Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 14:50:26 Player: lvl5hm Result: Destroyed by P6-UHU(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (2463) 2463 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (467) 467 TOTAL SCORE: 7775 Bonus ------- Follower Combat Kills 284 Met Imprinter 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 18/100 System Corruption 16% Temperature Cool (0) Movement Walking (130) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Makeshift Terrain Scanner Tactical Coordination Suite > --- WEAPON (3) ------- Beamcaster Beamcaster > --- INVENTORY (15) --- Titanium Leg Makeshift Leg Improved Sensor Array Advanced ECM Suite Hacking Drone Bay (1/1) Lightning Gun Proton Cannon Slug Cannon Proton Missile Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Makeshift Light Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun KE Penetrator > --- INVENTORY -------- Light Fission Core Light Fission Core Carbon-fiber Leg Improved Cooling System Advanced ECM Suite Improved Shield Generator Dynamic Insulation System Hacking Drone Bay Lightning Gun Heavy Laser Proton Cannon Heavy Flak Cannon Proton Missile Launcher Rocket Launcher Power Sword [Rating: 78] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 5 | . . . 1 . 1 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 145 | 3 1 1 2 1 15 26 12 2 3 79 Power 21 | . . . . . 1 4 2 . . 14 Engine 12 | . . . . . . 1 . . . 11 Core 9 | . . . . . 1 3 2 . . 3 Reactor . | . . . . . . . . . . . Propulsion 53 | 2 . . . 1 5 5 2 . . 38 Treads 2 | 2 . . . . . . . . . . Leg 50 | . . . . . 5 5 2 . . 38 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Utility 33 | . . . 2 . 4 10 5 1 1 10 Device 19 | . . . 1 . . 5 4 1 . 8 Storage 2 | . . . . . 1 1 . . . . Processor 4 | . . . 1 . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . 1 3 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 38 | 1 1 1 . . 5 7 3 1 2 17 Energy Gun 11 | 1 1 . . . 1 1 . 1 1 5 Energy Cannon 5 | . . . . . . 2 1 . . 2 Ballistic Gun 9 | . . 1 . . 2 2 . . 1 3 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 2 | . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . 2 Piercing Weapon 4 | . . . . . 1 . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . 2 Parts Lost 44 | . . . 3 . 1 3 . . . 37 Power 8 | . . . . . . 1 . . . 7 Propulsion 13 | . . . 1 . . 1 . . . 11 Utility 9 | . . . 1 . . 1 . . . 7 Weapon 14 | . . . 1 . 1 . . . . 12 Highest Loss Streak 11 | . . . 2 . 1 2 . . . 11 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 12 | 1 4 4 3 5 6 12 14 14 14 14 Power 1 | . 2 2 1 1 1 1 1 1 1 1 Propulsion 1 | . . . . . . 1 1 1 1 2 Utility 3 | . . . . 1 2 3 4 5 5 4 Weapon 5 | 1 2 2 1 2 2 5 7 7 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . . . 3 1 2 6 3 3 . 8 Power 7 | . . . 2 . 1 2 1 . . 1 Propulsion 2 | . . . . . . . . . . 2 Utility 8 | . . . . 1 . 2 . 2 . 3 Weapon 9 | . . . 1 . 1 2 2 1 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 43 54 42 24 80 96 87 92 90 85 Engine 2 | . . . . . . 2 . . . 5 Core 6 | . . . . . 5 4 10 12 12 5 Treads 1 | . 28 28 18 5 . . . . . . Leg 24 | . . . . . 27 29 25 25 25 24 Device 10 | . . . 3 . . 10 8 12 12 14 Storage 5 | . . . . . 6 7 6 6 6 6 Processor 7 | . . . 1 11 14 15 13 12 6 2 Protection 8 | . . . . . 6 9 8 6 11 9 Energy Gun 5 | . 15 14 8 . . . . 4 12 9 Energy Cannon 1 | . . . . . . 1 5 1 . . Ballistic Gun 5 | . . 12 11 2 9 10 . . 3 4 Slashing Weapon 1 | . . . . . . . 5 6 . . Peak Build Rating 78 | 3 4 4 5 5 24 51 64 65 75 78 Average Rating 53 | 2 3 3 3 3 19 46 58 64 72 65 On Entrance 26 | . 3 3 4 3 5 24 41 63 65 75 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 2 4 3 3 1 29 63 76 69 80 106 Greatest Support 80 | 3 3 3 3 6 43 80 80 80 80 80 Greatest Overweight (x) 6 | . 1 . . . 1 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 10 15 15 15 15 15 Average Capacity 13 | 5 5 5 5 5 8 13 15 15 15 15 Most Carried 15 | 4 5 5 5 5 9 15 15 15 15 15 Average Carried 12 | 1 4 4 3 5 6 12 14 14 14 14 Final Capacity 15 | 5 5 5 5 5 10 15 15 15 15 15 Final Carried 15 | 4 5 4 5 5 9 13 14 15 15 10 Class Distribution -------------------- 53% | Mutant 21% | Tank 8% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Matter Collected 3184 | 230 . 26 31 . 213 668 . 208 120 1688 Remotely . | . . . . . . . . . . . Salvage Created 3759 | 80 . 49 251 . 293 914 . . 205 1967 Parts 250 | 2 . 4 15 . 17 52 . . 9 151 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 6 | . . . . . . 3 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 41 | . . 3 8 . 6 12 . . 4 8 Melee 1 | . . . . . 1 . . . . . Guns 29 | . . 3 7 . 4 8 . . 4 3 Cannons 5 | . . . . . . 2 . . . 3 AOE 1 | . . . . . . 1 . . . . Classes Destroyed 14 | 1 . 1 2 . 1 6 . . . 3 Worker 2 | . . . . . . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | 1 . . . . . 1 . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 8 | . . 3 4 . . . . . 1 . Grunt 9 | . . . 2 . 3 2 . . 2 . Duelist 2 | . . . . . 1 1 . . . . Sentry 8 | . . . 2 . 2 3 . . 1 . Hunter 2 | . . . . . . 2 . . . . Programmer 4 | . . . . . . 4 . . . . Zionite 73 | . . . . . . . . . . 73 Tinkerer 5 | . . . . . . . . . . 5 Thug 2 | . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . 4 Best Kill Streak 10 | 1 . 3 8 . 2 2 . . 3 10 Combat Bots Only 8 | . . 3 8 . 2 2 . . 3 4 Max Kills in Single Turn 2 | 1 . 1 2 . 1 2 . . 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Hostile Shots Fired 813 | . 14 14 47 2 52 179 9 . 59 437 Missed 308 | . 6 3 13 1 21 66 5 . 22 171 Hits 505 | . 8 11 34 1 31 113 4 . 37 266 Melee 63 | . . . . . 3 8 . . . 52 Projectile 442 | . 8 11 34 1 28 105 4 . 37 214 Critical Strikes 36 | . . . 1 . . 2 . . 1 32 Damage Taken 8753 | . 89 95 406 13 509 1600 34 . 383 5624 Core 1243 | . 21 6 70 13 58 212 . . 18 845 Absorbed by Shields 162 | . . . . . . . . . 53 109 Regen/Repaired (Parts) 305 | . . . . . . 305 . . . . Core Remaining (%) 85 | 100 . 89 . 79 89 69 . . . . Volleys Fired 342 | 5 2 7 16 . 19 58 . 2 8 225 Largest 3 | 1 2 2 2 . 2 2 . 1 3 3 Hottest 519 | 50 100 70 70 . 68 103 . 225 450 519 Shots Fired 676 | 5 4 14 32 . 32 105 . 2 18 464 Gun 525 | 5 4 14 32 . 32 83 . 2 18 335 Cannon 134 | . . . . . . 20 . . . 114 Launcher 17 | . . . . . . 2 . . . 15 Special . | . . . . . . . . . . . Kinetic 309 | . . 7 16 . 26 79 . . 2 179 Thermal 328 | 5 4 7 16 . . 20 . 2 16 258 Explosive 7 | . . . . . . . . . . 7 Electromagnetic 32 | . . . . . 6 6 . . . 20 Robot Hit Streak 18 | 1 2 5 15 . 9 18 . . 8 9 Robot Miss Streak 14 | 1 2 3 3 . 2 3 . . 2 14 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 9 | . . 1 2 . 1 . . . . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . 1 Shots Hit Robots 428 | 3 2 9 27 . 33 79 5 . 13 257 Core Hits 190 | 2 1 4 12 . 10 34 . . 7 120 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 17 | . . 1 4 . . 2 . . . 10 Burn 11 | . . 1 4 . . . . . . 6 Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . . 1 . . . 2 Sever 2 | . . . . . . . . . . 2 Melee Attacks 61 | . . . . . 13 11 9 . . 28 Impact 13 | . . . . . 13 . . . . . Slashing 36 | . . . . . . 2 9 . . 25 Piercing 12 | . . . . . . 9 . . . 3 Sneak Attacks 6 | . . . . . . 3 1 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10432 | 37 24 90 287 . 709 1856 242 . 324 6863 Guns 5877 | 37 24 90 287 . 392 1142 . . 324 3581 Cannons 1837 | . . . . . . 349 . . . 1488 Explosions 1118 | . . . . . . 161 . . . 957 Melee 1580 | . . . . . 317 184 242 . . 837 Ramming 20 | . . . . . . 20 . . . . Kinetic 3467 | . . 29 113 . 308 1077 . . 47 1893 Thermal 4055 | 37 24 61 174 . . 349 . . 277 3133 Explosive 328 | . . . . . . . . . . 328 Electromagnetic 982 | . . . . . 84 226 . . . 672 Impact 317 | . . . . . 317 . . . . . Slashing 1127 | . . . . . . 78 242 . . 807 Piercing 136 | . . . . . . 106 . . . 30 Highest Corruption 16 | . . . . . . 2 . . . 16 Average Corruption 5 | . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . . . 15 . . . 45 Message Errors 16 | . . . . . . 5 . . . 11 Matter Fused 12 | . . . . . . 3 . . . 9 Heat Flow Errors 6 | . . . . . . . . . . 6 Energy Discharges 4 | . . . . . . 2 . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 . . . 6 Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 4 | . . . . . . 1 . . . 3 Alerts 3 | . . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . 1 . . . 3 Overload Shots 39 | . . . . . . . . 1 2 36 Effects 3 | . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . . 1 Overflow Damage 233 | . . . . . 44 32 41 . . 116 Projectiles . | . . . . . . . . . . . Explosions 12 | . . . . . . 6 . . . 6 Melee 221 | . . . . . 44 26 41 . . 110 Knockbacks 13 | . . . . . . . . . . 13 Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . 13 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . 18 . . . 65 Shots 3 | . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . . . . . 5 . . . . Kicked 5 | . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 48 40 55 . 29 228 . 254 354 360 Average Temperature 70 | . 27 19 23 . 11 63 . 136 138 80 Received Heat Transfer 1130 | . 51 9 132 . 153 228 12 . 95 450 Effects 2 | . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . 2 Parts Fried 15 | . . . . . . 5 . . . 10 Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted 3 | . . . 1 . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . 1 . . . . Parts Melted 16 | . . 1 2 . . 2 . . . 11 Heat Transferred 7198 | 111 74 259 814 . . 481 . . 359 5100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 100 100 88 100 100 . . . Level 1 1 | . . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 233 | 5 19 101 173 51 233 84 16 . . . Initial 51 | . . 1 27 51 9 10 16 . . . Average 45 | 1 5 63 92 32 149 33 1 . . . Influence Increases 1552 | 5 45 130 226 15 505 524 22 . 80 . Destroy 0b10 Robot/C 840 | . . 60 160 . 300 240 . . 80 . Destroy 0b10 Robot/NC 45 | 5 . . . . 5 35 . . . . Destroy Leader 206 | . . 10 30 . 60 106 . . . . Allied During Kill 58 | . . . . . 58 . . . . . Successful Hack 74 | . 14 . 6 . 6 43 5 . . . Disable Machine 75 | . . . . . 15 45 15 . . . Destroy Structure 14 | . 1 . . . 1 10 2 . . . Partial Spotted 60 | . 30 . 30 . . . . . . . Lose Combat Pursuer 180 | . . 60 . 15 60 45 . . . . Influence Decreases 1552 | 5 40 64 164 122 507 513 57 . 80 . Entered New Map 180 | . . 4 44 82 17 14 19 . . . Time Decay 1024 | 5 40 60 90 40 230 441 38 . 80 . Lost Part 70 | . . . 30 . 10 30 . . . . Lost Ally 100 | . . . . . 100 . . . . . Purge Threat 178 | . . . . . 150 28 . . . . Squads Dispatched 10 | . 2 . 1 . 1 5 1 . . . Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . . 3 1 . . . Reinforcement 5 | . 2 . 1 . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Distress Signals 7 | . . . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 13 7 19 9 21 24 4 . 4 84 Peak Tracking Total 13 | . 13 5 10 13 7 4 3 . 3 7 Tactical Retreats 14 | . . 2 . 1 3 3 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Traps Triggered 4 | . . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Machines Disabled 14 | . . . . . 1 3 1 . . 9 Max in Single Turn 2 | . . . . . 1 2 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Machines Accessed 21 | . 3 . 2 1 3 8 3 1 . . Terminals 15 | . 3 . 2 . 3 5 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 48 | . 8 . 5 1 7 23 3 1 . . Successful 25 | . 2 . 2 1 6 12 1 1 . . Failed 22 | . 6 . 2 . 1 11 2 . . . Catastrophic 6 | . 2 . . . 1 1 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . Manual 29 | . 7 . 4 . 5 12 1 . . . Terminals 35 | . 8 . 5 . 7 13 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . . . . 9 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Terminal Hacks 12 | . . . 2 1 4 3 1 1 . . Robot Analysis 4 | . . . 1 . 1 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . . Recall Investigation 2 | . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . . Scan Component 3 | . . . . . . 3 . . . . Repair 3 | . . . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . . . 2 2 . . . . Terminals 6 | . 2 . . . 2 2 . . . . Botnet 6 | . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 15 | . 3 . 1 . 3 6 2 . . . Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . Time 104 | . . . . . . 104 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Total Allies 5 | . . . . 5 . . . . . . Largest Group 5 | . . . . 5 5 . . . . . Highest-Rated Group 83 | . . . . 83 83 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . . . . 47 . . . . . Total Damage 654 | . . . . . 654 . . . . . Kills 10 | . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Active Infowar (turns) 4214 | . . . 57 . 320 1540 445 533 381 938 Optics 696 | . . . . . 320 376 . . . . Sensors 3471 | . . . 57 . . 1166 445 533 381 889 Terrain 49 | . . . . . . . . . . 49 ECM 72 | . . . . . . 10 62 . . . Robot Analysis Total 4 | . . . 1 . 1 2 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Turns Passed 8145 | 62 131 132 185 98 485 1800 714 537 404 3597 Spaces Moved 5382 | 83 170 223 210 170 287 1051 514 411 250 2013 Core 773 | 83 170 223 210 84 2 . . . . 1 Treads . | . . . . . . . . . . . Legs 4416 | . . . . . 178 1051 514 411 250 2012 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 193 | . . . . 86 107 . . . . . Fastest Speed 40 | 50 50 50 50 40 40 120 127 127 127 120 Average Speed 114 | 50 50 50 50 44 90 127 127 127 127 132 Slowest Speed 350 | 50 100 50 50 50 120 130 130 127 127 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 36 59 28 35 32 29 12 57 46 87 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . . . . . 1 . 4 Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . . . . . . . 3 5 3 Spaces Dug 11 | . . . . . . 7 3 1 . . Terrain Destroyed 51 | . . . . . . 10 3 1 2 35 Melee 10 | . . . . . . 7 3 . . . Projectile 14 | . . . . . . 2 . 1 2 9 AOE 26 | . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Total 6656 | 96 211 230 262 190 457 1394 560 428 317 2511 Wait 482 | 2 37 . 24 17 111 184 3 1 52 51 Move 5370 | 82 169 222 209 167 286 1050 513 410 249 2013 Hop 1 | . . . . 1 . . . . . . Pick Up 65 | 4 1 . 5 1 7 17 6 5 2 17 Fast Attach 76 | 3 . . 2 1 9 13 10 3 . 35 Attach 30 | . 1 1 1 . 4 2 2 . 1 18 Detach 14 | . 1 . 1 . 2 2 3 . . 5 Swap 91 | . . . . . 3 22 3 1 5 57 Drop 115 | . . . 4 3 3 26 11 6 . 62 Fire 342 | 5 2 7 16 . 19 58 . 2 8 225 Melee 61 | . . . . . 13 11 9 . . 28 Ram . | . . . . . . . . . . . Kick 5 | . . . . . . 5 . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Entered Mines 270 | -10/Mines | Learned location of Zion (-6) 302 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 9) 326 | -10/Mines | Entered Materials 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Destroyed 8 combat bots 482 | -9/Materials | Discovered new exit (range 7) 507 | -9/Materials | Central database locked down 511 | -9/Materials | Entered Mines 520 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 529 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 549 | -9/Mines | Discovered new exit (range 13) 553 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 561 | -9/Mines | Discovered new exit (range 15) 572 | -9/Mines | Assembled infested the area 577 | -9/Mines | Assisted by a Guerilla fighting off Assembled 609 | -9/Mines | Entered Materials 609 | -8/Materials | Accompanied by 5 allies 609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 756 | -8/Materials | Lost 3 allies 1089 | -8/Materials | Discovered new exit (range 3) 1094 | -8/Materials | Entered Factory 1094 | -7/Factory | Evolved 2 slots: Utility x2 1339 | -7/Factory | Repaired Hrd. Medium Armor Plating 1384 | -7/Factory | Repaired Gauss Rifle 2450 | -7/Factory | Repaired Imp. Titanium Leg 2741 | -7/Factory | Discovered new exit (range 8) 2890 | -7/Factory | Identified exit to Factory 2894 | -7/Factory | Entered another Factory area 2894 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2941 | -6/Factory | Identified exit to DSF 3575 | -6/Factory | Discovered new exit (range 8) 3607 | -6/Factory | Identified exit to Lower Caves 3608 | -6/Factory | Entered Lower Caves 3945 | -6/Lower Caves | Learned location of Extension (-6) 4083 | -6/Lower Caves | Discovered new exit (range 15) 4097 | -6/Lower Caves | Identified exit to Lower Caves 4127 | -6/Lower Caves | Found Alien Artifact 4127 | -6/Lower Caves | Identified Core Expander 4127 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 4145 | -6/Lower Caves | Entered another Lower Caves area 4147 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4201 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4530 | -6/Lower Caves | Discovered new exit (range 15) 4547 | -6/Lower Caves | Identified exit to Zion 4549 | -6/Lower Caves | Entered Zion 4570 | -6/Zion | Given the Hacking Drone Bay 4570 | -6/Zion | Found Prototype Device 4591 | -6/Zion | Build established: Tank 4664 | -6/Zion | Discovered new exit (range 9) 4826 | -6/Zion | Learned location of Armory (-4) 4931 | -6/Zion | Found Prototype Device 4931 | -6/Zion | Identified Bomb Factory No. 2 5426 | -6/Zion | Met Imprinter 6006 | -6/Zion | Attacked by Zionites 6015 | -6/Zion | Destroyed Imprinter 6044 | -6/Zion | Extracted access codes from Imprinter's data core 6322 | -6/Zion | Identified Hacking Drone Bay 6911 | -6/Zion | Discovered new exit (range 4) 6911 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7103 | -6/Zion | Lost 3 parts (1n1u1w) 7472 | -6/Zion | Lost 5 parts (1p1n1u2w) 7658 | -6/Zion | Build established: Scavenger-Mutant 7697 | -6/Zion | System corruption reached 10% 7709 | -6/Zion | Core integrity fell below 50% 7762 | -6/Zion | Lost 10 parts (1p2n2u5w) 7980 | -6/Zion | Spotted H1-XOE(B) 8007 | -6/Zion | Spotted P6-UHU(B) 8125 | -6/Zion | Core integrity fell below 20% 8146 | -6/Zion | Destroyed by P6-UHU(B) with Heavy Battle Rifle Last Messages --------------- 08104_ Critical hit (Destroy). 08104_ Adv. Heat Sink destroyed. 08105_ P6-UHU(B) suffers critical hit (Burn). 08110_ Critical hit (Destroy). 08110_ Barrage Gun destroyed. 08110_ Mak. Power Source destroyed. 08119_ Slug penetrates Wall. 08120_ Imp. Carbon-fiber Leg destroyed. 08120_ Penetrated by Slug. 08120_ Knocked back. 08125_ System corrupted: Component data lost. 08125_ Knocked back. 08128_ H1-XOE(B) suffers critical hit (Burn). 08130_ Penetrated by Slug. 08130_ Mak. Power Source destroyed. 08131_ Mak. Leg destroyed. 08135_ Titanium Leg destroyed. 08135_ Mak. Leg destroyed. 08140_ System corrupted: Component data lost. 08145_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | """ """ """ """ """ ! " /#"""#"""" | | "" "" """" """ """"" " ! " * """"""""" | | "" """" """ """"" " """ "" | | """" """ """ "##"" """ " " | | """ "" ""#"" #" | | """ """" " """""""" ! #"* = " | | " """"" """"" / = """""" | | = ! =% %! *// = * """"##""" | | = = ! / !/ ##" "" | | = = * ! 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""""" """ #"##""" """ | | / "" " """""" """ "" | | "" ""#"#"" "$" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 31 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 825 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hvy. Plasma Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive EM Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 57% | -7/Factory Gauss Rifle | 63% | -7/Factory Imp. Titanium Leg | 8% | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Monster Challenges ------------ None Game ------ Seed DecoderBlastTearclaws Manual? 0 Play Time 01:44:46 Cumulative 83.9 hours Start 2025.07.22 @ 13:01:39 End 2025.07.22 @ 14:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b8cb94-2afa-4e93-a8e7-435827839f0e