Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.08 @ 13:51:10 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (715) 715 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 6026 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 69/1300 Matter 260/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (4) ---- Medium Storage Unit Long-range Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Melee Analysis Suite Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Q-thruster Medium Storage Unit Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 1 1 1 . . . Utility 8 | . . . 1 1 1 1 2 2 Weapon 1 | . . 1 . . . . . . Parts Attached 93 | . 14 7 9 22 23 8 1 9 Power 14 | . 2 . 3 2 5 1 . 1 Engine 4 | . 2 . 2 . . . . . Core 10 | . . . 1 2 5 1 . 1 Reactor . | . . . . . . . . . Propulsion 25 | . 3 1 1 6 7 2 1 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 25 | . 3 1 1 6 7 2 1 4 Utility 21 | . 3 1 2 3 7 3 . 2 Device 3 | . . . . . 3 . . . Storage 4 | . 1 . . 1 1 1 . . Processor 5 | . 1 . . 1 3 . . . Hackware 6 | . . 1 1 1 . 2 . 1 Protection 3 | . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 33 | . 6 5 3 11 4 2 . 2 Energy Gun 4 | . 1 1 . 2 . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | . 5 2 . . . . . . Ballistic Cannon 3 | . . . . 3 . . . . Launcher 3 | . . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 14 | . . . 2 6 4 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . 1 . 7 . 8 5 1 11 Power 5 | . . . 2 . 1 1 . 1 Propulsion 19 | . 1 . 4 . 6 3 . 5 Utility 6 | . . . . . 1 . 1 4 Weapon 3 | . . . 1 . . 1 . 1 Highest Loss Streak 8 | . 1 . 7 . 4 5 1 8 Average Slot Usage (%) 69 | . 77 95 80 65 81 45 26 26 Engine 1 | . 11 11 2 . . . . . Core 4 | . . . 6 5 5 4 . 1 Flight 24 | . 20 33 26 28 33 5 . 8 Device 1 | . . . . . 1 5 5 . Storage 4 | . 5 11 9 5 5 . . . Processor 10 | . 14 1 . 5 12 17 15 6 Hackware 8 | . . 9 15 12 10 4 5 5 Ballistic Gun 3 | . 19 23 14 . . . . . Slashing Weapon 6 | . . . 5 5 10 4 . . Naked Turns 5 | . 5 . . . . . . . Heaviest Build 29 | . 10 11 12 25 29 22 . 19 Greatest Support 60 | 3 8 12 12 29 34 22 10 60 Greatest Overweight (x) 2 | . 1 . 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 4 6 6 6 10 10 8 4 4 Average Capacity 7 | 4 4 6 5 8 9 4 4 4 Most Carried 10 | 3 6 6 6 10 10 4 4 4 Average Carried 6 | 2 4 5 5 5 8 3 4 3 Final Capacity 10 | 4 6 6 4 10 4 4 4 4 Final Carried 10 | 3 6 6 4 10 4 4 4 3 Class Distribution -------------------- 40% | Mutant 40% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1095 | 200 216 . 121 277 208 63 . 10 Remotely . | . . . . . . . . . Salvage Created 1034 | . 194 . 17 267 378 178 . . Parts 65 | . 15 . 7 18 17 8 . . Haulers Intercepted 2 | . . . . 1 . 1 . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 22 | . 5 . 3 7 1 6 . . Melee 7 | . . . . 4 1 2 . . Guns 6 | . 5 . . 1 . . . . Cannons 2 | . . . . 2 . . . . AOE 7 | . . . 3 . . 4 . . Classes Destroyed 9 | . 3 . 1 2 3 . . . Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . 1 . . . Hauler 2 | . . . . 1 . 1 . . Recycler 3 | . 1 . . . 2 . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . Swarmer 16 | . 3 . 3 4 . 6 . . Grunt 4 | . 2 . . 2 . . . . Programmer 2 | . . . . 1 1 . . . Best Kill Streak 4 | . 3 . 4 4 2 4 . . Combat Bots Only 4 | . 3 . 3 4 1 4 . . Max Kills in Single Turn 3 | . 1 . 3 1 1 3 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . 3 . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5229 | . 247 120 607 421 760 882 201 1991 Core 2755 | . 87 13 243 219 242 543 177 1231 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 65 96 55 68 71 45 84 . Volleys Fired 46 | . 29 4 3 8 . 2 . . Largest 3 | . 2 3 1 2 . 1 . . Hottest 80 | . 60 80 33 79 . 43 . . Shots Fired 80 | . 56 10 3 9 . 2 . . Gun 67 | . 56 10 . 1 . . . . Cannon 8 | . . . . 8 . . . . Launcher 5 | . . . 3 . . 2 . . Special . | . . . . . . . . . Kinetic 69 | . 53 8 . 8 . . . . Thermal . | . . . . . . . . . Explosive 5 | . . . 3 . . 2 . . Electromagnetic 6 | . 3 2 . 1 . . . . Robot Hit Streak 12 | . 9 4 1 10 . 12 . . Robot Miss Streak 3 | . 3 2 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 89 | . 35 6 2 18 14 14 . . Core Hits 49 | . 10 . 5 11 7 14 1 1 Critical Hits 3 | . 1 . . . 2 . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 154 | . . . 4 37 78 30 . 5 Impact 5 | . . . . . . . . 5 Slashing 149 | . . . 4 37 78 30 . . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 1 1 6 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3455 | . 308 47 291 534 1064 1205 2 4 Guns 370 | . 308 47 . 15 . . . . Cannons 183 | . . . . 183 . . . . Explosions 642 | . . . 164 . . 478 . . Melee 2230 | . . . 127 334 1064 705 . . Ramming 30 | . . . . 2 . 22 2 4 Kinetic 492 | . 282 27 . 183 . . . . Thermal . | . . . . . . . . . Explosive 642 | . . . 164 . . 478 . . Electromagnetic 61 | . 26 20 . 15 . . . . Impact . | . . . . . . . . . Slashing 2230 | . . . 127 334 1064 705 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . . . 160 53 . . Projectiles . | . . . . . . . . . Explosions 53 | . . . . . . 53 . . Melee 160 | . . . . . 160 . . . Knockbacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 57 | . . . 43 1 . 10 1 2 Shots 2 | . . . 2 . . . . . Rammed 8 | . . . . 1 . 5 1 1 Targets Rammed 8 | . . . . 1 . 5 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 63 | . 30 63 4 15 19 . . . Average Temperature 9 | . 8 25 4 6 7 . . . Received Heat Transfer 867 | . 93 27 252 57 99 99 36 204 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 552 | . 174 157 205 309 409 552 200 143 Average Influence 171 | . 116 99 101 174 153 363 164 114 Maximum Alert Level 2 | . . . 1 1 2 2 1 . Low Security (%) 65 | 100 100 100 94 47 68 . 94 100 Level 1 30 | . . . 5 52 28 76 5 . Level 2 3 | . . . . . 2 23 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 2 2 3 . . 2 Investigation . | . . . . . . . . . Extermination 3 | . . . . 2 1 . . . Reinforcement 7 | . 1 1 2 . 2 . . 1 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 12 | . 2 2 2 . 3 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 10 8 18 9 53 28 2 28 Peak Tracking Total 15 | . 4 6 11 4 8 9 2 15 Tactical Retreats 32 | . 1 2 2 1 16 6 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 2 | . . . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 60 | . 7 4 2 8 22 11 3 3 Terminals 28 | . 4 3 2 4 9 3 2 1 Fabricators 9 | . . . . . 4 2 1 2 Repair Stations 5 | . 1 . . 1 2 1 . . Recycling Units 10 | . 2 . . 1 4 3 . . Scanalyzers 5 | . . 1 . 1 2 1 . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 165 | . 15 11 7 20 74 23 9 6 Successful 103 | . 8 6 4 11 54 14 3 3 Failed 62 | . 7 5 3 9 20 9 6 3 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 40 | . 1 3 3 2 16 8 5 2 Terminals 83 | . 11 9 7 10 29 8 7 2 Fabricators 22 | . . . . . 12 4 2 4 Repair Stations 15 | . 2 . . 3 8 2 . . Recycling Units 15 | . 2 . . 1 7 5 . . Scanalyzers 26 | . . 2 . 4 17 3 . . Garrison Access 4 | . . . . 2 1 1 . . Terminal Hacks 36 | . 4 4 3 5 16 3 1 . Record 1 | . . . . . 1 . . . Part Schematic 4 | . . . . 1 3 . . . Level Access Points 3 | . . 1 . . 1 1 . . Branch Access Points 3 | . . 1 . 1 1 . . . Emergency Access Points 3 | . 1 . . 1 1 . . . Terminal Index 6 | . 1 1 . 1 1 1 1 . Fabricator Index 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 7 | . 2 . 2 . 3 . . . Patrol Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 2 | . . . 1 . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks 13 | . . . . . 7 2 1 3 Load Schematic 9 | . . . . . 4 2 1 2 Build 4 | . . . . . 3 . . 1 Repair Station Hacks 13 | . 2 . . 2 7 2 . . Scan Component 7 | . 1 . . 1 4 1 . . Repair 6 | . 1 . . 1 3 1 . . Recycling Unit Hacks 10 | . 2 . . 1 4 3 . . Retrieve Components 10 | . 2 . . 1 4 3 . . Scanalyzer 20 | . . 1 . 2 16 1 . . Insert Component 11 | . . 1 . 1 8 1 . . Analyze 9 | . . . . 1 8 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 9 | . . 1 1 1 3 2 1 . Terminals 9 | . . 1 1 1 3 2 1 . Assimilate 4 | . . 1 . . 2 1 . . Botnet 5 | . . . 1 1 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 49 | . 5 3 2 7 17 9 3 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . 2 8 . . . Parts Built 4 | . . . . . 2 . . 2 Matter 672 | . . . . . 504 . . 168 Time 162 | . . . . . 134 . . 28 Total Part Build Rating 16 | . . . . . 8 . . 8 Parts Repaired 5 | . 1 . . 1 3 . . . Time 235 | . 26 . . 19 102 88 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 26 | . 2 . . 2 15 7 . . Parts Scanalyzed 11 | . . 1 . 1 8 1 . . Part Schematics Acquired 7 | . . . . 1 6 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 5 | . . 1 . . 2 1 1 . Largest Group 1 | . . 1 1 . 1 1 1 . Highest-Rated Group 47 | . . 10 10 . 26 10 47 . Highest-Rated Ally 47 | . . 10 10 . 26 10 47 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . Total Damage 160 | . . . . . . . 160 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3201 | 21 315 118 223 528 1325 402 104 165 Spaces Moved 5327 | 37 497 205 481 666 2099 806 197 339 Core 651 | 37 40 . 4 156 57 53 196 108 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4676 | . 457 205 477 510 2042 753 1 231 Fastest Speed 23 | 50 37 34 34 28 23 34 40 34 Average Speed 34 | 50 38 34 36 35 29 36 49 40 Slowest Speed 200 | 50 117 34 200 111 91 120 50 100 Overloaded Moves 185 | . . . . . 185 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 47 | . 2 6 4 2 11 11 . 11 Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 27 | 3 57 26 41 16 65 22 8 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 95 | . . . 2 21 55 12 . 5 Terrain Destroyed 138 | . . . 25 21 55 32 . 5 Melee 95 | . . . 2 21 55 12 . 5 Projectile . | . . . . . . . . . AOE 43 | . . . 23 . . 20 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6326 | 39 571 241 518 883 2679 847 202 346 Wait 650 | . 12 24 12 141 461 . . . Move 5233 | 36 492 193 472 662 2076 785 197 320 Hop 40 | . 2 5 4 2 11 8 . 8 Pick Up 41 | 3 11 3 2 7 10 3 . 2 Fast Attach 47 | . 6 3 5 10 12 4 1 6 Attach 24 | . 4 3 2 4 6 2 . 3 Detach 23 | . 3 3 3 3 8 3 . . Swap 22 | . 4 1 2 8 5 2 . . Drop 42 | . 8 2 9 1 20 2 . . Fire 46 | . 29 4 3 8 . 2 . . Melee 146 | . . . 4 37 70 30 . 5 Ram 6 | . . . . . . 5 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . 1 . 1 Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Repaired Weapon Shielding 337 | -10/Materials | Identified exit to Materials 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 430 | -9/Materials | Discovered new exit (range 14) 450 | -9/Materials | Identified exit to Materials 450 | -9/Materials | Identified exit to Mines 455 | -9/Materials | Entered another Materials area 455 | -8/Materials | Accompanied by 1 ally 455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -8/Materials | Discovered new exit (range 3) 678 | -8/Materials | Entered Factory 678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 706 | -7/Factory | Lost 7 parts (2p4n1w) 911 | -7/Factory | Identified exit to Lower Caves 1102 | -7/Factory | Build established: Hacker-Sprinter 1196 | -7/Factory | Repaired Scythe 1202 | -7/Factory | Discovered new exit (range 5) 1206 | -7/Factory | Entered another Factory area 1206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1242 | -6/Factory | Repaired VTOL Module 1282 | -6/Factory | Repaired Lgt. Nuclear Core 1316 | -6/Factory | Repaired Imp. Light Cannon 1439 | -6/Factory | Discovered new exit (range 15) 1557 | -6/Factory | Identified exit to Lower Caves 1557 | -6/Factory | Identified exit to Extension 1655 | -6/Factory | Discovered new exit (range 5) 1659 | -6/Factory | Identified exit to Factory 2067 | -6/Factory | Spotted B-75 Beast 2100 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2168 | -6/Factory | Fabricated Cld. VTOL Module (x1) 2213 | -6/Factory | Local fabrication network quarantined 2267 | -6/Factory | Lost 4 parts (4n) 2358 | -6/Factory | Lost 3 parts (1p1n1u) 2531 | -6/Factory | Entered another Factory area 2531 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2621 | -5/Factory | Identified exit to Factory 2642 | -5/Factory | Crushed by falling debris 2706 | -5/Factory | Discovered new exit (range 9) 2712 | -5/Factory | Identified exit to Upper Caves 2715 | -5/Factory | Build established: Mutant 2814 | -5/Factory | Spotted B-75 Beast 2931 | -5/Factory | Core integrity fell below 50% 2933 | -5/Factory | Lost 5 parts (1p3n1w) 2933 | -5/Factory | Entered another Factory area 2933 | -4/Factory | Evolved 2 slots: Utility x2 3007 | -4/Factory | Discovered new exit (range 21) 3037 | -4/Factory | Entered Research 3037 | -3/Research | Evolved 2 slots: Utility x2 3068 | -3/Research | Spotted B-86 Titan 3105 | -3/Research | Lost 4 parts (1n3u) 3155 | -3/Research | Fabricated Great Axe? 3181 | -3/Research | Core integrity fell below 50% 3200 | -3/Research | Core integrity fell below 20% 3202 | -3/Research | Self-destructed Last Messages --------------- 03191_ Acquired Great Axe. 03194_ Connecting with Fabricator... 03195_ Slug penetrates Wall. 03195_ Penetrated by Slug. 03195_ Nuclear Pulse Array destroyed. 03195_ Slug penetrates Wall. 03195_ Penetrated by Slug. 03196_ Slug penetrates G-67 Veteran. 03198_ Penetrated by Slug. 03199_ Q-thruster destroyed. 03199_ Penetrated by Slug. 03199_ Slug penetrates Wall. 03201_ Slug penetrates G-67 Veteran. 03201_ Slug penetrates Wall. 03201_ Slug penetrates G-67 Veteran. 03201_ G-67 Veteran destroyed. 03201_ K-01 Serf collects debris. 03201_ U-05 Engineer builds a Wall. 03202_ Penetrated by Slug. 03202_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????###"# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ?????????????????###########???????????# !! # | | ????????????????? #???????????# !! # | | ?????????????????? #???????????# # | | ??????????????????? #???????????# # | | ????????????????????? +?????????### # | | ???????????????######?# #?????????# # # | | ???????????????? ?# w#?????????# " ! # | | ?????????????????? # ############"####+##### | | ??????????????????? # @ = u | | ???????????????????? + = ! | | ??????????????????????# h |! | | ??????????????????????# gh | | ??????????????????????# ####################### | | ??????????????????????# g#?????????????????????# | | ??????????????????????# = #?????????????????????# | | ??????????????????????#!%gh#???????????????????### | | ??????????????????????# hg #???????????????????# | | ??????????????????????# k #???????????????????# | | ??????????????????????#k ###########?????????# | | ??????????????????????# # #?????????# | | ??????????????????????# ; #?????????# | | ??????????????????????# # #?????????# | | ??????????????????????# # #?????????### | | ??????????????????????#k # #???????????? | | ??????????????????????# # "F "" #???????????? | | #?????????????????????/ " """"" #???????????? | | #?????????????????????# # """"" #???????????? | | #?????????????????????# "##########???????????? | | #?????????????????????# # #????????????? | | ####??????????????????# # #????????????? | | #??????????????????# # #????????????? | | #??????????????????# # #????????????? | | #??????????????????# + #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 65 Melee Accuracy 8 Offensive Hacking 24 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Fission Core | -7/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Weight Redist. System | -6/Factory | Scanalyzed EM Pulse Gun | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Imp. Light Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Great Axe | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMissileMeganuke Manual? 0 Play Time 02:05:21 Cumulative 137.6 hours Start 2020.07.06 @ 18:23:24 End 2020.07.08 @ 13:51:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 9 Adventurer 36 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 32 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4e08fc67-4f8a-468d-8149-b32ee43048bb