Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 08:20:43 Player: kite Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (299) 1495 Value Destroyed (12544) 12544 Prototype IDs (246) 4920 Alien Tech Used (2) 400 Bonus (12149) 12149 TOTAL SCORE: 39808 Bonus ------- High Alert Combat Kills 2312 Follower Combat Kills 3067 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -1330 Cogmind --------- Core Integrity 602/1300 Matter 278/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (8) ------ System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Power Sword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Zionite Heavy DM Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Zionite Composite Leg II Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Cargo Storage Unit Advanced Energy Well Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Transmission Jammer Heavy Regenerative Plating > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Biometal Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Cooling System Superbattery Matter Compressor Advanced Sensor Array Makeshift Terrain Scanner Zionite Weapon Casing Damper Plating Advanced Force Field System Mapper Deep Network Scanner Quantum Router High-powered Tractor Beam Supersonic Drone Bay Transdimensional Reconstructor Warp Cannon Railgun Gamma Bomb Array Neutron Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Guided Remote Datajack Power Sword [Rating: 182] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware System Shield Protection Core Shielding Weapon Power Sword Energy Gun Small Laser Energy Cannon Warp Cannon Ballistic Gun Railgun Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . 1 Utility 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . 1 Weapon 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 223 | 6 2 . 1 5 23 27 7 2 5 10 13 5 18 5 7 . 9 10 2 2 14 12 13 25 Power 23 | 1 . . . . 2 3 1 . . . 2 . 1 1 . . 2 2 . . 1 2 1 4 Engine 11 | 1 . . . . 1 3 1 . . . 2 . 1 . . . 1 1 . . . . . . Core 4 | . . . . . 1 . . . . . . . . 1 . . 1 . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . . 2 1 4 Propulsion 65 | 2 . . . 4 9 6 2 . 2 2 . 3 3 2 4 . 6 4 . . 1 4 4 7 Treads 26 | 2 . . . . 2 . 2 . 2 1 . 3 2 2 . . 2 4 . . 1 1 . 2 Leg 24 | . . . . . 4 . . . . . . . . . 4 . 4 . . . . 3 4 5 Wheel 13 | . . . . 2 3 6 . . . 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 2 . 1 1 7 11 1 1 2 3 4 1 8 . 3 . 1 4 2 1 3 6 5 4 Device 28 | . . . . . 4 3 1 . . 2 3 . 4 . 1 . . 1 . . 2 4 3 . Storage 11 | 1 1 . 1 1 1 2 . . . 1 . . . . . . . . . . . 1 1 1 Processor 17 | . . . . . 2 4 . 1 1 . 1 1 2 . 1 . . . 2 . 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Protection 14 | . 1 . . . . 2 . . 1 . . . 2 . 1 . . 3 . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . . . . 5 7 3 1 1 5 7 1 6 2 . . . . . 1 9 . 3 10 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 13 | . . . . . 1 . 1 . . 1 . . . . . . . . . . 9 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 1 . . 2 3 . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Impact Weapon 7 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . 4 1 1 . 2 3 1 5 2 . . . . . . . . . 6 Piercing Weapon 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 1 . . 3 2 . . . . . . . . 1 . . 7 1 Corrupted Parts 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 1 System Corruption 40 | . . . . . . . . . . 5 . . . . . . . . . . . . 25 10 Parts Lost 62 | . . . . 2 6 5 . . . . . . . . 2 . 1 14 . 1 . 1 . 30 Power 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 2 Propulsion 24 | . . . . 2 4 2 . . . . . . . . 1 . . 5 . . . . . 10 Utility 21 | . . . . . 2 1 . . . . . . . . 1 . 1 3 . . . . . 13 Weapon 12 | . . . . . . 1 . . . . . . . . . . . 5 . 1 . . . 5 Highest Loss Streak 24 | . . . . 2 3 2 . . . . . . . . 1 . 1 13 . 1 . 1 . 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 4 8 10 13 19 19 21 20 21 21 22 21 20 21 19 21 19 18 18 18 18 19 19 25 Power . | . 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 2 1 . . . 1 Propulsion 5 | . . . . 1 5 5 10 9 8 8 8 6 7 5 4 5 3 2 2 2 1 2 2 2 Utility 7 | . . 3 4 5 8 8 5 4 5 6 7 7 6 7 7 9 9 10 12 13 14 11 12 13 Weapon 5 | . 3 4 5 6 4 6 5 6 6 5 5 6 5 7 6 6 6 4 2 1 2 5 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . . 1 . . 11 16 . . 2 3 2 2 7 . 1 1 1 . . 1 7 7 . 9 Power 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Propulsion 14 | . . . . . 5 2 . . . . . 1 2 . . 1 . . . 1 . 1 . 1 Utility 36 | . . 1 . . 1 9 . . . 3 1 1 4 . 1 . . . . . 7 4 . 4 Weapon 16 | . . . . . 3 5 . . 2 . 1 . 1 . . . . . . . . 2 . 2 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 100 96 92 83 80 85 88 90 86 87 87 89 97 94 99 88 88 83 91 87 76 81 Engine 4 | . 14 14 14 14 6 6 7 7 7 7 6 6 6 . . . 1 . . . . . . . Core 1 | . . . . . 2 . . . . . . . . 5 6 6 3 3 . . 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 5 5 5 8 12 12 Treads 12 | . 28 28 28 5 3 . 4 14 21 17 . 16 12 17 17 . 8 8 27 27 25 9 . . Leg 6 | . . . . . 20 . . . . . . . . . 4 25 24 20 . . . 9 18 22 Wheel 3 | . . . . 16 7 15 12 7 3 5 12 1 . . . . . . . . . . . . Device 6 | . . . . . 10 6 7 7 7 5 9 7 10 6 5 6 6 . 5 1 13 13 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 8 6 6 6 6 6 6 5 5 5 5 5 5 4 3 Processor 13 | . . . . . . 14 7 12 19 21 20 21 17 18 18 18 16 13 6 16 15 16 16 7 Protection 3 | . 13 14 14 14 4 1 7 7 1 . . . . 6 5 5 3 5 9 3 . . 1 3 Energy Gun 3 | . 28 28 28 28 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 1 . 4 4 6 4 . 4 . 2 . 4 . 1 5 1 13 21 7 5 Impact Weapon 4 | . . . . . 23 25 4 2 1 1 5 1 3 . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 4 14 16 12 18 17 13 27 25 26 20 26 18 11 11 6 4 2 13 Peak Build Rating 182 | 6 7 8 11 12 40 58 64 66 68 71 82 92 90 94 102 104 107 107 104 104 121 154 171 182 Average Rating 77 | 4 6 7 9 11 35 52 60 62 66 65 80 88 87 86 82 99 102 94 103 88 110 138 144 162 On Entrance 70 | . 6 7 8 11 12 38 55 63 66 67 64 80 86 89 83 102 96 105 104 104 85 118 152 160 Avg Prop Armor Cover (%) 15 | . . . . . 10 10 16 16 17 . . . . . 18 . 13 2 . . . . . 19 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 265 | 13 29 29 49 89 103 108 111 111 111 114 123 126 130 121 118 118 115 146 146 132 159 162 265 262 Greatest Support 203 | 40 40 40 40 40 60 56 56 28 82 82 56 110 140 140 112 112 152 160 160 160 170 180 180 203 Greatest Overweight (x) 16 | . . . 1 16 10 3 3 3 3 1 2 2 1 2 4 1 1 1 . . . 1 1 1 Average Overweight (x) 1 | . . . . 2 2 1 1 3 2 1 1 1 . . . 1 . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 Average Capacity 24 | 7 9 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 Most Carried 30 | 2 8 9 14 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 Average Carried 23 | 1 4 8 11 14 23 24 24 24 24 24 24 24 24 24 23 24 23 23 24 24 24 24 25 27 Final Capacity 30 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 5 Final Carried 29 | 2 8 9 12 19 25 25 25 24 25 25 25 25 25 25 25 25 25 24 25 24 25 25 29 2 Class Distribution -------------------- 37% | Gladiator 29% | Mutant 7% | Scavenger-Mutant 5% | Hauler-Mutant 5% | Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Waste Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -5/Factory Gladiator | -5/Garrison Skirmisher | -4/Factory Skirmisher | -4/Armory Messiah-Mutant | -4/Lab Hauler-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Matter Collected 11641 | 97 176 7 . 196 324 333 242 104 146 539 463 919 412 315 194 78 645 753 . 855 1137 919 376 2411 Remotely 2254 | . . . . . . . . . . . . . . . . . . . . . 967 500 . 787 Salvage Created 14764 | . 284 151 . 119 1691 964 90 145 . 225 412 1301 885 381 409 270 272 713 . 423 966 517 . 4546 Parts 546 | . 25 11 . 17 36 27 4 5 . 16 15 6 32 15 16 24 5 14 . 14 48 27 . 189 Haulers Intercepted 10 | . . . . . 2 5 . . . . . . 1 . . . . . . . . . . 2 Recyclers Shooed 11 | . . . . 1 2 . . . . . . . 2 . . . 1 . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . 3 3 1 38 . . . 15 . 15 . . . . . . . . Prevented 9 | . . . . . . . 2 1 . 6 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Combat Hostiles Destroyed 212 | . 10 4 . 4 29 15 3 2 . 5 . 6 13 5 4 12 4 13 . 15 10 10 . 48 Melee 58 | . . . . . 14 7 . 1 . . . . 9 2 4 1 1 1 . . . . . 18 Guns 51 | . 10 4 . 4 1 . . . . 5 . 1 . . . 4 . 1 . . 5 10 . 6 AOE 70 | . . . . . . . 2 . . . . 5 4 3 . 7 3 11 . 15 5 . . 15 Classes Destroyed 23 | . 3 1 . . 7 2 . . . 2 . 1 1 2 . . . . . . 1 1 . 2 Worker 19 | . . . . . 5 1 . . . . 4 . . . . . . . . . 5 . . 4 Builder 18 | . 2 . . . 2 1 . . . . . . 2 . . . . . . . 3 . . 8 Tunneler 9 | . . 2 . 3 1 2 . . . . . . . . . . . . . . 1 . . . Hauler 10 | . . . . . 2 5 . . . . . . 1 . . . . . . . . . . 2 Recycler 14 | . . . . . 2 . . . . . 3 . 1 . . . 1 . . . 4 . . 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . 3 1 . . . . . . . . . . . . . . 1 . . 1 Swarmer 40 | . 6 2 . 4 7 . 3 . . . . . . . . 9 . . . . 4 4 . 1 Grunt 84 | . 4 2 . . 15 8 . 1 . . . . 7 3 . . 4 9 . 8 1 1 . 21 Brawler 6 | . . . . . . . . . . . . . 1 1 . . . . . 2 . . . 2 Duelist 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 2 Protector 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Sentry 11 | . . . . . 6 3 . . . . . . 1 . . . . . . . 1 . . . Demolisher 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Hunter 12 | . . . . . . 1 . . . . . . . . . 1 . . . . 4 1 . 5 Programmer 24 | . . . . . . 3 . 1 . . . . 2 . . 2 . 2 . 4 . . . 10 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Compactor 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 2 . 5 6 5 3 1 . 3 2 3 4 3 1 5 3 9 . 9 6 4 . 10 Combat Bots Only 9 | . 3 2 . 4 6 2 3 1 . 3 . 3 4 3 1 5 3 9 . 9 4 4 . 7 Max Kills in Single Turn 4 | . 1 1 . 2 2 1 1 1 . 1 2 1 2 2 1 2 1 3 . 4 2 2 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . . . 1 2 2 . 2 1 3 . 4 2 . . 3 Melee 1 | . . . . . 1 1 . 1 . . . . 1 1 1 1 1 1 . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Hostile Shots Fired 1555 | . 38 29 . 14 159 182 30 9 . 19 11 . 73 43 38 25 6 88 . 25 35 76 . 655 Missed 440 | . 11 10 . 1 36 65 9 2 . 4 8 . 26 8 12 5 2 21 . 8 17 26 . 169 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Hits 1115 | . 27 19 . 13 123 117 21 7 . 15 3 . 47 35 26 20 4 67 . 17 18 50 . 486 Melee 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . 2 Projectile 1108 | . 27 19 . 13 123 117 21 7 . 15 3 . 42 35 26 20 4 67 . 17 18 50 . 484 AOE 9 | . . . . . . . . . . 2 . . . . . . . 5 . . . 2 . . Critical Strikes 58 | . . 1 . . 5 1 . . . . . . 6 . . 1 . 8 . 5 . 3 . 28 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Damage Taken 19602 | . 251 197 . 112 1572 1243 250 106 . 277 22 85 871 320 1001 349 76 2840 . 473 427 1075 . 8055 Core 2394 | . 68 22 . 24 275 70 12 29 . 28 5 8 101 15 31 10 . 868 . 39 15 76 . 698 Absorbed by Shields 1148 | . . . . . 79 . . . . . . . . 81 . . . . . . . . . 988 Redirected to Shielding 51 | . 14 5 . 5 27 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 2665 | . . . . . . . . . . . . . . 27 153 . . . . 15 . . . 2470 Regen/Repaired (Parts) 994 | . . . . . 63 . . . . . . . . . . . . . . . . . . 931 Core Remaining (%) 66 | 100 . . . 54 50 . . . . 80 . . . . . 80 . . . 9 . . 92 . Volleys Fired 283 | 1 26 24 . 20 7 . 6 . . 12 3 9 6 2 . 5 5 20 . 27 20 24 . 66 Largest 5 | 2 2 2 . 2 3 . 1 . . 1 1 1 1 1 . 1 1 1 . 1 5 5 . 5 Hottest 175 | 90 90 90 . 90 110 . 39 . . 33 49 50 49 49 . 49 49 49 . 69 168 175 . 175 Shots Fired 653 | 2 52 48 . 39 17 . 6 6 . 36 4 22 5 4 . 16 5 42 . 28 55 101 1 164 Gun 525 | 2 52 48 . 39 17 . . 6 . 36 . 13 . 2 . 11 . 22 . 3 46 101 1 126 Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 123 | . . . . . . . 6 . . . 3 9 5 2 . 5 5 20 . 25 9 . . 34 Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 371 | . . . . . 7 . . 6 . 36 . 13 . 2 . 11 . 22 . . 46 101 1 126 Thermal 158 | 2 52 48 . 39 10 . . . . . . . . . . . . . . 3 . . . 4 Explosive 95 | . . . . . . . . . . . 3 9 5 2 . 5 5 20 . 25 9 . . 12 Electromagnetic 28 | . . . . . . . 6 . . . . . . . . . . . . . . . . 22 Robot Hit Streak 21 | . 6 8 . 4 11 . 1 2 . 9 4 4 5 8 . 9 7 12 . 20 21 14 5 15 Robot Miss Streak 7 | . 5 6 . 3 1 . 2 2 . 3 . 7 . . . 1 . 2 . 1 2 2 . 5 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . 2 2 . 1 Secondary Targets 8 | . 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 Autonomous 79 | . . . . . . . . 6 . 24 . 13 . 2 . 11 . 22 . 1 . . . . Shots Hit Robots 842 | . 29 21 . 19 96 68 2 16 . 26 10 19 53 16 43 15 11 66 . 23 38 52 1 218 Core Hits 508 | . 17 9 . 8 17 9 3 3 . 13 6 22 23 12 17 11 10 25 . 44 59 24 . 176 Critical Kills 14 | . . . . . 6 3 . . . 2 . . . . . . . . . . 3 . . . Critical Parts Destroyed 47 | . . . . . 25 13 . . . 3 . . . . . . . 1 . . 1 3 . 1 Critical Strikes 97 | . 3 2 . 2 34 16 . 1 . 5 . . 7 1 6 1 1 4 . . 4 3 . 7 Burn 9 | . 3 2 . 2 2 . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . 5 . . . . . . . 1 . . 4 3 . 1 Smash 48 | . . . . . 32 16 . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . . . . 1 . . . . 7 1 3 1 1 3 . . . . . 4 Impale 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Melee Attacks 718 | . . . . . 126 110 6 16 1 2 25 . 72 22 78 4 14 37 . . 18 14 3 170 Impact 237 | . . . . . 126 96 . 5 . . 5 . 5 . . . . . . . . . . . Slashing 398 | . . . . . . 14 6 11 1 2 20 . 67 22 40 4 14 37 . . 18 14 3 125 Piercing 83 | . . . . . . . . . . . . . . . 38 . . . . . . . . 45 Sneak Attacks 72 | . . . . . 16 13 . 4 . . 6 . 7 4 1 . 3 . . . 9 . . 9 Combat Hostiles 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Follow-up Attacks 171 | . . . . . 26 24 . 4 . . . . 16 5 24 2 2 11 . . . . . 57 Damage Inflicted 50277 | . 354 261 . 243 5150 3389 244 799 . 859 934 2955 3071 1081 1658 1247 1184 4145 . 4519 3693 1569 82 12840 Guns 8021 | . 354 248 . 243 131 . . 90 . 859 . 335 . 60 . 266 . 569 . 48 767 1569 82 2400 Cannons 189 | . . . . . . . . . . . . . . . . . . . . . . . . 189 Explosions 19483 | . . . . . . . 244 . . . 455 2620 905 330 . 798 793 1791 . 4471 2042 . . 5034 Melee 22533 | . . . . . 5009 3389 . 709 . . 479 . 2166 691 1658 183 391 1785 . . 884 . . 5189 Ramming 51 | . . 13 . . 10 . . . . . . . . . . . . . . . . . . 28 Kinetic 7030 | . . . . . 33 . . 90 . 859 . 335 . 60 . 266 . 569 . . 767 1569 82 2400 Thermal 2071 | . 354 248 . 243 98 . 15 . . . . . . . . . . 127 . 143 . . . 843 Explosive 15270 | . . . . . . . . . . . 455 2620 905 330 . 798 793 1664 . 4376 2042 . . 1287 Electromagnetic 3322 | . . . . . . . 229 . . . . . . . . . . . . . . . . 3093 Impact 9031 | . . . . . 5009 3355 . 279 . . . . 388 . . . . . . . . . . . Slashing 12042 | . . . . . . 34 . 430 . . 479 . 1778 691 1211 183 391 1785 . . 884 . . 4176 Piercing 1460 | . . . . . . . . . . . . . . . 447 . . . . . . . . 1013 Highest Corruption 28 | . . . . . 1 . . . . 5 4 4 4 4 4 5 . 1 3 6 . 1 26 28 Average Corruption 5 | . . . . . 1 . . . . 5 2 4 4 4 4 4 . 1 1 4 . 1 13 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Effects 227 | . . . . . 1 . . . . 19 12 13 33 29 15 15 . 1 . 11 . 4 29 45 Message Errors 64 | . . . . . 1 . . . . 6 1 4 8 6 3 6 . 1 . 5 . 2 7 14 Matter Fused 60 | . . . . . . . . . . 4 4 4 7 9 8 4 . . . 2 . 1 7 10 Heat Flow Errors 26 | . . . . . . . . . . 2 1 2 7 5 1 1 . . . 1 . . 3 3 Energy Discharges 26 | . . . . . . . . . . 1 2 2 5 4 2 2 . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . . 3 2 . 5 4 . 1 . . . 2 . 1 2 5 Data Loss (major) 7 | . . . . . . . . . . 2 1 . . . 1 1 . . . . . . 2 . Misfires 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Alerts 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 3 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6352 | . . . . . 2616 1270 2 82 . . 245 . 292 81 57 151 174 224 . 146 453 . . 559 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 797 | . . . . . . . 2 . . . 111 . 49 . . 87 62 70 . 146 162 . . 108 Melee 5555 | . . . . . 2616 1270 . 82 . . 134 . 243 81 57 64 112 154 . . 291 . . 451 Knockbacks 14 | . . . . . 8 6 . . . . . . . . . . . . . . . . . . Impact 14 | . . . . . 8 6 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 755 | . . . . . . . . . . . . 85 . . . 31 . 88 . 78 . . . 473 Shots 32 | . . . . . . . . . . . . 4 . . . 1 . 2 . 1 . . . 24 Rammed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 5 Kicked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 870 | 30 210 264 . 210 7 . . . . 219 120 151 261 232 129 245 12 870 . 213 272 302 512 464 Average Temperature 118 | 18 69 83 . 91 5 . . . . 90 75 51 88 89 71 130 7 345 . 68 107 100 153 132 Received Heat Transfer 4343 | . 51 66 . . 661 282 . 27 . . 6 . 384 63 . . 36 1604 . 12 . 157 . 994 Effects 32 | . . . . . . . . . . . . . . . . . . 12 . . . 2 5 13 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Interference 12 | . . . . . . . . . . . . . . . . . . 2 . . . 2 2 6 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 42 | . . . . . 21 10 1 1 . . . . . . . . . . . . . . . 9 Combat Hostiles 33 | . . . . . 14 8 1 1 . . . . . . . . . . . . . . . 9 Parts Fried 78 | . . . . . 33 19 4 2 . . . . . . . . . 1 . . 1 . . 18 Impact Corruptions 116 | . . . . . 74 39 . 2 . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 3 4 . 1 1 . . . . . . . . . . . . . . . 1 . . . Heat Transferred 4190 | . 1152 817 . 817 432 . 50 . . . . . . . . . . 100 . 174 . . . 648 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 1 . . . . . . 1 . 1 . 2 . 2 . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Maximum Alert Level 4 | . . . . . 2 1 . . . . . . . . . . . 3 2 4 4 4 . 4 Low Security (%) 59 | 100 100 100 . 100 45 80 . . . . 100 100 100 . . . 100 7 . . . . . 28 Level 1 9 | . . . . . 25 19 . . . . . . . . . . . 3 . 18 . . . 21 Level 2 11 | . . . . . 28 . . . . . . . . . . . . 15 100 28 16 30 . 20 Level 3 14 | . . . . . . . . . . . . . . . . . . 74 . 45 68 21 . 28 Level 4 3 | . . . . . . . . . . . . . . . . . . . . 6 14 48 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1574 | . 75 69 . 75 530 239 . . . . 62 48 124 . . . 154 1011 492 1152 1268 1574 . 1123 Initial 605 | . . 19 . . . 239 . . . . 9 16 . . . . 69 105 492 323 604 605 . . Average 311 | . 18 10 . 21 230 173 . . . . 13 5 36 . . . 74 818 467 756 914 1028 . 476 Influence Increases 10483 | . 240 125 . 105 1008 566 85 150 . 428 215 90 383 140 20 280 315 973 30 899 1076 1433 . 1922 Destroy 0b10 Robot/C 5340 | . 200 80 . 80 580 300 60 40 . 220 40 . 260 100 20 240 100 400 . 440 340 720 . 1120 Destroy 0b10 Robot/NC 515 | . 10 10 . 15 95 50 . . . 20 45 . 20 5 . . 10 15 . 15 80 5 . 120 Destroy Leader 1044 | . 30 20 . 10 140 112 10 20 . 30 24 . 42 20 . 40 20 30 . 60 84 122 . 230 Allied During Kill 855 | . . . . . . . . . . 158 24 . . . . . 6 51 . 67 111 374 . 64 Successful Hack 99 | . . . . . 6 37 . . . . . . . . . . 26 . 14 . . 16 . . Disable Machine 435 | . . . . . 45 15 . . . . 15 . . . . . 75 75 . 45 75 60 . 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . 50 . . . . . . Destroy Structure 1680 | . . . . . 7 22 . . . . 67 90 46 . . . 78 352 16 272 386 106 . 238 Lose Combat Pursuer 465 | . . 15 . . 135 30 15 90 . . . . 15 15 . . . . . . . 30 . 120 Influence Decreases 9509 | . 189 176 . 105 481 909 269 150 . 412 184 137 377 140 26 170 274 186 506 209 992 1181 1488 948 Entered New Map 3775 | . . 32 . . . 288 69 . . . 7 31 . 3 6 . 41 46 446 139 548 631 1488 . Time Decay 4564 | . 189 144 . 95 421 571 200 150 . 375 157 86 377 137 20 170 170 . 60 . 334 350 . 558 Lost Part 590 | . . . . 10 60 50 . . . . . . . . . . 10 140 . 10 . 10 . 300 Lost Ally 580 | . . . . . . . . . . 37 20 20 . . . . 53 . . 60 110 190 . 90 Squads Dispatched 55 | . 1 . . . 5 8 . . . . 2 . 4 . . . 3 . . . 6 6 . 20 Investigation 7 | . . . . . 2 3 . . . . . . . . . . 1 . . . . 1 . . Extermination 13 | . . . . . . 4 . . . . 1 . 2 . . . . . . . 2 1 . 3 Reinforcement 24 | . 1 . . . 3 1 . . . . 1 . 2 . . . . . . . 3 2 . 11 Assault 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 Garrison 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Distress Signals 33 | . 1 . . . 2 . . . . 18 1 . 1 . . . . . . . . 5 . 5 Communications Jammed 81 | . . . . . . . . . . . . . . . . . 2 . . . 2 67 . 10 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . . 2 67 . 10 Times Spotted 335 | . 17 6 . 4 44 21 4 6 . 13 5 6 15 5 4 8 8 19 . 15 16 37 1 81 Peak Tracking Total 8 | . 3 3 . 4 6 2 3 3 . 3 2 3 4 1 2 4 4 5 . 7 6 8 1 7 Tactical Retreats 22 | . . 1 . . 5 2 1 4 . . . . 1 1 . . . . . . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Traps Triggered 11 | . . . . . 2 4 . . . . 1 . 2 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Machines Disabled 37 | . . . . . 3 1 . . . 3 1 . . . . . 5 9 . 3 5 4 1 2 Max in Single Turn 3 | . . . . . 1 1 . . . 1 1 . . . . . 3 2 . 1 2 1 1 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Machines Accessed 29 | . 1 . 1 . 2 11 1 . . 1 1 . 2 . 4 . 2 . 1 . . 2 . . Terminals 8 | . 1 . . . . 6 . . . 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . 1 . . . 1 . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . Total Hacks 79 | . 4 . 1 . 6 24 1 . . 1 2 . 5 . 25 . 3 . 4 . . 3 . . Successful 52 | . 1 . 1 . 5 11 1 . . 1 . . 1 . 25 . 3 . 1 . . 2 . . Failed 25 | . 3 . . . 1 12 . . . . 2 . 3 . . . . . 3 . . 1 . . Catastrophic 4 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Database Lockouts 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Manual 93 | . 4 . 1 . 2 16 . . 1 . 3 . 10 . . . 6 8 2 . 19 14 . 7 Terminals 20 | . 4 . . . . 15 . . . 1 . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 6 . . . . . . 2 . . . 2 . . . . 3 . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 4 2 . . . . . . 3 . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 1 . 4 . . . . . Terminal Hacks 34 | . 1 . 1 . . 5 1 . . 1 . . . . 25 . . . . . . . . . Record 12 | . . . . . . . . . . 1 . . . . 11 . . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . . . . . . . 2 . . . . 2 . . Load Schematic 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Build 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 1 . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . . 8 . . . . 1 . 2 . . . 1 . 1 . . 2 . . Full Trace Events 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . 5 . 3 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . . . 67 . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . Part Schematics Acquired 26 | . 1 . . . 1 . . . 16 . . . . . 8 . . . . . . . . . Parts Built 5 | . . . . . . 4 . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . . . 84 . . . . . . . . . . 25 . . . . . . . Total Part Build Rating 17 | . . . . . . 16 . . . . . . . . . . 1 . . . . . . . Part Studies Acquired 4 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Total Allies 46 | . . . . . . . . . 6 2 . . . . . . 6 1 3 . 9 15 . 4 Largest Group 7 | . . . . . . . . . 6 5 2 1 . . . . 3 2 4 4 6 7 5 4 Highest-Rated Group 478 | . . . . . . . . . 351 311 130 91 . . . . 153 116 326 326 350 478 413 307 Highest-Rated Ally 135 | . . . . . . . . . 96 96 96 91 . . . . 51 116 116 116 103 135 135 135 Zionite Dispatches 16 | . . . . . . . . . . . 1 . . . . . 2 . 1 . 4 6 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacker 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Demo 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . 4 2 1 . 1 STAY 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Ally Attacks 352 | . . . . . . . . . . 66 15 12 . . . . 21 23 . 39 42 80 8 46 Total Damage 13384 | . . . . . . . . . . 2109 433 416 . . . . 646 1313 . 1435 1439 3156 380 2057 Kills 84 | . . . . . . . . . . 12 4 . . . . . 2 8 . 7 9 29 1 12 Allies Corrupted 5 | . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Active Infowar (turns) 18483 | . . . . . 127 1517 745 459 1843 2365 670 786 1527 1330 850 582 364 703 120 467 751 786 704 1787 Sensors 13397 | . . . . . . 1517 745 459 1843 1486 663 679 1502 1150 50 582 313 2 . . 677 607 . 1122 Terrain 2212 | . . . . . . . . . . . 452 238 1163 . . . . . . . . 331 20 8 Decoding 15196 | . . . . . . . . . 1431 2365 670 786 1527 1330 850 582 364 703 120 467 751 786 704 1760 Machine Analysis 145 | . . . . . 127 18 . . . . . . . . . . . . . . . . . . Jamming 2634 | . . . . . . . . . . . . . . . 611 3 108 . . . 750 595 . 567 Robot Analysis Total 154 | . . . . . . . . . . . . . . . 154 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 . . 1 . . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 399 | . . . . . . . . . . . 41 8 86 . . . 25 22 7 5 57 55 . 93 Items 399 | . . . . . . . . . . . 41 8 86 . . . 25 22 7 5 57 55 . 93 Zionite Intel Received 5 | . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Turns Passed 22924 | 86 735 822 446 321 1730 1733 803 550 1843 2365 670 786 1527 1330 850 582 364 723 120 467 751 786 704 1830 Spaces Moved 11594 | 48 398 455 249 148 787 1098 600 333 1027 1338 459 307 715 543 272 278 177 384 69 222 342 404 337 604 Core 47 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . 43 Treads 4758 | 45 398 455 249 20 . . . . 382 581 . 273 715 543 180 . . 99 69 222 342 146 . 39 Legs 2272 | . . . . . 323 . . . . . . . . . 92 278 177 285 . . . 258 337 522 Wheels 4509 | . . . . 119 464 1098 600 333 645 757 459 34 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 100 105 105 135 135 105 105 120 160 160 120 190 120 120 166 166 164 140 127 50 Average Speed 160 | 153 160 160 170 163 157 105 113 135 175 164 116 232 168 218 217 190 164 136 166 166 165 149 178 187 Slowest Speed 1000 | 160 160 160 240 1000 540 145 135 135 243 243 120 246 246 330 400 190 190 250 166 166 166 224 210 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 74 82 63 29 61 35 57 54 87 83 12 100 23 65 80 55 7 60 1 31 14 43 94 21 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 33 | . . . . . . . . . 2 . . . . 1 30 . . . . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 3 . . 3 . 2 1 . . . 4 . 1 . . . . . . . . Spaces Dug 113 | . . . . . 6 22 4 . . . 16 . 13 4 . . 6 1 . . 4 10 . 27 Terrain Destroyed 1467 | . . . . . 6 22 10 5 . 3 88 246 67 57 . 160 11 220 . 206 212 13 . 141 Melee 113 | . . . . . 6 22 4 . . . 16 . 13 4 . . 6 1 . . 4 10 . 27 Projectile 30 | . . . . . . . . 5 . 3 . 3 . . . 5 . . . . 5 3 . 6 AOE 1323 | . . . . . . . 6 . . . 72 243 54 53 . 155 5 219 . 206 203 . . 107 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Gar Fac Gar Fac Arm Lab Res Total 14546 | 56 443 501 272 187 1083 1528 708 415 1074 1488 555 378 954 661 422 326 227 513 74 292 460 507 436 986 Wait 1033 | . 12 19 18 5 112 218 60 38 20 52 24 21 101 69 65 11 8 43 . 25 11 7 23 71 Move 11570 | 47 397 454 248 147 786 1097 599 332 1026 1337 459 306 714 542 271 277 177 381 69 221 341 403 336 603 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 2 6 2 3 7 29 37 9 8 7 13 11 11 18 6 8 9 5 6 1 5 12 11 10 24 Fast Attach 163 | 6 1 . . 4 14 11 2 1 5 9 6 3 16 4 5 . 2 10 2 3 7 8 23 21 Attach 118 | . . . . . 10 10 6 10 1 5 4 10 1 6 4 8 3 7 . 2 5 . 7 19 Detach 27 | . . . . . 1 . . 1 . 3 . 2 . 2 . . . . . . 5 3 5 5 Swap 176 | . 1 . 1 1 3 20 9 4 2 5 7 1 10 6 7 5 8 6 . 1 23 15 3 38 Drop 357 | . . 1 2 3 33 45 11 9 12 22 18 15 38 10 10 9 8 4 2 8 18 22 26 31 Fire 283 | 1 26 24 . 20 7 . 6 . . 12 3 9 6 2 . 5 5 20 . 27 20 24 . 66 Melee 496 | . . . . . 87 74 6 12 1 2 23 . 50 14 52 2 11 25 . . 18 14 3 102 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Crush 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 19 | . . . . . . 16 . . . . . . . . . . . 2 . . . . . 1 Rewire 37 | . . . . . . . . . . 28 . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Ext]) -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 6) 822 | -10/Materials | Entered Mines 955 | -10/Mines | Learned 2 Materials zone layouts 1220 | -10/Mines | Discovered new exit (range 8) 1467 | -10/Mines | Discovered new exit (range 5) 1569 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1638 | -10/Mines | Discovered new exit (range 5) 1644 | -10/Mines | Entered Exiles 1683 | -10/Exiles | Met 8R-AWN 1710 | -10/Exiles | Met EX-HEX 1755 | -10/Exiles | Met EX-BIN 1777 | -10/Exiles | Aligned with FarCom system 1779 | -10/Exiles | Given EX-Vault access code 1817 | -10/Exiles | Opened EX-Vault 1825 | -10/Exiles | Found AWS/Gauss 1829 | -10/Exiles | Found Superbattery 1835 | -10/Exiles | Found Supersonic Drone Bay 1886 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1936 | -10/Exiles | Met EX-DEC 2063 | -10/Exiles | Discovered new exit (range 12) 2090 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, AWS/Gauss 2090 | -10/Exiles | Entered Mines 2303 | -9/Mines | Discovered new exit (range 10) 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2904 | -8/Materials | Build established: Gladiator 3628 | -8/Materials | Lost 3 parts (2n1u) 3704 | -8/Materials | Discovered new exit (range 16) 3883 | -8/Materials | Discovered new exit (range 13) 4141 | -8/Materials | Entered Factory 4141 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4143 | -7/Factory | FarCom data flow suspended 4515 | -7/Factory | Discovered new exit (range 11) 4530 | -7/Factory | Identified exit to Storage 4697 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 4778 | -7/Factory | Identified exit to Lower Caves 5020 | -7/Factory | Central database locked down 5268 | -7/Factory | Build established: Mutant 5294 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5351 | -7/Factory | Discovered new exit (range 15) 5365 | -7/Factory | Identified exit to Factory 5485 | -7/Factory | Discovered exit to Factory (range 10) 5874 | -7/Factory | Entered Lower Caves 5942 | -7/Lower Caves | Learned location of 1 exit from Factory 6223 | -7/Lower Caves | Spotted B-75 Beast 6642 | -7/Lower Caves | Discovered new exit (range 5) 6665 | -7/Lower Caves | Found Alien Artifact 6665 | -7/Lower Caves | Identified Core Expander 6665 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6676 | -7/Lower Caves | Identified exit to Lower Caves 6677 | -7/Lower Caves | Entered another Lower Caves area 6677 | -7/Lower Caves | Discovered exit to Factory (range 6) 7088 | -7/Lower Caves | Build established: Gladiator 7208 | -7/Lower Caves | Discovered new exit (range 15) 7225 | -7/Lower Caves | Identified exit to Zion 7227 | -7/Lower Caves | Entered Zion 7319 | -7/Zion | Discovered new exit (range 14) 7408 | -7/Zion | Identified exit to Proximity Caves 7465 | -7/Zion | Given A8's code to call for help 7551 | -7/Zion | Learned location of Recycling (-7) 7563 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7604 | -7/Zion | Learned location of Warlord (-4) 7782 | -7/Zion | Learned Factory garrison access intel 8252 | -7/Zion | Met Imprinter 8298 | -7/Zion | Imprinted 8301 | -7/Zion | Declared Zion's savior 8482 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8482 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9070 | -7/Zion | Entered Proximity Caves 9070 | -6/Proximity Caves | Accompanied by 6 allies 9071 | -6/Proximity Caves | P-60 Hacker assimilated allied VV-49X(M) 9692 | -6/Proximity Caves | Learned Factory stockpile data 9949 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10048 | -6/Proximity Caves | Build established: Gunner 10386 | -6/Proximity Caves | Build established: Derelict-Gladiator 10535 | -6/Proximity Caves | Found Prototype Launcher 10535 | -6/Proximity Caves | Identified Scatter Rocket Array 10812 | -6/Proximity Caves | Build established: Gladiator 10948 | -6/Proximity Caves | Found Scatter Rocket Array 11158 | -6/Proximity Caves | Spotted B-75 Beast 11196 | -6/Proximity Caves | Lost 3 allies 11435 | -6/Proximity Caves | Entered Factory 11435 | -6/Factory | Accompanied by 2 allies 11435 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11436 | -6/Factory | Identified exit to Factory 11438 | -6/Factory | Loaded intel: 4 garrison access locations 11533 | -6/Factory | Discovered new exit (range 12) 11724 | -6/Factory | Zion Recon squad teleported in 11898 | -6/Factory | Found Launcher Loader 12105 | -6/Factory | Sucked down chute 12105 | -6/Factory | Entered Waste 12120 | -6/Waste | 1 allies followed down the chute 12126 | -6/Waste | Spotted C-40 Crusher 12132 | -6/Waste | Destroyed C-40 Crusher 12134 | -6/Waste | Spotted C-40 Crusher 12136 | -6/Waste | Destroyed C-40 Crusher 12139 | -6/Waste | Spotted C-40 Crusher 12140 | -6/Waste | Destroyed C-40 Crusher 12151 | -6/Waste | Spotted C-40 Crusher 12162 | -6/Waste | Destroyed C-40 Crusher 12173 | -6/Waste | Spotted C-40 Crusher 12190 | -6/Waste | Spotted C-40 Crusher 12195 | -6/Waste | Destroyed C-40 Crusher 12214 | -6/Waste | Found Damper Plating 12386 | -6/Waste | Destroyed C-40 Crusher 12540 | -6/Waste | Discovered new exit (range 12) 12889 | -6/Waste | Identified exit to Factory 12891 | -6/Waste | Entered Factory 12909 | -6/Factory | Central database locked down 13531 | -6/Factory | Build established: Assassin 13606 | -6/Factory | Retrieved Zion intel report: Active Terminals 13609 | -6/Factory | Allied Derelicts emerged from ambush trap array 13702 | -6/Factory | P-60 Hacker assimilated allied 0K-H6O(g) 13971 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14093 | -6/Factory | Terminal network hard line cut 14328 | -6/Factory | Discovered new exit (range 7) 14336 | -6/Factory | Identified exit to Lower Caves 14418 | -6/Factory | Entered Lower Caves 14505 | -6/Lower Caves | Lost 3 allies 14675 | -6/Lower Caves | Build established: Mutant 14794 | -6/Lower Caves | Learned location of 2 exits from Factory 15388 | -6/Lower Caves | Spotted B-75 Beast 15624 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15635 | -6/Lower Caves | Destroyed B-75 Beast 15694 | -6/Lower Caves | Identified exit to Data Miner 15720 | -6/Lower Caves | Learned location of Extension (-6) 15748 | -6/Lower Caves | Entered Data Miner 15748 | -6/Data Miner | Discovered new exit (range 6) 15793 | -6/Data Miner | Met Data Miner 15832 | -6/Data Miner | Learned location of Section 7 (-2) 15832 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15875 | -6/Data Miner | Received God Mode back door access code from Data Miner 15954 | -6/Data Miner | Destroyed Data Miner 15958 | -6/Data Miner | Interfaced with the Data Conduit 16409 | -6/Data Miner | Found Exp. Thermal Shield 16551 | -6/Data Miner | Found Prototype Hackware 16554 | -6/Data Miner | Found Prototype Hackware 16585 | -6/Data Miner | Identified exit to Proximity Caves 16598 | -6/Data Miner | Entered Proximity Caves 16765 | -5/Proximity Caves | Learned Factory stockpile data 16833 | -5/Proximity Caves | Learned 8 Factory zone layouts 16880 | -5/Proximity Caves | Build established: Scavenger-Mutant 17141 | -5/Proximity Caves | Discovered exit to Factory (range 16) 17180 | -5/Proximity Caves | Entered Factory 17180 | -5/Factory | Evolved 2 slots: Propulsion x2 17181 | -5/Factory | Identified exit to Factory 17182 | -5/Factory | Identified exit to Upper Caves 17184 | -5/Factory | Loaded intel: 276 machine locations 17339 | -5/Factory | Zion Hacker squad teleported in 17346 | -5/Factory | Fabricated Cargo Storage Unit? 17367 | -5/Factory | Garrison activated, responded to threat 17533 | -5/Factory | Zion Demo squad teleported in 17544 | -5/Factory | Identified exit to Garrison 17544 | -5/Factory | Entered Garrison 17544 | -5/Garrison | Accompanied by 2 allies 17545 | -5/Garrison | Loaded intel: 35 machine locations 17595 | -5/Garrison | Triggered checkpoint 17616 | -5/Garrison | Triggered checkpoint 17631 | -5/Garrison | Triggered checkpoint 17656 | -5/Garrison | Destroyed 9 combat bots 17672 | -5/Garrison | Triggered checkpoint 17692 | -5/Garrison | Retrieved Zion intel report: Branch Access 17711 | -5/Garrison | Discovered new exit (range 14) 17729 | -5/Garrison | Phase Generator disabled 17765 | -5/Garrison | P-70 Sage assimilated allied 0I-Y14(d) 17835 | -5/Garrison | Identified exit to Factory 17836 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17932 | -5/Garrison | Discovered exit to Factory (range 9) 17947 | -5/Garrison | Spotted B-90 Cyclops 17959 | -5/Garrison | Spotted B-86 Titan 17987 | -5/Garrison | Core integrity fell below 50% 18003 | -5/Garrison | Core integrity fell below 20% 18003 | -5/Garrison | Destroyed B-90 Cyclops 18035 | -5/Garrison | Rewired B-86 Titan 18036 | -5/Garrison | Allies destroyed B-86 Titan 18067 | -5/Garrison | Lost 13 parts (1p5n2u5w) 18216 | -5/Garrison | Found Hvy. Reflective Plating 18267 | -5/Garrison | Entered Factory 18267 | -5/Factory | Accompanied by 1 ally 18268 | -5/Factory | Loaded intel: 323 machine locations 18354 | -5/Factory | Zion Light squad teleported in 18387 | -5/Factory | Identified exit to Garrison 18387 | -5/Factory | Entered Garrison 18387 | -5/Garrison | Accompanied by 4 allies 18388 | -5/Garrison | Loaded intel: 33 machine locations 18461 | -5/Garrison | AWS/Gauss suddenly broke down 18480 | -5/Garrison | Found Prototype Protection 18480 | -5/Garrison | Identified Zio. Weapon Casing 18516 | -5/Garrison | Triggered checkpoint 18517 | -5/Garrison | Triggered checkpoint 18524 | -5/Garrison | Triggered checkpoint 18534 | -5/Garrison | Spotted B-75 Beast 18570 | -5/Garrison | Allies destroyed B-75 Beast 18591 | -5/Garrison | Found Zio. Weapon Casing 18601 | -5/Garrison | Triggered checkpoint 18648 | -5/Garrison | Build established: Gladiator 18649 | -5/Garrison | Destroyed 9 combat bots 18821 | -5/Garrison | Triggered checkpoint 18828 | -5/Garrison | Discovered exit to Factory (range 15) 18854 | -5/Garrison | Entered Factory 18854 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18855 | -4/Factory | Loaded intel: 320 machine locations 18968 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19034 | -4/Factory | Retrieved Zion intel report: Branch Access 19034 | -4/Factory | Identified exit to Upper Caves 19034 | -4/Factory | Identified exit to Armory 19035 | -4/Factory | Zion Fire squad teleported in 19075 | -4/Factory | Zion Heavy squad teleported in 19104 | -4/Factory | First assault squad dispatched 19121 | -4/Factory | Zion Kinetic Resupply teleported in 19353 | -4/Factory | Lost 3 allies 19402 | -4/Factory | Zion Hacker squad teleported in 19416 | -4/Factory | Build established: Skirmisher 19605 | -4/Factory | Entered Armory 19605 | -4/Armory | Accompanied by 2 allies 19606 | -4/Armory | Met VL-GR5, who suggested a friendly competition 19606 | -4/Armory | Loaded intel: 98 machine locations 19644 | -4/Armory | Zion hero teleported in (AD-0RF) 19679 | -4/Armory | Zion Hacker squad teleported in 19812 | -4/Armory | Zion Demo squad teleported in 19845 | -4/Armory | Lost the competition with VL-GR5 19886 | -4/Armory | Discovered new exit (range 13) 19933 | -4/Armory | Zion Infowar Resupply teleported in 19971 | -4/Armory | Found Gamma Bomb Array 19973 | -4/Armory | Found Gamma Bomb Array 19978 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 20043 | -4/Armory | Zion Fire squad teleported in 20105 | -4/Armory | First assault squad dispatched 20154 | -4/Armory | Fabricated Y-54 Guardian? 20217 | -4/Armory | Zion Heavy squad teleported in 20269 | -4/Armory | Discovered new exit (range 4) 20273 | -4/Armory | Identified exit to Research 20381 | -4/Armory | Discovered new exit (range 3) 20385 | -4/Armory | Identified exit to Lab 20391 | -4/Armory | Entered Lab 20391 | -4/Lab | Accompanied by 5 allies (AD-0RF) 20393 | -4/Lab | Discovered exit to Research (range 8) 20407 | -4/Lab | Hidden lab's door opened automatically 20407 | -4/Lab | Sensor layout match revealed 20408 | -4/Lab | Gained access to the hidden lab's interior 20415 | -4/Lab | Detected by scanners 20421 | -4/Lab | Confronted by A5 20431 | -4/Lab | Allies destroyed A5 20489 | -4/Lab | System corruption reached 10% 20530 | -4/Lab | Found Core Expander 20530 | -4/Lab | Installed Core Expander, added new Power slot 20612 | -4/Lab | Found Alien Artifact 20612 | -4/Lab | Identified Integrated Reactor 20612 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 20627 | -4/Lab | Found Alien Artifact 20683 | -4/Lab | Found Prototype Hackware 20690 | -4/Lab | Found Prototype Protection 20690 | -4/Lab | Identified Hvy. Regenerative Plating 20701 | -4/Lab | Found Prototype Energy Cannon 20701 | -4/Lab | Identified Potential Cannon 20707 | -4/Lab | Found Prototype Energy Cannon 20707 | -4/Lab | Identified Warp Cannon 20779 | -4/Lab | Build established: Messiah-Mutant 20865 | -4/Lab | Found Prototype Special Weapon 20865 | -4/Lab | Identified Gui. Remote Datajack 21086 | -4/Lab | Found Zio. Weapon Casing 21095 | -4/Lab | Entered Research 21095 | -3/Research | Accompanied by 4 allies (AD-0RF) 21095 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21096 | -3/Research | Loaded intel: 97 machine locations 21188 | -3/Research | Found Adv. Micro-nuke Launcher 21191 | -3/Research | Found Adv. Micro-nuke Launcher 21369 | -3/Research | Zion Resource Resupply teleported in 21455 | -3/Research | Spotted B-86 Titan 21493 | -3/Research | Destroyed B-86 Titan 21806 | -3/Research | Build established: Hauler-Mutant 21882 | -3/Research | Zion Light squad teleported in 21942 | -3/Research | Destroyed 7 combat bots 21945 | -3/Research | Lost 3 allies 21998 | -3/Research | Intercept squad dispatched 22011 | -3/Research | Spotted Tracker 22011 | -3/Research | Spotted Tracker 22021 | -3/Research | Destroyed Tracker 22026 | -3/Research | Destroyed Tracker 22033 | -3/Research | System corruption reached 10% 22035 | -3/Research | Spotted Combat Programmer 22051 | -3/Research | Spotted Combat Programmer 22081 | -3/Research | Destroyed Combat Programmer 22167 | -3/Research | Destroyed Combat Programmer 22292 | -3/Research | Found Fusion Bomb Launcher 22345 | -3/Research | First assault squad dispatched 22600 | -3/Research | Terminal network hard line cut 22882 | -3/Research | Released all parts (11) 22888 | -3/Research | Crushed by falling debris 22889 | -3/Research | Core integrity fell below 50% 22913 | -3/Research | Lost 24 parts (1p6n12u5w) 22921 | -3/Research | Intercept squad dispatched 22925 | -3/Research | Self-destructed Last Messages --------------- 22885_ Penetrated by Slug. 22885_ Slug penetrates Earth. 22886_ Acquired Alien Artifact. 22887_ Penetrated by Slug. 22888_ The unstable cave ceiling collapses. 22888_ Crushed by falling debris. 22888_ Penetrated by Slug. 22893_ Slammed into M-36 Artificer. 22893_ M-36 Artificer sends out distress signal. 22895_ Acquired 6 matter. 22896_ Acquired System Shield. 22899_ Slug penetrates H-71 Marshal. 22900_ 2YENCYP :TPPAYX/NRR%IVNO1GGDOT3