transfer 309 | . . 18 . 39 252 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 19 | . . . . 7 12 Heat Transferred 3969 | . 111 259 . 1460 2139 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 31 | . 12 . . 31 . Initial . | . . . . . . Average 5 | . . . . 8 . Influence Increases 452 | . 17 20 . 160 255 Destroy 0b10 Robot/C 300 | . . 20 . 80 200 Destroy Leader 50 | . . . . 40 10 Successful Hack 41 | . 17 . . 24 . Destroy Structure 1 | . . . . 1 . Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 417 | . 17 20 . 160 220 Time Decay 283 | . 17 20 . 146 100 Lost Part 134 | . . . . 14 120 Squads Dispatched 3 | . 1 . . 2 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | . 2 1 . 6 14 Peak Tracking Total 10 | . 3 1 . 2 10 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 3 | . 2 . . 1 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 10 . . 2 . Successful 8 | . 7 . . 1 . Failed 4 | . 3 . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 8 | . 7 . . 1 . Terminals 12 | . 10 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . Terminals 4 | . 3 . . 1 . Botnet 3 | . 2 . . 1 . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 1705 | 44 252 218 250 584 357 Spaces Moved 1118 | 37 203 117 201 360 200 Core 4 | 4 . . . . . Treads 2 | 2 . . . . . Legs . | . . . . . . Wheels 1112 | 31 203 117 201 360 200 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 125 125 125 120 Average Speed 126 | 89 109 125 125 134 139 Slowest Speed 160 | 160 125 125 125 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 44 11 26 10 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 3 . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 1341 | 44 231 186 200 438 242 Wait 142 | . 7 63 . 55 17 Move 1113 | 36 202 116 200 359 200 Hop . | . . . . . . Pick Up 23 | 2 13 2 . 4 2 Fast Attach 11 | 6 2 . . 3 . Attach 15 | . . . . 7 8 Detach 1 | . 1 . . . . Swap 3 | . 2 . . 1 . Drop 5 | . 3 2 . . . Fire 28 | . 1 3 . 9 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -6/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Met a group of wandering Federalists 197 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Discovered new exit (range 14) 297 | -10/Materials | Entered Subcaves 298 | -10/Subcaves | Continued accompanying wandering Federalists (3) 298 | -10/Subcaves | Approached by a straggling Scientist 312 | -10/Subcaves | Build established: Mutant 362 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 507 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 515 | -10/Subcaves | Entered Scraptown 675 | -9/Scraptown | Visited UFD Registry 675 | -9/Scraptown | Registered with UFD as "Arcsys" 693 | -9/Scraptown | Visited Cyclists 718 | -9/Scraptown | Visited Shadow of the Wyrm 732 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 759 | -9/Scraptown | Discovered new exit (range 5) 765 | -9/Scraptown | Entered Factory 765 | -6/Factory | Evolved 8 slots: Utility x5, Weapon x3 1063 | -6/Factory | Discovered new exit (range 14) 1083 | -6/Factory | Build established: Scavenger-Gunner 1349 | -6/Factory | Entered Lower Caves 1350 | -6/Lower Caves | Encountered a Warlord checkpoint 1356 | -6/Lower Caves | Learned 8 Factory zone layouts 1606 | -6/Lower Caves | Spotted B-75 Beast 1635 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1706 | -6/Lower Caves | Self-destructed Last Messages --------------- 01683_ Melted Hvy. Laser. 01683_ Carbon-fiber Leg melted. 01683_ G-50 Soldier destroyed. 01683_ Switching to secondary target: B-75 Beast. 01684_ Angular Momentum Engine destroyed. 01684_ Lgt. Treads destroyed. 01687_ Carbon-fiber Leg fries itself beyond repair. 01687_ Med. Laser destroyed. 01688_ Acquired 20 matter. 01695_ G-50 Soldier suffers critical hit (Burn). 01698_ Melted Lgt. Angular Momentum Engine. 01698_ Melted Carbon-fiber Leg. 01698_ Hvy. Laser melted. 01698_ G-50 Soldier destroyed. 01700_ Beam Rifle destroyed. 01700_ Targeting Computer destroyed. 01700_ Critical hit (Blast). 01703_ Penetrated by Slug. 01704_ Acquired 2 matter. 01706_ Penetrated by Slug. 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