Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 13:37:26 Player: Derk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (154) 770 Value Destroyed (7003) 7003 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3473) 3473 TOTAL SCORE: 15946 Bonus ------- High Alert Combat Kills 1167 Follower Combat Kills 251 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -45 Cogmind --------- Core Integrity 833/850 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] (29) Relay Coupler [Swarmer] (8) > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Relay Coupler [NC] (31) Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [NC] (29) Relay Coupler [NC] (31) Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap Tiamat Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Flak Gun Powered Hammer > --- INVENTORY -------- Armored Treads Improved Signal Interpreter Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Improved Trap Extractor Shock Rifle Flak Gun Improved Grenade Launcher Improved Datajack Remote Datajack Proton Bomb Trap Gamma Bomb Trap Stasis Trap [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 . . . 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 216 | 7 7 3 11 9 4 12 4 34 19 15 43 47 1 Power 19 | 1 2 1 2 . . 1 . . 2 1 1 8 . Engine 13 | 1 2 1 2 . . 1 . . 2 . . 4 . Core 6 | . . . . . . . . . . 1 1 4 . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 1 1 2 4 1 8 . . 6 . 3 5 . Treads 10 | . . . . 2 . 4 . . 2 . . 2 . Leg 3 | . . . . . . . . . . . . 3 . Wheel 20 | 2 1 1 2 2 1 4 . . 4 . 3 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 71 | 2 3 . 5 2 2 1 2 17 6 3 14 13 1 Device 27 | 1 . . 2 1 1 1 1 8 1 1 3 7 . Storage 5 | 1 1 . . . 1 . . . 1 . 1 . . Processor 6 | . . . . 1 . . . 2 . . 2 1 . Hackware 7 | . . . . . . . . . . 2 2 2 1 Protection 26 | . 2 . 3 . . . 1 7 4 . 6 3 . Artifact . | . . . . . . . . . . . . . . Weapon 93 | 2 1 1 2 3 1 2 2 17 5 11 25 21 . Energy Gun 10 | . . . . . . . 1 1 1 . 4 3 . Energy Cannon 3 | . . . . 2 . . . . . 1 . . . Ballistic Gun 37 | 2 1 1 1 1 . 2 1 7 2 3 11 5 . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . Launcher 3 | . . . . . . . . . . 1 1 1 . Special Weapon 6 | . . . . . . . . . . . 3 3 . Impact Weapon 13 | . . . . . 1 . . 5 . . 2 5 . Slashing Weapon 6 | . . . . . . . . . 1 3 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . 1 . . . . 4 . 2 2 4 . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . 3 . System Corruption 12 | . . . . . . . . . . . . 12 . Parts Lost 50 | . 1 2 3 2 . 2 . 3 7 2 1 27 . Power 9 | . 1 . 1 . . 1 . . 1 . . 5 . Propulsion 8 | . . 1 . . . 1 . . 2 . . 4 . Utility 15 | . . . 2 . . . . 3 2 . 1 7 . Weapon 18 | . . 1 . 2 . . . . 2 2 . 11 . Highest Loss Streak 7 | . 1 1 1 1 . 2 . 2 6 1 1 7 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 93 99 96 87 83 89 87 89 90 87 60 Engine 6 | . 12 14 11 11 11 10 9 9 9 1 . 3 6 Core 2 | . . . . . . . . . . 7 7 3 . Treads 1 | . . . . 10 . . . . . . . . 6 Wheel 15 | . 28 27 22 11 22 21 18 18 17 18 11 4 . Device 7 | . . . 12 21 10 11 13 9 5 1 . 9 . Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 Processor 12 | . . . . . 11 11 9 12 18 18 14 19 20 Hackware 5 | . . . . . . . . . . 11 17 10 13 Protection 8 | . 12 14 14 11 8 . 6 13 10 4 7 5 . Energy Gun 1 | . . . . . . . 4 . 4 . . 4 . Energy Cannon 1 | . . . . 9 12 8 . . . . . . . Ballistic Gun 12 | . 28 28 19 10 . 5 13 13 9 7 17 5 . Impact Weapon 2 | . . . . . 9 8 . 1 . . . 5 . Special Melee Weapon 1 | . . . 2 1 . . . 2 . . . . 6 Peak Build Rating 47 | 7 10 10 22 24 23 23 30 32 33 35 45 47 23 Average Rating 29 | 5 8 9 18 21 20 21 27 29 30 34 41 40 23 On Entrance 21 | . 7 10 10 22 22 21 21 30 27 33 35 45 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 239 | 14 35 35 48 45 215 215 218 231 220 220 239 51 31 Greatest Support 40 | 20 20 20 24 40 24 24 24 24 24 24 28 28 20 Greatest Overweight (x) 17 | . 1 3 1 3 8 8 9 9 9 9 17 11 1 Average Overweight (x) 4 | . . 1 1 1 2 8 8 8 8 8 4 1 1 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 35 15 15 Average Capacity 25 | 7 11 15 15 15 19 35 35 35 35 35 26 15 15 Most Carried 35 | 8 15 15 15 15 19 28 33 35 35 35 35 15 11 Average Carried 23 | 3 9 14 14 14 15 25 29 33 31 34 26 13 11 Final Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 15 15 15 Final Carried 35 | 7 15 13 14 14 19 27 33 35 33 35 15 12 11 Class Distribution -------------------- 34% | Trapper-Mutant 19% | Bothacker-Mutant 19% | Mutant 12% | Hauler-Mutant 9% | Bothacker-Gunner 3% | Trapper-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Trapper-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Trapper-Mutant | -8/Materials Trapper-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 4631 | 282 281 108 227 180 . 192 40 891 424 350 781 875 . Remotely . | . . . . . . . . . . . . . . Salvage Created 5314 | 135 439 128 305 223 . 496 . 880 473 341 602 1292 . Parts 311 | 8 39 13 29 11 . 31 . 46 24 21 42 47 . Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 133 | . 16 5 7 7 . 13 . 23 10 9 12 31 . Melee 2 | . . . . . . . . . . 1 . 1 . Guns 101 | . 16 5 7 2 . 5 . 23 9 . 12 22 . Cannons 21 | . . . . 5 . 8 . . . 8 . . . AOE 7 | . . . . . . . . . 1 . . 6 . Classes Destroyed 15 | 2 4 1 2 1 . 1 . 1 1 1 1 . . Worker 6 | . 1 . 1 . . . . . . . 4 . . Builder 3 | . . 1 . . . . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . . . . Recycler 4 | 1 . . . . . 2 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . . Watcher 5 | . 2 . 1 . . . . . 2 . . . . Swarmer 53 | . 9 3 4 . . 8 . 6 3 . 3 17 . Grunt 48 | . 7 2 1 5 . 4 . 13 3 3 . 10 . Brawler 3 | . . . . . . 1 . . 1 . . 1 . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 16 | . . . 2 . . . . 3 2 4 2 3 . Hunter 4 | . . . . . . . . . 1 . 3 . . Programmer 6 | . . . . . . . . . . 2 4 . . Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 7 | 3 3 4 3 3 . 4 . 3 4 4 6 7 . Combat Bots Only 7 | . 3 3 3 3 . 3 . 3 4 4 3 7 . Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 . 2 1 1 4 2 . Gunslinging 1 | . 1 . 1 . . . . 1 . . . . . Exploded 2 | . . . . . . . . . 1 . . 2 . Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 1060 | . 69 24 55 32 . 79 . 136 62 74 105 421 3 Missed 309 | . 21 8 12 6 . 17 . 36 15 17 31 145 1 Damage Taken 8984 | . 453 189 667 383 . 782 . 1072 669 900 790 3039 40 Core 1285 | . 93 30 112 29 . 166 . 117 56 130 22 513 17 Absorbed by Shields 418 | . . . . . . . . 393 . . 8 17 . Redirected to Shielding 68 | . . . . . . . . 68 . . . . . Ignored by Resistances 45 | . . . . . . . . . . . 45 . . Regen/Repaired (Parts) 218 | . 68 . 5 . . . . . 145 . . . . Core Remaining (%) 48 | 100 . 50 . . . 23 . . . 44 . 23 . Volleys Fired 468 | 3 54 22 28 23 . 51 . 79 34 47 47 80 . Largest 3 | 2 2 2 2 2 . 2 . 2 2 2 3 3 . Hottest 131 | 40 40 40 43 88 . 68 . 50 70 91 106 131 . Shots Fired 830 | 6 108 44 56 39 . 72 . 146 66 67 91 135 . Gun 717 | 6 108 44 56 18 . 42 . 146 64 31 78 124 . Cannon 89 | . . . . 21 . 30 . . 2 36 . . . Launcher 5 | . . . . . . . . . . . . 5 . Special 19 | . . . . . . . . . . . 13 6 . Kinetic 684 | 6 108 44 56 18 . 42 . 139 59 65 70 77 . Thermal 99 | . . . . 21 . 30 . . . 2 . 46 . Explosive 5 | . . . . . . . . . . . . 5 . Electromagnetic 23 | . . . . . . . . 7 7 . 8 1 . Robot Hit Streak 32 | 3 5 5 11 9 . 6 . 18 20 32 18 28 . Robot Miss Streak 6 | . 4 4 3 4 . 4 . 3 3 1 6 6 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 1 . . . . 4 . . . 4 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . 1 . Shots Hit Robots 603 | 3 62 23 39 23 . 42 . 88 56 46 80 141 . Core Hits 372 | 3 31 10 16 9 . 24 . 45 24 16 76 118 . Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . Critical Strikes 8 | . . . . . . . . 1 1 3 . 3 . Destroy 1 | . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . Smash 3 | . . . . . . . . . . . . 3 . Sever 3 | . . . . . . . . . . 3 . . . Melee Attacks 92 | . . . . . . . . 14 3 13 11 51 . Impact 66 | . . . . . . . . 14 . . 4 48 . Slashing 22 | . . . . . . . . . 3 12 7 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11558 | 46 650 236 500 383 . 573 . 1724 985 970 1480 4011 . Guns 8023 | 46 650 236 500 156 . 224 . 1665 848 144 1335 2219 . Cannons 1325 | . . . . 227 . 349 . . 28 721 . . . Explosions 699 | . . . . . . . . 59 109 . . 531 . Melee 1511 | . . . . . . . . . . 105 145 1261 . Ramming . | . . . . . . . . . . . . . . Kinetic 7352 | 46 650 236 500 156 . 224 . 1573 756 823 1210 1178 . Thermal 1813 | . . . . 227 . 349 . 59 109 42 . 1027 . Explosive 531 | . . . . . . . . . . . . 531 . Electromagnetic 351 | . . . . . . . . 92 120 . 125 14 . Impact 1261 | . . . . . . . . . . . . 1261 . Slashing 250 | . . . . . . . . . . 105 145 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 1 1 13 . Average Corruption 1 | . . . . . . . . . . 1 1 1 . Corruption Purged 1 | . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . 12 6 20 . Message Errors 13 | . . . . . . . . . . 2 2 9 . Matter Fused 8 | . . . . . . . . . . 3 3 2 . Energy Discharges 4 | . . . . . . . . . . 2 1 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 . 2 . Data Loss (major) 3 | . . . . . . . . . . 2 . 1 . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . 1 . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 577 | . . . . 12 . 1 . 23 6 13 80 442 . Projectiles 26 | . . . . 12 . 1 . . . 13 . . . Explosions 88 | . . . . . . . . 23 6 . . 59 . Melee 463 | . . . . . . . . . . . 80 383 . Knockbacks 7 | . . . . . . . . . . 4 . 3 . Impact 2 | . . . . . . . . . . . . 2 . Kinetic 4 | . . . . . . . . . . 4 . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 59 | . . . . . . . . 6 53 . . . . Shots 2 | . . . . . . . . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 356 | . 24 28 16 70 . 73 . 111 35 63 95 356 . Average Temperature 26 | . 6 9 14 18 . 40 . 20 9 28 26 57 . Received Heat Transfer 2758 | . 138 75 186 206 . 315 . 481 180 297 78 802 . Effects 1 | . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 17 | . . . . . . . . 1 1 . 3 12 . Impact Corruptions 10 | . . . . . . . . . . . . 10 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . . 1 . Heat Transferred 3257 | . . . . 407 . 629 . 100 150 74 . 1897 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Peak Influence 1869 | 15 442 247 214 70 . 250 56 1576 997 1218 654 1869 1010 Initial 980 | . 9 172 35 . . . 53 36 768 572 639 175 980 Average 541 | 4 268 151 89 26 . 57 54 734 892 918 332 991 981 Maximum Alert Level 5 | . 2 1 1 . . 1 . 4 3 4 2 5 3 Low Security (%) 35 | 100 21 86 84 100 . 92 100 12 . . 38 . . Level 1 11 | . 64 13 15 . . 7 . 16 . . 15 6 . Level 2 17 | . 14 . . . . . . 26 . 7 46 20 . Level 3 22 | . . . . . . . . 19 100 77 . 26 100 Level 4 12 | . . . . . . . . 25 . 15 . 34 . Level 5 1 | . . . . . . . . . . . . 10 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . . . . . . . . . 5 . 1 Investigation 2 | . 1 . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . . 3 . . Reinforcement 4 | . 2 . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 6 | . . . . 2 . . . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 28 5 14 8 . 19 . 28 17 19 18 49 2 Peak Tracking Total 8 | . 6 3 3 3 . 4 . 3 4 5 4 8 4 Tactical Retreats 24 | . 4 . 1 . . 3 . 3 1 8 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 24 | . 1 . . . . . . 9 . 5 2 7 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 226 | . . . 39 . . . . 81 . 14 42 50 . Triggered 1 | . . . . . . . . . . . 1 . . Disarmed 2 | . . . . . . . . 1 . 1 . . . Reprogrammed 17 | . . . 4 . . . . 6 . . 5 2 . Reused 11 | . . . . . . . . 3 . 2 1 5 . Traps Extracted 26 | . . . 4 . . . . 16 . . 4 2 . Installed 38 | . . . . . . . . 13 . 2 10 13 . Triggered 12 | . . . . . . . . 3 . 3 1 5 . Most Traps Carried 13 | . . . 4 4 4 4 4 13 13 13 11 12 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 22 | . 1 1 . . . . . 8 . 2 . 10 . Max in Single Turn 1 | . 1 1 . . . . . 1 . 1 . 1 . Garrison Relay 11 | . . . . . . . . 4 . 2 . 5 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 33 | . 6 1 3 . 1 . 3 2 5 1 7 3 1 Terminals 22 | . 5 . 2 . . . 2 2 3 1 4 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 81 | . 13 1 14 . 2 . 11 3 12 3 13 8 1 Successful 40 | . 8 1 8 . 2 . 5 . 7 . 6 2 1 Failed 41 | . 5 . 6 . . . 6 3 5 3 7 6 . Catastrophic 11 | . 2 . 1 . . . 1 1 1 . 2 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 7 . 6 . . . 1 3 8 3 3 3 1 Terminals 62 | . 11 . 11 . . . 10 3 9 3 7 8 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 2 . 3 . . . . . 2 . . . . Recycling Units 5 | . . . . . . . . . . . 4 . 1 Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Terminal Hacks 17 | . 4 1 5 . 2 . 3 . 2 . . . . Record 2 | . . . . . 2 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 4 | . 2 . . . . . 1 . 1 . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . . . 2 . . . . Scan Component 3 | . 1 . 1 . . . . . 1 . . . . Repair 3 | . 1 . 1 . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 4 . . Process 2 | . . . . . . . . . . . 2 . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 10 | . 2 . 1 . . . 1 . 2 . 1 2 1 Terminals 9 | . 2 . 1 . . . 1 . 2 . 1 2 . Track 2 | . 1 . . . . . . . . . . 1 . Botnet 7 | . 1 . 1 . . . 1 . 2 . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 27 | . 5 . 3 . . . 2 2 5 1 6 3 . Full Trace Events 3 | . . . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . . 1 . . . . Time 131 | . 32 . 61 . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 144 | . . . . . . . . . . . 144 . . Retrieved Matter 144 | . . . . . . . . . . . 144 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . Zone Cloak 1 | . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . Robots Hacked 9 | . . . . . . . . . . 1 3 5 . Non-combat 3 | . . . . . . . . . . . 3 . . Combat 6 | . . . . . . . . . . 1 . 5 . Robot Hacks Applied 16 | . . . . . . . . . . 1 10 5 . parse_system 1 | . . . . . . . . . . . . 1 . no_distress 2 | . . . . . . . . . . . 2 . . find_fabricator 1 | . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . 1 . . locate_stockpiles 1 | . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . 2 . . disarm_traps 1 | . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . 2 . streamctrl_high 1 | . . . . . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . 1 . 1 . Relay Couplers Released 39 | . . . . . . . . 14 . 6 . 19 . Machine Destruction 39 | . . . . . . . . 14 . 6 . 19 . Attached 7 | . . . . . . . . . . 2 2 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 9 | . . . . 1 . . . . . 1 1 6 . Largest Group 2 | . . . . 1 . . . . . 1 1 2 . Highest-Rated Group 62 | . . . . 31 . . . . . 16 26 62 . Highest-Rated Ally 31 | . . . . 31 . . . . . 16 26 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . . . 7 . 40 . Total Damage 599 | . . . . . . . . . . 85 . 514 . Kills 7 | . . . . . . . . . . 1 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 14913 | 71 671 596 520 1265 262 1281 311 2821 796 1417 2209 2552 141 Spaces Moved 7118 | 54 528 543 343 583 206 524 137 1014 267 522 1121 1218 58 Core 11 | 3 . . . . . . . . . . . 8 . Treads 338 | . . . . 228 . . . . . . . 52 58 Legs 199 | . . . . . . . . . . . . 199 . Wheels 6570 | 51 528 543 343 355 206 524 137 1014 267 522 1121 959 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 210 210 210 210 210 105 115 240 Average Speed 165 | 78 87 95 103 159 121 210 217 224 219 213 165 150 240 Slowest Speed 600 | 80 95 125 105 240 210 210 225 225 225 225 345 600 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 79 99 29 99 58 75 13 71 27 49 26 71 2 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 9 | . . . . . . . . . 1 . 5 3 . Terrain Destroyed 30 | . . . . . . . . . 13 . 5 12 . Melee 8 | . . . . . . . . . . . 5 3 . Projectile 1 | . . . . . . . . . 1 . . . . AOE 21 | . . . . . . . . . 12 . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 9334 | 74 638 583 455 880 219 637 147 1398 409 737 1376 1722 59 Wait 812 | . 35 9 22 259 . 40 . 55 73 77 52 190 . Move 7108 | 53 527 542 342 582 205 523 137 1013 267 521 1121 1217 58 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 9 9 3 8 4 5 10 6 22 8 7 11 16 . Fast Attach 39 | 7 3 . 1 . 2 . 2 1 3 2 8 10 . Attach 50 | . . 2 5 2 2 2 . 3 9 2 8 14 1 Detach 4 | . . . . . 1 . . 1 1 . 1 . . Swap 127 | . 4 1 5 7 . 10 2 30 7 11 27 23 . Drop 100 | 2 6 4 5 3 4 1 . 22 4 8 30 11 . Fire 468 | 3 54 22 28 23 . 51 . 79 34 47 47 80 . Melee 92 | . . . . . . . . 14 3 13 11 51 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 151 | . . . . . . . . 64 . 32 8 47 . Rewire 1 | . . . . . . . . . . 1 . . . Trap 264 | . . . 39 . . . . 94 . 16 52 63 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Repaired Med. Armor Plating 743 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 878 | -10/Mines | Learned Materials stockpile data 1189 | -10/Mines | Learned location of 1 exit from Materials 1194 | -10/Mines | Discovered new exit (range 7) 1332 | -10/Mines | Discovered new exit (range 7) 1339 | -10/Mines | Entered Materials 1339 | -9/Materials | Evolved 2 slots: Utility x2 1340 | -9/Materials | Identified exit to Materials 1345 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Build established: Scavenger-Mutant 1592 | -9/Materials | Discovered exit to Materials (range 16) 1682 | -9/Materials | Build established: Mutant 1705 | -9/Materials | Repaired Corrupted Imp. Trap Extractor? 1859 | -9/Materials | Entered Mines 1887 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1893 | -9/Mines | Learned location of Storage (-7) 2253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2253 | -9/Mines | Discovered new exit (range 5) 2345 | -9/Mines | Received a Mining Laser from a helpful Derelict 2349 | -9/Mines | Discovered exit to Materials (range 12) 2668 | -9/Mines | Discovered exit to Materials (range 4) 2789 | -9/Mines | Excavation squad dispatched 2789 | -9/Mines | A large section of the Mines collapsed 3039 | -9/Mines | Excavation squad dispatched 3124 | -9/Mines | Entered Exiles 3164 | -9/Exiles | Met 8R-AWN 3182 | -9/Exiles | Met EX-HEX 3227 | -9/Exiles | Learned location of Zion (-7) 3237 | -9/Exiles | Met EX-DEC 3365 | -9/Exiles | Discovered new exit (range 12) 3386 | -9/Exiles | Entered Mines 3447 | -8/Mines | Discovered exit to Materials (range 9) 3623 | -8/Mines | Build established: Hauler-Mutant 4044 | -8/Mines | Discovered exit to Materials (range 10) 4468 | -8/Mines | Core integrity fell below 50% 4667 | -8/Mines | Entered Materials 4667 | -8/Materials | Evolved 2 slots: Utility x2 4978 | -8/Materials | Identified exit to Garrison 4978 | -8/Materials | Entered Garrison 5290 | -8/Garrison | Triggered checkpoint 5334 | -8/Garrison | Garrison Relay disabled 5450 | -8/Garrison | Build established: Trapper-Mutant 5640 | -8/Garrison | Triggered checkpoint 5802 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Garrison Relay disabled 5889 | -8/Garrison | Discovered new exit (range 10) 6032 | -8/Garrison | Triggered checkpoint 6306 | -8/Garrison | Triggered checkpoint 6363 | -8/Garrison | Discovered new exit (range 13) 6508 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Garrison Relay disabled 6833 | -8/Garrison | Discovered new exit (range 12) 6908 | -8/Garrison | Triggered checkpoint 6987 | -8/Garrison | Garrison Relay disabled 7045 | -8/Garrison | Installed Relay Interface Framework 7148 | -8/Garrison | Triggered checkpoint 7799 | -8/Garrison | Entered Materials 8234 | -8/Materials | Lost 6 parts (1p2n1u2w) 8278 | -8/Materials | Repaired Imp. Light Armor Plating? 8480 | -8/Materials | Discovered new exit (range 9) 8595 | -8/Materials | Identified exit to Garrison 8595 | -8/Materials | Entered Garrison 8649 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Garrison Relay disabled 8896 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9441 | -8/Garrison | Triggered checkpoint 9486 | -8/Garrison | Core integrity fell below 50% 9883 | -8/Garrison | Discovered new exit (range 10) 9913 | -8/Garrison | Triggered checkpoint 9947 | -8/Garrison | Garrison Relay disabled 10012 | -8/Garrison | Entered Factory 10012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10395 | -7/Factory | Discovered new exit (range 5) 10455 | -7/Factory | Build established: Trapper-Gunner 10974 | -7/Factory | Build established: Bothacker-Gunner 11597 | -7/Factory | Discovered new exit (range 11) 11844 | -7/Factory | Build established: Bothacker-Mutant 12221 | -7/Factory | Identified exit to Garrison 12221 | -7/Factory | Entered Garrison 12243 | -7/Garrison | Triggered checkpoint 12415 | -7/Garrison | Garrison Relay disabled 12573 | -7/Garrison | Lost 3 parts (1p2u) 12589 | -7/Garrison | Rescued a captive Derelict 12592 | -7/Garrison | Rescued a captive Derelict 12823 | -7/Garrison | Triggered checkpoint 12849 | -7/Garrison | Triggered checkpoint 12890 | -7/Garrison | Garrison Relay disabled 12947 | -7/Garrison | Triggered checkpoint 12993 | -7/Garrison | Lost 4 parts (1u3w) 13046 | -7/Garrison | Discovered new exit (range 10) 13077 | -7/Garrison | Triggered checkpoint 13123 | -7/Garrison | Garrison Relay disabled 13418 | -7/Garrison | Discovered new exit (range 14) 13494 | -7/Garrison | Identified exit to Factory 13575 | -7/Garrison | Garrison Relay disabled 13775 | -7/Garrison | Triggered checkpoint 13868 | -7/Garrison | Lost 5 parts (1p1n1u2w) 13884 | -7/Garrison | Destroyed 7 combat bots 13917 | -7/Garrison | Triggered checkpoint 13962 | -7/Garrison | Lost 3 parts (1p1n1w) 14501 | -7/Garrison | Triggered checkpoint 14600 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 14625 | -7/Garrison | Garrison Relay disabled 14641 | -7/Garrison | Triggered checkpoint 14672 | -7/Garrison | Core integrity fell below 50% 14685 | -7/Garrison | System corruption reached 10% 14699 | -7/Garrison | Lost 7 parts (1p2n2u2w) 14745 | -7/Garrison | Discovered exit to Factory (range 12) 14773 | -7/Garrison | Entered Factory 14773 | -6/Factory | Evolved 2 slots: Utility x2 14914 | -6/Factory | Self-destructed Last Messages --------------- 14724_ PK5IYX%JROQV=2#K/VS>TE9MCYV8Z 14740_ System corrupted: Component data lost. 14745_ EXIT=FOUND: FACTORY 14756_ IFYQLVU L5FR:R3K,2Q3TRTTSHNZ5 14771_ ALERT: Garrison interior compromised. 14773_ Attempting to access garrison exit controls... RIF authorized. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 14791_ Connecting with Recycling Unit... >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. 14863_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14865_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 14909_ ALERT: All DSF locations entering lockdown mode. 14911_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????R??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????"???????# #???????????????????????? | | ??????????"" ????? # #???????????????????????? | | ????????"""" """" # #???????????????????????? | | ??????? """" """" # #???????????????????????? | | ??????# """" """" # #???????????????????????? | | ??????# """" """" # ##############??????????? | | ????????"""" """" # # #??????????? | | ?????????? # # """"" #??????????? | | ????????????! ??# # ""T"" #??????????? | | ?????#########+##### # #??????????? | | ?????# # """ #??????????? | | ?????# # """ !! #??????????? | | ?????# @ """ !! #??????????? | | ?????# # Y !o !#??????????? | | ?????# h # """ #??????????? | | ###### ####### T## ### """ #??????????? | | # #?#########+### """ #??????????? | | "" # #? ## #??????????? | | Y" # # ############# #??????????? | | "" # # #????????????????????????? | | + + #????????????????????????? | | """ # # #????????????????????????? | | """ # #+#####+#####?????????????????????????? | | """ # #?????????????????????????????????????? | | # #####?????????????????????????????????????? | | ###### #??????????R??????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ????? ???????R?????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 21 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 79 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserPointBoomstick Manual? 0 Play Time 01:57:32 Cumulative 359.1 hours Start 2024.12.27 @ 22:17:38 End 2024.12.28 @ 13:37:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 419d946a-6632-4045-bc9a-49538506d2b8