Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 06:28:31 Player: h76 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (834) 834 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2019 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 154/300 Energy 15/265 System Corruption 5% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Improved Treads Heat Sink Large Battery (200) Large Matter Pod (142) Structural Scanner Seismic Detector Light Armor Plating Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Heat Sink Large Battery Large Matter Pod Structural Scanner Terrain Scanner Seismic Detector Light Armor Plating Improved EM Shotgun Improved EM Shotgun Assault Rifle Grenade Launcher Katana [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 37 | 7 16 14 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads 3 | 2 . 1 Leg 6 | . 2 4 Wheel . | . . . Hover 3 | . 2 1 Flight . | . . . Utility 8 | 2 4 2 Device 2 | . 1 1 Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Corrupted Parts 1 | . . 1 System Corruption 5 | . . 5 Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 8 | 1 7 11 Power . | . . . Propulsion . | . . . Utility 5 | . 4 7 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 97 77 Engine 10 | . 12 8 Treads 11 | . 21 1 Leg 14 | . 4 25 Hover 1 | . 2 1 Device 4 | . 7 1 Storage 18 | . 20 16 Protection 1 | . . 3 Energy Gun 9 | . 7 11 Ballistic Gun 5 | . 10 . Launcher 1 | . . 3 Special Weapon 1 | . . 2 Slashing Weapon 5 | . 7 4 Special Melee Weapon 1 | . 2 . Peak Build Rating 15 | 7 13 15 Average Rating 9 | 5 8 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 10 | . 7 11 Naked Turns . | . . . Heaviest Build 50 | 16 50 39 Greatest Support 40 | 40 40 30 Greatest Overweight (x) 11 | . 11 11 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | 8 20 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 5 11 15 Average Carried 8 | 1 7 11 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 9 9 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1041 | 403 246 392 Remotely . | . . . Salvage Created 1196 | 177 359 660 Parts 110 | 22 19 69 Haulers Intercepted 1 | . . 1 Recyclers Shooed 4 | 1 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 7 16 Guns 15 | . 7 8 AOE 8 | . . 8 Classes Destroyed 11 | 3 3 5 Worker 6 | 2 . 4 Builder 7 | . 1 6 Tunneler 5 | 5 . . Hauler 1 | . . 1 Recycler 1 | 1 . . Operator 2 | . 1 1 Swarmer 6 | . . 6 Grunt 13 | . 7 6 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | 5 2 7 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 140 | . 43 97 Missed 45 | . 13 32 Hits 95 | . 30 65 Melee 3 | . . 3 Projectile 92 | . 30 62 Critical Strikes 3 | . . 3 Part Disruptions 1 | . 1 . Damage Taken 1261 | . 402 859 Core 240 | . 89 151 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 98 | 12 32 54 Largest 2 | 2 2 2 Hottest 90 | 40 90 90 Shots Fired 121 | 24 36 61 Gun 97 | 24 36 37 Cannon . | . . . Launcher 18 | . . 18 Special 6 | . . 6 Kinetic 54 | 24 30 . Thermal 6 | . . 6 Explosive 18 | . . 18 Electromagnetic 43 | . 6 37 Robot Hit Streak 12 | 5 7 12 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | 14 32 42 Core Hits 73 | 9 17 47 Critical Kills 1 | 1 . . Critical Parts Destroyed 2 | 1 1 . Critical Strikes 3 | 2 1 . Destroy 3 | 2 1 . Melee Attacks 20 | . 19 1 Impact . | . . . Slashing 20 | . 19 1 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2187 | 169 587 1431 Guns 1017 | 169 367 481 Cannons . | . . . Explosions 948 | . 30 918 Melee 206 | . 176 30 Ramming 16 | . 14 2 Kinetic 453 | 169 284 . Thermal . | . . . Explosive 918 | . . 918 Electromagnetic 594 | . 113 481 Impact . | . . . Slashing 206 | . 176 30 Piercing . | . . . Highest Corruption 5 | . 1 5 Average Corruption 1 | . 1 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 42 | . 42 . Projectiles . | . . . Explosions . | . . . Melee 42 | . 42 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 87 | . 56 31 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . 190 57 Average Temperature 28 | . 63 18 Received Heat Transfer 528 | . 195 333 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 81 | 100 100 58 Level 1 18 | . . 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 377 | 15 50 377 Initial . | . . . Average 75 | 3 13 154 Influence Increases 846 | 40 220 586 Destroy 0b10 Robot/C 460 | . 140 320 Destroy 0b10 Robot/NC 110 | 40 10 60 Destroy Leader 122 | . 40 82 Successful Hack 13 | . 5 8 Disable Machine 45 | . 15 30 Destroy Structure 81 | . 10 71 Partial Spotted 15 | . . 15 Influence Decreases 519 | 40 217 262 Entered New Map 3 | . . 3 Time Decay 486 | 40 217 229 Lost Part 30 | . . 30 Squads Dispatched 6 | . 3 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 17 25 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled 2 | . . 2 Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 4 | . 1 3 Failed 9 | . 8 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 9 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Recall Reinforcements 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 498 | . 422 76 Terrain 76 | . . 76 Structural 422 | . 422 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1691 | 148 794 749 Spaces Moved 643 | 70 320 253 Core 37 | 14 1 22 Treads 309 | 56 253 . Legs 253 | . 38 215 Wheels . | . . . Hover 44 | . 28 16 Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 193 | 138 193 209 Slowest Speed 600 | 160 600 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 61 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 85 | . . 85 Melee . | . . . Projectile . | . . . AOE 85 | . . 85 Terrain Rammed 2 | . 1 1 Walls Destroyed 1 | . 1 . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 890 | 97 421 372 Wait 10 | . 2 8 Move 641 | 69 319 253 Hop . | . . . Pick Up 41 | 9 19 13 Fast Attach . | . . . Attach 20 | 7 5 8 Detach 1 | . . 1 Swap 21 | . 12 9 Drop 22 | . 12 10 Fire 98 | 12 32 54 Melee 20 | . 19 1 Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 14 | . . 14 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1417 | -9/Materials | Discovered new exit (range 13) 1657 | -9/Materials | Build established: Scavenger-Mutant 1692 | -9/Materials | Self-destructed Last Messages --------------- Acquired Plasma Cutter. Dismantling Terminal with Plasma Cutter. Terminal dismantled. Dismantling Terminal with Plasma Cutter. Terminal dismantled. Dismantling Matter Pump with Plasma Cutter. Matter Pump dismantled. Acquired 2 matter. Acquired 5 matter. Dismantling Matter Pump with Plasma Cutter. Matter Pump dismantled. Acquired 4 matter. U-05 Engineer lays Concrete. Acquired 3 matter. U-05 Engineer lays Concrete. Dropped Terrain Scanner. K-01 Serf collects debris. Dropped Plasma Cutter. Integrated Corrupted Imp. Ion Engine (+5). [Achievement: A Problem For Future Me] Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """ ????????????????????????????????????????????? | | """ #????? ???????????????????????????????????? | | """ #????? "??????????????????????????????????? | | #???? ""?????????????????????????????????? | | #######???# ""?????????????????????????????????? | | ## ?????????????????????????????????? | | """ """???# ??????????????????????????????????? | | """ "?????# ???? ?????????????????????????????? | | """ """ ??# #??????????????????????????????????? | | ## #?????#????????????????????????????? | | #######???# #??????????? ??????????????????????? | | ######????# #???????????? ?????????????????????? | | """""#????# #??????????#???????????????????????? | | |"| "#???## ##???#############?????????????????? | | "##### ##### ####??????????????? | | k #??????????????? | | < T #??????????????? | | [[ [| """ #??????????????? | | ##### a g @ """ ###???????#?????? | | ######???### g """ ###########?????? | | ???????????# g # " #?????? | | ???????????# # #?????? | | ???????????# """ """ %"% # #?????? | | ???????????# """ """| + #?????? | | ???????????# """ """ %" #####+#####?????? | | ???????????# = ##### #?????????? | | ???????????# #?????????? | | ???????????# [%## ####"T"######+##### #######???? | | ???????????# # #??#####?## ## ##!!!!##??? | | ???????????# #####?????????# ## #! !#??? | | ??????????? #?????????????# !!! ## # #??? | | ??????????? #????????#????# !!! ## # #####??? | | ????????????T ?????????????## !! ## #??????? | | ?????????????????????????????# #######??????? | | ?????????????????????????????########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ??????????????????????????????????????????????#??? | | ????????????????????????????????????????????#????? | | ????????????????????????????????????????#?????#??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 362 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Resistances Are Futile Challenges ------------ None Game ------ Seed DroneZipMace Manual? 0 Play Time 00:27:45 Cumulative 3.0 hours Start 2025.12.05 @ 06:01:06 End 2025.12.05 @ 06:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05f3f09a-3dde-46ac-9e6f-3ca6c0f133f4