Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 19:52:21 Player: Skrub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2946) 2946 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1483) 1483 TOTAL SCORE: 9669 Bonus ------- Follower Combat Kills 1483 Cogmind --------- Core Integrity 565/1000 Matter 295/300 Energy 71/100 System Corruption 14% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Cryofiber Web Large Storage Unit Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Cryofiber Web Improved Lightning Gun Long-range Proton Cannon Disruptor Cannon Advanced EMP Blaster Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Cargo Legs > --- UTILITY ---------- Medium Storage Unit Improved Trap Extractor > --- WEAPON ----------- High-powered Field Laser 1B-0RG's Assimilator > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Subdweller Monowheel Cryofiber Web Compact Matter Pod Compact Matter Pod Improved Sensor Array Energy Filter Hacking Suite Gatling Laser [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Cargo Legs Treads Medium Treads Leg Cargo Legs Wheel Subdweller Monowheel Hover Unit Improved Airjet Utility Medium Storage Unit Device Power Bank Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Slots Evolved 10 | . . . 4 2 . . . 2 2 Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . 1 Utility 3 | . . . . . . . . 2 1 Weapon 4 | . . . 3 1 . . . . . Parts Attached 116 | 6 2 17 8 5 . 28 24 17 9 Power 24 | 1 . 6 4 . . 5 4 3 1 Engine 13 | 1 . 6 2 . . 2 1 1 . Core 11 | . . . 2 . . 3 3 2 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 5 . 2 . 5 5 1 1 Treads 6 | . . . . . . . 4 1 1 Leg 8 | 2 . 2 . 2 . 1 1 . . Wheel 3 | . . 3 . . . . . . . Hover 4 | . . . . . . 4 . . . Flight . | . . . . . . . . . . Utility 35 | 1 2 3 3 2 . 10 3 8 3 Device 24 | . 2 2 . 1 . 7 2 8 2 Storage 5 | 1 . . 1 1 . 1 1 . . Processor 4 | . . 1 1 . . 1 . . 1 Hackware 2 | . . . 1 . . 1 . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 . 3 1 1 . 8 12 5 4 Energy Gun 13 | 2 . . . 1 . 4 2 3 1 Energy Cannon 13 | . . 1 . . . 4 5 . 3 Ballistic Gun 3 | . . 1 . . . . 2 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 5 | . . 1 . . . . 2 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 16 | . . 1 2 . . 4 7 2 . Parts Lost 50 | . . 8 . . 2 7 9 9 15 Power 12 | . . 2 . . 1 2 3 2 2 Propulsion 9 | . . 2 . . . 3 . 1 3 Utility 7 | . . 1 . . . 1 1 2 2 Weapon 22 | . . 3 . . 1 1 5 4 8 Highest Loss Streak 8 | . . 8 . . 1 6 6 4 6 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 7 | . 1 3 7 6 6 8 12 9 6 Power . | . 1 . . . . 1 1 . . Propulsion . | . . 1 1 1 1 . . . . Utility 4 | . . 1 4 4 4 5 5 5 1 Weapon 1 | . . . 1 1 1 1 5 3 5 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . 1 . . . 4 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . 1 . . . 2 . . . Weapon 4 | . . . . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 70 | . 93 80 53 59 46 70 92 90 70 Engine 3 | . 14 16 3 . . 2 . 2 1 Core 9 | . . . 11 14 4 11 14 9 4 Treads 3 | . . . . . . . 15 16 7 Leg 7 | . 28 15 7 11 12 6 1 . . Hover 2 | . . . . . . 7 4 . . Device 6 | . 7 11 5 . . 4 4 19 14 Storage 8 | . 14 10 9 7 7 8 7 6 5 Processor 1 | . . 1 6 3 . . . . 4 Hackware 1 | . . . . 7 7 1 . . . Energy Gun 6 | . 28 10 . 7 5 8 9 3 2 Energy Cannon 11 | . . 3 . . . 12 33 22 20 Special Melee Weapon 3 | . . . 7 7 7 3 . . . Peak Build Rating 106 | 6 9 43 104 101 100 106 58 66 66 Average Rating 69 | 3 6 23 97 98 93 75 50 56 52 On Entrance 50 | . 6 9 41 96 100 86 51 57 58 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 10 11 35 81 79 79 94 74 76 79 Greatest Support 84 | 20 20 55 55 75 75 70 84 84 71 Greatest Overweight (x) 21 | . . 1 1 1 1 21 4 1 14 Average Overweight (x) 1 | . . . 1 1 . 1 . . 2 Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 15 15 15 Average Capacity 10 | 6 8 7 8 9 10 10 14 15 15 Most Carried 15 | 1 4 8 8 8 6 10 15 14 9 Average Carried 7 | . 1 5 7 6 6 8 12 9 6 Final Capacity 15 | 8 8 8 8 10 10 10 15 15 15 Final Carried 15 | 1 4 8 8 6 6 10 15 4 6 Class Distribution -------------------- 56% | Mutant 27% | Pyromaniac-Executioner 6% | Scavenger-Mutant 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Pyromaniac-Executioner | -7/Storage Pyromaniac-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Matter Collected 4872 | 260 20 342 1664 255 . 1572 376 267 116 Remotely . | . . . . . . . . . . Salvage Created 3383 | . 90 294 . . . 720 980 1008 291 Parts 158 | . 4 28 . . . 35 40 35 16 Haulers Intercepted 2 | . . . . . . 1 1 . . Recyclers Shooed 2 | . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Combat Hostiles Destroyed 55 | . 2 10 . . . 9 16 11 7 Guns 17 | . 2 7 . . . 2 2 2 2 Cannons 28 | . . 2 . . . 7 13 2 4 AOE 6 | . . 1 . . . . 1 4 . Classes Destroyed 15 | . 1 2 . . . 7 1 4 . Worker 7 | . . . . . . 5 1 1 . Builder 4 | . . . . . . 1 1 2 . Hauler 2 | . . . . . . 1 1 . . Recycler 2 | . . . . . . 1 . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 4 | . . . . . . 1 2 1 . Swarmer 6 | . . 2 . . . . . . 4 Grunt 19 | . 2 . . . . 3 7 7 . Duelist 1 | . . . . . . . 1 . . Sentry 10 | . . . . . . 3 5 1 1 Specialist 2 | . . . . . . . . 2 . Programmer 8 | . . . . . . 3 3 . 2 Heavy 1 | . . . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . . Best Kill Streak 11 | . 2 4 . . . 1 7 11 3 Combat Bots Only 4 | . 2 4 . . . 1 4 3 3 Max Kills in Single Turn 5 | . 1 1 . . . 2 5 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Hostile Shots Fired 703 | . 6 76 8 18 6 216 148 74 151 Missed 220 | . 2 24 3 5 1 67 44 24 50 Hits 483 | . 4 52 5 13 5 149 104 50 101 Melee 6 | . . . . . 5 . 1 . . Projectile 477 | . 4 52 5 13 . 149 103 50 101 AOE 3 | . . . . . . 3 . . . Critical Strikes 25 | . 1 2 . . 1 8 3 6 4 Damage Taken 8713 | . 56 1072 87 157 275 2577 1300 1207 1982 Core 1479 | . 13 188 33 32 12 555 78 133 435 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 869 | . . . 21 16 . 588 . 244 . Core Remaining (%) 60 | 100 . 19 94 . . . 3 84 . Volleys Fired 168 | . 4 51 . . . 32 37 19 25 Largest 6 | . 2 2 . . . 6 6 6 6 Hottest 490 | . 80 110 . . . 450 490 490 459 Shots Fired 453 | . 8 76 . . . 104 141 74 50 Gun 170 | . 8 48 . . . 47 45 14 8 Cannon 257 | . . 16 . . . 57 96 46 42 Launcher 26 | . . 12 . . . . . 14 . Special . | . . . . . . . . . . Kinetic 16 | . . 16 . . . . . . . Thermal 411 | . 8 48 . . . 104 141 60 50 Explosive 12 | . . 12 . . . . . . . Electromagnetic 14 | . . . . . . . . 14 . Robot Hit Streak 15 | . 4 12 . . . 6 12 15 6 Robot Miss Streak 5 | . 1 2 . . . 5 4 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 238 | . 5 43 . . . 52 75 36 27 Core Hits 125 | . 4 19 . . . 28 39 26 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 1 . 1 Burn 3 | . . . . . . 1 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8184 | . 56 911 . . . 1835 2330 2127 925 Guns 2226 | . 56 397 . . . 559 707 342 165 Cannons 3838 | . . 218 . . . 748 1219 893 760 Explosions 2120 | . . 296 . . . 528 404 892 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 182 | . . 182 . . . . . . . Thermal 6410 | . 56 433 . . . 1835 1926 1235 925 Explosive 700 | . . 296 . . . . 404 . . Electromagnetic 892 | . . . . . . . . 892 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . 2 . 20 25 25 . 14 Average Corruption 14 | . . . 2 . 11 18 21 . 6 Corruption Purged 10 | . . . . . . 5 5 . . Corruption Blocked . | . . . . . . . . . . Effects 280 | . . . 20 . 11 177 60 . 12 Message Errors 63 | . . . 2 . 2 41 15 . 3 Matter Fused 59 | . . . 3 . 3 40 11 . 2 Heat Flow Errors 29 | . . . 2 . 1 19 6 . 1 Energy Discharges 30 | . . . 4 . 2 15 8 . 1 Parts Rejected 4 | . . . . . . 2 1 . 1 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 31 | . . . 6 . . 17 7 . 1 Data Loss (major) 17 | . . . . . 2 12 2 . 1 Misfires 14 | . . . . . . 14 . . . Alerts 11 | . . . 2 . . 9 . . . Misdirections 5 | . . . . . 1 2 2 . . Weapon Failures 16 | . . . . . . 6 8 . 2 Overload Shots 44 | . . . . . . . 10 33 1 Effects 4 | . . . . . . . 1 3 . Energy Bleed 1 | . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . 2 . Overflow Damage 322 | . . 17 . . . 128 52 87 38 Projectiles 160 | . . 10 . . . 15 17 80 38 Explosions 162 | . . 7 . . . 113 35 7 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 299 | . . 80 . . . 86 133 . . Shots 8 | . . 4 . . . 2 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 552 | . 24 18 220 2 86 528 552 528 96 Average Temperature 142 | . 12 8 100 2 53 124 182 194 27 Received Heat Transfer 1692 | . 51 54 18 48 9 762 468 237 45 Effects 28 | . . . . . . 12 12 4 . Shutdowns 12 | . . . . . . 5 7 . . Energy Bleed 7 | . . . . . . 4 3 . . Interference 7 | . . . . . . 3 . 4 . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 45 | . 1 1 . . . 12 14 12 5 Heat Transferred 10073 | . 125 796 . . . 2630 3584 1687 1251 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Maximum Alert Level 1 | . . . 1 1 . . 1 . . Low Security (%) 94 | 100 100 . 89 91 100 100 76 100 100 Level 1 5 | . . . 10 8 . . 23 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 291 | . 40 . 242 226 33 141 291 190 88 Initial 121 | . . . 15 53 33 . 63 121 21 Average 66 | . 5 . 119 93 5 37 85 87 19 Influence Increases 3183 | . 50 40 603 403 . 804 648 409 226 Destroy 0b10 Robot/C 1800 | . 40 40 340 240 . 460 320 220 140 Destroy 0b10 Robot/NC 145 | . . . 30 5 . 50 25 35 . Destroy Leader 508 | . 10 . 90 62 . 168 96 52 30 Allied During Kill 169 | . . . 66 72 . 31 . . . Successful Hack 118 | . . . 32 24 . 20 13 29 . Disable Machine 165 | . . . . . . 30 105 30 . Destroy Structure 128 | . . . . . . 30 59 13 26 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 135 | . . . 30 . . 15 30 30 30 Influence Decreases 3177 | . 20 40 515 425 96 665 518 633 265 Entered New Map 406 | . . 15 15 65 63 . 76 148 24 Time Decay 2222 | . 20 25 460 360 20 470 352 374 141 Lost Part 323 | . . . . . . 52 90 81 100 Lost Ally 226 | . . . 40 . 13 143 . 30 . Squads Dispatched 27 | . 1 . 2 4 . 11 3 5 1 Investigation 4 | . . . 1 2 . 1 . . . Extermination 11 | . . . . 1 . 6 2 1 1 Reinforcement 11 | . 1 . . 1 . 4 1 4 . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Distress Signals 7 | . . . 4 . . 2 1 . . Communications Jammed 2 | . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 2 12 26 7 6 48 22 18 11 Peak Tracking Total 5 | . 2 4 4 3 5 4 5 3 4 Tactical Retreats 10 | . . . 2 . 3 1 1 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Traps Triggered 7 | . . . 1 1 . 2 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Machines Disabled 12 | . . 1 . . . 2 7 2 . Max in Single Turn 2 | . . 1 . . . 2 2 1 . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Machines Accessed 31 | . . 1 7 4 . 9 5 4 1 Terminals 20 | . . . 4 2 . 6 5 2 1 Fabricators 3 | . . . . 1 . 1 . 1 . Repair Stations 3 | . . . 1 . . 1 . 1 . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 76 | . . 9 18 9 . 17 7 13 3 Successful 39 | . . 9 7 4 . 8 3 8 . Failed 37 | . . . 11 5 . 9 4 5 3 Catastrophic 8 | . . . 2 1 . 1 1 3 . Database Lockouts . | . . . . . . . . . . Manual 48 | . . . 15 8 . 11 3 8 3 Terminals 43 | . . . 11 4 . 12 7 6 3 Fabricators 6 | . . . . 3 . 1 . 2 . Repair Stations 8 | . . . 1 . . 2 . 5 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 3 | . . . 3 . . . . . . Garrison Access 5 | . . . 3 . . 2 . . . Terminal Hacks 15 | . . 9 . . . 3 3 . . Record 8 | . . 8 . . . . . . . Open Door 3 | . . . . . . . 3 . . Open DSF 3 | . . . . . . 3 . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 . Scan Component 3 | . . . . . . 1 . 2 . Repair 3 | . . . . . . 1 . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 14 | . . . 4 3 . 3 . 4 . Terminals 9 | . . . 3 . . 3 . 3 . Track 2 | . . . . . . 1 . 1 . Botnet 5 | . . . 2 . . 1 . 2 . Skim 2 | . . . 1 . . 1 . . . Fabricators 2 | . . . . 1 . . . 1 . Liberate 2 | . . . . 1 . . . 1 . Repair Stations 1 | . . . 1 . . . . . . Mechanics 1 | . . . 1 . . . . . . Recycling Units 2 | . . . . 2 . . . . . Reject 1 | . . . . 1 . . . . . Mask 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 26 | . . . 7 4 . 6 4 4 1 Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . Authchips . | . . . . . . . . . . Time 116 | . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 . Time 158 | . . . . . . 70 . 88 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 2 | . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . Highest-Rated Group 48 | . . . . 48 32 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders 2 | . . . . . . . . 2 . ROAM 2 | . . . . . . . . 2 . Ally Attacks 322 | . . . 65 60 81 116 . . . Total Damage 6564 | . . . 1690 1091 1424 2359 . . . Kills 54 | . . . 23 13 1 17 . . . Allies Corrupted 2 | . . . . . 1 . . 1 . Allies Melted 1 | . . . . . . 1 . . . Borg Created 20 | . . . 8 1 . 11 . . . Largest Collective 6 | . . . 6 4 . 4 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Active Infowar (turns) 3824 | . . 299 1838 546 . 691 . . 450 Optics 331 | . . 104 227 . . . . . . Sensors 451 | . . . . . . 1 . . 450 Seismic 5 | . . . . . . 5 . . . Machine Analysis 2412 | . . 195 1611 546 . 60 . . . Jamming 625 | . . . . . . 625 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 10 | . . . . . . . . 10 . Drone Recoveries 5 | . . . . . . . . 5 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Turns Passed 11240 | 66 144 1217 1946 1108 239 3941 1079 861 639 Spaces Moved 4971 | 51 67 849 896 533 141 1616 412 255 151 Core 22 | 6 . . . . . 5 . . 11 Treads 710 | . . . . . . . 315 255 140 Legs 3240 | 45 67 702 896 533 141 856 . . . Wheels 147 | . . 147 . . . . . . . Hover 852 | . . . . . . 755 97 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 110 200 195 130 125 160 160 243 Average Speed 187 | 111 120 122 200 198 164 208 183 188 311 Slowest Speed 1100 | 120 120 190 200 200 200 1100 320 245 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 5 12 48 66 13 82 40 53 15 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 4 | . . . . . . . 1 3 . Terrain Destroyed 171 | . . 53 . . . 38 58 10 12 Melee . | . . . . . . . . . . Projectile 66 | . . 2 . . . . 42 10 12 AOE 105 | . . 51 . . . 38 16 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Fac Fac Total 6504 | 57 121 946 1038 584 149 2096 645 589 279 Wait 1048 | . 46 5 103 33 9 357 136 279 80 Move 4963 | 50 66 848 895 533 140 1615 411 254 151 Hop . | . . . . . . . . . . Pick Up 76 | 1 3 9 11 4 . 25 16 4 3 Fast Attach 69 | 6 1 9 6 2 . 14 17 7 7 Attach 52 | . . 8 2 2 . 15 8 12 5 Detach 10 | . . . 1 . . 4 . 1 4 Swap 24 | . 1 6 . 1 . 7 4 4 1 Drop 70 | . . 10 12 4 . 16 16 9 3 Fire 168 | . 4 51 . . . 32 37 19 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 20 | . . . 8 1 . 11 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 208 | -10/Materials | Discovered new exit (range 3) 211 | -10/Materials | Entered Subcaves 212 | -10/Subcaves | Continued accompanying wandering Federalists (5) 212 | -10/Subcaves | Approached by a straggling Scientist 215 | -10/Subcaves | Learned Materials emergency access door positions 280 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 311 | -10/Subcaves | Build established: Mutant 542 | -10/Subcaves | Ambushed by Subdweller buried in earth 691 | -10/Subcaves | A Subdweller sparked back to life 691 | -10/Subcaves | A Subdweller sparked back to life 691 | -10/Subcaves | A Subdweller sparked back to life 711 | -10/Subcaves | Core integrity fell below 50% 759 | -10/Subcaves | Lost 8 parts (2p2n1u3w) 795 | -10/Subcaves | Found Prototype Device 796 | -10/Subcaves | Identified Power Bank 798 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 934 | -10/Subcaves | Visited 4L-MR0's lab 944 | -10/Subcaves | Found Prototype Special Melee Weapon 950 | -10/Subcaves | Found Cargo Legs 953 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1372 | -10/Subcaves | Discovered new exit (range 11) 1376 | -10/Subcaves | Core integrity fell below 20% 1377 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1400 | -10/Subcaves | Discovered new exit (range 18) 1428 | -10/Subcaves | Entered Materials 1428 | -8/Materials | Evolved 4 slots: Power x1, Weapon x3 1430 | -8/Materials | Identified 1B-0RG's Assimilator 1500 | -8/Materials | Assimilating Engineer 3a into Collective. 1649 | -8/Materials | Assimilating Trooper 3a into Collective. 1788 | -8/Materials | Assimilating Defender 3a into Collective. 1971 | -8/Materials | Assimilating Serf 3a into Collective. 2029 | -8/Materials | Assimilating Engineer 3b into Collective. 2115 | -8/Materials | Garrison activated, responded to threat 2173 | -8/Materials | Assimilating Transporter 3a into Collective. 2266 | -8/Materials | Discovered new exit (range 15) 2576 | -8/Materials | Assimilating Serf 3b into Collective. 2647 | -8/Materials | Assimilating Excavator 3a into Collective. 3242 | -8/Materials | Discovered new exit (range 8) 3374 | -8/Materials | Entered Factory 3374 | -7/Factory | Accompanied by 6 allies 3374 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3542 | -7/Factory | Lost 3 allies 3806 | -7/Factory | Assimilating Technician 4a into Collective. 3874 | -7/Factory | Discovered new exit (range 7) 3884 | -7/Factory | Fabricated G-47 Trooper? 4210 | -7/Factory | Build established: Scavenger-Mutant 4482 | -7/Factory | Sucked down chute 4482 | -7/Factory | Entered Waste 4497 | -7/Waste | EMP discharged 4528 | -7/Waste | Spotted C-40 Crusher 4539 | -7/Waste | Build established: Mutant 4540 | -7/Waste | Spotted C-40 Crusher 4542 | -7/Waste | Spotted C-40 Crusher 4544 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4544 | -7/Waste | Spotted C-40 Crusher 4587 | -7/Waste | 3 allies followed down the chute 4597 | -7/Waste | EMP discharged 4597 | -7/Waste | System corruption reached 10% 4612 | -7/Waste | 3 allies followed down the chute 4613 | -7/Waste | Allies destroyed C-40 Crusher 4625 | -7/Waste | Spotted C-40 Crusher 4647 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4697 | -7/Waste | EMP discharged 4699 | -7/Waste | Discovered new exit (range 12) 4721 | -7/Waste | Entered Factory 4765 | -7/Factory | Assimilating Smith 4a into Collective. 4878 | -7/Factory | Assimilating Trooper 4d into Collective. 4906 | -7/Factory | Assimilating Scavenger 4a into Collective. 5144 | -7/Factory | Assimilating Serf 4a into Collective. 5448 | -7/Factory | Discovered new exit (range 15) 5588 | -7/Factory | Assimilating Soldier 4a into Collective. 5617 | -7/Factory | Assimilating Trooper 4e into Collective. 5701 | -7/Factory | Assimilating Technician 4b into Collective. 5723 | -7/Factory | Discovered new exit (range 12) 5903 | -7/Factory | Repaired Hpw. Field Laser 6673 | -7/Factory | Assimilating Trooper 4f into Collective. 6676 | -7/Factory | Assimilating Trooper 4g into Collective. 6772 | -7/Factory | Assimilating Virus 4a into Collective. 6789 | -7/Factory | Assimilating Virus 4b into Collective. 6799 | -7/Factory | Core integrity fell below 50% 6829 | -7/Factory | Lost 3 allies 6867 | -7/Factory | Lost 6 parts (2p2n1u1w) 7344 | -7/Factory | Build established: Pyromaniac-Executioner 8081 | -7/Factory | Core integrity fell below 20% 8560 | -7/Factory | Discovered new exit (range 13) 8662 | -7/Factory | Entered Storage 9535 | -7/Storage | Lost 6 parts (1p1u4w) 9640 | -7/Storage | Discovered new exit (range 16) 9741 | -7/Storage | Entered Factory 9741 | -6/Factory | Evolved 2 slots: Utility x2 9933 | -6/Factory | Repaired Plasma Cannon 9978 | -6/Factory | Repaired Med. Treads 10229 | -6/Factory | Lost 4 parts (1u3w) 10320 | -6/Factory | Discovered new exit (range 18) 10602 | -6/Factory | Entered another Factory area 10602 | -5/Factory | Accompanied by 1 ally 10602 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10777 | -5/Factory | Build established: Scavenger-Executioner 10954 | -5/Factory | Lost 3 parts (2n1w) 11109 | -5/Factory | Lost 6 parts (1p1n1u3w) 11206 | -5/Factory | System corruption reached 10% 11241 | -5/Factory | Self-destructed Last Messages --------------- 11203_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11204_ R-10 Processor collects VTOL Module. 11205_ Adv. EMP Blaster destroyed. 11207_ R-10 Processor collects Autogun. 11213_ U-05 Engineer builds a Wall. 11214_ Door malfunctions. 11217_ U-05 Engineer builds a Wall. 11220_ Phase Cannon destroyed. 11221_ U-05 Engineer builds a Wall. 11222_ Destroyed Unknown Hover Unit. 11223_ Adv. Plasma Cannon destroyed. 11226_ Adv. Heat Sink destroyed. 11228_ NQ==KH,M%Q2N|PXPULSVZK%B|VSLQ %LJR 11232_ Door malfunctions. 11232_ Adv. EMP Blaster destroyed. 11234_ U-05 Engineer repairs door. 11239_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11239_ U-05 Engineer repairs door. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???#####+#????????????????????????????????? | | ???# ????????????????????????????????? | | ???# #??###########???????????????????? | | ???? #??# !! #???????????????????? | | ????# #??# [ !! #???????????????????? | | ????# #??# =!! #???????????????????? | | ????# #??# ! |% #???????????????????? | | ????# #??#####+#####???????????????????? | | ????# #????# !% #???? #??????????????? | | ????# ##???# ### #??????????????? | | ????# ###### +??????????????? | | ????# ! ###### #??????????????? | | ????# ### #?????????????????????? | | ????# #?### ###?????????????????????? | | ????# #???# #???????????????????????? | | ????# ^ #???# #???????????????????????? | | ????# #??##p#???????????????????????? | | ????# #####/########????????????????? | | ????# # % #????????????????? | | ????# # @ #????????????????? | | ?####/## # % #????????????????? | | ?#! # # ! #????????????????? | | ?# # # p #????????????????? | | ?# # # #????????????????? | | ?# # # #????????????????? | | ########"## # #????????????????? | | # # # #????????????????? | | # " " # # u #????????????????? | | # " " # # ] #????????????????? | | # " " ! # # u #????????????????? | | # " " # ########/##############???????? | | # " " # [% ?????? | | # " " # ?????? | | # " " + ?????? | | # " " # ?????? | | # " " # % ?????? | | # !! ####+### ###+########???????? | | # !! ## # # ? ?????????????? | | # ! ## ####### ? ????????????? | | # ! ## ! #?????# ?? ???????????? | | # ## #?????? ?? ???????????? | | # """T""" ## """ #??????? ??????????????? | | ############ """ #??????? ???????????????? | | ???????????# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Evasion (%) 55 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Hpw. Field Laser | 70% | -7/Factory Plasma Cannon | 8% | -6/Factory Med. Treads | 29% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Do Not Disturb Ew, Corruption Ghost 'Em Heavy Suspicion I Spy I, Locutus Mistaken Identity My Bad My Command Is Your Wish Overkill Respectable Loadout Spot Them First Strength In Numbers Throw Away The Key We Love MA Challenges ------------ None Game ------ Seed ParticleBoreJammer Manual? 0 Play Time 02:23:51 Cumulative 19.2 hours Start 2026.03.23 @ 16:32:02 End 2026.03.23 @ 19:52:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d58a77-8b08-4503-82fd-5e3c7dde6c2f