Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 15:39:29 Player: Cracklepappy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (1048) 1048 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1763 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 248/250 System Corruption 3% Temperature Cool (35) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Salvage Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Assault Rifle Light Assault Rifle Minigun Light Cannon Bore Cannon Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Salvage Targeting Computer Improved Targeting Computer Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Mace [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 13 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 3 5 . Treads 5 | 1 4 . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 9 | 2 3 4 Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 14 | . 14 14 Treads 24 | . 21 28 Wheel 3 | . 5 . Storage 14 | . 14 14 Processor 7 | . 11 1 Protection 5 | . . 12 Ballistic Gun 26 | . 27 23 Impact Weapon 1 | . . 4 Naked Turns . | . . . Heaviest Build 31 | 10 27 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 15 Most Carried 15 | 8 15 15 Average Carried 11 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 1058 | 322 480 256 Remotely . | . . . Salvage Created 1738 | 261 1155 322 Parts 124 | 21 78 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 5 | 1 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 34 | . 22 12 Guns 26 | . 19 7 AOE 8 | . 3 5 Classes Destroyed 8 | 3 5 . Worker 2 | 2 . . Builder 2 | . 1 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 11 | . 5 6 Grunt 23 | . 17 6 Best Kill Streak 6 | 6 4 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1222 | . 669 553 Core 251 | . 139 112 Absorbed by Shields . | . . . Regen/Repaired (Parts) 131 | . 131 . Core Remaining (%) 100 | 100 . . Volleys Fired 177 | 26 114 37 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 348 | 52 225 71 Gun 344 | 52 223 69 Cannon . | . . . Launcher 4 | . 2 2 Special . | . . . Kinetic 344 | 52 223 69 Thermal . | . . . Explosive 4 | . 2 2 Electromagnetic . | . . . Robot Hit Streak 17 | 8 16 17 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 226 | 35 146 45 Core Hits 106 | 17 66 23 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2431 | 268 1438 725 Guns 2006 | 268 1299 439 Cannons . | . . . Explosions 421 | . 135 286 Melee . | . . . Ramming 4 | . 4 . Kinetic 2006 | 268 1299 439 Thermal . | . . . Explosive 421 | . 135 286 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 16 24 Message Errors 10 | . 6 4 Matter Fused 14 | . 4 10 Heat Flow Errors 1 | . . 1 Energy Discharges 4 | . 1 3 Parts Rejected 1 | . 1 . Parts Fused 2 | . . 2 Data Loss (minor) 3 | . 1 2 Data Loss (major) 3 | . 2 1 Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . 13 33 Shots 3 | . 1 2 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 253 | . 34 253 Average Temperature 25 | . 9 34 Received Heat Transfer 558 | . 300 258 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 322 | 40 322 246 Initial 82 | . 26 82 Average 147 | 16 189 106 Maximum Alert Level 1 | . 1 1 Low Security (%) 63 | 100 49 77 Level 1 36 | . 50 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 7 1 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | . 45 14 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 12 | . 9 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 26 6 Successful 12 | . 9 3 Failed 19 | . 16 3 Catastrophic 3 | . 2 1 Database Lockouts 1 | . 1 . Manual 19 | . 14 5 Terminals 23 | . 18 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Part Schematic 2 | . 1 1 Robot Schematic 1 | . . 1 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 8 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . . 1 Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 1 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 18 | . 18 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 3276 | 208 1823 1245 Spaces Moved 1647 | 152 1040 455 Core 1 | 1 . . Treads 1088 | 1 632 455 Legs . | . . . Wheels 558 | 150 408 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 134 | 80 131 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 6 97 84 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 8 | . . 8 Terrain Destroyed 38 | . 23 15 Melee 1 | . . 1 Projectile . | . . . AOE 37 | . 23 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 2406 | 193 1306 907 Wait 508 | . 111 397 Move 1645 | 151 1039 455 Hop . | . . . Pick Up 31 | 8 18 5 Fast Attach 9 | 6 3 . Attach 5 | 1 4 . Detach 1 | 1 . . Swap 15 | . 6 9 Drop 13 | . 10 3 Fire 177 | 26 114 37 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 14) 209 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 13) 951 | -10/Materials | Discovered new exit (range 4) 1264 | -10/Materials | Discovered new exit (range 13) 1414 | -10/Materials | Core integrity fell below 50% 1494 | -10/Materials | Repaired Lgt. Treads 1670 | -10/Materials | Central database locked down 1684 | -10/Materials | Discovered new exit (range 16) 2032 | -10/Materials | Entered Mines 2388 | -10/Mines | Learned Materials emergency access door positions 2424 | -10/Mines | Assembled infested the area 2429 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2975 | -10/Mines | Discovered new exit (range 9) 3117 | -10/Mines | Learned location of 1 exit from Materials 3157 | -10/Mines | Discovered new exit (range 8) 3224 | -10/Mines | Met a Derelict shopkeep closing up shop 3257 | -10/Mines | Core integrity fell below 20% 3277 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03168_ S-10 Pest destroyed. 03168_ Destroyed Flight Unit. 03168_ S-10 Pest destroyed. 03176_ Acquired 12 matter. 03181_ Discarded Lgt. Assault Rifle. 03188_ BWGNJ5HLJ7DJH,L&& RDJ|%OE RP 03192_ U-05 Engineer lays Concrete. 03200_ The unstable cave ceiling collapses. 03221_ System corrupted: Energy discharge (-67). 03223_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 03224_ S7-KSX(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 03226_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 03228_ S7-KSX(g): "You've got to be kidding me! I'm outta here..." 03232_ Acquired Minigun. 03259_ System corrupted: Matter fused (-9). 03259_ G-34 Mercenary destroyed. 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Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldLayeredDoublenader Manual? 0 Play Time 00:37:54 Cumulative 504.9 hours Start 2023.04.02 @ 14:38:13 End 2023.04.02 @ 15:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e48d794-8d36-4495-b415-d8337bde5835