Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 18:45:43 Player: Bean Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1939) 1939 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4989 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Deuterium Engine Light Nuclear Core Improved Deuterium Engine Cryofiber Web Heat Sink Medium Matter Pod (100) Hardlight Generator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Deuterium Engine Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Cryofiber Web Cryofiber Web Heat Sink Heat Sink Medium Matter Pod Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Missile Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . . 1 . . Weapon 3 | . . 2 . 1 . . Parts Attached 40 | 7 2 9 13 1 7 1 Power 6 | 1 . 1 1 1 2 . Engine 4 | 1 . 1 . 1 1 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 . 1 5 . . . Treads 8 | 2 . 1 5 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 3 3 . 4 1 Device 4 | . . . 1 . 2 1 Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 2 2 . 2 . Artifact . | . . . . . . . Weapon 12 | 3 . 4 4 . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 3 . 4 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . . 7 1 15 5 Power 2 | . . . . . 1 1 Propulsion 7 | . . . 4 . 3 . Utility 8 | . . . 2 1 2 3 Weapon 11 | . . . 1 . 9 1 Highest Loss Streak 13 | . . . 5 1 13 5 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 2 10 20 19 13 11 Power 4 | . 1 2 3 6 7 7 Propulsion . | . . . 1 . . . Utility 5 | . . 5 9 7 4 4 Weapon 2 | . 1 2 5 6 1 . Tool/Special . | . . . . . . . Unused Backups 12 | . 2 1 1 . 2 6 Power 5 | . . 1 . . . 4 Propulsion 1 | . . . 1 . . . Utility 6 | . 2 . . . 2 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 76 | . 88 99 97 91 52 26 Engine 7 | . 14 11 6 5 6 5 Core 1 | . . . 2 1 . . Treads 17 | . 28 22 34 23 5 . Device 4 | . . . . . 10 11 Storage 9 | . 17 11 9 7 7 7 Protection 6 | . . 10 9 14 4 . Ballistic Gun 27 | . 28 43 36 37 16 2 Peak Build Rating 26 | 6 7 14 22 25 26 14 Average Rating 15 | 5 6 12 19 24 16 11 On Entrance 12 | . 6 7 14 21 24 14 Naked Turns . | . . . . . . . Heaviest Build 118 | 14 21 104 106 115 118 92 Greatest Support 80 | 40 40 40 80 60 60 3 Greatest Overweight (x) 30 | . . 2 1 1 30 30 Average Overweight (x) 3 | . . . 1 1 10 29 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 21 | 7 8 19 25 25 25 25 Most Carried 25 | 3 5 14 25 20 20 12 Average Carried 13 | 1 2 10 20 19 13 11 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 20 | 2 4 14 20 20 12 11 Class Distribution -------------------- 54% | Scavenger-Tank 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2333 | 178 330 500 864 36 425 . Remotely . | . . . . . . . Salvage Created 2535 | . 384 484 1215 36 416 . Parts 137 | . 26 30 68 2 11 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 17 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 49 | . 10 10 21 . 8 . Guns 47 | . 10 10 21 . 6 . AOE 2 | . . . . . 2 . Classes Destroyed 11 | . 5 2 3 . 1 . Worker 1 | . . . 1 . . . Builder 3 | . 1 . 2 . . . Hauler 1 | . 1 . . . . . Recycler 4 | . 1 2 1 . . . Watcher 5 | . . . 4 1 . . Swarmer 13 | . 6 4 3 . . . Grunt 20 | . 4 1 10 . 5 . Brawler 2 | . . 1 1 . . . Duelist 2 | . . . . . 2 . Sentry 10 | . . 4 5 . 1 . Hunter 2 | . . . 2 . . . Best Kill Streak 7 | . 5 3 7 1 4 . Combat Bots Only 6 | . 4 3 6 . 4 . Max Kills in Single Turn 3 | . 2 1 3 1 2 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 349 | . 44 41 101 3 114 46 Missed 103 | . 21 16 24 1 27 14 Hits 246 | . 23 25 77 2 87 32 Melee 13 | . . 3 . . 7 3 Projectile 233 | . 23 22 77 2 80 29 Critical Strikes 10 | . . 1 3 . 5 1 Damage Taken 3937 | . 216 364 1175 33 1612 537 Core 823 | . 37 22 52 . 383 329 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 85 94 90 . . . Volleys Fired 162 | . 42 25 62 1 32 . Largest 5 | . 2 4 4 5 5 . Hottest 117 | . 40 86 94 117 117 . Shots Fired 534 | . 84 100 244 5 101 . Gun 532 | . 84 100 244 5 99 . Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 532 | . 84 100 244 5 99 . Thermal . | . . . . . . . Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 13 12 11 4 11 . Robot Miss Streak 7 | . 3 5 7 1 4 . Penetration Max . | . . . . . . . Secondary Targets 12 | . 3 . 7 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 300 | . 48 43 136 3 70 . Core Hits 123 | . 18 19 59 2 25 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 2 | . . . . . 2 . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4755 | 8 612 607 2108 50 1370 . Guns 4364 | . 612 605 2102 50 995 . Cannons . | . . . . . . . Explosions 375 | . . . . . 375 . Melee . | . . . . . . . Ramming 16 | 8 . 2 6 . . . Kinetic 4364 | . 612 605 2102 50 995 . Thermal . | . . . . . . . Explosive 375 | . . . . . 375 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 39 | . . . . . 39 . Projectiles . | . . . . . . . Explosions 39 | . . . . . 39 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 107 | . . . . . 107 . Shots 2 | . . . . . 2 . Rammed 6 | 4 . 1 1 . . . Targets Rammed 6 | 4 . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 523 | . . 122 477 54 523 . Average Temperature 117 | . . 37 95 31 246 . Received Heat Transfer 1506 | . 42 102 522 18 561 261 Effects 16 | . . . 7 . 9 . Shutdowns 2 | . . . 1 . 1 . Energy Bleed 1 | . . . 1 . . . Interference 7 | . . . 3 . 4 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 1 . 1 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 177 | . 177 98 173 70 . . Initial 70 | . . 30 29 70 . . Average 47 | . 108 34 46 25 . . Influence Increases 1489 | . 277 323 629 7 253 . Destroy 0b10 Robot/C 1000 | . 200 200 420 . 180 . Destroy 0b10 Robot/NC 70 | . 15 10 40 5 . . Destroy Leader 242 | . 32 70 128 2 10 . Allied During Kill 3 | . . . . . 3 . Successful Hack 19 | . . 11 8 . . . Disable Machine 30 | . 15 . 15 . . . Destroy Structure 5 | . . 2 3 . . . Lose Combat Pursuer 120 | . 15 30 15 . 60 . Influence Decreases 1489 | . 204 326 544 162 253 . Entered New Map 169 | . . 43 41 85 . . Time Decay 1102 | . 204 283 335 77 203 . Lost Part 120 | . . . 70 . 50 . Lost Ally 10 | . . . 10 . . . Purge Threat 88 | . . . 88 . . . Squads Dispatched 4 | . 1 1 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 14 12 32 5 13 4 Peak Tracking Total 7 | . 3 4 6 4 7 4 Tactical Retreats 8 | . 1 2 1 . 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 6 | . 3 2 1 . . . Terminals 4 | . 1 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 10 2 4 . . . Successful 10 | . 4 2 4 . . . Failed 6 | . 6 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 10 | . 7 2 1 . . . Terminals 9 | . 3 2 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 7 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 4 . . . Record 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Reject 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 1 . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 1 . 2 2 Highest-Rated Group 50 | . . 10 10 . 50 50 Highest-Rated Ally 30 | . . 10 10 . 30 30 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . 1 3 Total Damage 111 | . . . . . 38 73 Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4949 | 175 444 932 1040 219 2082 57 Spaces Moved 1269 | 52 188 331 321 82 291 4 Core 102 | 7 . . . . 91 4 Treads 1167 | 45 188 331 321 82 200 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 1350 Average Speed 326 | 145 160 239 240 240 671 1500 Slowest Speed 1550 | 160 160 320 240 240 1550 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 26 29 24 2 60 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . . 12 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 12 | . . . . . 12 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1724 | 149 248 409 436 102 375 5 Wait 162 | 79 8 27 17 15 16 . Move 1263 | 51 187 330 320 81 290 4 Hop . | . . . . . . . Pick Up 52 | 8 6 14 17 2 5 . Fast Attach . | . . . . . . . Attach 31 | 6 1 2 8 2 11 1 Detach . | . . . . . . . Swap 22 | 1 1 8 8 1 3 . Drop 10 | . 3 2 3 . 2 . Fire 162 | . 42 25 62 1 32 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | 4 . 1 1 . . . Escape Stasis . | . . . . . . . Rewire 16 | . . . . . 16 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 3) 620 | -10/Materials | Entered another Materials area 620 | -9/Materials | Evolved 2 slots: Weapon x2 865 | -9/Materials | Discovered new exit (range 7) 993 | -9/Materials | Build established: Scavenger-Tank 1471 | -9/Materials | Discovered new exit (range 16) 1552 | -9/Materials | Entered another Materials area 1552 | -8/Materials | Accompanied by 1 ally 1552 | -8/Materials | Evolved 2 slots: Propulsion x2 2399 | -8/Materials | Lost 5 parts (3n1u1w) 2565 | -8/Materials | Discovered new exit (range 12) 2592 | -8/Materials | Entered Factory 2592 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2768 | -7/Factory | Discovered new exit (range 12) 2811 | -7/Factory | Entered Lower Caves 3039 | -7/Lower Caves | Encountered a Warlord checkpoint 3104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3418 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3466 | -7/Lower Caves | Core integrity fell below 50% 3483 | -7/Lower Caves | Lost 13 parts (1p2n2u8w) 3707 | -7/Lower Caves | Build established: Mutant 4769 | -7/Lower Caves | Discovered new exit (range 9) 4846 | -7/Lower Caves | Learned location of Zion (-6) 4893 | -7/Lower Caves | Entered another Lower Caves area 4893 | -7/Lower Caves | Accompanied by 2 allies 4944 | -7/Lower Caves | Core integrity fell below 20% 4950 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Reaction Control System. Acquired Focal Shield. Acquired Hardlight Generator. Dropped Imp. Reaction Control System. EXIT=FOUND Acquired derelict log, extracted data. World map updated: -6/Zion. LOCATION=UNKNOWN GOAL=ESCAPE Cryofiber Web destroyed. Lgt. Assault Rifle destroyed. Gladiator 4a destroyed. Focal Shield destroyed. Lgt. Angular Momentum Engine destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+5). Knocked back. System corrupted: Matter fused (-6). Knocked back. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ???????????????## ####?????????????????????????? | | ???????????????# ??????????????????????????? | | ??????????????## #???????????????????????????? | | ????????????### ############ #?????????????? | | ???????# % b@ #?????????????? | | ???????# g g g #?????????????? | | ???????## ####################?????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingBurstImmobilizer Manual? 0 Play Time 00:21:47 Cumulative 38.1 hours Start 2025.10.19 @ 18:24:31 End 2025.10.19 @ 18:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88351557-f092-44f7-8e39-c8dded129bf4