Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 02:24:02 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3053) 3053 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 10800 Bonus ------- Pacifist 200 High Alert Combat Kills 167 Cogmind --------- Core Integrity 598/1600 Matter 129/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Compact Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Graphene Brace Force Field > --- WEAPON ----------- Hardcell Cannon Plasma Cutter > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Array Stasis Canceller [Rating: 131] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 7 | . . 1 1 . 1 . 1 . 1 1 1 Utility 10 | . . 1 1 . 1 1 1 2 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 134 | 6 3 7 8 20 18 29 13 4 20 . 6 Power 12 | 1 . . 1 1 2 3 1 . 2 . 1 Engine 5 | 1 . . 1 1 . 2 . . . . . Core 4 | . . . . . 2 1 1 . . . . Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 36 | 2 . 1 2 7 5 4 6 1 5 . 3 Treads 10 | 2 . 1 2 5 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 26 | . . . . 2 5 4 6 1 5 . 3 Utility 50 | 1 1 6 2 3 4 16 5 3 9 . . Device 36 | . 1 2 1 1 3 13 5 2 8 . . Storage 3 | 1 . 1 . . 1 . . . . . . Processor 6 | . . 1 . . . 3 . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 5 | . . 2 1 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 2 . 3 9 7 6 1 . 4 . 2 Energy Gun 3 | 1 . . 1 1 . . . . . . . Energy Cannon 8 | . . . . 3 1 1 . . 1 . 2 Ballistic Gun 9 | 1 2 . 1 3 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 10 | . . . 1 2 4 2 1 . . . . Special Weapon 3 | . . . . . . 2 . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 1 2 . . 5 . 1 Parts Lost 39 | . . 1 2 9 4 . . 1 6 2 14 Power 4 | . . . 1 . . . . . . 1 2 Propulsion 13 | . . 1 . 3 2 . . 1 . . 6 Utility 13 | . . . . 3 1 . . . 4 . 5 Weapon 9 | . . . 1 3 1 . . . 2 1 1 Highest Loss Streak 8 | . . 1 2 3 2 . . 1 3 2 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 97 93 91 79 97 96 83 82 64 42 Engine 7 | . 14 11 8 9 5 10 5 5 2 . . Core 1 | . . . . . 1 2 4 5 . . . Reactor 1 | . . . . . . . . . 6 7 2 Treads 14 | . 28 31 30 28 21 . . . . . . Flight 12 | . . . . . 7 33 32 15 19 13 11 Device 19 | . 11 11 9 5 11 24 29 35 34 30 19 Storage 5 | . 14 11 9 9 7 1 . . . . . Processor 9 | . . 8 9 9 7 12 11 10 10 8 8 Protection 2 | . . 1 9 12 1 . . . . . . Energy Cannon 3 | . . . . 7 7 6 5 5 2 . 1 Ballistic Gun 8 | . 26 22 16 7 2 . . . . . . Launcher 1 | . . . 1 . 2 . 4 5 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 14 18 52 59 65 60 36 41 42 57 45 39 Greatest Support 82 | 40 40 60 82 82 82 35 48 48 57 51 42 Greatest Overweight (x) 3 | . . 1 1 1 1 1 1 3 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 8 5 5 5 5 5 Average Capacity 10 | 7 8 15 20 20 18 5 5 5 5 5 5 Most Carried 20 | 4 8 17 20 20 20 8 5 5 5 5 5 Average Carried 9 | 1 6 12 17 17 17 5 4 4 4 5 3 Final Capacity 20 | 8 8 20 20 20 8 5 5 5 5 5 5 Final Carried 20 | 1 8 17 19 20 8 5 5 4 5 5 1 Class Distribution -------------------- 34% | Mutant 15% | Scavenger-Mutant 13% | Scout 13% | Infiltrator-Scout 10% | Sprinter 6% | Infiltrator-Mutant 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Infiltrator-Scout | -4/Factory Infiltrator-Scout | -3/Research Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 2493 | 179 . 513 170 465 324 132 295 59 247 2 107 Remotely . | . . . . . . . . . . . . Salvage Created 3384 | . . 890 228 974 399 128 322 121 322 . . Parts 207 | . . 63 14 50 22 18 16 9 15 . . Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . . 23 4 18 11 1 5 2 7 . . Guns 29 | . . 23 4 2 . . . . . . . Cannons 22 | . . . . 11 4 1 . 2 4 . . AOE 20 | . . . . 5 7 . 5 . 3 . . Classes Destroyed 14 | . . 8 2 2 . 2 . . . . . Worker 4 | . . 1 . 1 . 1 . . 1 . . Builder 3 | . . 1 . 2 . . . . . . . Tunneler 2 | . . . . . . 1 1 . . . . Hauler 2 | . . . . 2 . . . . . . . Recycler 7 | . . 1 . 1 2 . 2 . 1 . . Mechanic 1 | . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . Watcher 4 | . . 1 . . . 1 1 . 1 . . Swarmer 25 | . . 10 . . 3 . 5 . 7 . . Grunt 25 | . . 9 . 8 8 . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . Sentry 14 | . . 3 3 8 . . . . . . . Hunter 2 | . . . 1 1 . . . . . . . Programmer 3 | . . . . . . 1 . 2 . . . Best Kill Streak 8 | . . 6 2 8 8 1 6 1 3 . . Combat Bots Only 8 | . . 5 2 5 8 1 5 1 3 . . Max Kills in Single Turn 3 | . . 2 1 3 3 1 3 1 2 . . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . 2 3 . 3 . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Damage Taken 6576 | . . 641 321 1369 480 240 65 322 783 90 2265 Core 1666 | . . 112 . 160 101 79 19 63 118 12 1002 Absorbed by Shields 908 | . . . . . . . 68 251 482 94 13 Core Remaining (%) 89 | 100 100 72 . 70 85 90 98 94 90 99 . Volleys Fired 470 | . 1 56 21 63 27 102 56 45 88 9 2 Largest 2 | . 2 2 2 2 2 1 1 1 2 1 1 Hottest 120 | . 46 46 79 98 111 90 90 90 120 20 120 Shots Fired 619 | . 2 112 36 110 45 102 56 44 101 9 2 Gun 210 | . 2 112 34 54 8 . . . . . . Cannon 336 | . . . . 44 27 81 53 43 86 . 2 Launcher 32 | . . . 2 12 10 . 3 1 4 . . Special 41 | . . . . . . 21 . . 11 9 . Kinetic 240 | . 2 112 30 49 8 . . . 39 . . Thermal 342 | . . . 4 49 27 102 53 43 53 9 2 Explosive 32 | . . . 2 12 10 . 3 1 4 . . Electromagnetic 5 | . . . . . . . . . 5 . . Robot Hit Streak 14 | . 1 9 12 14 7 7 6 9 5 1 . Robot Miss Streak 6 | . 1 4 3 3 3 3 3 3 6 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 248 | . 1 62 24 57 30 19 14 18 21 2 . Core Hits 148 | . . 36 10 41 25 7 13 4 11 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 2 . . 2 . . Blast 2 | . . . . . . . . . 2 . . Sever 2 | . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7522 | . 14 967 337 2017 1404 288 825 748 899 23 . Guns 1767 | . 14 958 337 345 113 . . . . . . Cannons 2975 | . . . . 712 426 124 418 669 626 . . Explosions 2562 | . . . . 960 865 . 407 79 251 . . Melee . | . . . . . . . . . . . . Ramming 9 | . . 9 . . . . . . . . . Kinetic 2139 | . 14 958 308 345 113 . . . 401 . . Thermal 2650 | . . . 29 712 426 288 418 669 85 23 . Explosive 2562 | . . . . 960 865 . 407 79 251 . . Electromagnetic 162 | . . . . . . . . . 162 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 . . 4 . . 4 Average Corruption 1 | . . . . 1 1 . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . . . . 1 3 . . 6 . . 2 Message Errors 2 | . . . . . . . . 1 . . 1 Matter Fused 2 | . . . . . 1 . . 1 . . . Energy Discharges 2 | . . . . . 1 . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . 2 . . . Data Loss (major) 2 | . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 194 | . . . . 54 34 1 28 42 35 . . Projectiles 85 | . . . . . . 1 7 42 35 . . Explosions 109 | . . . . 54 34 . 21 . . . . Melee . | . . . . . . . . . . . . Knockbacks 7 | . . 1 . . . . . . 6 . . Impact 1 | . . 1 . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 172 | . . . . 131 41 . . . . . . Shots 6 | . . . . 3 3 . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 476 | . . 19 18 348 39 476 351 406 201 . 42 Average Temperature 106 | . . 9 11 104 18 126 117 122 42 . 23 Received Heat Transfer 1136 | . . 186 54 585 216 18 12 . 29 . 36 Effects 34 | . . . . 4 . 19 10 1 . . . Shutdowns 5 | . . . . 1 . 3 . 1 . . . Energy Bleed 8 | . . . . . . 6 2 . . . . Interference 16 | . . . . 3 . 6 7 . . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . 2 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . . . 4 . 1 3 2 . . . Heat Transferred 4327 | . . . 74 1147 629 729 650 850 174 74 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 583 | . 30 430 223 514 583 341 465 433 558 328 254 Initial 313 | . . 12 98 45 186 285 94 158 135 313 193 Average 243 | . 7 239 123 322 446 222 300 324 238 313 194 Maximum Alert Level 2 | . . 2 1 2 2 1 2 2 2 1 1 Low Security (%) 38 | 100 100 24 81 13 9 53 20 11 46 . 69 Level 1 45 | . . 65 18 51 16 46 56 57 34 100 30 Level 2 16 | . . 9 . 35 74 . 23 31 18 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . 3 . 3 4 3 1 1 3 . . Investigation 1 | . . 1 . . . . . . . . . Extermination 6 | . . . . . 1 2 1 . 2 . . Reinforcement 10 | . . 2 . 2 3 1 . 1 1 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . . 6 2 3 . . 1 1 2 . . Communications Jammed 47 | . . . . . . . . 12 35 . . Distress Signals 47 | . . . . . . . . 12 35 . . Times Spotted 191 | . 2 32 10 26 17 7 17 12 39 6 23 Peak Tracking Total 14 | . 1 4 3 5 5 2 9 6 12 5 14 Tactical Retreats 34 | . . . 1 2 3 2 5 5 11 1 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . . 2 . 1 2 4 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . . 7 3 . . 1 1 . . Max in Single Turn 2 | . . . . 2 2 . . 1 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 17 | . . . . 1 . 2 3 2 7 1 1 Terminals 11 | . . . . 1 . . 2 1 6 . 1 Fabricators 3 | . . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 29 | . . . . 1 . 3 4 3 13 4 1 Successful 7 | . . . . . . 2 1 . 3 1 . Failed 22 | . . . . 1 . 1 3 3 10 3 1 Catastrophic 7 | . . . . 1 . . . 2 4 . . Database Lockouts . | . . . . . . . . . . . . Manual 14 | . . . . . . . 2 2 10 . . Terminals 17 | . . . . 1 . . 2 2 11 . 1 Fabricators 5 | . . . . . . 3 . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 1 . 4 . Terminal Hacks 2 | . . . . . . . . . 2 . . Alert Level 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . . Network Status 2 | . . . . . . 1 . . 1 . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 14 | . . . . 1 . 1 2 2 7 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 7444 | 62 385 1547 599 840 330 1090 633 456 1157 203 142 Spaces Moved 9380 | 43 225 774 322 335 201 2191 1386 680 2616 314 293 Core 47 | 17 . . . . . . . 30 . . . Treads 1786 | 26 225 774 322 335 104 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7547 | . . . . . 97 2191 1386 650 2616 314 293 Fastest Speed 21 | 50 160 160 155 155 23 23 21 34 29 35 35 Average Speed 54 | 116 160 167 157 177 99 23 23 41 30 35 37 Slowest Speed 240 | 160 160 240 240 232 240 95 117 200 31 35 42 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 35 | . . . . . 1 7 9 2 12 1 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 37 74 20 69 4 52 39 21 45 5 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 170 | . . . 19 20 . 38 35 15 41 . 2 Terrain Destroyed 360 | . . . 19 96 61 40 43 24 75 . 2 Melee . | . . . . . . . . . . . . Projectile 164 | . . . . 5 1 40 38 24 54 . 2 AOE 196 | . . . 19 91 60 . 5 . 21 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total 10985 | 55 248 910 378 470 288 2642 1629 806 2852 388 319 Wait 865 | . 8 54 19 27 28 291 162 77 117 65 17 Move 9301 | 42 224 773 321 334 198 2176 1368 675 2591 311 288 Hop 33 | . . . . . 1 7 8 2 12 1 2 Pick Up 93 | 7 10 12 8 17 6 14 6 3 7 . 3 Fast Attach 31 | . . 3 . 1 1 8 3 . 15 . . Attach 61 | 6 1 1 5 10 14 7 3 3 5 . 6 Detach 5 | . . . . 1 1 1 1 . . . 1 Swap 43 | . 2 3 3 9 3 14 7 1 1 . . Drop 80 | . 2 6 1 8 9 21 15 . 16 2 . Fire 470 | . 1 56 21 63 27 102 56 45 88 9 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 7) 787 | -9/Materials | Identified exit to Materials 1995 | -9/Materials | Entered another Materials area 1995 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -8/Materials | Discovered new exit (range 5) 2552 | -8/Materials | Identified exit to Storage 2594 | -8/Materials | Entered Storage 2848 | -8/Storage | Build established: Scavenger-Mutant 2899 | -8/Storage | Lost 3 parts (1n2w) 3174 | -8/Storage | Learned location of Armory (-4) 3358 | -8/Storage | Garrison activated, responded to threat 3403 | -8/Storage | Discovered new exit (range 15) 3433 | -8/Storage | Identified exit to Factory 3434 | -8/Storage | Entered Factory 3434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3494 | -7/Factory | Discovered new exit (range 12) 3543 | -7/Factory | Destroyed 8 combat bots 3760 | -7/Factory | Identified exit to Factory 3764 | -7/Factory | Entered another Factory area 3764 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3989 | -6/Factory | Build established: Sprinter 4513 | -6/Factory | Discovered new exit (range 13) 4516 | -6/Factory | Identified exit to Lower Caves 4539 | -6/Factory | Build established: Scout 4742 | -6/Factory | Spotted B-75 Beast 4769 | -6/Factory | Discovered new exit (range 14) 4778 | -6/Factory | Identified exit to Factory 4807 | -6/Factory | Fabricated Adv. Sensor Array? 4854 | -6/Factory | Entered another Factory area 4854 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5467 | -5/Factory | Discovered new exit (range 20) 5484 | -5/Factory | Identified exit to Factory 5487 | -5/Factory | Entered another Factory area 5487 | -4/Factory | Evolved 2 slots: Utility x2 5715 | -4/Factory | Discovered new exit (range 13) 5718 | -4/Factory | Identified exit to Extension 5917 | -4/Factory | Spotted B-86 Titan 5931 | -4/Factory | Discovered new exit (range 16) 5936 | -4/Factory | Identified exit to Research 5943 | -4/Factory | Entered Research 5943 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6098 | -3/Research | Spotted B-86 Titan 6217 | -3/Research | Build established: Infiltrator-Scout 6258 | -3/Research | Found Prototype Device 6258 | -3/Research | Identified Exp. Thermal Shield 6667 | -3/Research | Spotted B-90 Cyclops 6735 | -3/Research | Lost 3 parts (1u2w) 6822 | -3/Research | Found Prototype Device 6822 | -3/Research | Identified Exp. Shield Generator 6968 | -3/Research | Search patrols dispatched 7016 | -3/Research | Build established: Infiltrator-Sprinter 7095 | -3/Research | Discovered new exit (range 14) 7100 | -3/Research | Identified exit to Research 7100 | -3/Research | Entered another Research area 7100 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7292 | -2/Research | Discovered new exit (range 10) 7295 | -2/Research | Identified exit to Access 7303 | -2/Research | Entered Access 7303 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7376 | -1/Access | Build established: Infiltrator-Mutant 7403 | -1/Access | Lost 6 parts (1p2n3u) 7425 | -1/Access | Spotted B-99 Colossus 7429 | -1/Access | Spotted B-99 Colossus 7430 | -1/Access | Spotted B-99 Colossus 7444 | -1/Access | Core integrity fell below 50% 7445 | -1/Access | Self-destructed Last Messages --------------- 07440_ Slug penetrates Anti-Orbital Battery. 07440_ Penetrated by Slug. 07440_ Slug penetrates Wall. 07441_ Anti-Orbital Battery disabled. 07441_ Slug penetrates Door. 07441_ Slug penetrates Wall. 07443_ Knocked back. 07443_ Slug penetrates Wall. 07443_ Penetrated by Slug. 07443_ Slug penetrates P-80 Master. 07443_ Slug penetrates Wall. 07443_ Penetrated by Slug. 07444_ Impulse Thruster Array destroyed. 07444_ Slug penetrates Reinforced Barrier. 07444_ Slug penetrates Wall. 07445_ Slug penetrates H-88 Terminator. 07445_ Slug penetrates Wall. 07445_ Imp. Q-thruster destroyed. 07445_ Penetrated by Slug. 07445_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????# = ################ | | ??????????????????# ## | | ??????????????????# ## | | ?????????????????????# #######/###### ## | | ?????????????????????# #?# ## ## | | ?????????????????????# #?# ## ## | | ???????????########### "?# " ## ## | | ??????????? #?# T" ## ## | | ?????????? ### "" # ###+### | | ?????????? + # | | ?????????? === u### # | | ????????????###!! === "## #[ ####### | | ????????????# ! == ""################?????? | | ????????????# g ""#????????????????????? | | ????????????### gT"#????????????????????? | | ??????????????# ""#????????????????????? | | ??????????????# "" g""#????????????????????? | | ??????????????#""" ###?#######????????????? | | ??????????????#"F #??? "????????????? | | ??????????????#""" %##? "????????????? | | ??????????????#""" ;## BB "????????????? | | ??????????????#"" hh l BB "????????????? | | ??????????????# h "????????????? | | ??????????????# h p "????????????? | | ??????????????# "????????????? | | ?????????############"#;;@;;; BB "????????????? | | ?????????# p ; BB "????????????? | | ?????????# % % ; "????????????? | | ?????????# """"" #########????????????? | | ?????????# """"""" #????????????????????? | | ?????????# """""""" #????????????????????? | | ?????????# """"" #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????####################????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 51 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 30 Evasion (%) 75 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ElectronTargetMagmablaster Manual? 0 Play Time 02:44:43 Cumulative 59.2 hours Start 2023.03.07 @ 01:29:50 End 2023.03.14 @ 02:24:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245ffa80-4fa5-435b-bf3c-c0224d4b2711