Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 10:56:18 Player: J1ang-5h1 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (190) 950 Value Destroyed (5603) 5603 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1410) 1410 TOTAL SCORE: 13423 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 163 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -397 Cogmind --------- Core Integrity 439/850 Matter 201/300 Energy 39/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Tesla Bomb Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Experimental Targeting Computer Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Improved Cooling System Superbattery High-capacity Matter Pod Structural Scanner Trap Scanner Advanced Sensor Array Seismic Detector Experimental Target Analyzer Weapon Cycler Transmission Jammer Improved Shield Generator Heavy Laser Gauss Rifle Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Precision Rocket Launcher Precision Rocket Launcher Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Armored Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 5 | . . 2 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 194 | 6 14 29 2 1 . 18 24 12 4 16 34 22 12 Power 16 | 1 1 5 1 . . 3 2 . . 1 1 1 . Engine 16 | 1 1 5 1 . . 3 2 . . 1 1 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 4 7 . . . 7 4 2 . 1 8 2 . Treads 15 | . 2 1 . . . 4 2 2 . 1 3 . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 21 | 2 2 6 . . . 3 2 . . . 4 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 2 5 7 1 1 . 3 9 3 2 8 8 12 4 Device 31 | 1 2 2 . . . 1 6 2 2 1 4 9 1 Storage 6 | 1 2 . . . . . . . . . . 1 2 Processor 10 | . . 2 . . . . 1 . . 5 . 1 1 Hackware 1 | . . . . . . . . . . 1 . . . Protection 17 | . 1 3 1 1 . 2 2 1 . 1 4 1 . Artifact . | . . . . . . . . . . . . . . Weapon 76 | 1 4 10 . . . 5 9 7 2 6 17 7 8 Energy Gun 18 | . 2 5 . . . 4 5 . . . 1 1 . Energy Cannon 3 | . . . . . . . . . . . 2 1 . Ballistic Gun 6 | 1 . . . . . . . . . . 4 1 . Ballistic Cannon 19 | . 2 3 . . . . 2 5 1 4 1 1 . Launcher 6 | . . 1 . . . . . . . . 2 . 3 Special Weapon 4 | . . . . . . . . . . . 1 . 3 Impact Weapon 11 | . . 1 . . . 1 2 2 1 1 2 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . 1 4 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . 7 3 . . Parts Lost 56 | . 3 6 2 . . 1 6 6 . 1 16 1 14 Power 5 | . 1 1 1 . . . . . . . 1 . 1 Propulsion 19 | . 1 3 . . . . 3 3 . . 7 . 2 Utility 19 | . 1 1 1 . . 1 1 1 . 1 4 1 7 Weapon 13 | . . 1 . . . . 2 2 . . 4 . 4 Highest Loss Streak 14 | . 1 1 2 . . 1 4 5 . 1 8 1 14 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 98 99 100 100 99 99 93 92 87 95 94 64 Engine 8 | . 13 10 10 11 11 8 7 7 7 7 7 13 9 Treads 10 | . 5 . . . . 18 15 14 15 15 13 1 . Wheel 13 | . 21 21 22 22 22 17 13 9 7 7 6 19 12 Device 11 | . 10 11 11 11 11 8 15 16 15 8 12 17 9 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 5 4 Processor 14 | . . 11 11 11 11 9 15 15 15 19 16 20 16 Protection 6 | . 3 10 11 11 11 9 7 6 7 3 6 2 3 Energy Gun 7 | . 3 11 22 22 22 18 12 . . . 2 2 . Ballistic Cannon 6 | . 20 10 . . . . 1 14 14 8 2 4 1 Peak Build Rating 73 | 7 12 25 25 28 28 38 43 43 45 67 65 72 73 Average Rating 40 | 4 10 19 24 27 28 35 42 42 44 52 57 64 48 On Entrance 34 | . 7 12 25 25 28 28 38 42 43 45 65 58 67 Naked Turns 10 | . . . . . . . . . . . . . 10 Heaviest Build 133 | 12 94 100 100 104 104 105 110 113 113 110 128 125 133 Greatest Support 80 | 26 40 26 24 24 24 80 60 48 48 76 76 56 56 Greatest Overweight (x) 30 | 3 9 9 4 4 4 8 4 6 2 2 10 4 30 Average Overweight (x) 3 | . 2 3 3 4 4 4 3 2 2 1 5 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 24 18 Most Carried 25 | 8 23 25 25 25 25 25 25 25 23 25 25 25 25 Average Carried 23 | 6 16 24 24 24 25 24 24 22 22 24 23 24 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 23 24 25 25 25 25 25 22 23 25 25 25 . Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Matter Collected 4687 | 293 517 1276 20 . 10 175 284 431 128 258 698 429 168 Remotely 171 | . 171 . . . . . . . . . . . . Salvage Created 7323 | 140 449 1581 347 . 138 1206 1262 345 54 . 1460 341 . Parts 407 | 13 39 112 23 . 7 60 54 11 7 . 63 18 . Haulers Intercepted 11 | . 2 6 . . . 2 1 . . . . . . Recyclers Shooed 4 | 1 . 1 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . 16 7 1 60 . . Prevented 9 | . . . . . . . . . . . 9 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 139 | . 13 36 12 . 2 22 17 9 2 . 20 6 . Guns 79 | . 6 14 12 . 2 19 13 2 . . 8 3 . Cannons 55 | . 7 22 . . . . 3 7 2 . 11 3 . Classes Destroyed 19 | 2 5 2 . . 1 1 3 1 . . 4 . . Worker 7 | . 2 2 . . . . 3 . . . . . . Tunneler 5 | 3 . 1 1 . . . . . . . . . . Hauler 11 | . 2 6 . . . 2 1 . . . . . . Recycler 12 | 1 . 3 . . 1 1 5 . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . Watcher 12 | . 3 5 . . . 4 . . . . . . . Swarmer 41 | . 5 10 6 . 1 4 3 2 . . 6 4 . Grunt 53 | . 8 15 5 . . 13 5 4 . . 3 . . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 3 | . . 2 1 . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . Sentry 22 | . . 9 . . . 5 5 1 . . 1 1 . Demolisher 5 | . . . . . . . . . . . 3 2 . Hunter 4 | . . . . . 1 . 1 . . . 2 . . Programmer 7 | . . . . . . . 2 2 2 . . 1 . Behemoth 1 | . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . Best Kill Streak 7 | 2 4 5 3 . 1 4 7 5 1 . 4 2 . Combat Bots Only 5 | . 4 4 3 . 1 4 4 5 1 . 4 2 . Max Kills in Single Turn 2 | 1 1 2 2 . 1 2 2 1 1 . 1 1 . Gunslinging 1 | . . 1 1 . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Hostile Shots Fired 1021 | . 79 129 46 . 8 79 264 76 4 . 210 114 12 Missed 322 | . 21 35 7 . 2 27 105 21 1 . 51 51 1 Damage Taken 9682 | . 742 1126 369 . 69 739 1724 979 45 . 2608 584 697 Core 1310 | . 159 203 28 . 15 37 141 111 . . 205 21 390 Absorbed by Shields 302 | . . . . . . . . . . . 241 61 . Redirected to Shielding 7 | . . 7 . . . . . . . . . . . Ignored by Resistances 194 | . . . . . . . . . . . 162 32 . Regen/Repaired (Parts) 613 | . 34 170 . . . 153 . . . . . 256 . Core Remaining (%) 60 | 100 36 . . . 38 93 . . . . 34 . . Volleys Fired 549 | 36 59 126 22 . 6 72 78 24 6 . 77 35 8 Largest 2 | 1 2 2 2 . 2 2 2 2 2 . 2 2 2 Hottest 117 | 20 100 112 112 . 112 112 112 104 96 . 113 117 98 Shots Fired 1049 | 36 116 251 44 . 12 144 154 50 15 . 149 66 12 Gun 611 | 36 38 86 44 . 12 144 135 11 . . 71 34 . Cannon 425 | . 78 164 . . . . 19 39 15 . 78 32 . Launcher 10 | . . 1 . . . . . . . . . . 9 Special 3 | . . . . . . . . . . . . . 3 Kinetic 480 | 36 80 164 . . . . 19 39 15 . 92 35 . Thermal 556 | . 36 86 44 . 12 144 135 11 . . 57 31 . Explosive 13 | . . 1 . . . . . . . . . . 12 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 34 | 8 12 13 12 . 6 34 22 16 4 . 17 27 8 Robot Miss Streak 8 | 3 5 8 3 . 1 4 5 2 . . 4 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . . 4 3 . . 3 . . . . 3 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . 1 . . Shots Hit Robots 735 | 23 56 152 31 . 9 106 118 36 3 . 142 47 12 Core Hits 298 | 9 23 57 15 . 4 47 48 17 2 . 62 14 . Critical Kills 3 | . . . . . . . . . . . 3 . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 55 | . 6 9 . . 1 12 7 3 . . 10 6 1 Burn 27 | . 3 2 . . 1 12 7 2 . . . . . Blast 20 | . 3 7 . . . . . 1 . . 4 5 . Smash 5 | . . . . . . . . . . . 5 . . Impale 3 | . . . . . . . . . . . 1 1 1 Melee Attacks 64 | . . 1 . . . 1 4 2 1 . 39 15 1 Impact 43 | . . 1 . . . 1 4 2 1 . 32 2 . Slashing . | . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . 7 13 1 Sneak Attacks 5 | . . . . . . . 1 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17739 | 216 1049 3123 590 . 160 1864 2292 1022 100 . 4370 989 1964 Guns 7442 | 216 185 1058 590 . 160 1864 1856 148 . . 1060 305 . Cannons 5893 | . 864 2065 . . . . 333 764 100 . 1303 464 . Explosions 1886 | . . . . . . . . . . . . . 1886 Melee 2460 | . . . . . . . 103 110 . . 2007 220 20 Ramming . | . . . . . . . . . . . . . . Kinetic 6209 | 216 871 2065 . . . . 333 764 100 . 1358 502 . Thermal 7126 | . 178 1058 590 . 160 1864 1856 148 . . 1005 267 . Explosive 1886 | . . . . . . . . . . . . . 1886 Electromagnetic . | . . . . . . . . . . . . . . Impact 2049 | . . . . . . . 103 110 . . 1836 . . Slashing 58 | . . . . . . . . . . . . . 58 Piercing 411 | . . . . . . . . . . . 171 220 20 Highest Corruption 7 | . 1 . . . . . 3 4 4 7 . 2 7 Average Corruption 2 | . 1 . . . . . 2 3 4 4 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 91 | . 10 . . . . . 21 27 19 3 . 7 4 Message Errors 27 | . 1 . . . . . 5 9 7 1 . 2 2 Matter Fused 22 | . 3 . . . . . 3 11 4 . . 1 . Heat Flow Errors 8 | . . . . . . . 4 3 1 . . . . Energy Discharges 11 | . 1 . . . . . 2 2 2 1 . 3 . Parts Fused 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 9 | . 2 . . . . . 4 . 2 . . 1 . Data Loss (major) 5 | . 2 . . . . . 2 . . 1 . . . Misfires 5 | . . . . . . . . 2 3 . . . . Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 678 | . 11 26 . . . . 86 137 . . 307 13 98 Projectiles 120 | . 11 26 . . . . 23 32 . . 15 13 . Explosions 98 | . . . . . . . . . . . . . 98 Melee 460 | . . . . . . . 63 105 . . 292 . . Knockbacks 51 | . 9 12 . . . . 2 7 1 . 16 4 . Impact 4 | . . . . . . . . . . . 4 . . Kinetic 41 | . 8 11 . . . . 2 6 1 . 9 4 . Secondary 6 | . 1 1 . . . . . 1 . . 3 . . Self-Inflicted Damage 154 | . . . . . . . . . . . . . 154 Shots 4 | . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 251 | . 251 6 10 . . 54 229 160 207 . 118 40 . Average Temperature 62 | . 89 2 5 . . 9 46 61 62 . 42 20 . Received Heat Transfer 2242 | . 345 354 69 . . 306 567 297 . . 212 92 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 1 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 3 . . 2 . . Impact Corruptions 18 | . . . . . . . 2 7 . . 9 . . Robots Melted 5 | . . . . . . 4 1 . . . . . . Combat Hostiles 4 | . . . . . . 3 1 . . . . . . Parts Melted 40 | . 1 4 2 . 1 17 12 . . . 2 1 . Heat Transferred 16440 | . 740 2368 1221 . 407 4847 4403 481 . . 1492 481 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Peak Influence 540 | 20 257 540 364 . 85 238 399 . . . . 261 75 Initial 232 | . 13 . 169 . . . 60 . . . . 232 17 Average 165 | 9 122 297 241 . 42 91 111 . . . . 143 26 Maximum Alert Level 2 | . 1 2 1 . . 1 1 . . . . 1 . Low Security (%) 64 | 100 75 29 31 . 100 82 79 . . . . 75 100 Level 1 25 | . 24 34 68 . . 17 20 . . . . 24 . Level 2 9 | . . 36 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 7 . . . 5 2 . . . . 4 . Investigation 15 | . 2 6 . . . 5 . . . . . 2 . Extermination 3 | . . . . . . . 2 . . . . 1 . Reinforcement 3 | . 1 1 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Distress Signals 48 | . 4 2 . . . 3 1 . . . 38 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 25 50 14 . 4 29 29 9 1 . 28 12 1 Peak Tracking Total 8 | . 4 5 4 . 3 4 8 5 1 . 5 4 1 Tactical Retreats 16 | . 2 4 2 . 1 1 4 . . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Traps Triggered 10 | . 2 3 . . . 2 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Disabled 13 | . 2 1 2 . . 3 . . . . 3 2 . Max in Single Turn 1 | . 1 1 1 . . 1 . . . . 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Machines Accessed 55 | . 10 15 . 2 . 11 6 2 . . . 9 . Terminals 33 | . 7 10 . . . 7 5 . . . . 4 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 6 | . 1 2 . . . 1 . . . . . 2 . Recycling Units 6 | . 2 2 . . . 1 . . . . . 1 . Scanalyzers 3 | . . 1 . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 176 | . 27 52 . 7 . 53 14 8 . . . 15 . Successful 118 | . 17 32 . 7 . 44 5 8 . . . 5 . Failed 56 | . 9 20 . . . 8 9 . . . . 10 . Catastrophic 8 | . 2 1 . . . . 1 . . . . 4 . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . Manual 71 | . 11 32 . 1 . 18 5 . . . . 4 . Terminals 100 | . 19 35 . . . 28 13 . . . . 5 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 17 | . 2 6 . . . 4 . . . . . 5 . Recycling Units 18 | . 6 9 . . . 2 . . . . . 1 . Scanalyzers 21 | . . 2 . . . 19 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 3 . Terminal Hacks 49 | . 8 12 . 7 . 13 1 8 . . . . . Record 14 | . . . . 6 . 1 . 7 . . . . . Robot Analysis 9 | . 2 5 . . . 2 . . . . . . . Prototype ID Bank 5 | . 2 1 . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Alert Level 4 | . 1 1 . . . 2 . . . . . . . Unreport Threat 3 | . 1 1 . . . 1 . . . . . . . Locate Traps 4 | . . 1 . . . 3 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 4 . . . 4 . . . . . 3 . Scan Component 7 | . 1 2 . . . 2 . . . . . 2 . Repair 6 | . 1 2 . . . 2 . . . . . 1 . Recycling Unit Hacks 6 | . 3 2 . . . 1 . . . . . . . Report Inventory 5 | . 2 2 . . . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 19 | . . 2 . . . 17 . . . . . . . Insert Component 10 | . . 2 . . . 8 . . . . . . . Analyze 9 | . . . . . . 9 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 29 | . 4 12 . . . 9 3 . . . . 1 . Terminals 19 | . 2 6 . . . 8 3 . . . . . . Assimilate 3 | . . . . . . 1 2 . . . . . . Botnet 7 | . 2 2 . . . 2 1 . . . . . . Skim 9 | . . 4 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . 1 . Patch 2 | . . 1 . . . . . . . . . 1 . Recycling Units 8 | . 2 5 . . . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . Tunnel 4 | . 2 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 9 11 . . . 9 5 . . . . 9 . Full Trace Events 3 | . . 1 . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 1 2 . . . 2 . . . . . 1 . Time 186 | . 26 64 . . . 70 . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total Allies 7 | . . . . . . . 1 . . 4 2 . . Largest Group 4 | . . . . . . . 1 . . 4 4 2 . Highest-Rated Group 101 | . . . . . . . 26 . . 101 101 68 . Highest-Rated Ally 34 | . . . . . . . 26 . . 28 34 34 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 21 3 . Total Damage 1025 | . . . . . . . . . . . 829 196 . Kills 14 | . . . . . . . . . . . 10 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Robot Analysis Total 9 | . 2 5 . . . 2 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Turns Passed 21786 | 224 1302 3185 661 429 560 2309 1719 1163 991 4049 3458 1637 99 Spaces Moved 10150 | 146 795 1787 394 282 362 1138 867 424 297 1264 1240 1118 36 Core 18 | 12 . . . . . . . . . . . . 6 Treads 2226 | . 83 4 . . . 15 42 251 297 1264 270 . . Legs 147 | . . . . . . . . . . . 147 . . Wheels 7759 | 134 712 1783 394 282 362 1123 825 173 . . 823 1118 30 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 150 150 150 145 145 325 245 135 96 50 Average Speed 186 | 96 130 146 149 150 150 152 154 252 325 315 245 126 157 Slowest Speed 1550 | 200 215 480 150 150 150 250 250 325 325 325 540 155 1550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 7 96 98 76 68 60 63 18 61 52 85 86 29 23 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 8 | . 2 1 . 1 . 1 . 2 . 1 . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . . . . Scrap Searched 7 | . . . 1 . . . . . 1 3 2 . . Spaces Dug 16 | . . 1 . . . 1 2 1 1 . 1 9 . Terrain Destroyed 223 | . 2 14 . . . 1 3 7 4 . 6 37 149 Melee 16 | . . 1 . . . 1 2 1 1 . 1 9 . Projectile 35 | . 2 6 . . . . 1 6 3 . 5 12 . AOE 172 | . . 7 . . . . . . . . . 16 149 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Total 11851 | 200 944 2121 420 290 367 1578 1082 465 309 1330 1432 1253 60 Wait 566 | . 33 109 . . . 302 90 . 1 4 . 27 . Move 10138 | 145 794 1786 393 281 361 1137 866 423 296 1263 1239 1118 36 Hop . | . . . . . . . . . . . . . . Pick Up 204 | 13 30 35 3 4 . 24 14 3 1 24 22 28 3 Fast Attach 22 | 1 3 7 . . . 2 . . . 1 4 3 1 Attach 76 | 5 4 10 2 1 . 3 10 6 . 9 14 4 8 Detach 1 | . . 1 . . . . . . . . . . . Swap 97 | . 7 12 . . . 13 14 6 4 7 16 15 3 Drop 123 | . 14 34 . 4 . 24 6 1 . 22 10 8 . Fire 549 | 36 59 126 22 . 6 72 78 24 6 . 77 35 8 Melee 64 | . . 1 . . . 1 4 2 1 . 39 15 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 548 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Repaired Wheel 790 | -10/Materials | Core integrity fell below 50% 1307 | -10/Materials | Discovered new exit (range 16) 1458 | -10/Materials | Discovered new exit (range 16) 1481 | -10/Materials | Central database locked down 1527 | -10/Materials | Entered another Materials area 1527 | -9/Materials | Evolved 2 slots: Utility x2 1877 | -9/Materials | Discovered new exit (range 16) 2010 | -9/Materials | Build established: Scavenger-Mutant 2148 | -9/Materials | Repaired Imp. Light Cannon 2439 | -9/Materials | Discovered new exit (range 15) 2458 | -9/Materials | Identified exit to Materials 3124 | -9/Materials | Repaired Imp. Ion Engine 3386 | -9/Materials | Build established: Mutant 3451 | -9/Materials | Discovered exit to Materials (range 10) 3979 | -9/Materials | Core integrity fell below 50% 4044 | -9/Materials | Discovered exit to Materials (range 9) 4712 | -9/Materials | Entered Mines 4850 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4949 | -9/Mines | Discovered exit to Materials (range 5) 5362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5364 | -9/Mines | Discovered new exit (range 5) 5373 | -9/Mines | Entered Exiles 5422 | -9/Exiles | Met 8R-AWN 5448 | -9/Exiles | Met EX-HEX 5506 | -9/Exiles | Met EX-DEC 5530 | -9/Exiles | Learned location of Zion (-7) 5556 | -9/Exiles | Met EX-BIN 5577 | -9/Exiles | Aligned with FarCom system 5578 | -9/Exiles | Given EX-Vault access code 5614 | -9/Exiles | Opened EX-Vault 5627 | -9/Exiles | Found Superbattery 5662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5790 | -9/Exiles | Discovered new exit (range 10) 5802 | -9/Exiles | Left Exiles lab with Superbattery 5802 | -9/Exiles | Entered Mines 6351 | -8/Mines | Discovered exit to Materials (range 6) 6362 | -8/Mines | Entered Materials 6362 | -8/Materials | Evolved 2 slots: Propulsion x2 6973 | -8/Materials | Repaired Arm. Wheel? 7038 | -8/Materials | Repaired Deuterium Engine 7062 | -8/Materials | Central database locked down 7366 | -8/Materials | Discovered new exit (range 15) 7669 | -8/Materials | Discovered new exit (range 13) 8102 | -8/Materials | Learned location of 1 exit from Storage 8140 | -8/Materials | Learned 4 Lower Caves zone layouts 8166 | -8/Materials | Learned location of 1 exit from Storage 8202 | -8/Materials | Learned location of 2 exits from Factory 8250 | -8/Materials | Identified exit to Storage 8671 | -8/Materials | Entered Factory 8671 | -7/Factory | Evolved 2 slots: Utility x2 8672 | -7/Factory | Identified exit to Lower Caves 8673 | -7/Factory | Identified exit to Factory 8979 | -7/Factory | Build established: Skirmisher 10185 | -7/Factory | Lost 4 parts (2n1u1w) 10239 | -7/Factory | Cargo convoy interrupted 10390 | -7/Factory | Entered Lower Caves 10718 | -7/Lower Caves | Build established: Mutant 10729 | -7/Lower Caves | Lost 5 parts (3n1u1w) 10738 | -7/Lower Caves | Learned Research trap positions 10738 | -7/Lower Caves | Learned Armory emergency access door positions 10738 | -7/Lower Caves | Learned Armory stockpile data 10738 | -7/Lower Caves | Learned Armory security intel 11337 | -7/Lower Caves | Discovered new exit (range 17) 11553 | -7/Lower Caves | Entered another Lower Caves area 11573 | -7/Lower Caves | Discovered exit to Factory (range 16) 11932 | -7/Lower Caves | Learned Factory stockpile data 12357 | -7/Lower Caves | Discovered new exit (range 12) 12544 | -7/Lower Caves | Entered Zion 12658 | -7/Zion | System corruption cleaned by Quarantine Array 12755 | -7/Zion | Gained Derelict followers 12885 | -7/Zion | Received a hallucinogenic algorithm 13038 | -7/Zion | Discovered new exit (range 20) 13597 | -7/Zion | Found Prototype Special Weapon 13606 | -7/Zion | Found Prototype Special Weapon 13610 | -7/Zion | Found Prototype Special Weapon 13615 | -7/Zion | Found Prototype Special Weapon 13886 | -7/Zion | Found CR-A16's Pointy Stick 13948 | -7/Zion | Found Prototype Processor 13952 | -7/Zion | Found Prototype Hackware 13956 | -7/Zion | Found Prototype Processor 13960 | -7/Zion | Found Prototype Processor 14206 | -7/Zion | Identified Exp. Armor Integrity Analyzer 14208 | -7/Zion | Identified Exp. Core Analyzer 14209 | -7/Zion | Identified Exp. Targeting Computer 14211 | -7/Zion | Identified Exp. System Shield 14398 | -7/Zion | Found Prototype Processor 14406 | -7/Zion | Found Prototype Processor 14460 | -7/Zion | Found Prototype Processor 14474 | -7/Zion | Found Prototype Processor 14738 | -7/Zion | Identified Spectral Analyzer 14740 | -7/Zion | Identified Exp. Signal Interpreter 14742 | -7/Zion | Identified Exp. Target Analyzer (x2) 14747 | -7/Zion | System corruption cleaned by Quarantine Array 15461 | -7/Zion | Learned Factory emergency access door positions 15520 | -7/Zion | Learned location of Warlord (-4) 15731 | -7/Zion | Given A8's code to call for help 15988 | -7/Zion | Rebuked by Imprinter 16588 | -7/Zion | Identified exit to Proximity Caves 16593 | -7/Zion | Entered Proximity Caves 16593 | -6/Proximity Caves | Accompanied by 4 allies 16596 | -6/Proximity Caves | Spotter reported a threat 16621 | -6/Proximity Caves | Learned Factory emergency access door positions 16982 | -6/Proximity Caves | Spotted B-75 Beast 17131 | -6/Proximity Caves | Core integrity fell below 50% 17159 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17167 | -6/Proximity Caves | Destroyed B-75 Beast 17192 | -6/Proximity Caves | Lost 8 parts (2n3u3w) 17200 | -6/Proximity Caves | Learned location of 1 exit from Factory 17737 | -6/Proximity Caves | Build established: Scavenger-Mutant 18872 | -6/Proximity Caves | Build established: Mutant 19278 | -6/Proximity Caves | Discovered exit to Factory (range 19) 19384 | -6/Proximity Caves | Build established: Scavenger-Mutant 19469 | -6/Proximity Caves | Found Prototype Launcher 19470 | -6/Proximity Caves | Identified Tesla Bomb Launcher 19472 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 19488 | -6/Proximity Caves | Found Tesla Bomb Launcher 19493 | -6/Proximity Caves | Found Tesla Bomb Launcher 19737 | -6/Proximity Caves | Lost 6 allies 20051 | -6/Proximity Caves | Entered Factory 20051 | -6/Factory | Accompanied by 2 allies 20051 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20052 | -6/Factory | Identified exit to Factory 20744 | -6/Factory | Build established: Scavenger-Assassin 20812 | -6/Factory | Discovered new exit (range 15) 21170 | -6/Factory | Build established: Scavenger-Skirmisher 21622 | -6/Factory | Repaired Huge Storage Unit 21688 | -6/Factory | Sucked down chute 21688 | -6/Factory | Entered Waste 21703 | -6/Waste | EMP discharged 21704 | -6/Waste | Spotted C-40 Crusher 21743 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21746 | -6/Waste | Crushed by Compactor (1 part destroyed) 21750 | -6/Waste | Crushed by Compactor (1 part destroyed) 21753 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21758 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21764 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21767 | -6/Waste | Crushed by Compactor (1 part destroyed) 21770 | -6/Waste | Crushed by Compactor (1 part destroyed) 21773 | -6/Waste | Crushed by Compactor (1 part destroyed) 21778 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21785 | -6/Waste | Crushed by Compactor (1 part destroyed) 21787 | -6/Waste | Self-destructed Last Messages --------------- emitted. 21767_ Adv. Visual Processing Unit crushed. 21770_ RU-N14's Throwing Claymores crushed. 21773_ The unstable cave ceiling collapses. 21773_ RU-N14's Throwing Claymores crushed. 21774_ The unstable cave ceiling collapses. 21774_ Acquired CR-A16's Behemoth Slayer. 21778_ Hcp. Matter Pod crushed. 21778_ Hvy. Laser crushed. 21778_ Superbattery crushed. 21778_ CR-A16's Behemoth Slayer crushed. 21778_ Exp. Target Analyzer crushed. 21779_ Acquired CR-A16's Behemoth Slayer. 21781_ The unstable cave ceiling collapses. 21782_ Com. Wheel crushed. 21782_ C-40 Crusher suffers critical hit (Impale). 21784_ The unstable cave ceiling collapses. 21785_ CR-A16's Behemoth Slayer crushed. 21787_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????? ?????????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ???????????????????????????? #???????? | | ???????????????????????????? #???????? | | ??????????????????????????## ####????? | | ?????????????????????????## ###??? | | ?????????????????????????# ### | | ?????????????????????????# | | ????????????????????????## | | ????????????????????????# ? | | ???????????????????????## ! ?? | | ???????????????????????? # #??? | | ?????????????########### # #??? | | ?????????????# # ###??? | | ?????????????# #??? | | ?????????????# # #??? | | ????????????## #???? | | ????????????# @ #???? | | ????????????# CC ##???? | | ????????????## CC ####????? | | ????????????## # #???????? | | ????????????#] ### #???????? | | ????????????# #?# #???????? | | ???????????? # #?# #???????? | | ??????????? ]![# ## ##?# #???????? | | ?????????? ! # ##?######???????? | | ??????????# # ###???????????????? | | ??????????# # # ##?????????????????? | | ??????????### # #####??????????????????? | | ????????????##?###??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 4 Defensive Hacking 16 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilTrapCycler Manual? 0 Play Time 02:22:32 Cumulative 367.6 hours Start 2025.03.18 @ 03:47:21 End 2025.03.18 @ 10:56:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 249 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586b7b15-dd57-480a-a737-f0a261ea8f16