Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 17:39:21 Player: applejuice Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2903) 2903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 5576 Bonus ------- High Alert Combat Kills 93 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 65/100 System Corruption 5% Temperature Hot (288) Movement Walking (175) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Cooling System Improved Cooling System Large Storage Unit > --- WEAPON (2) ------- Pulse Rifle Gatling Laser > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Cooling System Improved Cooling System Pulse Rifle Gatling Laser Heavy Particle Cannon Gauss Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Cooling System Improved Cooling System Improved Targeting Computer Hardened Medium Armor Plating Pulse Rifle Pulse Rifle Gatling Laser Gatling Laser EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Advanced EMP Blaster [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 6 4 18 22 9 Power 9 | 1 1 2 3 2 Engine 8 | 1 1 2 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | 2 . 9 6 5 Treads 4 | . . . 4 . Leg 14 | 2 . 5 2 5 Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 3 9 1 Device 8 | . 1 1 5 1 Storage 2 | 1 . 1 . . Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 2 4 4 1 Energy Gun 7 | 2 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 25 | . 2 3 9 11 Power 5 | . . . 2 3 Propulsion 9 | . . 3 2 4 Utility 4 | . . . 2 2 Weapon 7 | . 2 . 3 2 Highest Loss Streak 5 | . 2 3 5 4 To Critical Strikes . | . . . . . Average Backups 11 | 1 2 7 13 14 Power 1 | . 1 1 . 1 Propulsion 2 | . . . 2 4 Utility 2 | . . . 3 2 Weapon 5 | . . 4 6 5 Tool/Special . | . . . . . Unused Backups 24 | . . 4 10 10 Power 4 | . . . 2 2 Propulsion 9 | . . 4 2 3 Utility 5 | . . . 3 2 Weapon 6 | . . . 3 3 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 86 85 94 96 Engine 7 | . 14 11 3 7 Core 2 | . . . 5 1 Treads 7 | . . . 9 11 Leg 22 | . 28 17 23 23 Wheel 3 | . . 13 . . Device 16 | . 5 10 17 21 Storage 9 | . 14 11 9 9 Processor 2 | . . . 3 2 Protection 2 | . . . 3 2 Energy Gun 12 | . 10 . 16 17 Ballistic Gun 3 | . 8 10 . . Launcher 3 | . 5 11 . . Peak Build Rating 43 | 6 7 16 43 42 Average Rating 25 | 4 6 12 29 35 On Entrance 13 | . 6 7 14 42 Avg Prop Armor Cover (%) 15 | . . . . 15 Naked Turns . | . . . . . Heaviest Build 44 | 14 15 38 42 44 Greatest Support 112 | 20 20 40 112 112 Greatest Overweight (x) 9 | 2 . 9 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 7 8 14 15 15 Most Carried 15 | 2 3 15 15 15 Average Carried 11 | 1 2 7 13 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 2 3 11 15 12 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1324 | 246 64 432 393 189 Remotely . | . . . . . Salvage Created 3321 | . 172 1090 1400 659 Parts 207 | . 11 89 73 34 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 6 | . 1 4 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 73 | . 6 23 24 20 Guns 50 | . 5 3 23 19 AOE 21 | . 1 19 1 . Classes Destroyed 15 | . 2 9 4 . Worker 4 | . . 2 2 . Builder 8 | . . 5 3 . Tunneler 2 | . . 1 1 . Hauler 1 | . . 1 . . Recycler 3 | . . 2 1 . Operator 3 | . . 1 2 . Watcher 6 | . . 1 5 . Swarmer 16 | . 3 7 . 6 Cutter 2 | . . . 2 . Grunt 33 | . 3 10 11 9 Brawler 2 | . . . 1 1 Duelist 3 | . . 1 1 1 Sentry 13 | . . 5 7 1 Hunter 3 | . . . 1 2 Heavy 1 | . . . 1 . Best Kill Streak 7 | . 5 7 7 3 Combat Bots Only 7 | . 5 7 5 3 Max Kills in Single Turn 4 | . 1 4 3 2 Gunslinging 1 | . . . 1 1 Exploded 4 | . 1 4 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 311 | . 30 64 74 143 Missed 74 | . 11 16 21 26 Hits 237 | . 19 48 53 117 Melee 15 | . . . 6 9 Projectile 222 | . 19 48 47 108 Critical Strikes 10 | . 1 . 7 2 Damage Taken 3809 | . 237 634 1185 1753 Core 689 | . 33 103 236 317 Absorbed by Shields 44 | . . . . 44 Core Remaining (%) 86 | 100 86 74 . . Volleys Fired 194 | . 25 42 61 66 Largest 2 | . 2 2 2 2 Hottest 160 | . 80 72 160 160 Shots Fired 320 | . 34 62 117 107 Gun 273 | . 34 25 115 99 Cannon . | . . . . . Launcher 47 | . . 37 2 8 Special . | . . . . . Kinetic 42 | . 15 25 2 . Thermal 212 | . . . 113 99 Explosive 14 | . . 13 1 . Electromagnetic 52 | . 19 24 1 8 Robot Hit Streak 19 | . 7 13 19 15 Robot Miss Streak 5 | . 4 4 3 5 Penetration Max . | . . . . . Secondary Targets 9 | . 2 . 4 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 230 | . 22 29 97 82 Core Hits 193 | . 9 49 87 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6578 | . 332 1903 2556 1787 Guns 4516 | . 249 185 2295 1787 Cannons . | . . . . . Explosions 2062 | . 83 1718 261 . Melee . | . . . . . Ramming . | . . . . . Kinetic 292 | . 81 185 26 . Thermal 4235 | . 83 55 2310 1787 Explosive 746 | . . 658 88 . Electromagnetic 1305 | . 168 1005 132 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 2 . 5 Average Corruption 3 | . . 2 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 5 . 19 Message Errors 7 | . . 3 . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . 1 . 5 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . 27 28 . . Projectiles . | . . . . . Explosions 55 | . 27 28 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . 29 50 . . Shots 8 | . 1 7 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 144 9 108 426 Average Temperature 103 | . 59 5 25 158 Received Heat Transfer 1209 | . 117 216 360 516 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 6 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 13 | . . . 7 6 Heat Transferred 9647 | . 100 200 5250 4097 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 1 6 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 46 | 100 100 36 68 14 Level 1 36 | . . 41 31 45 Level 2 17 | . . 21 . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 577 | . 103 561 280 577 Initial 236 | . . 19 236 182 Average 231 | . 60 270 139 356 Influence Increases 2245 | . 147 863 770 465 Destroy 0b10 Robot/C 1460 | . 120 460 480 400 Destroy 0b10 Robot/NC 135 | . . 65 70 . Destroy Leader 294 | . 20 124 140 10 Successful Hack 14 | . 4 . 10 . Disable Machine 30 | . . 30 . . Destroy Structure 132 | . 3 109 10 10 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 165 | . . 60 60 45 Influence Decreases 1708 | . 100 349 1051 208 Entered New Map 451 | . . 28 325 98 Time Decay 794 | . 80 291 423 . Lost Part 240 | . 20 30 80 110 Purge Threat 223 | . . . 223 . Squads Dispatched 10 | . . 5 5 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 7 | . . 3 4 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 2 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 9 25 33 23 Peak Tracking Total 6 | . 6 4 5 4 Tactical Retreats 9 | . . 4 4 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly 4 | . . . . 4 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 1 2 5 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 23 | . 3 6 14 . Successful 11 | . 1 3 7 . Failed 12 | . 2 3 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 15 | . 3 3 9 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 1 1 3 . Record 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 1 2 3 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 341 | . . 169 172 . Terrain 341 | . . 169 172 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2991 | 50 171 676 1133 961 Spaces Moved 1595 | 35 79 358 607 516 Core 21 | 6 . 15 . . Treads 261 | . . . 122 139 Legs 1122 | 29 79 152 485 377 Wheels 191 | . . 191 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 70 105 116 Average Speed 132 | 112 120 139 134 130 Slowest Speed 500 | 150 120 500 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 18 32 55 52 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . 2 126 9 . Melee . | . . . . . Projectile . | . . . . . AOE 137 | . 2 126 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2121 | 42 123 476 795 685 Wait 132 | . 12 14 52 54 Move 1590 | 34 78 357 606 515 Hop . | . . . . . Pick Up 51 | 2 3 16 22 8 Fast Attach 33 | 6 1 9 14 3 Attach 28 | . 2 7 10 9 Detach 13 | . . 7 5 1 Swap 17 | . 1 11 3 2 Drop 42 | . 1 13 22 6 Fire 194 | . 25 42 61 66 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 21 | . . . . 21 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 336 | -9/Materials | Destroyed 7 combat bots 609 | -9/Materials | Lost 3 parts (3n) 785 | -9/Materials | Discovered new exit (range 8) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Utility x2 971 | -8/Materials | Build established: Scavenger-Mutant 1289 | -8/Materials | Lost 5 parts (1p1n1u2w) 1939 | -8/Materials | Garrison activated, responded to threat 1997 | -8/Materials | Build established: Mutant 2028 | -8/Materials | Identified exit to Garrison 2031 | -8/Materials | Entered Garrison 2105 | -8/Garrison | Triggered checkpoint 2133 | -8/Garrison | Triggered checkpoint 2142 | -8/Garrison | Core integrity fell below 50% 2227 | -8/Garrison | Discovered new exit (range 14) 2235 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Lost 3 parts (1p1u1w) 2278 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2380 | -8/Garrison | Discovered new exit (range 6) 2523 | -8/Garrison | Triggered checkpoint 2604 | -8/Garrison | Core integrity fell below 20% 2648 | -8/Garrison | Build established: Scavenger-Mutant 2674 | -8/Garrison | Discovered new exit (range 5) 2701 | -8/Garrison | Triggered checkpoint 2871 | -8/Garrison | Triggered checkpoint 2907 | -8/Garrison | Discovered new exit (range 10) 2931 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Triggered checkpoint 2992 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02968_ Triggered Stasis Trap. 02968_ A bubble of rippling energy engulfs the area. 02968_ Field strength at 85. 02969_ System corrupted: Energy discharge (-79). 02970_ Field strength at 70. 02971_ Field strength at 55. 02972_ Field strength at 40. 02973_ Beams of light sweep through the air. An alarm sounds. 02978_ G-47 Trooper destroyed. 02981_ Carbon-fiber Leg destroyed. 02981_ Slug penetrates Wall. 02981_ Aluminum Leg+ destroyed. 02982_ Slug penetrates Wall. 02982_ Stasis field depleted. 02985_ Slug penetrates Wall. 02985_ Carbon-fiber Leg destroyed. 02990_ Slug penetrates Wall. 02990_ Rnf. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????#####???????????????????? | | #???????# #???????????????????? | | ######### < ###########?????????? | | #?????????? | | #?????????? | | ##################### #?????????? | | ????????????????????# #?????????? | | ??????????????????### [#?????????? | | ??????????????????# ===#?????????? | | ??????????????????# * *#?????????? | | ??????????????????# [= #?????????? | | ??????????????????### #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #???####??? | | ????????????????????# #??""""#??? | | ????????????????????# ### ###?? | | ????????????????????# @ #?? | | ????????????????????# ^ #?? | | ????????????????????##h### g ###?? | | ????????????????????hh????=% #???? | | ???????????????????#h?????####???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Heavy Suspicion Challenges ------------ None Game ------ Seed MetaThermalLegs Manual? 0 Play Time 00:45:32 Cumulative 14.3 hours Start 2026.01.15 @ 16:55:35 End 2026.01.15 @ 17:39:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3af25df-0602-4aa0-8e28-70f639821d64