Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 19:56:42 Player: art-hropod Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (593) 593 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 4234 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 258 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 92/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Medium Laser Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Reaction Control System Field Laser Improved EM Pulse Cannon High-powered Shotgun Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 67 | 7 22 1 . 8 24 3 2 Power 7 | 2 1 1 . 1 2 . . Engine 4 | 2 1 1 . . . . . Core 3 | . . . . 1 2 . . Reactor . | . . . . . . . . Propulsion 20 | 2 7 . . 3 8 . . Treads . | . . . . . . . . Leg 13 | 2 4 . . 3 4 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . 3 . . . 4 . . Utility 13 | 2 4 . . . 4 3 . Device 5 | 1 . . . . 1 3 . Storage 5 | 1 3 . . . 1 . . Processor 2 | . 1 . . . 1 . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 1 10 . . 4 10 . 2 Energy Gun 13 | 1 6 . . 2 4 . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 11 | . 4 . . 2 5 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 21 | . 6 . . . 8 . 7 Power 3 | . 1 . . . 2 . . Propulsion 9 | . 3 . . . 4 . 2 Utility 3 | . 1 . . . . . 2 Weapon 6 | . 1 . . . 2 . 3 Highest Loss Streak 8 | . 2 . . . 8 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 96 100 100 100 87 98 81 Engine 10 | . 13 14 14 8 . . . Core 2 | . . . . 5 8 7 5 Leg 25 | . 26 28 28 28 5 30 20 Flight 2 | . . . . . 23 . . Device 2 | . 3 . . . 2 13 12 Storage 13 | . 14 14 14 14 9 7 5 Processor 12 | . 10 14 14 14 13 15 15 Hackware 1 | . . . . . 8 7 6 Energy Gun 23 | . 23 28 28 27 11 7 5 Launcher 1 | . 2 . . . 2 7 5 Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 46 19 19 21 22 26 26 Greatest Support 40 | 20 20 20 20 40 40 40 40 Greatest Overweight (x) 4 | 1 2 . . 1 4 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 6 9 10 10 10 9 10 10 Average Carried 8 | 2 7 8 10 9 6 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 7 10 10 10 8 10 3 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 968 | 270 266 18 . 158 256 . . Remotely . | . . . . . . . . Salvage Created 752 | 89 412 . . 207 44 . . Parts 52 | 3 32 . . 10 7 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 21 | . 10 . . 7 4 . . Guns 10 | . 4 . . 6 . . . AOE 11 | . 6 . . 1 4 . . Classes Destroyed 8 | 2 6 . . . . . . Worker 3 | . 2 . . . 1 . . Builder 2 | . 2 . . . . . . Tunneler 1 | 1 . . . . . . . Recycler 2 | 1 1 . . . . . . Operator 2 | . 2 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 14 | . 6 . . 4 4 . . Grunt 7 | . 4 . . 3 . . . Best Kill Streak 4 | 1 4 . . 2 3 . . Combat Bots Only 3 | . 3 . . 2 2 . . Max Kills in Single Turn 4 | 1 4 . . 1 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . 3 . . 1 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 2581 | . 583 . . 151 955 . 892 Core 1002 | . 25 . . 39 209 . 729 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . . . 74 62 . . Volleys Fired 95 | 11 49 . . 14 17 . 4 Largest 2 | 1 2 . . 2 2 . 2 Hottest 100 | 40 100 . . 100 100 . 96 Shots Fired 167 | 11 90 . . 28 31 . 7 Gun 135 | 11 76 . . 26 19 . 3 Cannon 1 | . . . . . . . 1 Launcher 26 | . 14 . . 2 7 . 3 Special 5 | . . . . . 5 . . Kinetic . | . . . . . . . . Thermal 135 | 11 76 . . 26 19 . 3 Explosive 26 | . 14 . . 2 7 . 3 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 9 | 3 9 . . 5 4 . 1 Robot Miss Streak 6 | 2 4 . . 5 6 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 82 | 7 49 . . 12 11 . 3 Core Hits 53 | 3 28 . . 11 10 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . . . 1 . 1 Burn 4 | . 2 . . . 1 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2087 | 80 1121 . . 171 387 . 328 Guns 868 | 80 543 . . 151 76 . 18 Cannons 2 | . . . . . . . 2 Explosions 1189 | . 578 . . 20 311 . 280 Melee . | . . . . . . . . Ramming 28 | . . . . . . . 28 Kinetic . | . . . . . . . . Thermal 868 | 80 543 . . 151 76 . 18 Explosive 1189 | . 578 . . 20 311 . 280 Electromagnetic 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 169 | . 147 . . . 22 . . Projectiles . | . . . . . . . . Explosions 169 | . 147 . . . 22 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 284 | . 272 . . . . . 12 Shots 6 | . 6 . . . . . . Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 291 | . 291 . . 144 193 . 72 Average Temperature 66 | . 74 . . 55 61 . 37 Received Heat Transfer 273 | . 81 . . 30 162 . . Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 4 . . . . . . Heat Transferred 2623 | 175 1597 . . 444 296 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 431 | 10 429 166 . 310 431 196 82 Initial 196 | . 6 166 . . 89 196 68 Average 188 | 7 220 161 . 186 252 196 63 Maximum Alert Level 2 | . 2 . . 1 2 . . Low Security (%) 58 | 100 40 100 . 49 24 100 100 Level 1 35 | . 48 . . 50 62 . . Level 2 5 | . 11 . . . 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 . . 1 6 . . Investigation 3 | . 1 . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 . . . 5 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 20 . . 13 26 . 6 Peak Tracking Total 16 | . 4 . . 4 16 . 6 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 8 | . 5 . . 2 1 . . Max in Single Turn 2 | . 2 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 3 | . 1 . . 1 1 . . Terminals 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 4 . . 1 1 . . Successful 3 | . 1 . . 1 1 . . Failed 3 | . 3 . . . . . . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 4 . 1 . 1 . . Terminals 5 | . 4 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . . Open Door 1 | . . . . 1 . . . Recall Reinforcements 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 10 | . . 4 . 2 4 . . Largest Group 5 | . . 4 4 5 4 . . Highest-Rated Group 90 | . . 71 71 90 71 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 110 | . . . . 53 57 . . Total Damage 1206 | . . . . 546 660 . . Kills 19 | . . . . 7 12 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 4 | . . . . . 4 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 3041 | 127 1128 411 301 610 214 130 120 Spaces Moved 2255 | 58 751 338 250 397 284 103 74 Core 13 | 3 . . . . 3 . 7 Treads . | . . . . . . . . Legs 1980 | 55 751 338 250 397 19 103 67 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 262 | . . . . . 262 . . Fastest Speed 31 | 50 120 120 120 120 31 120 50 Average Speed 115 | 148 123 120 120 136 41 120 128 Slowest Speed 260 | 190 260 120 120 190 250 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 5 93 67 61 80 34 3 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 125 | . 82 . . . 43 . . Terrain Destroyed 279 | . 151 . . 25 78 . 25 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 279 | . 151 . . 25 78 . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2521 | 87 857 343 251 439 342 110 92 Wait 17 | . 16 . . 1 . . . Move 2249 | 57 750 337 249 396 283 103 74 Hop . | . . . . . . . . Pick Up 56 | 12 12 4 1 9 14 4 . Fast Attach 2 | . 1 . . 1 . . . Attach 35 | 6 8 . . . 17 2 2 Detach 2 | . 1 . . . 1 . . Swap 30 | 1 13 1 . 7 7 1 . Drop 23 | . 7 1 1 11 3 . . Fire 95 | 11 49 . . 14 17 . 4 Melee . | . . . . . . . . Ram 12 | . . . . . . . 12 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 16) 842 | -10/Materials | Discovered new exit (range 7) 849 | -10/Materials | Identified exit to Materials 1216 | -10/Materials | Discovered new exit (range 12) 1255 | -10/Materials | Identified exit to Mines 1256 | -10/Materials | Entered Mines 1302 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1355 | -10/Mines | Discovered exit to Materials (range 7) 1424 | -10/Mines | Received a Mining Laser from a helpful Derelict 1475 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1572 | -10/Mines | Discovered exit to Materials (range 5) 1580 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1650 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -10/Mines | Discovered new exit (range 5) 1654 | -10/Mines | Identified exit to Exiles 1667 | -10/Mines | Entered Exiles 1667 | -10/Exiles | Accompanied by 4 allies 1684 | -10/Exiles | Discovered new exit (range 15) 1699 | -10/Exiles | Met 8R-AWN 1718 | -10/Exiles | Met EX-HEX 1755 | -10/Exiles | Met EX-BIN 1772 | -10/Exiles | Aligned with FarCom system 1773 | -10/Exiles | Given EX-Vault access code 1801 | -10/Exiles | Opened EX-Vault 1808 | -10/Exiles | Found Prototype Special Weapon 1833 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -10/Exiles | Exiles lab attacked by MAIN.C 1946 | -10/Exiles | Discovered new exit (range 10) 1955 | -10/Exiles | Identified exit to Mines 1968 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1968 | -10/Exiles | Entered Mines 1968 | -9/Mines | Accompanied by 3 allies 2024 | -9/Mines | Learned location of Storage (-7) 2208 | -9/Mines | Met a Derelict shopkeep closing up shop 2460 | -9/Mines | Learned 8 Materials zone layouts 2566 | -9/Mines | Discovered new exit (range 5) 2576 | -9/Mines | Identified exit to Materials 2578 | -9/Mines | Entered Materials 2578 | -8/Materials | Accompanied by 3 allies 2578 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2579 | -8/Materials | Identified exit to Factory 2583 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2718 | -8/Materials | Identified Field Lobotomy Kit 2719 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2723 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2727 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2732 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2773 | -8/Materials | Lost 8 parts (2p4n2w) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x2 2922 | -7/Factory | Sucked down chute 2922 | -7/Factory | Entered Waste 2939 | -7/Waste | Spotted C-40 Crusher 2942 | -7/Waste | Spotted C-40 Crusher 2951 | -7/Waste | Spotted C-40 Crusher 2955 | -7/Waste | Spotted C-40 Crusher 2978 | -7/Waste | Spotted C-40 Crusher 2997 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3018 | -7/Waste | Spotted C-40 Crusher 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3024 | -7/Waste | Crushed by Compactor (1 part destroyed) 3028 | -7/Waste | Core integrity fell below 50% 3032 | -7/Waste | Crushed by Compactor (1 part destroyed) 3036 | -7/Waste | Crushed by Compactor (1 part destroyed) 3039 | -7/Waste | Core integrity fell below 20% 3042 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03024_ Aluminum Leg crushed. 03024_ Lgt. Nuclear Core crushed. 03028_ Imp. Cooling System crushed. 03028_ Field Laser crushed. 03029_ Reaction Control System crushed. 03029_ Slammed into C-40 Crusher. 03032_ Imp. EM Pulse Cannon crushed. 03032_ Slammed into C-40 Crusher. 03033_ Signal Interpreter broken. 03033_ Destabilizing: Short circuit. 03034_ Slammed into C-40 Crusher. 03036_ Destabilizing: System interference. 03036_ Imp. Terrain Scan Processor temporarily disabled. 03036_ Hacking Suite crushed. 03037_ Slammed into C-40 Crusher. 03038_ Destabilizing: System corrupted (+1). 03039_ Slammed into C-40 Crusher. 03040_ Imp. Terrain Scan Processor broken. 03040_ Destabilizing: Short circuit. 03041_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????? ???????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????# ???????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????## #??????#CC #??????????????????????? | | ???????? #??????#CC #??????????????????????? | | ???????? #??????#CCCC#??????????????????????? | | ????????? #??????#CCCC#??????????????????????? | | ????????? #??????# CC #??????????????????????? | | ?????????# #??????# CC@#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ???????### #??????# CC#??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | #######??# [ #??????# #??????????????????????? | | #??# #??????# #????#?????????????????? | | #??# #??????# #?? ###???????????????? | | #### ######## # # #??????????? | | ??????????? | | ??????????? | | = ??????????? | | ??????????? | | #### ######## # #??????????? | | #??# #??????# #?? ????????????? | | ! #??# #??????# # ######???????????????? | | #######??# #??????# ###????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? ??????######??????????????????????? | | ???????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 71 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SpreadPhysicsNanovents Manual? 0 Play Time 00:47:49 Cumulative 13.9 hours Start 2022.05.03 @ 08:53:01 End 2022.05.05 @ 19:56:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47a40f4-a697-4132-8c21-a6d95ac29f0f