Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.21 @ 13:11:00 // AFD2020/Player2 Player: Surrounded Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (318) 1590 Value Destroyed (15808) 15808 Prototype IDs (89) 1780 Alien Tech Used (1) 200 Bonus (26370) 26370 TOTAL SCORE: 55648 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9879 Follower Combat Kills 13959 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 994 Scanned by Researcher 500 Friendly Fire -1862 Cogmind --------- Core Integrity 339/1600 Matter 120/300 Energy 368/700 System Corruption 2% Temperature Warm (180) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Energy Well Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Field Recycling Unit > --- WEAPON (4) ------- Helical Railgun Hardcell Cannon Compact Mass Driver > --- INVENTORY (20) --- Medium Treads Advanced Force Field Advanced Force Field Improved System Restoration Module Transdimensional Reconstructor Gamma Rifle Heavy Laser Hardcell Cannon Containment Facilitator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Helical Railgun Heavy Flak Cannon Tri-rail Accelerator > --- INVENTORY -------- Light Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Recoil Nullifier Advanced Force Field Improved System Restoration Module Experimental Field Recycling Unit Advanced Drone Bay Transdimensional Reconstructor Tri-rail Accelerator Hardcell Cannon Hardcell Cannon Hardcell Cannon Compact Mass Driver [Rating: 210] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Biometal Heavy Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Diametric Drive Utility Experimental Targeting Computer Device Makeshift Trap Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Medium Reactive Plating Weapon KE Penetrator Energy Gun Precision Shock Rifle Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Precision Rocket Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . Utility 10 | . . . . . 2 1 . 2 . . . . . 2 . . . . . . . . . 1 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 464 | 10 8 . 1 6 17 5 25 20 3 . 9 15 . 14 3 13 5 11 45 22 22 25 17 19 38 70 41 Power 32 | 3 1 . . 2 2 . 1 . 2 . . 1 . . . . . . 2 . 1 1 . 1 2 4 9 Engine 11 | 3 1 . . 2 2 . 1 . 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 20 | . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 1 2 4 9 Propulsion 51 | 3 . . . 1 4 3 5 1 1 . . . . . . . . . 10 . 1 7 . . 3 9 3 Treads 8 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Leg 30 | 2 . . . 1 4 1 . . . . . . . . . . . . 6 . 1 7 . . 3 5 . Wheel 7 | . . . . . . 2 3 1 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 5 | . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . Utility 281 | 2 4 . 1 1 5 2 6 9 . . 4 10 . 11 3 13 5 8 25 19 15 10 17 15 31 45 20 Device 166 | 1 . . . . . 2 1 1 . . . 4 . 4 3 13 4 8 15 9 8 4 8 13 20 36 12 Storage 38 | 1 1 . 1 . . . 1 1 . . . 1 . 1 . . . . 3 10 7 1 7 . . 1 2 Processor 35 | . 1 . . . 4 . . 2 . . 2 2 . 2 . . . . 2 . . 3 . 2 7 4 4 Hackware 11 | . . . . . . . 2 1 . . . . . 3 . . . . 1 . . . . . 1 3 . Protection 31 | . 2 . . 1 1 . 2 4 . . 2 3 . 1 . . 1 . 4 . . 2 2 . 3 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 3 . . 2 6 . 13 10 . . 5 4 . 3 . . . 3 8 3 5 7 . 3 2 12 9 Energy Gun 7 | . 2 . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 1 . Ballistic Gun 55 | 2 1 . . 2 5 . 8 4 . . 4 3 . 3 . . . . 5 2 2 2 . 1 2 6 3 Ballistic Cannon 19 | . . . . . . . 1 1 . . . . . . . . . 3 . 1 2 . . . . 5 6 Launcher 8 | . . . . . . . . 4 . . 1 1 . . . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . . 4 3 . . 3 6 . 1 . . 3 . 3 . . 7 . 2 3 3 . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . Parts Lost 34 | . . . . . 1 . . 2 . . 1 . . . . . . 3 2 . 1 1 . 1 1 1 20 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 Utility 13 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 1 8 Weapon 13 | . . . . . 1 . . 2 . . . . . . . . . 1 . . 1 1 . 1 . . 6 Highest Loss Streak 15 | . . . . . 1 . . 2 . . 1 . . . . . . 1 1 . 1 1 . 1 1 1 15 Average Slot Usage (%) 88 | . 98 100 100 100 99 92 83 85 86 86 85 79 73 76 82 82 81 78 95 100 99 99 99 94 92 85 79 Engine 2 | . 14 14 14 14 9 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 6 5 5 5 5 5 5 5 5 3 . 1 7 9 11 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 Leg 11 | . 28 28 28 28 27 15 . . . . . . . . . . . . 20 26 26 26 26 23 21 13 . Wheel 5 | . . . . . . 7 14 13 13 13 13 13 13 11 11 11 11 9 . . . . . . . . . Device 7 | . 7 . . . . 7 1 1 . . . 5 6 2 11 11 10 11 8 5 5 7 . 9 18 13 17 Storage 6 | . 5 . 8 14 9 7 7 6 6 6 6 6 6 5 5 5 5 5 5 14 14 12 14 10 4 4 6 Processor 14 | . 2 . . . 17 15 7 14 6 6 7 9 6 11 17 17 17 17 19 15 15 14 15 16 15 23 19 Hackware 4 | . . . . . . . 12 12 6 6 6 . . 9 5 5 5 5 7 5 5 5 5 4 4 4 . Protection 8 | . 12 28 19 14 9 7 7 9 26 26 24 16 13 10 5 5 5 3 4 5 5 4 9 4 2 . . Energy Gun 2 | . 14 28 28 5 . . . . 6 6 4 . . . . . . . . . . . 10 7 . . . Ballistic Gun 13 | . 12 . . 22 26 23 18 17 6 6 8 19 20 17 17 17 17 15 12 15 11 19 10 10 16 8 6 Ballistic Cannon 1 | . . . . . . . 2 1 . . . . . . . . . 1 5 4 7 . . . . 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 14 13 13 15 15 37 35 65 73 73 73 77 79 54 59 46 46 46 49 91 94 94 91 114 118 150 150 164 Greatest Support 235 | 20 20 20 20 20 40 40 56 56 56 56 56 56 56 56 56 56 56 56 125 125 125 150 150 150 150 230 235 Greatest Overweight (x) 2 | . . . . . 1 1 1 1 2 1 1 1 . 1 . . . 1 2 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 8 8 8 8 15 15 15 15 15 15 15 15 10 10 10 10 15 15 15 15 20 20 20 20 20 Average Capacity 14 | 7 6 5 6 8 8 8 11 15 15 15 15 15 15 11 10 10 10 10 13 15 15 15 16 20 20 20 20 Most Carried 20 | 8 8 5 7 8 8 8 15 15 15 15 15 15 15 14 10 10 10 10 15 15 15 15 18 20 20 20 20 Average Carried 14 | 4 5 5 5 7 7 7 10 14 14 14 14 14 14 10 10 10 9 9 12 15 14 14 15 19 19 19 17 Final Capacity 20 | 8 5 5 8 8 8 8 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 5 5 7 7 8 8 15 15 15 15 14 15 15 10 10 10 10 7 15 15 15 14 17 20 20 19 9 Class Distribution -------------------- 18% | Scavenger-Tank 18% | Mutant 12% | Scavenger-Gunner 10% | Generator-Gunner 8% | Scavenger-Skirmisher 6% | Hacker-Skirmisher 6% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 14043 | 382 64 . . 138 181 49 739 867 145 34 425 290 133 282 148 146 . 104 1463 364 359 611 222 264 898 3543 2192 Remotely 1172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1172 Salvage Created 18597 | 145 16 . . 97 188 49 389 1148 95 140 553 266 39 136 182 . . . 1454 85 193 553 393 482 739 7004 4251 Parts 736 | 14 3 . . 1 16 1 28 45 3 3 40 20 6 3 3 . . . 68 3 9 32 10 20 39 247 122 Haulers Intercepted 13 | . . . . . . 1 5 1 . . . . . . . . . . . . . . . 2 . 4 . Recyclers Shooed 10 | 1 1 . . . 2 . . . . . . . . . . . . . 2 . . . . . . 4 . Parts Field Recycled 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Retrieved Matter 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 Parts Self-Destructed 188 | . . . . . . . . . 10 6 . . 7 . 14 7 . 8 . 11 23 80 22 . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 215 | . . . . 3 6 . 5 19 2 5 2 7 3 . 3 . . . 15 1 3 6 5 4 10 63 53 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Guns 131 | . . . . 2 6 . 5 13 2 1 1 5 3 . 3 . . . 12 . 3 5 5 4 10 31 20 Cannons 69 | . . . . . . . . 1 . . . . . . . . . . 3 1 . . . . . 31 33 AOE 13 | . . . . 1 . . . 5 . 4 1 2 . . . . . . . . . . . . . . . Classes Destroyed 26 | 3 . . . 2 2 1 2 4 . . 2 2 . . . . . . 2 . 1 2 . . 1 2 . Worker 13 | 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 6 3 Builder 18 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . 13 . Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . . . . . . 1 5 1 . . . . . . . . . . . . . . . 2 . 4 . Recycler 19 | 1 . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . 7 5 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . Swarmer 16 | . . . . 1 2 . 2 3 1 1 . . 3 . . . . . . . 1 . . 1 1 . . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Grunt 78 | . . . . . 3 . 1 9 1 2 1 . . . 2 . . . 5 1 1 . 2 1 3 24 22 Brawler 17 | . . . . . . . . 3 . 1 . . . . . . . . 1 . . 2 . . . 6 4 Duelist 14 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 4 7 Protector 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 1 Sentry 10 | . . . . . . . 2 . . . . . . . . . . . 3 . . . 2 1 . 2 . Hunter 17 | . . . . . . . . 2 . . . . . . . . . . 3 . 1 . . . 1 6 4 Programmer 17 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 3 8 2 Behemoth 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 5 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 3 Zionite 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Assembled 5 | . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 1 . . 2 2 1 4 9 1 5 5 4 3 1 2 . . . 4 1 1 4 3 3 3 19 16 Combat Bots Only 15 | . . . . 1 2 . 3 9 1 5 2 4 3 . 2 . . . 2 1 1 4 3 2 3 15 14 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 1 3 1 2 3 2 1 1 1 . . . 1 1 1 1 1 3 1 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 3 . 2 1 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 16873 | . 17 . . 257 531 . 70 846 198 20 541 203 119 29 122 97 . 717 1000 137 450 826 306 257 133 1461 8536 Core 1484 | . . . . 92 61 . 4 99 54 . 80 . . . . . . 150 102 . . 83 76 32 12 103 536 Absorbed by Shields 4703 | . . . . . . . . . . . . . . . . . . . 71 4 . . . 167 143 1346 2972 Reduced by Siege Mode 972 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 972 Core Remaining (%) 77 | 100 . . . 46 77 . 88 . . . . . 56 . . . . 78 . . . . 61 96 99 . . Volleys Fired 690 | 23 6 . . 27 44 1 19 35 6 5 41 13 7 1 4 1 . 6 64 5 14 15 8 18 27 194 106 Largest 4 | 2 2 . . 2 3 3 3 3 2 2 3 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 4 Hottest 311 | 40 60 . . 80 60 60 100 109 83 83 126 91 76 76 89 89 . 89 311 149 169 133 148 188 133 133 234 Shots Fired 1997 | 46 7 . . 54 127 3 57 91 12 7 86 30 21 3 12 3 . 18 229 20 55 56 32 54 97 562 315 Gun 1605 | 46 7 . . 54 127 3 49 71 12 4 75 26 21 3 12 3 . 18 209 15 32 55 32 54 97 403 177 Cannon 370 | . . . . . . . 8 16 . . . . . . . . . . 20 5 23 1 . . . 159 138 Launcher 22 | . . . . . . . . 4 . 3 11 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1902 | 46 6 . . 50 127 3 57 87 6 2 61 26 21 3 12 3 . 18 224 20 55 53 16 34 97 560 315 Thermal 12 | . . . . . . . . . . . . . . . . . . . 5 . . . . 7 . . . Explosive 15 | . . . . . . . . 4 . 3 8 . . . . . . . . . . . . . . . . Electromagnetic 36 | . 1 . . 4 . . . . 6 2 17 4 . . . . . . . . . . . . . 2 . Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . 3 16 13 . . . Robot Hit Streak 68 | 10 4 . . 5 12 2 8 17 12 15 11 15 6 5 9 6 . 13 9 10 4 10 7 16 9 40 68 Robot Miss Streak 9 | 3 2 . . 5 5 . 6 5 . 1 6 6 3 1 1 . . 1 5 3 9 3 2 4 5 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 2 1 2 2 Secondary Targets 21 | . . . . . 2 . . 2 1 . . . 1 . . . . . 7 . . 2 2 1 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . . . 1 . . . . . 1 . . 1 1 1 1 . . Shots Hit Robots 1424 | 30 4 . . 29 77 2 43 80 12 6 63 23 21 3 9 3 . 17 125 13 38 41 22 28 57 415 263 Core Hits 999 | 9 5 . . 15 25 2 37 128 5 16 55 25 12 5 5 2 . 1 66 9 25 15 10 16 32 247 232 Critical Kills 39 | . 1 . . . 1 . . . . . . . . . . . . . 3 . 1 2 1 2 2 20 6 Critical Parts Destroyed 72 | . . . . . . . . . . . . . . . 1 . . . 17 1 2 1 . 3 2 39 6 Critical Strikes 148 | . 1 . . . 1 . . . . . . . . . 1 . . . 20 1 3 3 1 5 4 88 20 Destroy 110 | . 1 . . . 1 . . . . . . . . . 1 . . . 20 1 3 3 1 3 4 60 12 Blast 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 8 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51865 | 274 61 . . 295 636 16 662 3637 233 680 1761 626 400 62 246 58 . 343 3377 242 805 1302 862 1367 1992 17519 14409 Guns 31152 | 274 47 . . 235 621 16 567 1614 233 76 859 392 400 62 246 58 . 343 2776 149 506 1291 862 1250 1992 9368 6915 Cannons 16720 | . . . . . . . 95 471 . . . . . . . . . . 397 93 299 . . . . 7936 7429 Explosions 3597 | . . . . 57 . . . 1552 . 604 902 234 . . . . . . 149 . . . . 99 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 396 | . 14 . . 3 15 . . . . . . . . . . . . . 55 . . 11 . 18 . 215 65 Kinetic 46338 | 274 34 . . 210 621 16 662 2085 121 39 736 392 400 62 246 58 . 343 3103 242 805 1196 336 717 1992 17304 14344 Thermal 1050 | . . . . 57 . . . 728 . . . . . . . . . . 70 . . . . 195 . . . Explosive 2194 | . . . . . . . . 824 . 604 653 . . . . . . . 113 . . . . . . . . Electromagnetic 829 | . 13 . . 25 . . . . 112 37 372 234 . . . . . . 36 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1058 | . . . . . . . . . . . . . . . . . . . . . . 95 526 437 . . . Highest Corruption 6 | . . . . . . . 3 . . . 2 6 6 . 1 1 1 1 . . . 2 2 . 2 5 2 Average Corruption 2 | . . . . . . . 2 . . . 1 3 6 . 1 1 1 1 . . . 1 2 . 2 2 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 Effects 66 | . . . . . . . 2 . . . 11 21 12 . . . 1 1 . . . 1 5 . . 12 . Message Errors 21 | . . . . . . . 1 . . . 4 2 6 . . . 1 . . . . 1 1 . . 5 . Matter Fused 11 | . . . . . . . . . . . . 8 2 . . . . . . . . . . . . 1 . Heat Flow Errors 11 | . . . . . . . . . . . 4 5 . . . . . . . . . . . . . 2 . Energy Discharges 16 | . . . . . . . 1 . . . 2 5 1 . . . . 1 . . . . 3 . . 3 . Data Loss (minor) 5 | . . . . . . . . . . . 1 1 2 . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 596 | . . . . . . . . 58 . 15 38 . . . . . . . 22 . . . . . . 365 98 Projectiles 451 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 352 98 Explosions 132 | . . . . . . . . 58 . 15 38 . . . . . . . 21 . . . . . . . . Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Knockbacks 156 | . . . . . . . . 5 . . . . . . . . . . 2 2 13 . . . . 63 71 Impact 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 Kinetic 134 | . . . . . . . . 5 . . . . . . . . . . 1 2 12 . . . . 55 59 Secondary 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 7 9 Self-Inflicted Damage 188 | . . . . . . . . . . . . . . . . . . . 87 . . . . 42 . 59 . Shots 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Rammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Targets Rammed 35 | . 4 . . 2 5 . . . . . . . . . . . . . 5 . . 1 . 1 1 11 5 Kicked 27 | . 4 . . 2 5 . . . . . . . . . . . . . 5 . . 1 . 1 1 8 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 20 . . 67 123 16 60 60 30 7 265 254 . 15 10 . . . 316 263 334 132 223 54 78 410 339 Average Temperature 71 | . 16 . . 18 29 12 17 19 21 7 94 99 . 10 10 . . . 77 135 129 49 105 13 41 77 130 Received Heat Transfer 1796 | . . . . 80 198 . 30 291 42 9 48 63 . 6 27 45 . 78 177 21 24 129 36 36 . 203 253 Effects 6 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 233 Longest Duration 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Heat Transferred 886 | . . . . 100 . . . 500 . . . . . . . . . . 75 . . . . 211 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 6429 | 30 244 16 . 73 569 266 465 1278 . . . . . 589 . . . . 1620 . . . . 804 1153 5772 6429 Initial 3693 | . 19 16 . . 27 258 120 142 . . . . . . . . . . 79 . . . . 65 452 633 3693 Average 1816 | 15 181 16 . 46 227 259 294 579 . . . . . 144 . . . . 786 . . . . 234 999 3952 4934 Maximum Alert Level 5 | . 1 . . . 2 1 2 4 . . . . . 2 . . . . 5 . . . . 3 4 5 5 Low Security (%) 22 | 100 39 100 . 100 54 . 30 35 . . . . . 79 . . . . . . . . . 69 . . . Level 1 12 | . 60 . . . 11 100 40 11 . . . . . . . . . . 32 . . . . 16 . . . Level 2 9 | . . . . . 33 . 28 13 . . . . . 20 . . . . 18 . . . . 3 3 2 . Level 3 12 | . . . . . . . . 10 . . . . . . . . . . 23 . . . . 10 66 7 . Level 4 10 | . . . . . . . . 29 . . . . . . . . . . 21 . . . . . 30 8 . Level 5 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 21 32 High Security 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 67 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 99 | . 1 . . . 3 . 2 9 . 1 . . . 6 . . . . 10 . . . 1 4 5 32 25 Investigation 9 | . 1 . . . 2 . . 1 . . . . . . . . . . 1 . . . . . 4 . . Extermination 9 | . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . 3 . Reinforcement 19 | . . . . . 1 . 2 4 . . . . . 1 . . . . 3 . . . . 2 1 5 . Assault 55 | . . . . . . . . 2 . 1 . . . 1 . . . . 3 . . . 1 1 . 21 25 Garrison 7 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . . . 1 . 1 2 . . . . . . . . . . 2 . . . . 1 1 5 . Haulers Reinforced 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 25 | . . . . . 3 . 2 2 . . . . . . . . . . 2 . . . . 2 6 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 688 | . 8 . . 9 23 . 19 35 6 8 47 9 5 4 5 5 . 6 38 5 10 40 13 16 31 186 160 Peak Tracking Total 22 | . 5 . . 3 7 . 4 10 4 8 10 5 4 1 2 5 . 4 8 5 4 13 5 7 5 16 22 Tactical Retreats 23 | . . . . 1 1 . . 1 1 2 3 . 1 . . . . . 1 . 1 . . 1 . 8 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 5 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . . . . 15 1 . . . . Power Sources Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 58 | . . . . . 4 . 6 7 . 2 3 . . . . . . . 14 . . 3 . 4 1 10 4 Max in Single Turn 7 | . . . . . . . 1 7 . 1 . . . . . . . . 2 . . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 55 | . 3 . 2 . 3 . 9 6 . . 1 . . 5 . . 4 . 7 . 1 3 . 4 4 1 2 Terminals 28 | . 2 . . . 2 . 7 3 . . . . . 3 . . . . 3 . . . . 4 1 1 2 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . 1 . . Total Hacks 166 | . 9 . 2 . 9 . 29 18 . . 2 . . 17 . . 17 . 22 . 1 10 . 10 12 5 3 Successful 112 | . 4 . 2 . 6 . 17 15 . . 2 . . 12 . . 17 . 12 . 1 10 . 5 5 3 1 Failed 54 | . 5 . . . 3 . 12 3 . . . . . 5 . . . . 10 . . . . 5 7 2 2 Catastrophic 11 | . . . . . . . 4 1 . . . . . . . . . . 2 . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 8 . 1 . 1 . 10 3 . . 4 . . 10 . . . . 5 . . . . 4 2 . 1 Terminals 88 | . 7 . . . 5 . 27 7 . . . . . 9 . . . . 11 . . . . 10 4 5 3 Fabricators 14 | . . . . . . . . . . . . . . 6 . . . . 5 . . . . . 3 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 4 . . 8 . . . . . . . . . . 2 . . . . . 4 . . Garrison Access 8 | . . . . . . . 1 3 . . . . . 2 . . . . 1 . . . . . 1 . . Terminal Hacks 70 | . 2 . 2 . 2 . 14 6 . . 2 . . 3 . . 17 . 3 . 1 10 . 4 . 3 1 Record 6 | . . . 1 . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . 2 . . 1 . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . 1 1 . . . . . . . . 4 . . . . 9 . . . . . Open Door 6 | . . . . . . . 4 . . . . . . . . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 6 | . . . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 . 1 . Unreport Threat 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Locate Traps 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Build 6 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 4 . . 8 . . . . . . . . . . 1 . . . . . 2 . . Insert Component 9 | . . . . . 2 . . 4 . . . . . . . . . . 1 . . . . . 2 . . Analyze 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . . . . . 1 1 . . . . . 4 . . . . 3 . . . . 1 2 . . Terminals 5 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 2 . 3 3 . . . . . 5 . . . . 6 . . . . 4 3 1 2 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . 4 . . 2 . . 1 . . 4 . . . . . . . 8 . . Parts Built 10 | . . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . . Matter 1096 | . . . . . . . . . . . . . . 760 . . . . 336 . . . . . . . . Time 158 | . . . . . . . . . . . . . . 116 . . . . 42 . . . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . . . . 40 . . . . 8 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 7 | . . . . . . . . . . 2 . . . . . . . . . . . 4 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 11 | . 1 . . . . . . . . 2 . . . 3 . . . . . . . 4 1 . . . . Largest Group 5 | . 1 1 1 1 1 1 1 1 1 3 3 1 1 3 2 1 1 1 1 1 1 5 2 1 1 1 1 Highest-Rated Group 386 | . 57 57 57 57 80 88 99 111 111 170 170 118 118 186 159 132 133 133 159 156 160 386 222 211 233 260 260 Highest-Rated Ally 260 | . 57 57 57 57 80 88 99 111 111 111 113 118 118 133 133 132 133 133 159 156 160 185 185 211 233 260 260 Total Orders 24 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 12 4 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 4 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 701 | . 15 . . 24 41 . 36 43 6 6 55 11 10 6 14 14 . 13 65 14 14 24 13 19 18 153 87 Total Damage 61014 | . 280 . . 325 1518 . 2051 3019 270 282 2799 609 719 547 1225 1252 . 1463 6628 1152 1052 2249 1382 2578 1845 18674 9095 Kills 400 | . 7 . . 6 20 . 15 23 4 4 32 5 3 6 5 9 . 7 35 6 10 4 8 15 12 113 51 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 2 1 . 1 . 1 . . 1 . 1 . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 11 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 24795 | 247 445 39 446 348 952 175 809 1185 533 502 2169 1041 487 658 883 924 299 568 1872 764 750 1014 578 798 1294 4025 990 Spaces Moved 13565 | 134 301 25 321 139 410 129 417 698 332 344 1261 586 302 403 306 432 143 246 1022 440 389 677 311 521 873 2077 326 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1269 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . 923 326 Legs 6679 | 104 301 25 321 139 410 63 . . . . . . . . . . . . 951 440 389 677 311 521 873 1154 . Wheels 5607 | . . . . . . 66 417 698 332 344 1261 586 302 403 306 432 143 246 71 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 100 115 115 115 115 100 100 100 100 100 100 100 115 120 120 100 100 100 100 100 150 Average Speed 114 | 120 120 120 120 120 129 117 111 115 115 115 115 107 100 103 100 100 100 103 119 120 120 117 100 100 100 122 152 Slowest Speed 280 | 160 120 120 120 120 200 120 115 115 130 115 115 115 100 115 100 100 100 115 280 120 120 120 100 100 100 245 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 6 43 5 70 27 27 5 66 20 58 74 87 68 54 10 56 67 60 41 25 67 56 82 49 21 36 51 32 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 9 | . 1 . 1 . . . . . 1 . 1 . 1 . . . 3 . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 18 | . . . . . . . . . 3 2 3 . 2 . 1 2 . 1 . . 2 . 2 . . . . Spaces Dug 33 | . . . . . . . 2 18 . . . . . . . . . . 2 . . . . 6 . 4 1 Terrain Destroyed 400 | . . . . 5 . . 2 58 . 28 22 . . . . . . 1 60 . 5 7 15 30 28 64 75 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 206 | . . . . . . . . . . . . . . . . . . 1 22 . 5 7 15 14 28 39 75 AOE 191 | . . . . 5 . . . 58 . 28 22 . . . . . . . 38 . . . . 16 . 24 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 21401 | 174 386 34 382 278 760 153 717 1011 475 445 1918 973 472 645 873 915 299 547 1514 654 633 861 553 758 1233 3145 593 Wait 5972 | . 37 10 58 94 264 8 205 230 114 81 550 346 158 204 561 469 142 281 314 185 190 89 203 181 242 685 71 Move 13538 | 133 300 24 320 138 409 128 416 697 331 343 1260 585 301 402 305 431 142 245 1021 439 388 676 310 520 872 2076 326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 240 | 6 11 . 2 5 9 3 19 11 9 5 27 2 3 9 . . 2 . 24 . 8 5 5 9 16 37 13 Fast Attach 173 | 9 4 . 1 . 8 3 12 9 3 . 2 8 . 5 . 1 6 . 24 3 3 13 2 6 18 26 7 Attach 105 | . 2 . . 5 6 2 4 7 . . 5 2 . 5 . . . 5 7 . 2 7 1 3 3 18 21 Detach 71 | 2 2 . . . 3 1 3 7 . . 2 5 . 2 . . . 2 10 . . 5 1 1 5 13 7 Swap 188 | 1 2 . . 1 3 . 9 4 . . 3 5 . 4 3 12 . 6 14 19 17 5 14 10 17 26 13 Drop 342 | . 18 . 1 6 9 7 24 11 12 5 28 7 3 13 . 1 7 2 31 3 11 20 5 9 32 58 19 Fire 690 | 23 6 . . 27 44 1 19 35 6 5 41 13 7 1 4 1 . 6 64 5 14 15 8 18 27 194 106 Melee 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 27 | . 4 . . 2 5 . . . . . . . . . . . . . 5 . . 1 . 1 1 8 . Crush 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 34 | . . . . . . . . . . 6 . . . . . . . . . . . 24 4 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 248 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Entered Mines 693 | -10/Mines | Accompanied by 1 ally 715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 715 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Exiles 732 | -10/Exiles | Accompanied by 1 ally 762 | -10/Exiles | Met 8R-AWN 780 | -10/Exiles | Met EX-HEX 842 | -10/Exiles | Met EX-DEC 926 | -10/Exiles | Learned location of Zion (-6) 948 | -10/Exiles | Met EX-BIN 989 | -10/Exiles | Aligned with FarCom system 990 | -10/Exiles | Given EX-Vault access code 1019 | -10/Exiles | Opened EX-Vault 1028 | -10/Exiles | Found PSU Rigger 1052 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1069 | -10/Exiles | Exiles lab attacked by MAIN.C 1131 | -10/Exiles | Discovered new exit (range 14) 1178 | -10/Exiles | Left Exiles lab with PSU Rigger 1178 | -10/Exiles | Entered Mines 1178 | -9/Mines | Accompanied by 1 ally 1179 | -9/Mines | Assembled infested the area 1184 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1379 | -9/Mines | Core integrity fell below 50% 1488 | -9/Mines | Discovered new exit (range 5) 1526 | -9/Mines | Entered Materials 1526 | -8/Materials | Accompanied by 1 ally 1526 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1832 | -8/Materials | Build established: Scavenger-Skirmisher 2405 | -8/Materials | Discovered new exit (range 12) 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Accompanied by 1 ally 2478 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -7/Factory | Discovered new exit (range 19) 2653 | -7/Factory | Entered Storage 2653 | -7/Storage | Accompanied by 1 ally 3232 | -7/Storage | Build established: Hacker-Skirmisher 3396 | -7/Storage | Discovered new exit (range 16) 3462 | -7/Storage | Entered Factory 3462 | -6/Factory | Accompanied by 1 ally 3462 | -6/Factory | Evolved 2 slots: Utility x2 3512 | -6/Factory | Identified exit to Lower Caves 3765 | -6/Factory | Build established: Hacker-Gunner 4148 | -6/Factory | Garrison activated, responded to threat 4162 | -6/Factory | First assault squad dispatched 4323 | -6/Factory | Destroyed 9 combat bots 4394 | -6/Factory | Spotted B-75 Beast 4404 | -6/Factory | Destroyed B-75 Beast 4647 | -6/Factory | Entered Lower Caves 4647 | -6/Lower Caves | Accompanied by 1 ally 4896 | -6/Lower Caves | Learned location of Extension (-5) 4932 | -6/Lower Caves | Build established: Mutant 4985 | -6/Lower Caves | Discovered new exit (range 15) 5136 | -6/Lower Caves | Encountered a Warlord checkpoint 5180 | -6/Lower Caves | Entered another Lower Caves area 5180 | -6/Lower Caves | Accompanied by 1 ally 5181 | -6/Lower Caves | Encountered a Warlord checkpoint 5222 | -6/Lower Caves | Learned Factory terminal intel 5324 | -6/Lower Caves | Learned Factory trap positions 5484 | -6/Lower Caves | Discovered new exit (range 15) 5522 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5682 | -6/Lower Caves | Entered Zion 5682 | -6/Zion | Accompanied by 3 allies 5787 | -6/Zion | Discovered new exit (range 16) 6347 | -6/Zion | Found Prototype Processor 6349 | -6/Zion | Found Prototype Processor 6412 | -6/Zion | Found Prototype Processor 6416 | -6/Zion | Found Prototype Hackware 6420 | -6/Zion | Found Prototype Processor 6701 | -6/Zion | Rebuked by Imprinter 7056 | -6/Zion | Attacked by Zionites 7158 | -6/Zion | Identified Exp. Target Analyzer 7159 | -6/Zion | Identified Exp. Melee Analysis Suite 7412 | -6/Zion | Allies destroyed Imprinter 7418 | -6/Zion | Extracted access codes from Imprinter's data core 7431 | -6/Zion | Identified Exp. Targeting Computer 7719 | -6/Zion | Build established: Gunner 7800 | -6/Zion | Opened final containment barrier to the Deep Caves 7819 | -6/Zion | Discovered new exit (range 3) 7819 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7851 | -6/Zion | Entered Deep Caves 7851 | -6/Deep Caves | Accompanied by 1 ally 7928 | -6/Deep Caves | Found Surveybot 24 Chip 7931 | -6/Deep Caves | Found Surveybot 24 Scanner 8346 | -6/Deep Caves | Found Prototype Protection 8346 | -6/Deep Caves | Identified Zio. Heavy Carapace 8363 | -6/Deep Caves | Z-Facility disabled 8418 | -6/Deep Caves | Identified Exp. Signal Interpreter 8431 | -6/Deep Caves | Found Zio. Heavy Carapace 8439 | -6/Deep Caves | Found Zio. Heavy Carapace 8688 | -6/Deep Caves | Build established: Scavenger-Tank 8830 | -6/Deep Caves | Discovered new exit (range 6) 8892 | -6/Deep Caves | Entered Proximity Caves 8892 | -5/Proximity Caves | Accompanied by 1 ally 8898 | -5/Proximity Caves | Spotted B-75 Beast 8940 | -5/Proximity Caves | Allies destroyed B-75 Beast 9344 | -5/Proximity Caves | Discovered new exit (range 6) 9379 | -5/Proximity Caves | Entered Factory 9379 | -5/Factory | Accompanied by 1 ally 9379 | -5/Factory | Evolved 2 slots: Utility x2 9380 | -5/Factory | Loaded intel: 89 trap records 9381 | -5/Factory | Loaded intel: 22 terminal locations 9525 | -5/Factory | Discovered new exit (range 24) 9598 | -5/Factory | Identified Exp. Hacking Suite 9599 | -5/Factory | Identified exit to Upper Caves 9599 | -5/Factory | Identified exit to Extension 9790 | -5/Factory | Discovered new exit (range 8) 9837 | -5/Factory | Garrison activated, responded to threat 9905 | -5/Factory | Cargo convoy interrupted 9924 | -5/Factory | Fabricated Hvy. Flak Cannon (x2) 9953 | -5/Factory | Fabricated Hvy. Flak Cannon (x2) 9977 | -5/Factory | Fabricated Hvy. Flak Cannon (x2) 9979 | -5/Factory | First assault squad dispatched 10000 | -5/Factory | Fabricated Hvy. Flak Cannon (x2) 10037 | -5/Factory | Entered Upper Caves 10037 | -5/Upper Caves | Accompanied by 2 allies 10067 | -5/Upper Caves | Identified exit to Upper Caves 10093 | -5/Upper Caves | Spotted B-75 Beast 10112 | -5/Upper Caves | Destroyed B-75 Beast 10281 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10774 | -5/Upper Caves | Build established: Scavenger-Gunner 10920 | -5/Upper Caves | Entered another Upper Caves area 10920 | -5/Upper Caves | Accompanied by 1 ally 10927 | -5/Upper Caves | Discovered new exit (range 13) 11197 | -5/Upper Caves | Spotted B-75 Beast 11677 | -5/Upper Caves | Discovered new exit (range 12) 11844 | -5/Upper Caves | Entered Zhirov 11844 | -5/Zhirov | Accompanied by 1 ally 11844 | -5/Zhirov | Discovered new exit (range 3) 11862 | -5/Zhirov | Met Zhirov 11889 | -5/Zhirov | Found Alien Artifact 11889 | -5/Zhirov | Identified Integrated Reactor 11889 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12062 | -5/Zhirov | Found Alien Artifact 12084 | -5/Zhirov | Learned location of Testing (-2) 12084 | -5/Zhirov | Learned location of Command (-1) 12093 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12143 | -5/Zhirov | Entered Proximity Caves 12143 | -4/Proximity Caves | Accompanied by 1 ally 12272 | -4/Proximity Caves | Learned Research security intel 12454 | -4/Proximity Caves | Spotted B-86 Titan 12516 | -4/Proximity Caves | Allies destroyed B-86 Titan 12644 | -4/Proximity Caves | Discovered new exit (range 12) 12711 | -4/Proximity Caves | Entered Factory 12711 | -4/Factory | Accompanied by 1 ally 12711 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12749 | -4/Factory | Discovered new exit (range 24) 12841 | -4/Factory | Identified Transdimensional Reconstructor 13044 | -4/Factory | Build established: Mutant 13139 | -4/Factory | Repaired Prc. Rocket Launcher 13478 | -4/Factory | Build established: Skirmisher 13504 | -4/Factory | Fabricated Med. Reactive Plating (x1) 13526 | -4/Factory | Fabricated Med. Reactive Plating? 13592 | -4/Factory | Discovered new exit (range 20) 13778 | -4/Factory | Build established: Hacker-Skirmisher 13961 | -4/Factory | First assault squad dispatched 13988 | -4/Factory | Discovered new exit (range 14) 14126 | -4/Factory | Discovered new exit (range 23) 14195 | -4/Factory | Local fabrication network quarantined 14583 | -4/Factory | Entered Upper Caves 14583 | -4/Upper Caves | Accompanied by 1 ally 14845 | -4/Upper Caves | Build established: Scavenger-Tank 15118 | -4/Upper Caves | Discovered new exit (range 12) 15347 | -4/Upper Caves | Entered another Upper Caves area 15347 | -4/Upper Caves | Accompanied by 1 ally 15392 | -4/Upper Caves | Discovered new exit (range 12) 15864 | -4/Upper Caves | Discovered new exit (range 6) 16097 | -4/Upper Caves | Entered Warlord 16097 | -4/Warlord | Accompanied by 1 ally 16608 | -4/Warlord | Met Warlord 16633 | -4/Warlord | Warlord's base attacked by MAIN.C 16659 | -4/Warlord | Found Prototype Energy Gun 16659 | -4/Warlord | Identified Vortex Rifle 16662 | -4/Warlord | Found Prototype Energy Cannon 16662 | -4/Warlord | Identified Vortex Cannon 16670 | -4/Warlord | Found Vortex Rifle 16674 | -4/Warlord | Found Vortex Cannon 16747 | -4/Warlord | Found Prototype Device 16747 | -4/Warlord | Identified Exp. Phase Shifter 16758 | -4/Warlord | Found Prototype Device 16758 | -4/Warlord | Identified Exp. Focal Shield 16763 | -4/Warlord | Found Spectral Analyzer 16810 | -4/Warlord | Found Prototype Reactor 16871 | -4/Warlord | Spotted B-90 Cyclops 16874 | -4/Warlord | Spotted B-86 Titan 16918 | -4/Warlord | Warlord forces counterattacked 16957 | -4/Warlord | Spotted B-90 Cyclops 16970 | -4/Warlord | Spotted B-86 Titan 16971 | -4/Warlord | Spotted Striker 16981 | -4/Warlord | Destroyed Striker 16984 | -4/Warlord | Destroyed B-86 Titan 17000 | -4/Warlord | Discovered new exit (range 17) 17033 | -4/Warlord | Spotted Executioner 17033 | -4/Warlord | Spotted Executioner 17033 | -4/Warlord | P-70 Sage assimilated allied X1-OQ2(l) 17039 | -4/Warlord | P-70 Sage assimilated allied U8-K04(g) 17045 | -4/Warlord | Destroyed Executioner 17111 | -4/Warlord | Entered Proximity Caves 17111 | -3/Proximity Caves | Accompanied by 1 ally 17153 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17440 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17597 | -3/Proximity Caves | Discovered new exit (range 21) 17689 | -3/Proximity Caves | Entered Research 17689 | -3/Research | Accompanied by 1 ally 17689 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17859 | -3/Research | Identified exit to Quarantine 18098 | -3/Research | Identified Vortex Chain Reactor 18176 | -3/Research | Found Enh. Force Lance 18192 | -3/Research | Spotted B-86 Titan 18271 | -3/Research | Discovered new exit (range 24) 18398 | -3/Research | Identified exit to Research 18439 | -3/Research | First assault squad dispatched 18487 | -3/Research | Entered another Research area 18487 | -2/Research | Accompanied by 1 ally 18487 | -2/Research | Warlord forces began assault on 0b10 18487 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18597 | -2/Research | Research machine network offline 18889 | -2/Research | Discovered new exit (range 10) 18996 | -2/Research | Borebot progress halted 19028 | -2/Research | Spotted Striker 19208 | -2/Research | P-80 Master assimilated allied 4R-3Z7(i) 19221 | -2/Research | Discovered new exit (range 10) 19235 | -2/Research | Borebot progress halted 19259 | -2/Research | Borebot progress halted 19403 | -2/Research | Build established: Generator-Tank 19416 | -2/Research | Spotted Executioner 19466 | -2/Research | Spotted Executioner 19469 | -2/Research | Destroyed Executioner 19470 | -2/Research | Allies destroyed Executioner 19526 | -2/Research | Found Prototype Processor 19526 | -2/Research | Identified Exp. Core Analyzer 19528 | -2/Research | Found Exp. Targeting Computer 19536 | -2/Research | Found Exp. Targeting Computer 19539 | -2/Research | Found Prototype Device 19539 | -2/Research | Identified Adv. Kinecellerator 19760 | -2/Research | Identified exit to Access 19781 | -2/Research | Entered Access 19781 | -1/Access | Accompanied by 1 ally 19781 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20072 | -1/Access | First assault squad dispatched 20147 | -1/Access | Found Prototype Device 20147 | -1/Access | Identified Exp. Cloaking Device 20393 | -1/Access | Identified exit to Command 20702 | -1/Access | Spotted B-99 Colossus 20703 | -1/Access | Spotted B-99 Colossus 20860 | -1/Access | Build established: Hacker-Gunner 21334 | -1/Access | High security lockdown imminent 21414 | -1/Access | High security lockdown engaged 21453 | -1/Access | Build established: Generator-Gunner 21574 | -1/Access | Spotted Investigator 21581 | -1/Access | Allies destroyed Investigator 21602 | -1/Access | Spotted Executioner 21603 | -1/Access | Spotted Striker 21610 | -1/Access | Destroyed Executioner 21626 | -1/Access | Destroyed Striker 21628 | -1/Access | Spotted Striker 21629 | -1/Access | Spotted Executioner 21630 | -1/Access | Spotted Executioner 21632 | -1/Access | Destroyed Striker 21637 | -1/Access | Allies destroyed Executioner 21639 | -1/Access | Destroyed Executioner 21660 | -1/Access | Destroyed 10 combat bots 21690 | -1/Access | Spotted Striker 21690 | -1/Access | Spotted Executioner 21728 | -1/Access | Garrison activated, responded to threat 21741 | -1/Access | Allies destroyed Striker 21748 | -1/Access | Destroyed Executioner 21770 | -1/Access | Found Adv. Kinecellerator 21810 | -1/Access | Spotted Executioner 21860 | -1/Access | Spotted Striker 21868 | -1/Access | Destroyed Striker 21873 | -1/Access | Sterilization system engaged 21950 | -1/Access | Destroyed 15 combat bots 22087 | -1/Access | Destroyed Executioner 22173 | -1/Access | Ambient heat levels rising (+10) 22323 | -1/Access | Ambient heat levels rising (+10) 22473 | -1/Access | Ambient heat levels rising (+10) 22623 | -1/Access | Ambient heat levels rising (+10) 22773 | -1/Access | Ambient heat levels rising (+10) 22923 | -1/Access | Ambient heat levels rising (+10) 23073 | -1/Access | Ambient heat levels rising (+10) 23223 | -1/Access | Ambient heat levels rising (+10) 23373 | -1/Access | Ambient heat levels rising (+10) 23463 | -1/Access | Door terminal overloaded 23523 | -1/Access | Ambient heat levels rising (+10) 23673 | -1/Access | Ambient heat levels rising (+10) 23753 | -1/Access | Build established: Generator-Mutant 23806 | -1/Access | Entered Command 23806 | -1/Command | Accompanied by 1 ally 23983 | -1/Command | Spotted Combat Programmer 23983 | -1/Command | Spotted Combat Programmer 24056 | -1/Command | First assault squad dispatched 24126 | -1/Command | High security lockdown imminent 24135 | -1/Command | Crushed by falling debris 24143 | -1/Command | Crushed by falling debris 24193 | -1/Command | Destroyed 9 combat bots 24206 | -1/Command | High security lockdown engaged 24302 | -1/Command | Spotted Executioner 24302 | -1/Command | Spotted Striker 24315 | -1/Command | Allies destroyed Executioner 24317 | -1/Command | Destroyed Striker 24366 | -1/Command | Destroyed 10 combat bots 24380 | -1/Command | Spotted Investigator 24388 | -1/Command | Spotted Striker 24388 | -1/Command | Spotted Executioner 24388 | -1/Command | Spotted Striker 24397 | -1/Command | Destroyed Striker 24397 | -1/Command | Allies destroyed Investigator 24403 | -1/Command | Destroyed Striker 24410 | -1/Command | Spotted Executioner 24413 | -1/Command | Destroyed Executioner 24415 | -1/Command | Build established: Generator-Gunner 24419 | -1/Command | Destroyed Executioner 24450 | -1/Command | Destroyed 11 combat bots 24512 | -1/Command | Found Exp. Targeting Computer 24526 | -1/Command | Spotted Executioner 24528 | -1/Command | Spotted Executioner 24539 | -1/Command | Spotted Executioner 24545 | -1/Command | Destroyed Executioner 24546 | -1/Command | Spotted Investigator 24557 | -1/Command | Scanned by Researcher 24589 | -1/Command | Allies destroyed Executioner 24592 | -1/Command | Core integrity fell below 50% 24596 | -1/Command | Allies destroyed Investigator 24624 | -1/Command | Lost 5 parts (3u2w) 24643 | -1/Command | Destroyed 14 combat bots 24658 | -1/Command | Found Prototype Launcher 24661 | -1/Command | Found Exp. Core Analyzer 24665 | -1/Command | Found Exp. Targeting Computer 24743 | -1/Command | Spotted Investigator 24745 | -1/Command | Allies destroyed Investigator 24756 | -1/Command | Spotted Striker 24756 | -1/Command | Spotted Executioner 24756 | -1/Command | Spotted Executioner 24759 | -1/Command | Spotted Striker 24759 | -1/Command | Spotted Striker 24760 | -1/Command | Allies destroyed Executioner 24773 | -1/Command | Spotted Executioner 24773 | -1/Command | Spotted Striker 24773 | -1/Command | Spotted Striker 24785 | -1/Command | Destroyed Striker 24787 | -1/Command | Spotted Executioner 24792 | -1/Command | Allies destroyed Striker 24792 | -1/Command | Destroyed Striker 24793 | -1/Command | Spotted Striker 24793 | -1/Command | Spotted Striker 24796 | -1/Command | Self-destructed Last Messages --------------- 24792_ Striker knocked back. 24792_ Striker destroyed. 24792_ Penetrated by Slug. 24792_ C-30 ARC bursts open, deploying its payload. 24792_ Striker unfolds itself. 24792_ P-80 Master unfolds itself. 24792_ Striker unfolds itself. 24792_ M-36 Artificer unfolds itself. 24793_ Slug penetrates Player 2. 24793_ Penetrated by Slug. 24793_ Slug penetrates P-80 Master. 24793_ Slug penetrates Striker. 24793_ Penetrated by Slug. 24794_ Slug penetrates Wall. 24794_ P-80 Master resets M-36 Artificer, system corruption cleaned. 24794_ R-10 Processor collects Corruption Screen. 24795_ Player 2 attaches Myomer Leg. 24795_ Hardcell Cannon destroyed. 24795_ K-01 Serf collects debris. 24795_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #????# % # """ #?????????? | | ####### ###### ! # """%% #?????????? | | + # """ %%#?????????? | | # # % ###??????## | | + # %% # #??????# | | " " # #??????# | | # * # % " #??????# | | ####### ^ #### # #####/"##" #??????# | | #?????# ^ #??# # ## "##??????# | | #?????# #??# # ## ##???????# | | #?????# ####+############### ""% % ##??????### | | ####### # #????????##""" % "######## | | ## # #??#######; % ! ##! # | | ## # "" #??# #""m%%% ## # | | ## + """#??# """ # %i![ ## # | | ## "" # T"#??# """ #=*%%=%%"" # | | ## """# """#??# """ #!!=*%[ "# # | | ### T"# "" #### "" %*h*=%==*"" " | | #?# """# ## # =%/!h%==%%/" # | | #?# "" # # #;;#;*=%!%%!%%;""[ " | | ??# ###########! %*%%E!=%E%%%! ! 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"##;;!!! #???? | | ### ## = # ######"###;;#%% #???? | | ## #! # ## !! # #???? | | "T # !!! # ## ! %" * #???? | | "" + !!! # ## " !! # #???? | | ## # !!! # ## """ %%%# #???? | | ### ########### ## "T %% #! #???? | | #?# #????????# # "" " #???? | | #?# ########## # "" "= ] #???? | | #?# *# "" #!% ] #???? | | #?# === = + %[#%% #???? | | ############+##= =[ # # #???? | | " " ""=**%==# ##############???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 161 Coolant Potential 100 Energy Generation 85 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 36 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 45 Recoil Reduction 12 Kinecelleration 50 Salvage Targeting 7 Offensive Hacking 44 Defensive Hacking 24 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Flak Cannon | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Leg | -2/Research | Extracted System Restoration Module | -2/Research | Extracted Armor Integrity Analyzer | -2/Research | Extracted Imp. Heavy Treads | -2/Research | Extracted Plasma Cutter | -2/Research | Extracted Imp. Core Analyzer | -2/Research | Extracted Lance | -2/Research | Extracted Imp. Targeting Computer | -2/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -5/Factory Hvy. Flak Cannon | x2 | -5/Factory Hvy. Flak Cannon | x2 | -5/Factory Hvy. Flak Cannon | x2 | -5/Factory Med. Reactive Plating | x1 | -4/Factory Med. Reactive Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . 4 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . 2 1 . 1 . . . . . . . . . . 1 . . . . 1 2 2 . . Weapon 3 | . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . Parts Attached 301 | . 8 . . 5 15 4 17 18 1 . 2 3 2 9 1 2 2 . 38 8 12 14 3 16 22 44 55 Parts Lost 73 | . . . . 1 2 . 1 2 . . . . 1 . 1 . . . 10 2 12 . . . . 8 33 Damage Taken 17945 | . 157 . . 208 651 . 929 715 54 116 142 103 305 87 233 235 . 164 2814 644 773 107 26 175 121 3157 6029 Core 1204 | . 23 . . 18 61 . 80 78 . 10 . . 53 14 36 17 . . 40 91 31 11 8 11 . 196 426 Player 2/Cogmind (%) 44 | . 100 . . 16 50 . 95 44 . 100 . . 100 100 100 100 . . 28 100 100 11 9 25 . 65 44 Absorbed by Shields 6491 | . . . . . . . 46 260 20 43 52 39 111 32 85 85 . 64 954 221 100 83 28 184 128 1689 2267 Damage Inflicted 59820 | . 280 . . 325 1518 . 2051 3019 270 282 2659 609 719 547 1225 1252 . 1463 6628 1152 1052 1250 1327 2578 1845 18674 9095 Player 2/Cogmind (%) 53 | . 82 . . 52 70 . 75 45 53 29 60 49 64 89 83 95 . 81 66 82 56 48 60 65 48 51 38 Combat Hostiles Destroyed 307 | . 5 . . 6 13 . 13 17 4 4 4 5 3 6 5 9 . 7 28 6 10 4 7 12 12 85 42 Player 2/Cogmind (%) 58 | . 100 . . 66 68 . 72 47 66 44 66 41 50 100 62 100 . 100 65 85 76 40 58 75 54 57 44 Game ------ Seed ImprovedInsulatedWheel Manual? 0 Play Time 03:24:11 Cumulative 1893.0 hours Start 2021.05.21 @ 08:30:53 End 2021.05.21 @ 13:11:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2547 Rogue 2539 Adventurer 0 Explorer 8 Win Type - Total 200 Types 42/27/79/3/3/5/38/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3237d497-03a8-44ae-bd2f-4ed0096d7bde