Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 00:37:04 Player: Robocock Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (491) 491 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1496 Bonus ------- None Cogmind --------- Core Integrity 192/400 Matter 277/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Heat Sink Structural Scanner > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (5) ---- Light Treads Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Core Shielding Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Beam Cannon > --- INVENTORY -------- Light Treads Heat Sink Tractor Beam Field Recycling Unit [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 30 | 2 20 8 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 5 | 2 3 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 9 | . 5 4 Device 6 | . 2 4 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | . 8 2 Energy Gun 4 | . 3 1 Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 2 . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 4 6 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 3 | . . 3 Weapon 4 | . 1 3 Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Slot Usage (%) 70 | . 71 67 Engine 6 | . 9 . Treads 8 | . 7 10 Leg 13 | . 19 . Flight 3 | . . 11 Device 10 | . 7 19 Storage 1 | . 1 . Protection 7 | . 6 11 Energy Gun 1 | . 1 2 Energy Cannon 6 | . 3 12 Ballistic Gun 7 | . 10 . Ballistic Cannon 3 | . 3 1 Peak Build Rating 9 | 2 7 9 Average Rating 5 | 1 5 6 On Entrance 2 | . 2 6 Naked Turns . | . . . Heaviest Build 84 | . 84 10 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 6 | 5 6 5 Most Carried 6 | 5 6 4 Average Carried 3 | 4 4 1 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 628 | 168 363 97 Remotely 20 | . . 20 Salvage Created 656 | . 330 326 Parts 43 | . 27 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 9 6 Guns 5 | . 5 . Cannons 10 | . 4 6 Classes Destroyed 6 | . 5 1 Worker 2 | . 2 . Recycler 2 | . 1 1 Watcher 2 | . 1 1 Swarmer 5 | . 3 2 Grunt 8 | . 6 2 Sentry 2 | . . 2 Best Kill Streak 7 | . 7 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 176 | . 62 114 Missed 46 | . 13 33 Damage Taken 1447 | . 551 896 Core 275 | . 67 208 Absorbed by Shields 20 | . . 20 Redirected to Shielding 50 | . 13 37 Core Remaining (%) 86 | 100 73 . Volleys Fired 74 | . 40 34 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 113 | . 72 41 Gun 40 | . 38 2 Cannon 73 | . 34 39 Launcher . | . . . Special . | . . . Kinetic 80 | . 67 13 Thermal 31 | . 5 26 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 11 | . 5 11 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 37 24 Core Hits 34 | 3 22 9 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 4 2 Burn 1 | . 1 . Destroy 2 | . 2 . Blast 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1024 | 4 545 475 Guns 221 | . 182 39 Cannons 792 | . 356 436 Explosions . | . . . Melee . | . . . Ramming 11 | 4 7 . Kinetic 623 | . 479 144 Thermal 351 | . 59 292 Explosive . | . . . Electromagnetic 39 | . . 39 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 10 | . 8 2 Impact . | . . . Kinetic 9 | . 7 2 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | 7 1 . Targets Rammed 10 | 7 3 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 170 | . 66 170 Average Temperature 27 | . 18 38 Received Heat Transfer 465 | . 210 255 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 851 | . 222 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 213 | . 213 188 Initial 28 | . . 28 Average 65 | . 52 118 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 14 16 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . . 2 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 3 | . . 3 Successful 3 | . . 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 1 | . . 1 Emergency Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1433 | 144 889 400 Spaces Moved 650 | 80 345 225 Core 16 | 6 10 . Treads 286 | 74 134 78 Legs 201 | . 201 . Wheels . | . . . Hover . | . . . Flight 147 | . . 147 Fastest Speed 37 | 50 100 37 Average Speed 128 | 151 140 100 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 49 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1136 | 99 686 351 Wait 338 | 2 256 80 Move 640 | 80 344 216 Hop 4 | . . 4 Pick Up 27 | 8 12 7 Fast Attach 2 | . 2 . Attach 18 | 2 10 6 Detach 1 | . 1 . Swap 10 | . 8 2 Drop 13 | 1 10 2 Fire 74 | . 40 34 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush 7 | 6 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 947 | -10/Materials | Lost 4 parts (1p2n1w) 991 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Entered another Materials area 1034 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1409 | -9/Materials | Lost 3 parts (1u2w) 1416 | -9/Materials | Discovered new exit (range 9) 1428 | -9/Materials | Discovered new exit (range 14) 1434 | -9/Materials | Core integrity fell below 50% 1434 | -9/Materials | Self-destructed Last Messages --------------- to shoot through an object at another target, which incurs significant penalties. 01408_ U-05 Engineer knocked back. 01412_ Acquired 10 matter. 01416_ EXIT=FOUND 01417_ U-05 Engineer builds a Wall. 01417_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01418_ Connecting with Terminal... >>Access(Emergency) Found 3 emergency access doors: (40,31) (40,28) (60,52) Map updated. 01419_ K-01 Serf cleans the Terminal. 01425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01428_ EXIT=FOUND 01431_ Core Shielding destroyed. 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"" | | ?????????????? # """ # "" | | ??????????????#+########### # # "" | | ?????????????? ##### ########## | | ?????????????????????????### | | ??????????????????????????## ########## ! | | ??????????????????????????## ###########+######" | | ?????????????????????????### ##?### %!% = #" | | ?????????????????????????## ""?### """%!= "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingChromaticBeacon Manual? 0 Play Time 00:24:56 Cumulative 0.9 hours Start 2024.12.31 @ 22:38:19 End 2025.01.01 @ 00:37:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 463b8781-ea6b-442e-8a2b-79d4338f3a72