Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 22:40:03 Player: Mado Result: Destroyed by as-33583 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (422) 422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 968 Bonus ------- Follower Combat Kills 46 Friendly Fire -15 Cogmind --------- Core Integrity 0/250 Matter 124/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Improved Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter Transport Network Coupler ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Improved Heat Sink Visual Processing Unit Signal Interpreter Seismic Detector Light Armor Plating Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 10 8 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 2 2 4 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 87 Engine 5 | . 7 . Core 5 | . 4 8 Treads 26 | . 27 23 Device 4 | . 6 . Storage 14 | . 14 14 Protection 8 | . 7 13 Ballistic Gun 26 | . 28 21 Launcher 1 | . . 5 Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 34 | 15 32 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 9 15 Most Carried 13 | 4 10 13 Average Carried 8 | 1 7 11 Final Capacity 15 | 8 15 15 Final Carried 10 | 3 10 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 734 | 300 407 27 Remotely . | . . . Salvage Created 813 | 140 658 15 Parts 61 | 13 46 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 12 | . 11 1 AOE 3 | . . 3 Classes Destroyed 8 | 2 5 1 Worker 1 | . 1 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 8 | . 8 . Assembled 2 | . . 2 Best Kill Streak 6 | 2 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 81 | . 53 28 Missed 19 | . 13 6 Damage Taken 1208 | . 451 757 Core 255 | . 103 152 Absorbed by Shields . | . . . Regen/Repaired (Parts) 61 | . 61 . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | 5 55 18 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 154 | 10 109 35 Gun 150 | 10 109 31 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 150 | 10 109 31 Thermal . | . . . Explosive 4 | . . 4 Electromagnetic . | . . . Robot Hit Streak 11 | 5 11 3 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 90 | 8 70 12 Core Hits 41 | 4 28 9 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1398 | 90 932 376 Guns 1148 | 90 922 136 Cannons . | . . . Explosions 240 | . . 240 Melee . | . . . Ramming 10 | . 10 . Kinetic 1148 | 90 922 136 Thermal . | . . . Explosive 240 | . . 240 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 8 11 Average Temperature 4 | . 3 4 Received Heat Transfer 279 | . 219 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 187 | 20 187 127 Initial 13 | . 13 9 Average 71 | 10 86 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 51 | . . 51 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 148 | . . 148 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1938 | 114 1316 508 Spaces Moved 924 | 57 620 247 Core 6 | 6 . . Treads 918 | 51 620 247 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 151 160 178 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 72 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1187 | 72 839 276 Wait 130 | . 130 . Move 922 | 56 619 247 Hop . | . . . Pick Up 21 | 4 14 3 Fast Attach 10 | 6 4 . Attach 6 | 1 1 4 Detach . | . . . Swap 9 | . 5 4 Drop 10 | . 10 . Fire 78 | 5 55 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 506 | -10/Materials | Discovered new exit (range 8) 1135 | -10/Materials | Discovered new exit (range 13) 1339 | -10/Materials | Repaired Lgt. Armor Plating 1431 | -10/Materials | Entered Mines 1671 | -10/Mines | Assembled infested the area 1710 | -10/Mines | Core integrity fell below 50% 1813 | -10/Mines | Lost 3 parts (1n1u1w) 1937 | -10/Mines | Core integrity fell below 20% 1939 | -10/Mines | Destroyed by as-33583 with Assembled Blade Last Messages --------------- 01781_ Lgt. Armor Plating destroyed. 01781_ Destroyed Lgt. Armor Plating. 01782_ Grenade Launcher destroyed. 01784_ as-66780 destroyed. 01785_ Acquired 3 matter. 01786_ Acquired 7 matter. 01846_ K-01 Serf collects debris. 01869_ A message is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 01872_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." Map ----- +----------------------------------------------------+ | ???????????????????????## ##????## # | | ??????????????????????## ###### # | | ????????????????????### | | ???????????????????## | | ?????????????####### | | ???????????? | | ???????????? ## # | | ???????????????## #### ## | | ????????????????## #??## ## | | ?????????????????##### #???#######? | | ?????####????????????##### ##??????????? | | ????## [##???????????????## ##???????????? | | ????# ##???????????????# #????????????? | | ????# ! ##??????????????# #????????????? | | ???## ##?????????????# #????????????? | | ??## #?????????????# #????????????? | | ??# = #?????????????# ###??????????? | | ??# ##?????????????# #??????????? | | ??## ####??????????????### #??????????? | | ???### ##??????????????????## ##?????????? | | ?????# #???????????????????# #?????????? | | ?????# #???????????????????# #?????????? | | ?????# #???????????????????# ###???????? | | ?????# ##################### # ##??????? | | ?????# ## z a ###????? | | ?????# ## @a a #????? | | ?????# ################# # #???? | | ?????#### #???????????????### #???? | | ????????# #?????????????????? #??? | | ????????# #?????????????????? #? | | ????????# #?????????????????? | | ????????# #?????????????????? %= | | ????????# #?????????????????? ### | | ????????# #?????????????????? #?? | | ????????# #??????????????????? #??? | | ???????## ##?????????????????? ##???? ? | | ???????# ##????????????????? ##???????? | | ???????# #????????????????? #????????? | | ???????# #???????????????????????????? | | ???????## #???????????????????????????? | | ????????######???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingMissileCanceller Manual? 0 Play Time 00:14:49 Cumulative 24.7 hours Start 2025.04.15 @ 22:27:01 End 2025.04.15 @ 22:40:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb97d0dd-454f-412b-998e-5a536d297454