Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.02 @ 01:32:13 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (127) 635 Value Destroyed (4509) 4509 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 9767 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 39 Friendly Fire -13 Cogmind --------- Core Integrity 751/1000 Matter 275/300 Energy 15/100 System Corruption 12% Temperature Cool (0) Movement Hovering (200) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Large Storage Unit > --- WEAPON (3) ------- Shotgun Thermal Pulse Construct/G > --- INVENTORY (15) --- Improved Sensor Array Improved Terrain Scan Processor Particle Charger Reaction Control System Improved Light Armor Plating Long-range Tractor Beam Advanced Trap Extractor Advanced Trap Extractor Wave Gun Proton Missile Launcher Rocket Launcher Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Hovering Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Improved Cooling System Large Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Shotgun Thermal Pulse Construct/G Gatling Thermal Ion Construct/C > --- INVENTORY -------- Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Particle Charger Reaction Control System Improved Light Armor Plating Proton Missile Launcher Rocket Launcher Rocket Launcher Chainsword [Rating: 60] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Constructs Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . 2 2 2 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 . Utility 6 | . . . 2 1 1 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 95 | 6 8 3 21 14 15 16 5 5 2 Power 12 | 1 2 . 5 . 1 2 . . 1 Engine 8 | 1 2 . 4 . 1 . . . . Core 4 | . . . 1 . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 1 1 7 3 2 4 3 . . Treads 10 | 1 . . 4 3 2 . . . . Leg 8 | . . 1 . . . 4 3 . . Wheel 5 | 1 1 . 3 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 . 7 5 6 4 1 2 1 Device 13 | . 1 . 3 2 2 1 1 2 1 Storage 2 | 1 . . 1 . . . . . . Processor 3 | . . . . 1 1 1 . . . Hackware . | . . . . . . . . . . Protection 11 | . 1 . 3 2 3 2 . . . Artifact . | . . . . . . . . . . Weapon 31 | 2 3 2 2 6 6 6 1 3 . Energy Gun 12 | . . 1 . 2 4 3 1 1 . Energy Cannon 7 | . . . . 2 2 3 . . . Ballistic Gun 5 | 2 1 . 1 1 . . . . . Ballistic Cannon 5 | . 2 1 1 1 . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 1 . . 1 . Corrupted Parts 4 | . . 3 . . 1 . . . . System Corruption 15 | . . 10 . . 5 . . . . Parts Lost 30 | . 3 . 3 . 2 13 . 4 5 Power 6 | . 2 . . . . 2 . 1 1 Propulsion 5 | . . . 2 . . 2 . . 1 Utility 11 | . . . . . 2 4 . 2 3 Weapon 8 | . 1 . 1 . . 5 . 1 . Highest Loss Streak 8 | . 1 . 2 . 2 8 . 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 99 98 92 69 60 40 Engine 4 | . 13 14 10 . . 2 . . . Core 3 | . . . . 9 7 4 6 4 1 Treads 10 | . 14 13 13 18 14 4 . . . Leg 3 | . . . . . . 15 6 2 . Wheel 6 | . 14 14 8 9 7 2 . . . Device 16 | . 3 . 21 16 16 14 22 24 15 Storage 8 | . 14 14 11 9 7 7 7 5 5 Processor 4 | . . . . 3 7 7 7 5 4 Protection 9 | . 9 14 11 16 12 8 . . . Energy Gun 8 | . . . 5 2 15 13 15 8 5 Energy Cannon 3 | . . . . 5 6 7 . 3 . Ballistic Gun 2 | . 10 . 5 3 . . . . . Ballistic Cannon 5 | . 17 28 10 6 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 12 21 22 46 54 56 64 59 41 42 Greatest Support 53 | 16 16 10 40 20 12 52 53 35 35 Greatest Overweight (x) 14 | . 2 2 4 4 4 5 14 1 2 Average Overweight (x) 2 | . 1 2 3 3 3 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 15 15 15 13 13 Average Carried 12 | 5 7 8 13 14 14 14 10 11 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 14 15 15 15 12 13 13 Scrap Engine Consumption 28 | . . . . . . . 18 10 . Constructs Created 4 | . . . . . . . 2 2 . Constructs Modified 5 | . . . . . . . 2 3 . Class Distribution -------------------- 60% | Mutant 29% | Tank 7% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Mutant | -7/Recycling Skirmisher | -5/Factory Scout | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Matter Collected 2176 | 260 332 100 652 282 156 205 . 156 33 Remotely . | . . . . . . . . . . Salvage Created 4880 | . 380 55 1135 309 781 1800 74 346 . Parts 225 | . 25 7 72 14 27 55 3 22 . Haulers Intercepted 4 | . . . 2 . . 2 . . . Recyclers Shooed 5 | . 2 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 93 | . 8 4 26 6 13 29 . 7 . Guns 43 | . 7 . 7 3 8 16 . 2 . Cannons 40 | . 1 4 19 3 5 7 . 1 . AOE 4 | . . . . . . . . 4 . Classes Destroyed 14 | . 4 3 4 . 3 . . . . Worker 7 | . 1 . 1 1 3 1 . . . Builder 3 | . . 1 1 . 1 . . . . Tunneler 2 | . . 1 1 . . . . . . Hauler 4 | . . . 2 . . 2 . . . Recycler 5 | . . . . . 1 2 1 1 . Operator 1 | . 1 . . . . . . . . Watcher 12 | . 3 . 3 3 1 1 . 1 . Swarmer 11 | . . 4 . . 3 . . 4 . Grunt 42 | . 8 . 14 3 3 14 . . . Brawler 3 | . . . 1 . . 2 . . . Duelist 2 | . . . 1 . 1 . . . . Sentry 23 | . . . 10 3 2 8 . . . Hunter 3 | . . . . . 1 . . 2 . Programmer 9 | . . . . . 3 5 . 1 . Best Kill Streak 7 | . 3 4 7 2 3 7 1 4 . Combat Bots Only 6 | . 2 3 4 2 3 6 . 4 . Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Damage Taken 6239 | . 463 111 870 502 805 2118 . 799 571 Core 893 | . 94 13 169 34 83 251 . 119 130 Absorbed by Shields 26 | . . . . . . . . 26 . Regen/Repaired (Parts) 126 | . . . 108 . . . . 18 . Core Remaining (%) 71 | 100 . 57 57 93 . . 52 . . Volleys Fired 315 | . 45 10 65 27 42 92 2 23 9 Largest 3 | . 2 2 2 2 3 3 2 3 1 Hottest 225 | . 78 78 107 126 199 225 149 201 59 Shots Fired 659 | . 88 21 127 53 100 219 5 37 9 Gun 422 | . 62 . 62 25 80 158 5 21 9 Cannon 231 | . 26 21 65 28 20 61 . 10 . Launcher 6 | . . . . . . . . 6 . Special . | . . . . . . . . . . Kinetic 211 | . 88 21 78 24 . . . . . Thermal 409 | . . . 49 20 80 215 5 31 9 Explosive 6 | . . . . . . . . 6 . Electromagnetic 33 | . . . . 9 20 4 . . . Robot Hit Streak 18 | . 15 4 11 8 14 18 11 4 13 Robot Miss Streak 9 | . 7 3 8 9 4 5 1 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 486 | . 57 12 93 41 69 176 4 26 8 Core Hits 311 | . 25 7 90 36 40 81 2 26 4 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . . . . 3 6 . . . Burn 6 | . . . . . 1 5 . . . Meltdown 1 | . . . . . . 1 . . . Corrupt 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10582 | . 843 308 1756 732 1587 4175 81 965 135 Guns 6184 | . 569 . 641 247 1283 2928 81 300 135 Cannons 3909 | . 271 308 1115 485 304 1200 . 226 . Explosions 477 | . . . . . . 46 . 431 . Melee . | . . . . . . . . . . Ramming 12 | . 3 . . . . 1 . 8 . Kinetic 2689 | . 840 308 1209 332 . . . . . Thermal 6854 | . . . 547 216 1283 4066 81 526 135 Explosive 477 | . . . . . . 46 . 431 . Electromagnetic 550 | . . . . 184 304 62 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 10 2 . 7 12 12 5 12 Average Corruption 8 | . . 6 2 . 2 9 12 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 94 | . . . 7 . 1 53 24 1 8 Message Errors 25 | . . . . . . 16 8 . 1 Matter Fused 19 | . . . 3 . . 8 6 . 2 Heat Flow Errors 9 | . . . . . . 5 3 . 1 Energy Discharges 13 | . . . 1 . 1 5 3 1 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 14 | . . . 2 . . 9 2 . 1 Data Loss (major) 4 | . . . 1 . . 2 1 . . Misfires 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 6 | . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . 1 28 . 27 . 45 . 2 . Projectiles 79 | . 1 28 . 27 . 23 . . . Explosions 24 | . . . . . . 22 . 2 . Melee . | . . . . . . . . . . Knockbacks 35 | . 4 3 16 12 . . . . . Impact . | . . . . . . . . . . Kinetic 33 | . 4 2 16 11 . . . . . Secondary 2 | . . 1 . 1 . . . . . Self-Inflicted Damage 137 | . 1 . . . . 119 . 17 . Shots 3 | . . . . . . 2 . 1 . Rammed 5 | . 1 . 1 . . . . 3 . Targets Rammed 6 | . 1 . 1 . . 1 . 3 . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 327 | . 94 108 132 298 327 216 186 18 242 Average Temperature 65 | . 40 46 28 115 84 70 83 12 127 Received Heat Transfer 1737 | . 261 . 285 216 162 738 . 27 48 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . 2 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . 6 . . . Combat Hostiles 6 | . . . . . . 6 . . . Parts Melted 39 | . . . 1 . 10 22 1 5 . Heat Transferred 13650 | . . . 1184 289 2571 8356 174 1076 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Peak Influence 519 | . 165 214 363 235 155 519 174 188 . Initial 154 | . . 52 83 18 20 13 154 . . Average 155 | . 92 164 186 100 53 373 95 59 . Maximum Alert Level 2 | . . 1 1 1 . 2 . . . Low Security (%) 69 | 100 100 52 49 86 100 9 100 100 . Level 1 21 | . . 47 50 13 . 38 . . . Level 2 8 | . . . . . . 52 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 . 3 1 5 6 . 1 . Investigation 2 | . . . 1 1 . . . . . Extermination 7 | . . . . . 3 4 . . . Reinforcement 7 | . 1 . 2 . 2 1 . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Distress Signals 10 | . 1 . 4 . . 4 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 14 6 37 15 17 39 . 25 4 Peak Tracking Total 15 | . 3 3 6 3 4 7 . 15 3 Tactical Retreats 4 | . . . . 1 . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Traps Triggered 8 | . . . 1 2 2 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Machines Disabled 7 | . 1 . . 1 . 3 1 1 . Max in Single Turn 2 | . 1 . . 1 . 2 1 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Machines Accessed 26 | . 7 1 9 3 1 1 4 . . Terminals 24 | . 7 . 8 3 1 1 4 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 21 1 30 7 4 1 10 . . Successful 22 | . 6 1 11 1 1 1 1 . . Failed 52 | . 15 . 19 6 3 . 9 . . Catastrophic 5 | . 2 . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 21 . 13 2 3 1 4 . . Terminals 71 | . 21 . 28 7 4 1 10 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 1 9 1 1 1 1 . . Record 2 | . . . 2 . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . Open Door 2 | . . 1 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . 2 1 . . . . . Locate Traps 2 | . . . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . Terminals 5 | . 5 . . . . . . . . Assimilate 3 | . 3 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 7 . 9 3 1 1 4 . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . 4 19 . . . . . . Total Damage 264 | . . 46 218 . . . . . . Kills 5 | . . 2 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Turns Passed 8449 | 55 757 240 2014 772 1648 1349 669 578 367 Spaces Moved 4440 | 48 523 183 1026 426 980 518 291 230 215 Core 17 | 16 . . . . . . 1 . . Treads 185 | . . . 184 1 . . . . . Legs 821 | . . . . . . 403 290 128 . Wheels 3100 | 32 523 183 842 425 980 115 . . . Hover 317 | . . . . . . . . 102 215 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 135 135 130 123 130 130 Average Speed 153 | 83 108 110 156 144 148 184 205 191 150 Slowest Speed 750 | 100 115 110 250 330 150 200 750 200 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 98 36 89 30 26 78 66 7 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 64 | . 4 1 . . . 35 . 24 . Melee . | . . . . . . . . . . Projectile 16 | . 4 1 . . . 11 . . . AOE 48 | . . . . . . 24 . 24 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Sto Rec Fac Upp Total 5473 | 59 627 201 1315 531 1092 704 364 331 249 Wait 438 | . 37 . 159 48 24 50 49 50 21 Move 4431 | 47 522 182 1025 425 979 517 290 229 215 Hop . | . . . . . . . . . . Pick Up 78 | 6 8 3 20 8 11 12 4 5 1 Fast Attach 31 | 6 3 . 8 2 4 5 2 . 1 Attach 35 | . 4 . 5 4 4 9 3 5 1 Detach 2 | . . . 1 . . . . 1 . Swap 29 | . 1 3 8 8 7 2 . . . Drop 79 | . 6 3 23 9 13 6 14 4 1 Fire 315 | . 45 10 65 27 42 92 2 23 9 Melee . | . . . . . . . . . . Ram 5 | . 1 . 1 . . . . 3 . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . . 8 10 . 10 . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Discovered new exit (range 5) 615 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Entered Mines 847 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 881 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 890 | -10/Mines | Discovered new exit (range 10) 911 | -10/Mines | Learned location of Storage (-7) 1052 | -10/Mines | System corruption reached 10% 1053 | -10/Mines | Entered Materials 1053 | -9/Materials | Accompanied by 3 allies 1053 | -9/Materials | Evolved 2 slots: Utility x2 1177 | -9/Materials | Discovered new exit (range 6) 2197 | -9/Materials | Repaired Flak Cannon 2280 | -9/Materials | Discovered new exit (range 16) 2546 | -9/Materials | Discovered new exit (range 5) 2618 | -9/Materials | Identified exit to Mines 2977 | -9/Materials | Discovered new exit (range 15) 3067 | -9/Materials | Entered another Materials area 3067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3559 | -8/Materials | Discovered new exit (range 15) 3585 | -8/Materials | Identified exit to Factory 3839 | -8/Materials | Entered Factory 3839 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3840 | -7/Factory | Identified exit to Storage 4163 | -7/Factory | Build established: Tank 5234 | -7/Factory | Discovered new exit (range 5) 5238 | -7/Factory | Identified exit to Factory 5487 | -7/Factory | Entered Storage 5663 | -7/Storage | Garrison activated, responded to threat 5957 | -7/Storage | Lost 8 parts (1p2n3u2w) 6038 | -7/Storage | System corruption reached 10% 6528 | -7/Storage | Discovered exit to Factory (range 16) 6829 | -7/Storage | Used back door to open Recycling access 6829 | -7/Storage | Discovered new exit (range 5) 6836 | -7/Storage | Entered Recycling 6847 | -7/Recycling | Found Scrap Engine 7129 | -7/Recycling | Build established: Mutant 7413 | -7/Recycling | Discovered new exit (range 15) 7505 | -7/Recycling | Entered Factory 7505 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8075 | -5/Factory | Discovered new exit (range 5) 8083 | -5/Factory | Entered Upper Caves 8287 | -5/Upper Caves | Spotted B-75 Beast 8341 | -5/Upper Caves | Learned 8 Factory zone layouts 8440 | -5/Upper Caves | System corruption reached 10% 8450 | -5/Upper Caves | Self-destructed Last Messages --------------- 08342_ Searching scrap... 08342_ Found Wave Gun. 08342_ Found Neutrino Core. 08342_ Found 28 Matter. 08343_ Acquired 28 matter. 08345_ Acquired Neutrino Core. 08350_ Acquired Wave Gun. 08353_ Acquired 3 matter. 08354_ Imp. Sensor Array destroyed. 08354_ Hovering Antigrav-Carbon Exoskeleton destroyed. 08354_ Hovering Antigrav-Carbon Exoskeleton core remains intact and functional. 08358_ System corrupted: Energy discharge (-91). 08435_ Knocked back. 08439_ Neutrino Core destroyed. 08439_ Imp. Terrain Scanner destroyed. 08439_ System corrupted by crushing effect (+3). 08441_ System corrupted: Matter fused (-5). 08445_ Imp. Terrain Scan Processor destroyed. 08445_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# " " #???????????????? | | ?????###??"##??????????????# " " #???????????????? | | ??#### ## #########??????# " ###?????????????? | | ### ## ## #???##?# "" #?????????????? | | ### ## #??# ### #?????????????? | | #???# ##? #??????????????? | | #### ##???# ## ## #??????????????? | | ???# ### ###### #?# #???????????????? | | #### %# #### #???????????????? | | ####+### # ##@b #???????????????? | | ##### #??# ?# # ##g### #???????????????? | | ????? ??# ?# # #?## ##???????????????? | | ####? ??+ "# # ### ###??? #????????????????? | | #? ??+ "# # #?## ##????? #????????????????? | | #? ?# "# # ##?####????? #????????????????? | | ##? # ?# "# #?##????#?# #?##?#???????#???? | | ##?? ##?##### ##?#???????# ###?? ? ????????? | | ##????? ??? ##???#?#????# ? ??????? | | #????????## #?#????###??# ? ?#????# | | ##??????#?# #????#????### " ???????? | | #???????### #????##???## """" ????????? | | ###???????# #????##???# " #???#????? | | # ###?#???### ##???#??#### " #????#????? | | # ##?????### #??????## """ #?#?##?#???? | | #???#?### #??##?## """" ##?#???????? | | ####### #?#???# "" #??#?#?????? | | ###??## #??#?#??##?# | | %##### #?####?????? | | # ######### #### ##??# ##????? | | #???#??## ### ### ##?# ##???# | | #???#???## #### # # ##?### ### #??#? | | #???##???# # ##???## ##?#?? | | #????????# # ##????# ###??#? | | #?#?# ##### ####?#?## ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedSpacefoldThrower Manual? 0 Play Time 01:08:20 Cumulative 103.4 hours Start 2023.07.02 @ 00:24:03 End 2023.07.02 @ 01:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ce83c8a-9cc4-4382-abc2-2dc64a0f81de