Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 00:21:26 Player: M3-5OS Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2868) 2868 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 8404 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 559 Aligned with FarCom 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Superbattery (1500) Improved Terrain Scan Processor Improved Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Targeting Computer Core Analyzer > --- WEAPON ----------- YOLO Cannon Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Large Storage Unit Superbattery Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Targeting Computer Heavy Laser Flak Gun Improved Proton Missile Launcher Rocket Launcher Segregator [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . 1 Utility 2 | . . 1 . . . . . . 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 70 | . 15 12 6 4 3 9 1 3 17 Power 10 | . 4 1 1 1 . . . 2 1 Engine 9 | . 3 1 1 1 . . . 2 1 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 29 | . 5 5 4 . 3 5 1 . 6 Treads . | . . . . . . . . . . Leg 29 | . 5 5 4 . 3 5 1 . 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 3 3 . 2 . . . 1 3 Device . | . . . . . . . . . . Storage 7 | . 3 1 . 2 . . . 1 . Processor 5 | . . 2 . . . . . . 3 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | . 3 3 1 1 . 4 . . 7 Energy Gun 2 | . . 1 . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 12 | . 3 2 1 1 . 3 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 28 | . 2 1 . . . 1 . . 24 Power 4 | . 1 1 . . . . . . 2 Propulsion 12 | . 1 . . . . 1 . . 10 Utility 3 | . . . . . . . . . 3 Weapon 9 | . . . . . . . . . 9 Highest Loss Streak 15 | . 1 1 . . . 1 . . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 90 98 100 94 88 88 90 89 74 Engine 9 | . 10 10 11 11 11 9 9 8 9 Leg 31 | . 21 32 33 33 33 34 36 36 23 Storage 19 | . 26 22 22 22 22 18 18 18 10 Processor 9 | . . 10 11 11 11 9 9 9 12 Energy Gun 2 | . . . 11 6 . . . . . Energy Cannon 3 | . . . . . . 5 9 9 3 Ballistic Gun 13 | . 27 21 11 11 11 12 9 9 8 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 11 20 30 29 40 40 51 51 51 63 Greatest Support 79 | 20 20 30 30 30 40 64 64 64 79 Greatest Overweight (x) 7 | . 4 . . 1 1 1 . . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 14 15 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 15 15 14 Average Carried 13 | 6 7 11 15 14 14 14 15 14 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 15 15 13 4 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 15% | Commander-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1402 | 200 255 330 32 . 116 157 46 53 213 Remotely . | . . . . . . . . . . Salvage Created 3160 | . 387 530 . 138 310 1076 121 45 553 Parts 179 | . 32 28 . 5 18 62 4 1 29 Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 68 | . 8 11 . 4 7 23 2 . 13 Guns 47 | . 8 11 . 4 7 13 2 . 2 Cannons 4 | . . . . . . 4 . . . AOE 14 | . . . . . . 5 . . 9 Classes Destroyed 14 | . 6 2 . 1 1 3 . . 1 Worker 2 | . 2 . . . . . . . . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 3 | . 1 1 . . . . . . 1 Operator 2 | . . . . . . 1 . . 1 Watcher 4 | . 1 1 . . . 2 . . . Swarmer 12 | . 4 3 . . 1 4 . . . Grunt 35 | . 4 4 . 3 5 10 1 1 7 Duelist 1 | . . 1 . . . . . . . Sentry 9 | . . 3 . . . 4 1 . 1 Demolisher 3 | . . . . 1 . . . . 2 Hunter 5 | . . . . . 1 4 . . . Heavy 1 | . . . . . . 1 . . . Assembled 3 | . . . . . . . . . 3 Best Kill Streak 6 | . 4 4 . 4 3 6 1 . 6 Combat Bots Only 6 | . 2 3 . 4 3 6 1 . 5 Max Kills in Single Turn 3 | . 1 1 . 2 1 2 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5316 | . 469 587 9 . 224 763 150 74 3040 Core 1276 | . 57 159 . . 76 76 14 32 862 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 159 | . . 159 . . . . . . . Core Remaining (%) 73 | 100 77 . . . 41 . . 77 . Volleys Fired 151 | . 41 39 . . . 28 15 1 27 Largest 3 | . 2 2 . . . 2 1 1 3 Hottest 148 | . 40 40 . . . 120 100 23 148 Shots Fired 362 | . 82 78 . 10 38 90 15 2 47 Gun 332 | . 82 78 . 10 38 79 14 1 30 Cannon 19 | . . . . . . 11 1 1 6 Launcher 11 | . . . . . . . . . 11 Special . | . . . . . . . . . . Kinetic 326 | . 82 78 . 10 38 79 14 1 24 Thermal 25 | . . . . . . 11 1 1 12 Explosive 10 | . . . . . . . . . 10 Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 29 | . 12 29 . 7 10 21 12 13 15 Robot Miss Streak 5 | . 4 2 . 1 2 1 . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Autonomous 104 | . . . . 10 38 56 . . . Shots Hit Robots 249 | . 46 61 . 7 31 64 11 1 28 Core Hits 145 | . 22 30 . 5 12 34 6 1 35 Critical Kills 7 | . . . . . 1 2 1 . 3 Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Critical Strikes 9 | . . . . . 2 2 1 . 4 Meltdown 5 | . . . . . . 2 . . 3 Destroy 4 | . . . . . 2 . 1 . 1 Melee Attacks 2 | . . . . . . . . . 2 Thermal 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7956 | . 531 516 8 318 946 2789 206 59 2583 Guns 4305 | . 531 501 . 318 946 1474 171 12 352 Cannons 1102 | . . . . . . 744 . . 358 Explosions 2525 | . . . . . . 571 35 47 1872 Melee . | . . . . . . . . . . Ramming 24 | . . 15 8 . . . . . 1 Kinetic 4229 | . 531 501 . 318 946 1474 171 12 276 Thermal 2729 | . . . . . . 1315 35 47 1332 Explosive 883 | . . . . . . . . . 883 Electromagnetic 91 | . . . . . . . . . 91 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 . Average Corruption 3 | . . . . . . . 3 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . 3 17 . Message Errors 6 | . . . . . . . 1 5 . Matter Fused 4 | . . . . . . . 1 3 . Heat Flow Errors 2 | . . . . . . . 1 1 . Energy Discharges 4 | . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 347 | . . . . . . 169 . . 178 Projectiles 253 | . . . . . . 140 . . 113 Explosions 94 | . . . . . . 29 . . 65 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 423 | . . . . . . 127 . . 296 Shots 7 | . . . . . . 2 . . 5 Rammed 1 | . . . . . . . . . 1 Targets Rammed 4 | . . 1 2 . . . . . 1 Kicked 3 | . . 1 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 207 | . 20 6 . . 2 16 172 207 160 Average Temperature 38 | . 6 3 . . 2 9 74 81 59 Received Heat Transfer 1698 | . 132 138 . . 126 126 90 18 1068 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . 3 Combat Hostiles 4 | . . . . . . 1 . . 3 Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2538 | . . . . . . 1200 80 . 1258 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Peak Influence 948 | . 258 240 174 . 205 645 948 397 505 Initial 369 | . . 29 93 . . 79 272 369 287 Average 230 | . 110 101 86 . 129 336 591 281 298 Maximum Alert Level 3 | . 1 1 . . 1 2 3 1 2 Low Security (%) 49 | 100 74 87 100 . 86 13 . 36 . Level 1 39 | . 25 12 . . 13 61 26 63 91 Level 2 7 | . . . . . . 24 31 . 8 Level 3 2 | . . . . . . . 41 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 2 . . . 5 2 . 1 Investigation 6 | . . 1 . . . 3 2 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 1 . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Distress Signals 3 | . 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 13 20 3 1 9 31 12 2 17 Peak Tracking Total 7 | . 4 5 3 4 3 7 3 1 6 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 5 | . 2 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 12 | . . . . . . 4 3 . 5 Max in Single Turn 3 | . . . . . . 1 3 . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 24 | . 2 7 . 1 . 4 5 5 . Terminals 22 | . 2 6 . . . 4 5 5 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 3 16 . 1 . 10 11 14 . Successful 14 | . 2 8 . 1 . 1 2 . . Failed 41 | . 1 8 . . . 9 9 14 . Catastrophic 17 | . . 1 . . . 4 5 7 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 2 7 . 1 . 10 13 15 . Terminals 49 | . 3 11 . . . 10 11 14 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 2 4 . 1 . 1 2 . . Record 2 | . . 1 . . . . 1 . . Level Access Points 4 | . 1 1 . . . 1 1 . . Branch Access Points 2 | . 1 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 17 | . 1 3 . . . 4 4 5 . Full Trace Events 13 | . . 1 . . . 3 4 5 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . Time 52 | . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total Allies 15 | . . . 5 . . . 10 . . Largest Group 10 | . . . 5 5 3 . 10 6 3 Highest-Rated Group 173 | . . . 86 86 40 . 173 96 48 Highest-Rated Ally 31 | . . . 31 31 16 . 29 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 164 | . . . 15 1 14 . 103 26 5 Total Damage 2131 | . . . 192 . 145 . 1336 383 75 Kills 28 | . . . 5 . 2 . 17 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Turns Passed 5854 | 5 693 710 749 612 312 966 360 871 576 Spaces Moved 3317 | 1 314 376 574 269 148 522 204 646 263 Core 11 | . 2 . . . . . . . 9 Treads . | . . . . . . . . . . Legs 3306 | 1 312 376 574 269 148 522 204 646 254 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 125 125 124 Average Speed 133 | 120 151 120 120 151 178 132 125 125 150 Slowest Speed 400 | 120 250 120 120 190 190 190 125 125 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 2 46 36 96 62 33 56 39 98 7 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 21 | . . . . . . 21 . . . Terrain Destroyed 343 | . . . . 1 37 149 18 21 117 Melee . | . . . . . . . . . . Projectile 75 | . . . . 1 37 31 1 1 4 AOE 268 | . . . . . . 118 17 20 113 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total 4480 | 5 460 574 637 476 197 746 292 708 385 Wait 837 | 5 66 123 50 192 42 168 66 57 68 Move 3308 | . 313 375 573 268 147 521 203 645 263 Hop . | . . . . . . . . . . Pick Up 49 | . 13 14 . 5 1 9 . . 7 Fast Attach 12 | . 6 2 . . . 2 . 1 1 Attach 30 | . 4 5 . 1 . 3 . 1 16 Detach . | . . . . . . . . . . Swap 28 | . 5 5 6 3 3 4 1 1 . Drop 53 | . 12 10 6 7 4 11 1 2 . Fire 151 | . 41 39 . . . 28 15 1 27 Melee 2 | . . . . . . . . . 2 Ram . | . . . . . . . . . . Kick 3 | . . 1 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 7 | . . . . . . . 6 . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 142 | -10/Materials | Identified exit to Materials 142 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 813 | -9/Materials | Repaired Assault Rifle 841 | -9/Materials | Repaired Aluminum Leg 1062 | -9/Materials | Identified exit to Materials 1149 | -9/Materials | Build established: Scavenger-Mutant 1191 | -9/Materials | Identified exit to Mines 1409 | -9/Materials | Entered Mines 1410 | -9/Mines | Learned location of Storage (-8) 1570 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1701 | -9/Mines | Discovered exit to Materials (range 5) 1889 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1889 | -9/Mines | Discovered new exit (range 5) 1910 | -9/Mines | Discovered exit to Materials (range 7) 2018 | -9/Mines | Learned 8 Materials zone layouts 2158 | -9/Mines | Entered Exiles 2158 | -9/Exiles | Accompanied by 5 allies 2180 | -9/Exiles | Discovered new exit (range 15) 2188 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2204 | -9/Exiles | Met 8R-AWN 2223 | -9/Exiles | Met EX-HEX 2260 | -9/Exiles | Met EX-BIN 2277 | -9/Exiles | Aligned with FarCom system 2278 | -9/Exiles | Given EX-Vault access code 2318 | -9/Exiles | Opened EX-Vault 2329 | -9/Exiles | Found Superbattery 2516 | -9/Exiles | Found AWS/Gauss 2527 | -9/Exiles | Found YOLO Cannon 2568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2573 | -9/Exiles | Exiles lab attacked by MAIN.C 2749 | -9/Exiles | Discovered new exit (range 12) 2770 | -9/Exiles | Stole three prototypes: AWS/Gauss, Superbattery, YOLO Cannon 2770 | -9/Exiles | Entered Mines 2770 | -8/Mines | Accompanied by 3 allies 2808 | -8/Mines | Core integrity fell below 50% 2813 | -8/Mines | Build established: Mutant 3068 | -8/Mines | Discovered exit to Materials (range 12) 3082 | -8/Mines | Entered Materials 3082 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3391 | -8/Materials | Build established: Skirmisher 3643 | -8/Materials | Identified exit to Factory 4013 | -8/Materials | Discovered new exit (range 7) 4048 | -8/Materials | Entered Storage 4110 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4380 | -8/Storage | Discovered new exit (range 9) 4408 | -8/Storage | Entered Recycling 4408 | -8/Recycling | Accompanied by 6 allies 4409 | -8/Recycling | Build established: Commander-Mutant 5268 | -8/Recycling | Discovered new exit (range 7) 5279 | -8/Recycling | Entered Factory 5279 | -6/Factory | Accompanied by 3 allies 5279 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5281 | -6/Factory | FarCom data flow suspended 5354 | -6/Factory | Build established: Mutant 5580 | -6/Factory | Assembled infested ambush trap array 5724 | -6/Factory | Lost 15 parts (1p8n1u5w) 5820 | -6/Factory | Core integrity fell below 50% 5842 | -6/Factory | Core integrity fell below 20% 5855 | -6/Factory | Core destroyed Last Messages --------------- 05803_ G-50 Soldier misfires. 05811_ Imp. Proton Missile Launcher destroyed. 05813_ Imp. Targeting Computer destroyed. 05815_ Acquired 45 matter. 05815_ Critical hit (Burn: +37). 05817_ Carbon-fiber Leg destroyed. 05827_ The unstable cave ceiling collapses. 05832_ Acquired Segregator. 05834_ The unstable cave ceiling collapses. 05837_ G-50 Soldier IFF system glitched. 05837_ Core Analyzer destroyed. 05841_ U-05 Engineer lays Concrete. 05843_ G-50 Soldier IFF system glitched. 05843_ U-05 Engineer destroyed. 05845_ The unstable cave ceiling collapses. 05851_ Segregator destroyed. 05853_ U-05 Engineer lays Concrete. 05854_ G-50 Soldier IFF system glitched. 05855_ Slammed into G-50 Soldier. 05855_ Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | ????????# # / ??? | | ??????### # #????? | | ??????# ### #????? | | ???????## + #????? | | ??????## # #????? | | ??????# ## # #####????? | | ??????# # ###????????? | | ???#### # ###??????????? | | ???# "" ##???????????? | | ####+## " % ##????????????? | | # ] " " #####+#####?????????????? | | # " #???????????????? | | # ! %###" #???????????????? | | # ; u #???????????????? | | # """ ; *=!"% ; #???????????????? | | # """ #%=%"" ; ##???????????????? | | # """ # ! ; ##????????????????? | | ######; ####?????????????????? | | ?????#; #????????????????????? | | ?????#; % ###########??????????? | | ?????#; "# = #??????????? | | ?????#; #??????????? | | ?????## #??????????? | | ??????# """"""" ???????????? | | ??????# """"""" #??????????? | | ####### g@g """"""" #??????????? | | # + """"""" #??????????? | | #! ### # # #??????????? | | # #?# ##+#########???????? | | # #### ??????? | | # + =% ??????? | | # ###### = ??????? | | # #????## #############???????? | | # #????## ##??????????????????? | | # #????# #??????????????????? | | ######????# #??????????????????? | | ??????????# ! #??????????????????? | | ??????????# #???##########?????? | | ??????????# #???# #?????? | | ??????????### ###???# #?????? | | ????????????# #?????# ! #?????? | | ????????????# ####### #?????? | | ????????????#%[ # | ! #?????? | | ????????????#% # #?????? | | ????????????#%! # #?????? | | ?????########= + #?????? | | ?????# [[ # ####### % #?????? | | ?????# [ !#=#?##############?????? | | ?????# + #?# ??????????? | | ?????# #*#?# "?#########+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 1750 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed MassRocketInsulator Manual? 0 Play Time 00:56:44 Cumulative 33.0 hours Start 2023.03.06 @ 23:07:39 End 2023.03.07 @ 00:21:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 1 Adventurer 6 Explorer 17 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 189ea525-d338-4d20-a309-de2b368b6934