Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 17:03:38 Player: Gabe+Kate4EVR Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (1973) 1973 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9043 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Generic] System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Cooling System Triangulator Antimissile System Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Gravity Neutralizer 0b10 Decoder Chip [Generic] Advanced Reaction Control System Advanced Reaction Control System Advanced Focal Shield > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Angular Momentum Engine Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Advanced Cooling System Medium Storage Unit Improved Grenade Launcher Lance [Rating: 122] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 4 2 2 2 . . 2 . . 2 2 Power 3 | . . . . . 1 1 . . . . . . 1 Propulsion 6 | . . . 2 . 1 1 . . 2 . . . . Utility 7 | . . . 2 2 . . . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 174 | 6 8 4 20 2 60 22 3 . 4 1 1 7 36 Power 32 | 1 1 . 3 . 8 7 1 . . . . . 11 Engine 15 | 1 . . 1 . 3 5 1 . . . . . 4 Core 11 | . 1 . 2 . 5 2 . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . 6 Propulsion 61 | 2 3 . 6 . 20 8 . . 1 . 1 5 15 Treads . | . . . . . . . . . . . . . . Leg 19 | 2 3 . 6 . 8 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 42 | . . . . . 12 8 . . 1 . 1 5 15 Utility 42 | 1 4 . 7 2 14 4 . . 1 . . 2 7 Device 28 | . 4 . 2 2 12 3 . . 1 . . 1 3 Storage 3 | 1 . . . . . 1 . . . . . . 1 Processor 4 | . . . 1 . . . . . . . . 1 2 Hackware 3 | . . . 1 . 1 . . . . . . . 1 Protection 4 | . . . 3 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . 4 4 . 18 3 2 . 2 1 . . 3 Energy Gun 6 | . . . 2 . 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 18 | 2 . 3 1 . 12 . . . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . Launcher 4 | . . . . . 1 . 1 . 1 . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . 1 1 . . 2 Piercing Weapon 2 | . . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . . . . . 2 Parts Lost 83 | . 2 . 4 . 40 2 . . . . . 1 34 Power 15 | . 1 . 1 . 5 1 . . . . . . 7 Propulsion 33 | . . . . . 14 1 . . . . . . 18 Utility 22 | . 1 . 1 . 12 . . . . . . 1 7 Weapon 13 | . . . 2 . 9 . . . . . . . 2 Highest Loss Streak 21 | . 2 . 4 . 16 2 . . . . . 1 21 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 88 85 74 97 94 94 89 89 89 96 55 Engine 3 | . 5 . . . 1 4 9 11 10 10 10 9 3 Core 7 | . 7 14 7 7 8 9 6 5 5 5 5 4 1 Leg 19 | . 28 28 36 30 20 . . . . . . . . Flight 10 | . . . . . 4 34 29 29 31 31 31 35 25 Device 16 | . 10 14 10 16 17 29 29 29 26 26 26 27 8 Storage 7 | . 14 14 9 7 5 4 5 5 5 5 5 4 3 Protection 1 | . . . 4 7 2 . . . . . . . . Energy Gun 3 | . . . 7 15 4 . . . . . . . . Ballistic Gun 6 | . 28 17 4 . 4 . . . . . . . . Ballistic Cannon 1 | . . 10 5 . . 3 . . . . . . . Slashing Weapon 1 | . . . . . . 5 5 5 8 10 10 9 2 Peak Build Rating 122 | 6 9 12 38 44 56 91 93 93 105 104 106 118 122 Average Rating 44 | 4 7 11 24 36 37 76 92 93 103 104 105 116 84 On Entrance 61 | . 6 9 12 35 44 56 91 93 93 104 104 106 113 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 65 | 13 14 16 39 33 43 46 49 49 52 52 52 55 65 Greatest Support 90 | 20 26 20 80 40 90 49 49 49 62 62 63 65 65 Greatest Overweight (x) 5 | . . . . . 5 . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 10 10 10 10 10 10 10 15 Average Capacity 8 | 6 8 8 8 8 7 9 10 10 10 10 10 10 13 Most Carried 15 | 1 8 8 8 8 8 10 10 10 10 10 10 10 15 Average Carried 7 | . 5 7 6 8 6 8 9 10 9 9 10 9 11 Final Capacity 10 | 8 8 8 8 8 5 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 8 8 8 5 10 10 10 10 10 10 10 5 Class Distribution -------------------- 51% | Mutant 28% | Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Derelict-Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 2066 | 173 257 76 230 99 682 170 206 . 43 20 10 . 100 Remotely . | . . . . . . . . . . . . . . Salvage Created 2313 | . 380 . 235 176 1042 174 61 . 98 . . . 147 Parts 138 | . 19 . 20 2 55 9 5 . 12 . . . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . 5 . . . . 7 . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 52 | . 7 . 8 3 21 . 4 . 6 . . . 3 Melee 3 | . . . . . 1 . . . 1 . . . 1 Guns 31 | . 7 . 5 3 16 . . . . . . . . Cannons 3 | . . . 3 . . . . . . . . . . AOE 15 | . . . . . 4 . 4 . 5 . . . 2 Classes Destroyed 12 | . 5 . 3 . 3 . . . . . . . 1 Worker 12 | . . . . . 7 2 . . . . . . 3 Builder 2 | . . . 1 . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | . 1 . 1 . 1 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 29 | . 2 . 7 . 9 . 4 . 6 . . . 1 Cutter 2 | . . . . . . . . . . . . . 2 Grunt 13 | . 5 . . 3 5 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . Hunter 5 | . . . 1 . 4 . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . Best Kill Streak 7 | . 5 . 5 3 7 2 4 . 6 . . . 3 Combat Bots Only 6 | . 4 . 4 3 4 . 4 . 6 . . . 2 Max Kills in Single Turn 5 | . 1 . 1 1 3 1 4 . 5 . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 4 . 5 . . . 1 Melee 1 | . . . . . 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 927 | . 60 1 49 40 401 40 15 . 8 2 . 4 307 Missed 396 | . 23 1 11 14 147 26 9 . 6 1 . 2 156 Damage Taken 9804 | . 404 39 434 431 4047 473 79 . 38 23 . 32 3804 Core 2335 | . 57 . 15 37 521 190 24 . . 23 . . 1468 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 16 | . . . 16 . . . . . . . . . . Ignored by Resistances 528 | . . . . . 452 37 21 . 4 . . 8 6 Core Remaining (%) 85 | 100 . 77 97 94 38 . . 78 . . 98 100 . Volleys Fired 193 | . 32 1 41 12 100 . 2 . 1 . . . 4 Largest 2 | . 2 2 2 2 2 . 1 . 1 . . . 1 Hottest 130 | . 40 64 126 126 130 . 36 . 36 . . . 36 Shots Fired 329 | . 64 2 74 24 159 . 2 . 1 . . . 3 Gun 300 | . 64 1 54 24 157 . . . . . . . . Cannon 21 | . . 1 20 . . . . . . . . . . Launcher 8 | . . . . . 2 . 2 . 1 . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 185 | . 64 2 33 . 86 . . . . . . . . Thermal 123 | . . . 41 24 58 . . . . . . . . Explosive 8 | . . . . . 2 . 2 . 1 . . . 3 Electromagnetic 13 | . . . . . 13 . . . . . . . . Robot Hit Streak 14 | . 14 9 10 7 12 . . . 1 . . . 2 Robot Miss Streak 7 | . 5 . 7 1 6 . 2 . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 5 | . 2 . 1 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . Shots Hit Robots 226 | . 40 2 35 17 115 8 . . 2 . . . 7 Core Hits 137 | . 22 1 14 8 68 2 4 . 6 . . . 12 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 2 3 . . . . . . . 1 Burn 4 | . . . . 2 2 . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 48 | . . . . . 4 15 . . 7 . . 5 17 Impact . | . . . . . . . . . . . . . . Slashing 43 | . . . . . 4 12 . . 5 . . 5 17 Piercing 5 | . . . . . . 3 . . 2 . . . . Sneak Attacks 8 | . . . . . 2 3 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . 2 . . . . . . 2 Damage Inflicted 6304 | . 430 33 639 290 3215 484 211 . 307 . . . 695 Guns 3553 | . 430 12 398 290 2423 . . . . . . . . Cannons 262 | . . 21 241 . . . . . . . . . . Explosions 1327 | . . . . . 569 . 211 . 271 . . . 276 Melee 1162 | . . . . . 223 484 . . 36 . . . 419 Ramming . | . . . . . . . . . . . . . . Kinetic 2021 | . 430 33 352 . 1206 . . . . . . . . Thermal 1773 | . . . 287 290 1196 . . . . . . . . Explosive 1204 | . . . . . 446 . 211 . 271 . . . 276 Electromagnetic 144 | . . . . . 144 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1114 | . . . . . 223 436 . . 36 . . . 419 Piercing 48 | . . . . . . 48 . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . . 2 Average Corruption 1 | . . . . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . 9 Effects 5 | . . . . . . . . . . . . . 5 Message Errors 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 269 | . . . 6 . 75 110 . . . . . . 78 Projectiles 6 | . . . 6 . . . . . . . . . . Explosions 75 | . . . . . 75 . . . . . . . . Melee 188 | . . . . . . 110 . . . . . . 78 Knockbacks 3 | . . 1 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . . . 134 . . . 4 . . . 152 Shots 6 | . . . . . 2 . . . 1 . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 471 | . 52 . 342 47 197 471 . . . . . . 374 Average Temperature 81 | . 20 . 87 24 58 234 . . . . . . 104 Received Heat Transfer 1607 | . 189 . . 252 567 . 9 . 9 9 . . 572 Effects 1 | . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . 2 6 . . . . . . . . Heat Transferred 4069 | . . . 629 777 2663 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 499 | . 175 . 117 78 195 198 . . 450 . . 257 499 Initial 170 | . . . . 2 37 53 . . 170 . . 169 144 Average 104 | . 67 . 36 19 68 126 . . 325 . . 184 328 Maximum Alert Level 2 | . . . . . . . . . 2 . . 1 2 Low Security (%) 88 | 100 100 . 100 100 100 100 . . 32 . . 86 21 Level 1 7 | . . . . . . . . . 24 . . 13 54 Level 2 4 | . . . . . . . . . 43 . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . 1 9 5 . . 2 . . . 7 Investigation 5 | . . . . . . 3 . . 1 . . . 1 Extermination 4 | . . . . . 2 . . . . . . . 2 Reinforcement 10 | . 2 . . 1 1 2 . . 1 . . . 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison 6 | . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 12 | . 2 . 1 . 3 1 . . 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 10 1 14 4 40 14 13 . 13 3 . 5 50 Peak Tracking Total 19 | . 6 1 5 4 6 9 9 . 7 3 . 4 19 Tactical Retreats 25 | . . . . . 3 3 2 . 3 1 . 1 12 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 4 | . . . . . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 3 | . . . 1 . 2 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 13 | . 1 . 3 1 1 3 . . . 1 . 1 2 Terminals 10 | . 1 . 2 1 1 2 . . . . . 1 2 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 23 | . 1 . 6 2 1 7 . . . 1 . 1 4 Successful 11 | . 1 . 5 1 . 2 . . . 1 . 1 . Failed 12 | . . . 1 1 1 5 . . . . . . 4 Catastrophic 2 | . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 . 2 2 1 2 . . . . . . 1 Terminals 16 | . 1 . 2 2 1 5 . . . . . 1 4 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . 2 1 . . . . . 1 . 1 . Record 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 1 1 3 . . . . . . 2 Full Trace Events 5 | . . . 1 . . 3 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 29 | . . . . . 29 . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . . Total Damage 81 | . . . . . 81 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . 2 13 Traps 2 | . . . . . . . . . . . . . 2 Emergency Access 4 | . . . . . . . . . . . . 1 3 Items 6 | . . . . . . . . . . . . 1 5 Machines 2 | . . . . . . . . . . . . . 2 Patrols 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 3998 | 68 565 203 734 266 958 298 110 22 137 137 7 93 400 Spaces Moved 4985 | 51 289 116 314 168 588 619 385 82 401 573 25 292 1082 Core 25 | 4 . . . . 14 . . . . . . . 7 Treads . | . . . . . . . . . . . . . . Legs 1280 | 47 289 116 314 168 346 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3680 | . . . . . 228 619 385 82 401 573 25 292 1075 Fastest Speed 17 | 50 120 120 120 130 27 23 26 26 23 23 23 20 17 Average Speed 51 | 114 120 120 126 130 91 25 26 26 23 23 23 21 25 Slowest Speed 300 | 120 120 120 130 130 300 28 26 26 23 23 23 105 275 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 14 9 . . . . . 2 25 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 23 | 5 35 5 26 3 18 22 67 12 12 78 3 10 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . Known Exits Taken 2 | . . 1 . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 12 | . . 4 . . . . 2 . . 5 1 . . Spaces Dug 18 | . . . . . . . . . 6 . . 5 7 Terrain Destroyed 84 | . . . 1 . 21 . 19 . 18 . . 5 20 Melee 18 | . . . . . . . . . 6 . . 5 7 Projectile 1 | . . . 1 . . . . . . . . . . AOE 65 | . . . . . 21 . 19 . 12 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 5977 | 57 448 179 576 191 811 743 392 81 432 578 26 311 1152 Wait 488 | . 111 51 188 8 36 64 . . 16 . . 2 12 Move 4878 | 50 288 115 313 167 560 602 384 81 400 572 24 287 1035 Hop 44 | . . . . . 13 7 . . . . . 2 22 Pick Up 47 | 1 5 2 3 1 8 12 1 . 2 2 . 3 7 Fast Attach 96 | 6 5 3 11 2 33 11 . . . . . 6 19 Attach 38 | . . . 4 . 12 3 1 . 1 . . 1 16 Detach 20 | . 1 . 2 . 2 3 . . . . . . 12 Swap 40 | . 3 1 5 . 15 8 2 . 3 1 1 . 1 Drop 76 | . 3 6 9 1 15 20 2 . 2 3 1 5 9 Fire 193 | . 32 1 41 12 100 . 2 . 1 . . . 4 Melee 44 | . . . . . 4 13 . . 7 . . 5 15 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 13 | . . . . . 13 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Entered Subcaves 640 | -10/Subcaves | Identified exit to Materials 684 | -10/Subcaves | Discovered exit to Materials (range 13) 837 | -10/Subcaves | Entered Materials 837 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1111 | -8/Materials | Lost 4 parts (1p1u2w) 1126 | -8/Materials | Build established: Scavenger-Mutant 1490 | -8/Materials | Build established: Mutant 1552 | -8/Materials | Discovered new exit (range 15) 1571 | -8/Materials | Entered Factory 1571 | -7/Factory | Evolved 2 slots: Utility x2 1827 | -7/Factory | Discovered new exit (range 8) 1837 | -7/Factory | Entered another Factory area 1837 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2209 | -6/Factory | Garrison activated, responded to threat 2242 | -6/Factory | Lost 4 parts (2n2u) 2443 | -6/Factory | Lost 16 parts (3p6n5u2w) 2566 | -6/Factory | Garrison activated, responded to threat 2585 | -6/Factory | Core integrity fell below 50% 2617 | -6/Factory | Lost 10 parts (1p4n2u3w) 2730 | -6/Factory | Lost 9 parts (1p2n3u3w) 2793 | -6/Factory | Discovered new exit (range 5) 2795 | -6/Factory | Entered another Factory area 2795 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2939 | -5/Factory | Build established: Sprinter 2951 | -5/Factory | Fabricated Flamer (x1) 3092 | -5/Factory | Discovered new exit (range 3) 3093 | -5/Factory | Entered Upper Caves 3098 | -5/Upper Caves | Encountered a Warlord checkpoint 3116 | -5/Upper Caves | Learned Factory emergency access door positions 3118 | -5/Upper Caves | Found DCF Scrap (14 items) 3128 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3145 | -5/Upper Caves | Learned 12 Factory zone layouts 3201 | -5/Upper Caves | Discovered new exit (range 8) 3203 | -5/Upper Caves | Entered another Upper Caves area 3221 | -5/Upper Caves | Discovered new exit (range 16) 3225 | -5/Upper Caves | Entered Factory 3225 | -4/Factory | Evolved 2 slots: Propulsion x2 3226 | -4/Factory | Identified exit to Research 3345 | -4/Factory | Discovered new exit (range 11) 3362 | -4/Factory | Entered Upper Caves 3374 | -4/Upper Caves | Learned location of Quarantine (-2) 3391 | -4/Upper Caves | Learned location of Testing (-3) 3427 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3496 | -4/Upper Caves | Discovered new exit (range 9) 3499 | -4/Upper Caves | Entered another Upper Caves area 3502 | -4/Upper Caves | Discovered exit to Research (range 10) 3503 | -4/Upper Caves | Learned Research stockpile data 3506 | -4/Upper Caves | Entered Research 3506 | -3/Research | Evolved 2 slots: Utility x2 3546 | -3/Research | Spotted B-86 Titan 3595 | -3/Research | Discovered new exit (range 12) 3599 | -3/Research | Entered another Research area 3599 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3666 | -2/Research | Spotted B-90 Cyclops 3719 | -2/Research | Lost 3 parts (3u) 3737 | -2/Research | Found Prototype Processor 3737 | -2/Research | Identified Exp. Melee Analysis Suite 3846 | -2/Research | Lost 8 parts (2p2n3u1w) 3887 | -2/Research | Search patrols dispatched 3920 | -2/Research | Core integrity fell below 50% 3991 | -2/Research | Core integrity fell below 20% 3999 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03939_ >> DECODED: Emergency access location. 03952_ Acquired System Shield. 03956_ Nuclear Pulse Array destroyed. 03961_ >> DECODED: Energy Filter location. 03973_ Lgt. Quantum Reactor destroyed. 03974_ Field Propulsion Drive destroyed. 03980_ Slug penetrates Wall. 03980_ Slug penetrates Door. 03980_ Slug penetrates Wall. 03984_ >> DECODED: Patrol location. 03987_ Impulse Thruster destroyed. 03991_ Slug penetrates Vacuum Chamber. 03991_ Slug penetrates Wall. 03991_ Penetrated by Slug. 03991_ Imp. Corruption Screen intercepted 1% system corruption. 03994_ Penetrated by Slug. 03994_ Field Propulsion Drive destroyed. 03994_ Penetrated by Slug. 03997_ Subatomic Condenser disabled. 03999_ Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ??????????????????????????# "" # #### | | ??????????????????????????# """ # #??# = | | ??????????????????????????# """ S" # #??###### | | ??????????????????????????# """ "" # #???????? | | ??????????????????????????# """ " # #???????? | | ??????????????????????????# !# #???????? | | ??????????????????????????# # #???????? | | ?????????????????????############"###### ####????? | | ?????????????????????# # +????# | | ?????????????????????# # ##########????# | | ?????????????????????# # #?????????????# | | ?????????????????????# / #?????????????# | | ?????????????????????# # #?????????????# | | ?????????????????????# # #?????????????# | | ?????????????????????# """ # #?????????????# | | ?????????????????????# """ # #?????????????# | | ?????????????????????# """ # #?????????????# | | ?????????????????????########;# #?????????????# | | ?????????????????????########p# +?????????????# | | ?????????????????????# # #?????????????# | | ?????????????????????# # #?????!???????# | | ?????????????????????# # #?????????????# | | ?????????????????????# # #?????????????# | | ?????????????????????# " "# #?????????????# | | ?????????????????????#[ """# #?????????????# | | ?????????????????????# @p"""# #?????????????# | | ?????????????????????# # #?????????????# | | ?????????????????????# # #?????????????# | | ????????????????###########p### #######??###### | | ????????????????# p | | ????????????????+ | | ????????????????# | | ????????????????# | | ????????????????#### ######/####################+# | | ???????????????????#???# / #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #?????????=??????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ?????????????????##????# / #????????????????? | | ?????????????????# ??# #????????????????? | | ?????????????????# T" ?##+#######????##########??? | | ?????????????????+ "" ## #??????????# #??? | | ?????????????????# #??????????# #??? | | ?????????????????# ]##+############ !!! #??? | | ?????????????????## ?# # # !!! #??? | | ??????????????????# ??# ! # # !! #??? | | ??????????????????#????# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 48 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Power Shielding 66 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Flamer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flamer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonLargeDetector Manual? 0 Play Time 01:01:46 Cumulative 194.8 hours Start 2024.10.13 @ 14:20:26 End 2024.10.13 @ 17:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 394eb8df-4224-4b9f-89e2-3aef4e1128b9