Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.26 @ 03:28:07 Player: Jezoensis Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (319) 1595 Value Destroyed (12912) 12912 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (6366) 6366 TOTAL SCORE: 30213 Bonus ------- High Alert Combat Kills 2212 Follower Combat Kills 327 Entered Garrisons 1000 Used RIF Installer 2500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/1150 Matter 167/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Seismic Detector Advanced Shield Generator Long-range Tractor Beam Molecular Scythe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Advanced Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Molecular Scythe > --- INVENTORY -------- Advanced Medium Treads Advanced Cooling System High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Advanced Sensor Array Seismic Detector Precision Matter Filter Advanced Weapon Cycler Improved Transmission Jammer Focal Shield Advanced Thermal Shield EM Disruption Field Advanced Shield Generator Advanced System Restoration Module Long-range Tractor Beam Long-range Proton Cannon HERF Cannon Coil Gun Light Antimatter Cannon Remote Datajack [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Experimental Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 8 | . . . 1 . . . 2 . . . 2 . . . . 1 . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 652 | 9 33 11 18 4 1 15 47 47 34 27 11 11 8 1 4 17 53 55 15 31 6 16 75 32 44 27 Power 23 | 1 3 . 1 . . . 2 4 1 . 1 . . . . . 1 . 1 . . . 4 3 . 1 Engine 14 | 1 3 . 1 . . . 2 4 1 . 1 . . . . . 1 . . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 4 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 97 | 4 14 4 5 . . 2 6 8 4 1 4 . . . . 1 2 6 3 7 . 2 13 4 2 5 Treads 59 | . 4 1 3 . . 1 4 6 4 1 4 . . . . 1 2 4 2 7 . 1 7 4 2 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 30 | 4 10 3 2 . . 1 2 2 . . . . . . . . . 2 1 . . 1 2 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Utility 354 | 2 8 2 4 2 1 9 27 22 18 15 5 10 3 . 3 7 31 30 9 22 4 12 44 22 28 14 Device 271 | 1 5 2 1 1 . 5 19 15 14 15 2 10 3 . 3 4 27 25 5 19 2 9 30 18 26 10 Storage 15 | 1 2 . . . 1 . . . . . . . . . . . . . 2 2 1 . 5 . . 1 Processor 18 | . 1 . 2 . . . 1 1 1 . 3 . . . . 2 1 2 2 1 . . 1 . . . Hackware 11 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . 2 2 3 Protection 39 | . . . 1 1 . 4 7 6 . . . . . . . 1 3 2 . . 1 3 8 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | 2 8 5 8 2 . 4 12 13 11 11 1 1 5 1 1 9 19 19 2 2 2 2 14 3 14 7 Energy Gun 29 | . 4 . 4 1 . 1 3 3 4 3 . . 2 1 . . 2 . . . . . . . . 1 Energy Cannon 26 | . . . . . . . . . . . . . . . . 1 7 7 . . 1 1 7 . 1 1 Ballistic Gun 30 | 2 2 2 2 . . 1 4 4 3 2 . 1 . . . 1 2 . . . . . . . 3 1 Ballistic Cannon 23 | . . . . . . 1 1 . . . . . . . . 2 2 5 1 . 1 . 3 2 2 3 Launcher 29 | . 1 1 1 1 . 1 3 4 2 3 . . 1 . 1 1 3 3 . 1 . 1 1 . . . Special Weapon 17 | . 1 2 1 . . . . . . . . . . . . . . 3 1 1 . . 3 1 3 1 Impact Weapon 19 | . . . . . . . 1 2 2 3 1 . 2 . . 4 3 1 . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 1 . . . . . 1 . . . . . . 2 . 1 . 1 4 . 3 . 1 . Parts Lost 71 | . . . 1 . . 1 5 5 1 3 . . . . . . 5 6 . . . 3 9 9 5 18 Power 6 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 1 . 1 Propulsion 30 | . . . . . . 1 1 2 . 1 . . . . . . 2 3 . . . 3 5 3 2 7 Utility 17 | . . . . . . . . 2 . 1 . . . . . . 1 3 . . . . . 2 3 5 Weapon 18 | . . . 1 . . . 3 1 . 1 . . . . . . 1 . . . . . 3 3 . 5 Highest Loss Streak 14 | . . . 1 . . 1 2 2 1 1 . . . . . . 2 5 . . . 3 3 5 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 100 99 99 98 99 99 99 100 100 92 100 99 99 98 99 99 96 99 95 91 93 83 Engine 5 | . 14 14 11 11 11 11 9 9 8 9 7 7 7 7 7 6 6 5 3 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 5 4 Treads 18 | . 1 1 11 11 11 15 9 20 27 27 23 23 23 23 23 20 20 21 15 23 23 21 18 21 20 8 Wheel 4 | . 25 26 22 22 22 16 17 6 . . . . . . . . . . 7 . . . 1 . . . Device 12 | . 12 14 9 11 11 8 15 13 16 8 14 15 15 15 15 11 9 11 13 10 9 10 10 14 12 11 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 Processor 20 | . . . 11 11 11 11 18 15 18 18 23 23 23 23 23 26 25 22 26 29 29 29 26 26 23 19 Hackware 4 | . . . . . . . . . 1 9 7 7 7 7 7 6 6 9 5 5 5 5 5 5 10 12 Protection 1 | . . . 1 . . 2 2 6 . . . . . . . 1 2 . . . . . 5 . . . Energy Gun 4 | . 8 14 10 11 11 11 8 8 8 5 7 7 7 . 7 6 3 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 6 4 5 5 . 4 6 1 . . Ballistic Gun 4 | . 18 10 9 11 11 9 5 7 8 6 . 4 . . . 6 2 . . . . . . . 2 3 Ballistic Cannon 4 | . . . . . . 1 2 . . . . . . . . . 3 8 9 7 8 11 7 10 7 9 Impact Weapon 1 | . . . . . . . . . . 4 6 2 5 7 5 4 1 . . . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 132 | 12 32 32 38 34 54 61 64 73 58 56 57 58 62 59 59 71 73 81 114 78 77 84 128 132 114 118 Greatest Support 165 | 32 26 32 32 26 26 26 26 63 63 68 66 66 66 66 66 72 84 100 100 108 101 101 155 165 165 165 Greatest Overweight (x) 7 | . 2 1 1 1 2 3 3 4 . . . . . . . . . 7 6 1 . 4 7 . . 2 Average Overweight (x) . | . . . . 1 1 2 1 . . . . . . . . . . . 2 . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 20 25 25 25 25 Average Capacity 20 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 22 20 20 20 22 25 25 21 Most Carried 25 | 8 15 15 15 15 16 17 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 25 25 25 25 Average Carried 19 | 4 13 15 14 15 15 16 18 19 19 19 18 20 19 20 20 19 19 19 20 19 19 19 20 19 22 20 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 8 15 15 15 15 16 16 20 20 20 19 20 20 20 20 20 20 20 18 20 19 20 18 25 19 25 5 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Mutant 16% | Skirmisher 12% | Assassin 10% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Assassin | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Garrison Skirmisher | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Matter Collected 12141 | 280 429 241 344 50 125 227 941 738 482 546 212 173 84 . 122 211 1070 1187 206 456 . 202 1720 433 1115 547 Remotely 5433 | . . . . . . . 645 340 240 399 . . 67 . 100 161 189 760 87 230 . . 984 393 722 116 Salvage Created 10722 | 41 535 241 306 33 . 206 1104 821 518 509 16 193 98 . 107 92 646 1015 199 393 . 182 1849 331 1004 283 Parts 603 | 6 47 10 27 9 . 15 67 62 26 26 . 6 . . 5 7 31 37 18 13 . 13 83 22 58 15 Haulers Intercepted 11 | . 1 . 2 . . . 4 . 1 . . . . . . . . 1 . 1 . . 1 . . . Recyclers Shooed 18 | 1 . 1 1 . . . 1 . 1 . . . . . . 2 . 6 . . . . 3 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 6 4 . 4 . . . 6 9 . 11 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Combat Hostiles Destroyed 246 | . 10 4 7 4 . 8 22 29 9 18 . 4 3 . 3 5 23 22 2 5 . 8 27 14 9 10 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 75 | . 10 4 4 . . 5 11 13 7 7 . 4 . . . 1 3 . . . . . . . 4 2 Cannons 75 | . . . . . . . 1 . . . . . . . . 1 10 9 2 3 . 3 19 14 5 8 AOE 89 | . . . 3 4 . 3 9 16 1 11 . . 3 . 3 3 9 12 . 2 . 5 5 . . . Classes Destroyed 19 | 1 7 . 1 . . 1 2 . . 1 . 1 . . . . . 1 . . . . 1 2 1 . Worker 13 | . 2 . 1 . . . 1 . 1 . . . . . . 2 . 1 . . . . 4 . 1 . Builder 18 | . 2 . . . . . . . . . 1 . . . . 1 . 3 . . . . 4 . 7 . Tunneler 9 | 2 2 1 . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 . 2 . . . 4 . 1 . . . . . . . . 1 . 1 . . 1 . . . Recycler 14 | . 1 1 1 . . . 1 . . . . . . . . . . 4 . . . . 2 . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . Swarmer 90 | . 6 . 6 4 . 4 . 12 . 6 . 1 . . . 4 11 9 . . . 5 5 5 8 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Grunt 89 | . 4 4 . . . 3 12 8 5 9 . 1 3 . 3 1 6 8 . 4 . 1 11 3 1 2 Brawler 5 | . . . . . . . 1 1 1 . . . . . . . . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 29 | . . . 1 . . . 7 8 3 2 . 1 . . . . 1 1 . 1 . . 4 . . . Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Hunter 11 | . . . . . . 1 . . . . . . . . . . 4 1 . . . . 2 2 1 . Programmer 12 | . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . 2 3 . 1 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Best Kill Streak 13 | 2 5 4 3 4 . 4 8 13 4 8 1 3 3 . 3 8 11 9 2 4 . 5 9 5 10 6 Combat Bots Only 13 | . 4 2 3 4 . 4 8 13 4 8 . 3 3 . 3 5 11 8 2 4 . 5 7 5 3 6 Max Kills in Single Turn 5 | 1 1 1 2 4 . 3 3 3 2 2 1 1 2 . 2 3 4 3 1 3 . 2 4 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 3 3 3 1 2 . . 2 . 2 2 4 3 . 2 . 2 2 . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Damage Taken 17840 | . 304 180 120 53 . 692 1030 1443 459 729 . 362 20 . 54 66 1505 1286 42 256 . 241 3090 2220 1485 2203 Core 2498 | . 54 12 27 . . 161 177 223 28 118 . 43 . . . . 249 154 42 14 . 32 334 187 110 533 Absorbed by Shields 277 | . . . . . . . 28 . . . . . . . . . . . . . . . 35 82 . 132 Reduced by Siege Mode 179 | . . . . . . . . . . . . . . . . . . . . . . . . 132 9 38 Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . 98 68 . . Core Remaining (%) 65 | 100 . 73 . . . 53 . . . . . . . . 93 . 70 . . . . 68 . . . . Volleys Fired 770 | 9 66 31 22 1 . 29 55 56 34 36 . 14 5 . 4 5 55 61 15 15 . 22 102 34 67 32 Largest 3 | 2 2 2 2 1 . 2 2 2 2 2 . 2 2 . 1 3 3 3 3 3 . 3 3 3 3 3 Hottest 255 | 40 100 100 100 30 . 105 105 84 84 121 . 89 60 . 60 92 228 210 210 210 . 140 255 255 150 181 Shots Fired 1454 | 18 125 48 36 1 . 57 103 90 66 59 . 28 7 . 4 9 125 123 21 28 . 34 202 74 122 74 Gun 662 | 18 122 34 28 . . 49 87 76 63 41 . 28 4 . 1 4 32 7 . . . . . . 50 18 Cannon 655 | . . . . . . 7 8 . . . . . . . . 2 84 103 18 24 . 31 192 73 60 53 Launcher 86 | . . 3 3 1 . 1 8 14 3 18 . . 3 . 3 3 9 9 . 2 . 3 3 . . . Special 51 | . 3 11 5 . . . . . . . . . . . . . . 4 3 2 . . 7 1 12 3 Kinetic 782 | 18 91 17 14 . . 28 45 36 32 21 . 14 . . . 4 37 71 6 12 . 12 93 57 107 67 Thermal 534 | . 34 28 19 . . 28 50 40 31 20 . 14 4 . 1 2 79 39 15 14 . 19 81 16 . . Explosive 86 | . . 3 3 1 . 1 8 14 3 18 . . 3 . 3 3 9 9 . 2 . 3 3 . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . . . . 20 . 3 4 Robot Hit Streak 34 | 7 9 5 4 4 . 9 31 34 11 8 . 20 10 . 11 14 10 7 7 17 . 21 15 14 10 10 Robot Miss Streak 6 | 3 6 1 2 . . 3 4 2 2 3 . 3 . . . 1 3 4 1 2 . 1 3 2 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Secondary Targets 9 | . . . . . . 2 . 4 . 2 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 857 | 12 64 21 16 1 . 40 73 67 50 38 1 25 4 . 1 5 71 61 13 22 . 11 116 42 62 41 Core Hits 561 | 3 29 12 14 3 . 14 49 48 26 29 . 19 7 . 6 15 46 64 7 13 . 11 76 21 31 18 Critical Kills 5 | . 1 . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Strikes 42 | . 2 1 1 . . 2 6 5 1 1 . . . . . . 4 3 1 . . 1 6 3 3 2 Burn 16 | . 1 1 1 . . 1 6 5 1 . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . Destroy 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Blast 19 | . . . . . . 1 . . . . . . . . . . 3 1 1 . . 1 5 3 2 2 Melee Attacks 63 | . . . . . . . 1 4 2 16 5 1 2 . 1 2 10 2 . . . . . . 15 2 Impact 46 | . . . . . . . 1 4 2 16 5 1 2 . 1 2 10 2 . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32876 | 131 836 282 392 217 . 934 2867 2903 1153 1650 104 639 316 . 268 664 2848 3974 476 985 . 725 5092 1499 2435 1486 Guns 8089 | 131 836 275 240 . . 625 1195 1089 901 558 . 544 36 . . 72 442 113 . . . . . . 814 218 Cannons 12240 | . . . . . . 91 175 . . . . . . . . 58 1259 1648 445 671 . 392 3926 1499 911 1165 Explosions 11908 | . . 7 152 217 . 218 1497 1814 235 1092 . . 280 . 268 534 1096 2195 . 281 . 333 1141 . 445 103 Melee 515 | . . . . . . . . . . . 104 95 . . . . 51 . . . . . . . 265 . Ramming 60 | . . . . . . . . . 17 . . . . . . . . 18 . . . . 25 . . . Kinetic 11198 | 131 444 87 94 . . 314 574 435 423 267 . 269 . . . 94 616 1117 61 182 . 244 1810 1118 1613 1305 Thermal 9843 | . 392 188 146 . . 402 796 654 478 291 . 275 36 . . 36 1085 1311 415 522 . 148 1739 381 445 103 Explosive 10391 | . . 7 152 217 . 218 1497 1814 235 1092 . . 280 . 268 534 1096 1528 . 281 . 333 839 . . . Electromagnetic 869 | . . . . . . . . . . . . . . . . . . . . . . . 679 . 112 78 Impact 250 | . . . . . . . . . . . 104 95 . . . . 51 . . . . . . . . . Slashing 265 | . . . . . . . . . . . . . . . . . . . . . . . . . 265 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 1 . 1 1 1 1 . 2 8 8 8 . 1 3 2 . 1 Average Corruption 2 | . . . . . . . . . . 1 . 1 1 1 1 . 1 7 8 7 . 1 2 1 . 1 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 8 . . 1 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . . . 1 . 1 2 . 1 . 17 6 14 16 . 6 3 . . 1 Message Errors 13 | . . . . . . . . . . . . . . . . . 8 . 3 2 . . . . . . Matter Fused 14 | . . . . . . . . . . . . . . . . . 2 . 4 6 . 1 1 . . . Heat Flow Errors 11 | . . . . . . . . . . 1 . 1 1 . . . . . 3 1 . 3 1 . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . . 3 . 2 1 . . 1 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 1 . 3 1 . 2 . 1 . . . . Data Loss (major) 5 | . . . . . . . . . . . . . 1 . . . 1 1 . 2 . . . . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Overload Shots 17 | . . . . . . . . . . 1 . . 1 . 1 . 4 3 2 3 . . 2 . . . Overflow Damage 1236 | . . . . 38 . 18 38 100 . 80 64 94 . . . 8 97 116 59 53 . . 149 16 288 18 Projectiles 267 | . . . . . . . . . . . . . . . . . 18 25 59 53 . . 61 16 21 14 Explosions 778 | . . . . 38 . 18 38 100 . 80 . . . . . 8 79 91 . . . . 88 . 234 4 Melee 191 | . . . . . . . . . . . 64 94 . . . . . . . . . . . . 33 . Knockbacks 54 | . . . . . . . 2 . . . . . . . . . 5 6 . . . 4 18 4 5 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . . . . . . 2 . . . . . . . . . 5 6 . . . 4 16 4 5 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 863 | . . 19 . 12 . 39 . 177 . 33 . . . . . . 55 93 . . . . 210 . 140 85 Shots 25 | . . 1 . 1 . 1 . 7 . 2 . . . . . . 2 3 . . . . 5 . 2 1 Rammed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Targets Rammed 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 477 | . 154 257 94 . . 288 144 112 61 267 . 356 218 . 15 36 307 477 232 136 . 172 384 445 90 353 Average Temperature 85 | . 52 119 24 . . 132 32 24 21 46 . 111 69 . 5 18 124 133 96 54 . 88 94 163 29 130 Received Heat Transfer 3646 | . 78 84 18 . . 252 385 576 243 270 . 108 9 . 45 36 117 204 . 157 . 9 559 129 42 325 Effects 19 | . . . . . . . . . . . . . . . . . 4 8 . . . . 5 1 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 7 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 Total Turns 126 | . . . . . . . . . . . . . . . . . . . . . . . . 69 33 24 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 13 24 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 10 | . . . . . . . . . . . . 1 . . . . . . . . . . 8 . 1 . Impact Corruptions 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . . . . . . . . . 1 2 . 1 . . 1 . . . Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . Parts Melted 22 | . 1 . . . . 1 3 1 . 1 . 1 . . . . 4 3 3 . . . 4 . . . Heat Transferred 15238 | . 925 481 370 . . 814 1850 1517 925 457 . 481 74 . . 74 1608 1426 584 764 . 200 1931 407 250 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Peak Influence 1431 | 10 192 269 428 222 . 211 552 1431 949 875 498 . . . . 245 986 1302 . . . . 753 730 775 705 Initial 697 | . 6 71 104 111 . . 81 276 697 257 459 . . . . 101 171 517 . . . . 63 391 382 500 Average 542 | 2 83 153 218 218 . 153 326 993 659 576 442 . . . . 127 661 784 . . . . 428 598 557 621 Maximum Alert Level 4 | . . 1 2 1 . 1 2 4 3 3 2 . . . . 1 3 4 . . . . 3 3 3 3 Low Security (%) 16 | 100 100 60 35 3 . 84 17 . . . . . . . . 82 5 . . . . . 19 . . . Level 1 19 | . . 39 63 96 . 15 54 6 34 25 14 . . . . 17 1 . . . . . 31 14 17 . Level 2 39 | . . . 1 . . . 27 19 13 47 85 . . . . . 59 53 . . . . 36 65 60 96 Level 3 18 | . . . . . . . . 22 51 27 . . . . . . 33 27 . . . . 12 20 21 3 Level 4 7 | . . . . . . . . 51 . . . . . . . . . 19 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 1 . . . 6 . 1 . 1 . . . . 2 . 5 . . . . 8 . 4 . Investigation 10 | . 2 . 1 . . . 3 . 1 . 1 . . . . . . 1 . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Reinforcement 9 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . . 4 . 1 . Assault 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . Garrison 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Distress Signals 12 | . . . . . . . 1 . 1 . . . . . . 1 . 5 . . . . 1 . 3 . Communications Jammed 77 | . . . . . . . . . . . . . . . . 1 . 26 . . . . 1 . 49 . Distress Signals 76 | . . . . . . . . . . . . . . . . . . 26 . . . . 1 . 49 . Times Spotted 346 | . 19 10 8 4 . 8 28 31 17 18 . 4 2 . 6 5 25 35 2 6 . 8 40 15 34 21 Peak Tracking Total 10 | . 5 8 4 4 . 4 9 10 4 3 . 3 2 . 4 5 8 7 2 5 . 5 6 5 7 9 Tactical Retreats 16 | . 1 1 1 . . . 1 2 . . . . . . . . 2 . . 1 . . 3 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Traps Triggered 10 | . 1 . . . . . 2 . 1 . . . . . . . 1 1 . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Machines Disabled 47 | . 1 . 1 . . . . 5 1 3 . . . . . . 5 12 . . . . 10 2 6 1 Max in Single Turn 6 | . 1 . 1 . . . . 2 1 2 . . . . . . 2 6 . . . . 6 1 3 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison Relay 6 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 . 1 Phase Generator 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Machines Accessed 58 | . 9 . 5 . . . 7 3 4 1 1 . 3 3 . 2 1 5 . . 4 . 4 1 5 . Terminals 31 | . 7 . 4 . . . 6 3 3 1 . . . . . . 1 2 . . . . 2 1 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . 2 . Total Hacks 177 | . 28 . 18 . . . 22 8 15 2 1 . 8 24 . 3 1 12 . . 17 . 8 3 7 . Successful 117 | . 17 . 10 . . . 10 2 8 1 1 . 8 24 . 2 1 5 . . 17 . 6 . 5 . Failed 58 | . 10 . 7 . . . 12 6 7 1 . . . . . 1 . 7 . . . . 2 3 2 . Catastrophic 8 | . 2 . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 22 . 15 . . . 18 . 8 . 1 . . . . 2 . 9 . . . . 5 . 2 . Terminals 103 | . 26 . 17 . . . 21 8 14 2 . . . . . . 1 4 . . . . 5 3 2 . Fabricators 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 3 . 3 . Terminal Hacks 77 | . 9 . 4 . . . 4 2 5 1 . . 8 24 . . 1 . . . 17 . 2 . . . Record 17 | . . . . . . . . . . . . . 6 6 . . . . . . 5 . . . . . Part Schematic 14 | . . . . . . . 1 . . . . . . 9 . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . 2 . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 3 . 3 . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 29 | . 8 . 6 . . . 5 . 2 . 1 . . . . 1 . 3 . . . . 1 . 2 . Terminals 20 | . 6 . 5 . . . 5 . 2 . . . . . . . . 1 . . . . 1 . . . Track 7 | . 3 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . 1 . . . . . . . . 1 . . . . 1 . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . Recyclers 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Tunnel 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 4 . . . 6 3 4 1 . . . . . . 1 4 . . . . 3 1 2 . Full Trace Events 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . . . 9 . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 6 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 6 3 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 17 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 9 2 find_garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . reboot_system 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 34 | . . . . . . . . 13 . 3 . . . . . . 4 . . . . . 1 5 1 7 Machine Destruction 28 | . . . . . . . . 13 . . . . . . . . 4 . . . . . 1 5 1 4 Programmers 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 Attached 9 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Total Allies 12 | . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . 5 3 Largest Group 2 | . . . . . . . . 2 . . . . . . 1 1 . 1 . . . . . . 2 1 Highest-Rated Group 105 | . . . . . . . . 51 . . . . . . 96 96 . 42 . . . . . . 105 47 Highest-Rated Ally 96 | . . . . . . . . 31 . . . . . . 96 96 . 42 . . . . . . 56 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . 27 . . . . . . 4 5 . 3 . . . . . . 15 6 Total Damage 1730 | . . . . . . . . 551 . . . . . . 314 201 . 98 . . . . . . 402 164 Kills 10 | . . . . . . . . 3 . . . . . . 3 . . 1 . . . . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Turns Passed 15929 | 83 711 305 470 94 194 275 691 1394 693 916 467 335 494 126 396 256 1559 869 403 623 263 648 1272 867 1158 367 Spaces Moved 8474 | 48 465 185 352 82 173 132 366 789 325 448 282 190 318 86 263 137 775 386 236 340 160 339 480 438 570 109 Core 35 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 5937 | . . . . . . . . 458 325 448 282 190 318 86 263 137 775 330 77 340 160 307 344 438 570 89 Legs 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheels 2498 | 29 465 185 352 82 173 132 366 331 . . . . . . . . . 56 159 . . 32 136 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 105 105 120 105 115 160 160 145 145 145 145 145 145 150 120 120 152 156 156 158 148 148 50 Average Speed 144 | 76 96 102 103 105 111 125 119 147 160 160 151 145 145 145 145 148 158 154 142 154 156 156 172 150 149 211 Slowest Speed 305 | 100 115 115 115 105 120 145 145 160 160 160 160 145 145 145 145 150 160 230 190 230 156 160 250 158 152 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 78 42 32 28 60 33 41 84 34 57 7 45 63 71 58 7 84 17 48 55 61 64 18 66 25 30 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 11 | . 2 2 1 . . . . . . . 1 . 1 1 . . . . . . 3 . . . . . Known Exits Taken 15 | . . . . . . . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . 1 . . . . . 1 . . 1 . . . 4 2 . . . . . . Spaces Dug 100 | . 3 2 3 . . . 1 1 2 4 4 . 3 . 1 2 2 18 . . . 11 23 1 17 2 Terrain Destroyed 1004 | . 3 39 25 10 . 13 52 144 28 111 4 . 22 . 31 17 93 134 6 19 . 38 102 15 66 32 Melee 32 | . . . . . . . 1 1 2 4 4 . 2 . 1 2 2 1 . . . . . . 10 2 Projectile 217 | . 3 11 5 . . . 1 . . . . . 1 . 1 . 3 41 6 5 . 19 53 15 34 19 AOE 755 | . . 28 20 10 . 13 50 143 26 107 . . 19 . 29 15 88 92 . 14 . 19 49 . 22 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Gar Total 10662 | 75 613 231 419 86 175 179 522 924 427 557 321 221 339 87 271 178 978 547 282 412 172 420 732 572 741 181 Wait 326 | . 3 1 6 . . . 5 4 11 28 . 2 2 . . 4 65 16 . 8 . 44 34 66 25 2 Move 8444 | 47 464 184 351 81 172 131 365 787 324 446 281 189 317 85 262 136 773 385 235 339 159 338 479 436 569 109 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 179 | 8 22 1 9 . 1 1 22 11 9 2 12 2 2 . . 5 12 12 6 3 . . 21 4 13 1 Fast Attach 87 | 7 6 . 3 . . 1 5 1 3 1 . . 1 1 . 3 2 9 3 9 6 . 13 3 4 6 Attach 107 | 2 6 . 3 . . 1 9 9 7 3 3 . 1 . . 3 9 10 1 4 1 2 9 9 6 9 Detach 35 | 2 2 . . . . 1 3 3 2 1 1 . . . . 2 2 2 4 4 2 . . . 3 1 Swap 460 | . 21 11 12 4 1 13 33 37 24 23 8 11 6 . 4 11 42 36 11 18 1 14 53 20 34 12 Drop 184 | . 23 3 13 . 1 2 24 12 10 1 11 2 3 1 . 7 8 13 7 12 3 . 18 . 5 5 Fire 770 | 9 66 31 22 1 . 29 55 56 34 36 . 14 5 . 4 5 55 61 15 15 . 22 102 34 67 32 Melee 63 | . . . . . . . 1 4 2 16 5 1 2 . 1 2 10 2 . . . . . . 15 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 420 | -10/Materials | Central database locked down 420 | -10/Materials | Discovered new exit (range 9) 795 | -10/Materials | Entered Mines 802 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 815 | -10/Mines | Excavation squad dispatched 815 | -10/Mines | A large section of the Mines collapsed 1065 | -10/Mines | Excavation squad dispatched 1093 | -10/Mines | Discovered new exit (range 8) 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -9/Materials | Central database locked down 1499 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Entered Mines 1588 | -9/Mines | Learned location of 1 exit from Materials 1655 | -9/Mines | Build established: Scavenger-Mutant 1659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1659 | -9/Mines | Discovered new exit (range 5) 1664 | -9/Mines | Entered Exiles 1678 | -9/Exiles | Discovered new exit (range 15) 1693 | -9/Exiles | Met 8R-AWN 1709 | -9/Exiles | Met EX-HEX 1736 | -9/Exiles | Met EX-BIN 1798 | -9/Exiles | Met EX-DEC 1848 | -9/Exiles | Discovered new exit (range 10) 1858 | -9/Exiles | Entered Mines 2064 | -8/Mines | Discovered new exit (range 12) 2133 | -8/Mines | Entered Materials 2133 | -8/Materials | Evolved 2 slots: Utility x2 2134 | -8/Materials | Identified exit to Storage 2522 | -8/Materials | Destroyed 8 combat bots 2766 | -8/Materials | Garrison activated, responded to threat 2823 | -8/Materials | Identified exit to Garrison 2824 | -8/Materials | Entered Garrison 2904 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Destroyed 13 combat bots 3037 | -8/Garrison | Installed Relay Interface Framework 3058 | -8/Garrison | Triggered checkpoint 3080 | -8/Garrison | Discovered new exit (range 12) 3218 | -8/Garrison | Triggered checkpoint 3241 | -8/Garrison | Phase Generator disabled 3249 | -8/Garrison | Core integrity fell below 50% 3273 | -8/Garrison | Destroyed 7 combat bots 3286 | -8/Garrison | Discovered new exit (range 3) 3353 | -8/Garrison | Rescued a captive Derelict 3354 | -8/Garrison | Rescued a captive Derelict 3394 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Triggered checkpoint 3480 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Spotted B-75 Beast 3685 | -8/Garrison | Spotted B-75 Beast 3829 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3841 | -8/Garrison | Build established: Scavenger-Skirmisher 4005 | -8/Garrison | Garrison Relay disabled 4104 | -8/Garrison | Garrison Relay disabled 4126 | -8/Garrison | Garrison Relay disabled 4194 | -8/Garrison | Discovered new exit (range 15) 4218 | -8/Garrison | Entered Materials 4893 | -8/Materials | Discovered new exit (range 16) 4909 | -8/Materials | Identified exit to Garrison 4911 | -8/Materials | Entered Garrison 5088 | -8/Garrison | Build established: Scavenger-Mutant 5126 | -8/Garrison | Triggered checkpoint 5152 | -8/Garrison | Triggered checkpoint 5178 | -8/Garrison | Destroyed 8 combat bots 5184 | -8/Garrison | Core integrity fell below 20% 5220 | -8/Garrison | Triggered checkpoint 5316 | -8/Garrison | Discovered new exit (range 12) 5331 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5388 | -8/Garrison | Triggered checkpoint 5546 | -8/Garrison | Discovered new exit (range 13) 5575 | -8/Garrison | Phase Generator disabled 5643 | -8/Garrison | Triggered checkpoint 5827 | -8/Garrison | Entered Factory 5827 | -7/Factory | Evolved 2 slots: Utility x2 5843 | -7/Factory | Discovered new exit (range 13) 5897 | -7/Factory | Identified exit to Lower Caves 6294 | -7/Factory | Entered Lower Caves 6337 | -7/Lower Caves | Build established: Assassin 6516 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6621 | -7/Lower Caves | Discovered new exit (range 6) 6627 | -7/Lower Caves | Identified exit to Lower Caves 6629 | -7/Lower Caves | Entered another Lower Caves area 6635 | -7/Lower Caves | Discovered new exit (range 8) 6641 | -7/Lower Caves | Identified exit to Factory 7058 | -7/Lower Caves | Learned location of 1 exit from Factory 7058 | -7/Lower Caves | Learned Armory stockpile data 7058 | -7/Lower Caves | Learned Armory terminal intel 7103 | -7/Lower Caves | Discovered new exit (range 16) 7122 | -7/Lower Caves | Identified exit to Data Miner 7123 | -7/Lower Caves | Entered Data Miner 7124 | -7/Data Miner | Discovered new exit (range 7) 7130 | -7/Data Miner | Identified exit to Proximity Caves 7147 | -7/Data Miner | Met Data Miner 7176 | -7/Data Miner | Learned location of Section 7 (-2) 7176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7196 | -7/Data Miner | Received God Mode back door access code from Data Miner 7249 | -7/Data Miner | Entered Proximity Caves 7252 | -6/Proximity Caves | Learned 4 Factory zone layouts 7384 | -6/Proximity Caves | Spotted B-75 Beast 7386 | -6/Proximity Caves | Escorted by Enhanced Grunt 7514 | -6/Proximity Caves | Learned 4 Factory zone layouts 7626 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7645 | -6/Proximity Caves | Entered Factory 7645 | -6/Factory | Accompanied by 1 ally 7645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7646 | -6/Factory | Identified exit to Lower Caves 7647 | -6/Factory | Identified exit to Factory 7864 | -6/Factory | Garrison activated, responded to threat 7899 | -6/Factory | Identified exit to Garrison 7901 | -6/Factory | Entered Garrison 8041 | -6/Garrison | Destroyed 11 combat bots 8048 | -6/Garrison | Triggered checkpoint 8099 | -6/Garrison | Discovered exit to Factory (range 12) 8147 | -6/Garrison | Phase Generator disabled 8696 | -6/Garrison | Discovered exit to Factory (range 8) 8780 | -6/Garrison | Triggered checkpoint 8865 | -6/Garrison | Heavy support dispatched to Factory 8866 | -6/Garrison | Discovered exit to Factory (range 8) 8908 | -6/Garrison | Spotted B-75 Beast 8932 | -6/Garrison | Triggered checkpoint 9123 | -6/Garrison | Build established: Skirmisher 9124 | -6/Garrison | Triggered checkpoint 9196 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9227 | -6/Garrison | Garrison Relay disabled 9460 | -6/Garrison | Entered Factory 9460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9519 | -5/Factory | Fabricated Huge Storage Unit (x1) 9520 | -5/Factory | Incoming investigation squad redirected 9760 | -5/Factory | First assault squad dispatched 9963 | -5/Factory | Destroyed 8 combat bots 10143 | -5/Factory | Discovered new exit (range 17) 10197 | -5/Factory | Incoming assault squad redirected 10226 | -5/Factory | Lost 5 parts (2n3u) 10227 | -5/Factory | Destroyed 8 combat bots 10245 | -5/Factory | Identified exit to Upper Caves 10329 | -5/Factory | Entered Upper Caves 10718 | -5/Upper Caves | Discovered new exit (range 10) 10730 | -5/Upper Caves | Identified exit to Upper Caves 10732 | -5/Upper Caves | Entered another Upper Caves area 10872 | -5/Upper Caves | Encountered a Warlord checkpoint 11295 | -5/Upper Caves | Discovered new exit (range 12) 11349 | -5/Upper Caves | Build established: Mutant 11354 | -5/Upper Caves | Identified exit to Zhirov 11355 | -5/Upper Caves | Entered Zhirov 11355 | -5/Zhirov | Discovered new exit (range 4) 11384 | -5/Zhirov | Met Zhirov 11419 | -5/Zhirov | Found Alien Artifact 11419 | -5/Zhirov | Identified Integrated Reactor 11419 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11468 | -5/Zhirov | Found Alien Artifact 11468 | -5/Zhirov | Identified Transdimensional Reconstructor 11468 | -5/Zhirov | Warped through subspace 11566 | -5/Zhirov | Learned location of Quarantine (-2) 11566 | -5/Zhirov | Learned location of Testing (-3) 11574 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11614 | -5/Zhirov | Identified exit to Proximity Caves 11618 | -5/Zhirov | Entered Proximity Caves 12236 | -4/Proximity Caves | Lost 3 parts (3n) 12242 | -4/Proximity Caves | Discovered new exit (range 17) 12265 | -4/Proximity Caves | Identified exit to Factory 12266 | -4/Proximity Caves | Entered Factory 12266 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12827 | -4/Factory | Destroyed 7 combat bots 13016 | -4/Factory | First assault squad dispatched 13177 | -4/Factory | Lost 3 parts (1p2n) 13295 | -4/Factory | Discovered new exit (range 20) 13537 | -4/Factory | Identified exit to Garrison 13538 | -4/Factory | Entered Garrison 13642 | -4/Garrison | Triggered checkpoint 13644 | -4/Garrison | Spotted B-86 Titan 13679 | -4/Garrison | Triggered checkpoint 13708 | -4/Garrison | Destroyed B-86 Titan 13731 | -4/Garrison | Lost 5 parts (1p2u2w) 13908 | -4/Garrison | Lost 3 parts (2n1w) 13980 | -4/Garrison | Discovered new exit (range 12) 13993 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 14049 | -4/Garrison | Garrison Relay disabled 14178 | -4/Garrison | Discovered new exit (range 11) 14188 | -4/Garrison | Spotted B-90 Cyclops 14196 | -4/Garrison | Identified exit to Factory 14346 | -4/Garrison | Triggered checkpoint 14348 | -4/Garrison | Build established: Bothacker-Mutant 14392 | -4/Garrison | Discovered exit to Factory (range 8) 14405 | -4/Garrison | Entered Factory 14800 | -4/Factory | Spotted B-86 Titan 14950 | -4/Factory | Build established: Mutant 14959 | -4/Factory | Found Prototype Slashing Weapon 14959 | -4/Factory | Identified Molecular Scythe 14975 | -4/Factory | Core integrity fell below 50% 15405 | -4/Factory | First assault squad dispatched 15562 | -4/Factory | Identified exit to Garrison 15563 | -4/Factory | Entered Garrison 15625 | -4/Garrison | Triggered checkpoint 15684 | -4/Garrison | Garrison Relay disabled 15688 | -4/Garrison | Lost 4 parts (3n1u) 15830 | -4/Garrison | Triggered checkpoint 15864 | -4/Garrison | Spotted B-86 Titan 15907 | -4/Garrison | Triggered checkpoint 15921 | -4/Garrison | Released all parts (13) 15923 | -4/Garrison | Core integrity fell below 20% 15930 | -4/Garrison | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15921_ Released Relay Coupler [Grunt]. 15921_ Released Hcp. Storage Unit. 15921_ Released Enh. Optical Array. 15921_ Released Core Analyzer. 15921_ Released Adv. Terrain Scan Processor. 15921_ Released Relay Coupler [Sentry]. 15921_ Released Lgt. Antimatter Reactor. 15921_ Released Adv. Weapon Cycler. 15921_ Released Hvy. Gauss Cannon. 15921_ Released Lgt. Antimatter Cannon. 15922_ Penetrated by Slug. 15927_ Slug penetrates Wall. 15928_ Triggered Stasis Trap. 15928_ A bubble of rippling energy engulfs the area. 15928_ Field strength at 94. 15929_ Field strength at 88. 15930_ Field strength at 46. 15930_ Penetrated by Slug. 15930_ Slug penetrates Reinforced Barrier. 15930_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????####???????# # | | ?????????????????????????????????? #???????# # | | ?????????????????????????????????? #???????# # | | ??????????????????????????????????# #???????# # | | ????????????????????????????###???# "???????# # | | ????????????????????????????# ???# "???????# # | | ????????????????????????????# #???# "???????# # | | ????????????????????????????# #???# #???????# # | | ????????????????????????????# #???# #???????# # | | ???????????????????????????## #???# #???????# # | | ????????????????????????####""##### ^#########* # | | ????????????????????????# % = [ # | | ????????????????????????# ![ * | | ??????????????????????### ! ! = | | ??????????????????????# #*] ;;###########"######## | | ??????????????????????#]!|!]; #?????????###??????? | | ??????????????????????#!%=!%; #??????????????????# | | ?????????????????????##!!!! ; #??????????????????# | | ?????????????????????# %;!! ; #??????????????????# | | ??????????????????######%%% # #??????????????????# | | ??????????????#???# % #; %%; #??????????????????# | | ?????????????## ## #%[[ ; #??????????????????? | | ???????????### %![ %# #??????????????????? | | ????# =*% %; #??????????????????? | | ????# ^ % # #??????????????????? | | ??????######## ## ^;;@^h# #??????????????????? | | ?????????????# ???# ;;^^^#/#??????????????????? | | ?????????????? g #??????????????????? | | ?????????????" BB % #??????????????????? | | ?????????????" BB #??????????????????? | | ?????????????" [ #??????????????????? | | ?????????????# ## ## %###??????????????????? | | ?????????????# ?# ?#gb ;????????????????????? | | ???????????? ?? ? g ????????????????????? | | ??????????? ?? ? ???????????????????? | | ??????????####?? ? ##???????????????????? | | ???????????????####""""## %#????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EM 25 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 74 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMyomerMaul Manual? 0 Play Time 03:48:07 Cumulative 847.3 hours Start 2022.12.25 @ 21:54:36 End 2022.12.26 @ 03:28:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 312 Adventurer 125 Explorer 2 Win Type - Total 99 Types 81/7/6/1/1/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82b1329c-4aa0-410d-8929-2bef41e2ac31