Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 10:14:05 Player: shapeshifter Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (406) 2030 Value Destroyed (17238) 17238 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2185) 2185 TOTAL SCORE: 28713 Bonus ------- High Alert Combat Kills 2875 Follower Combat Kills 209 Friendly Fire -899 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 92/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Machine Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (77) Nova Cannon Coil Gun Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Machine Analyzer Improved Weapon Cycler Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Coil Gun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well Matter Compressor Matter Compressor Precision Matter Filter Weapon Cycler Advanced Force Field Hacking Suite Long-range Tractor Beam Cooled Proton Cannon Nova Cannon Coil Gun Coil Gun Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 186] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Antimatter Cannon Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power 3 | . . . . . 1 . . . . 1 1 . Propulsion 4 | . . . 2 . . 1 1 . . . . . Utility 8 | . . . . 2 1 1 1 . . 1 1 1 Weapon 3 | . . 2 . . . . . . . . . 1 Parts Attached 168 | 7 1 11 18 11 17 23 8 8 18 13 11 22 Power 24 | 1 . 1 2 2 . 4 1 3 1 2 3 4 Engine 6 | 1 . 1 1 1 . 2 . . . . . . Core 2 | . . . 1 1 . . . . . . . . Reactor 16 | . . . . . . 2 1 3 1 2 3 4 Propulsion 37 | 2 . 1 9 2 3 4 3 3 3 1 2 4 Treads 37 | 2 . 1 9 2 3 4 3 3 3 1 2 4 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 1 4 1 3 7 9 4 . 10 2 3 10 Device 31 | 1 . 3 1 1 3 5 1 . 9 2 1 4 Storage 6 | 1 1 1 . . 1 . 1 . . . 1 . Processor 5 | . . . . . . 2 1 . . . 1 1 Hackware 6 | . . . . . 2 . . . . . . 4 Protection 8 | . . . . 2 1 2 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 . 5 6 4 7 6 . 2 4 8 3 4 Energy Gun 5 | 1 . 2 . . 2 . . . . . . . Energy Cannon 4 | . . . 1 1 . . . 1 . 1 . . Ballistic Gun 36 | 1 . 3 5 1 5 6 . 1 3 5 3 3 Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 4 | . . . . 1 . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 2 3 2 3 2 1 3 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . Parts Lost 67 | . . 2 7 2 3 6 3 . 9 2 1 32 Power 5 | . . . . . . 1 . . . . . 4 Propulsion 16 | . . . 4 . 1 2 . . 3 . . 6 Utility 17 | . . 1 . . . 2 1 . 2 . 1 10 Weapon 29 | . . 1 3 2 2 1 2 . 4 2 . 12 Highest Loss Streak 19 | . . 1 3 1 1 2 1 . 8 1 1 19 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 20 | 2 6 15 19 19 21 22 22 22 21 21 24 18 Power 2 | 1 1 1 1 2 2 2 2 3 2 . 1 2 Propulsion 1 | . . 1 1 2 1 1 . 1 1 1 1 . Utility 11 | . 2 8 13 11 15 12 13 12 11 13 12 9 Weapon 5 | . 2 4 3 3 2 5 5 5 6 6 8 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 56 | . . 6 17 7 4 4 1 1 7 4 1 4 Power 2 | . . . 1 . . . 1 . . . . . Propulsion 6 | . . . 2 2 . . . . 2 . . . Utility 32 | . . 2 9 4 3 4 . 1 3 2 1 3 Weapon 15 | . . 4 5 1 1 . . . 1 2 . 1 Tool/Special 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 100 99 96 91 92 97 92 79 77 84 85 72 Engine 3 | . 14 11 6 6 6 6 3 . . . . . Reactor 6 | . . . . . . 1 6 10 9 13 16 12 Treads 20 | . 28 22 32 30 25 28 29 16 14 14 13 10 Device 12 | . 14 10 9 7 12 10 10 10 10 22 25 21 Storage 5 | . 14 11 9 7 6 5 5 5 5 4 4 3 Processor 5 | . . . . . . 4 6 10 10 9 8 6 Protection 4 | . . . . 6 5 9 8 5 4 . . . Energy Gun 2 | . 14 16 2 . 2 . . . . . . . Ballistic Gun 22 | . 14 27 31 28 22 22 20 20 20 18 16 14 Peak Build Rating 186 | 7 7 18 37 51 71 85 106 135 138 145 172 186 Average Rating 96 | 5 7 15 29 45 64 80 98 125 132 139 161 147 On Entrance 72 | . 7 7 18 35 51 71 84 105 135 110 144 171 Avg Prop Armor Cover (%) 32 | . . . . 3 . . . . . . . 33 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 232 | 13 28 61 64 90 143 155 155 175 168 203 209 232 Greatest Support 230 | 40 40 40 112 104 106 144 183 230 230 215 220 220 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 17 20 20 21 25 25 25 25 25 25 21 Most Carried 25 | 5 7 20 20 20 25 25 25 25 25 25 25 25 Average Carried 21 | 2 6 15 19 19 21 23 23 23 23 22 24 18 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 20 20 20 25 25 21 25 25 25 25 3 Class Distribution -------------------- 33% | Scavenger-Gunner 30% | Gunner 26% | Scavenger-Tank 5% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Waste Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 18340 | 283 29 445 964 833 1394 2234 1703 575 3965 1172 1276 3467 Remotely 6341 | . . . . . 175 520 534 . 2173 285 470 2184 Salvage Created 22009 | 130 104 1133 1416 1121 1538 2770 2079 1229 3658 1609 2141 3081 Parts 1113 | 15 9 65 74 60 65 157 116 34 196 85 86 151 Haulers Intercepted 15 | . . 3 2 2 1 3 1 . 1 1 1 . Recyclers Shooed 18 | . . . . 2 1 2 1 . 4 1 3 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 272 | . 4 20 28 18 18 31 25 . 39 26 14 49 Guns 223 | . 4 19 27 15 13 31 24 . 39 17 14 20 Cannons 4 | . . . . . 1 . . . . . . 3 AOE 44 | . . . 1 3 4 . 1 . . 9 . 26 Classes Destroyed 19 | 2 3 5 3 1 1 1 . 1 1 . . 1 Worker 26 | . . 2 1 1 2 1 5 . 3 2 4 5 Builder 22 | . . . . . 2 3 2 . 4 1 2 8 Tunneler 9 | 4 . 1 . 1 1 . . . . 1 . 1 Hauler 15 | . . 3 2 2 1 3 1 . 1 1 1 . Recycler 28 | 1 . 4 2 1 4 1 3 . 4 . 5 3 Mechanic 5 | . . . . . . 1 . . 1 . 1 2 Operator 5 | . . 2 . 1 . . . . . 1 . 1 Watcher 19 | . 1 2 3 3 1 1 1 . 2 . 2 3 Swarmer 58 | . 3 10 8 4 5 2 9 . . 9 . 8 Grunt 84 | . 1 4 9 5 8 10 4 . 10 7 3 23 Brawler 5 | . . 1 . . . 1 . . 1 . 1 1 Duelist 5 | . . . 1 . . . . . 2 . . 2 Protector 1 | . . . . . . . . . 1 . . . Sentry 36 | . . 5 8 4 1 8 1 . . 3 5 1 Hunter 16 | . . . 1 1 . 2 2 . 1 4 2 3 Programmer 64 | . . . . 4 4 8 9 . 24 3 3 9 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 2 Wasp 2 | . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . 1 . . . . Martyr 2 | . . . . . . . . 2 . . . . Best Kill Streak 37 | 4 3 6 6 5 6 11 11 . 5 11 8 37 Combat Bots Only 23 | . 3 5 4 4 3 9 6 . 5 9 3 23 Max Kills in Single Turn 7 | 1 1 2 2 2 4 2 2 2 2 7 2 5 Gunslinging 1 | . . . 1 . 1 1 1 . 1 . . . Exploded 5 | . . . 1 2 2 . 1 . . 5 . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 2005 | . 19 84 177 172 72 152 113 . 213 176 73 754 Missed 602 | . 2 22 57 66 22 35 36 . 50 69 12 231 Hits 1403 | . 17 62 120 106 50 117 77 . 163 107 61 523 Melee 56 | . . . . . . . . . 27 . . 29 Projectile 1347 | . 17 62 120 106 50 117 77 . 136 107 61 494 AOE 6 | . . . . . . 4 . . . . . 2 Critical Strikes 64 | . . 1 3 1 2 8 3 . 14 4 . 28 Actively Blocked 34 | . . . . . . . . . 6 . . 28 Part Disruptions 5 | . . . . 1 . . . . . . 3 1 Damage Taken 22632 | . 138 714 1826 1133 542 2187 1476 . 4086 966 718 8846 Core 2564 | . 18 167 213 116 30 100 33 . 187 44 32 1624 Absorbed by Shields 5808 | . . . . . 202 258 . . . 920 757 3671 Reduced by Siege Mode 569 | . . . . . . . . . 569 . . . Ignored by Resistances 187 | . . . . . . 138 49 . . . . . Regen/Repaired (Parts) 1393 | . . . . . . . . 1163 230 . . . Core Remaining (%) 85 | 100 92 58 61 83 96 90 . . 80 96 97 . Volleys Fired 809 | 13 19 54 79 47 57 99 52 22 111 64 56 136 Largest 5 | 2 2 4 4 4 4 4 4 4 4 4 4 5 Hottest 209 | 60 60 160 119 97 154 132 134 132 132 209 140 175 Shots Fired 2925 | 26 38 207 254 173 187 368 205 90 436 249 213 479 Gun 2861 | 26 38 207 254 171 176 368 205 90 436 246 211 433 Cannon 22 | . . . . . 1 . . . . 1 2 18 Launcher 42 | . . . . 2 10 . . . . 2 . 28 Special . | . . . . . . . . . . . . . Kinetic 2696 | 13 19 101 238 171 165 368 205 90 436 246 211 433 Thermal 176 | 13 19 106 16 . 12 . . . . 1 . 9 Explosive 42 | . . . . 2 10 . . . . 2 . 28 Electromagnetic 11 | . . . . . . . . . . . 2 9 Robot Hit Streak 80 | 4 8 16 14 47 10 19 8 13 80 11 20 21 Robot Miss Streak 8 | 3 3 6 8 8 8 4 5 6 5 6 5 6 Penetration Max 2 | . . . . . 1 2 2 1 2 1 1 1 Secondary Targets 47 | . 1 3 7 4 2 5 4 . 8 3 2 8 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 Shots Hit Robots 1888 | 14 25 116 167 122 109 243 107 63 309 162 126 325 Core Hits 917 | 8 9 57 71 64 73 109 65 17 135 65 60 184 Critical Kills 122 | . . . . . 10 41 26 7 29 6 3 . Critical Parts Destroyed 180 | . . . 1 1 9 60 15 5 64 14 5 6 Critical Strikes 337 | . . 3 2 1 19 110 41 26 94 20 10 11 Burn 4 | . . 3 1 . . . . . . . . . Destroy 332 | . . . 1 1 19 110 41 26 94 20 10 10 Corrupt 1 | . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . 14 . . . . . . . . Impact 14 | . . . . 14 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 47575 | 144 237 1595 2822 2154 2523 1964 1581 787 5979 5354 4452 17983 Guns 34985 | 144 237 1595 2494 1925 1353 1877 1508 787 5979 4089 4452 8545 Cannons 517 | . . . . . 28 . . . . 38 . 451 Explosions 11988 | . . . 328 229 1142 87 73 . . 1227 . 8902 Melee . | . . . . . . . . . . . . . Ramming 85 | . . . . . . . . . . . . 85 Kinetic 33676 | 55 93 848 2393 1925 1125 1877 1508 787 5979 4089 4452 8545 Thermal 2874 | 89 144 747 357 . 1187 . 73 . . 38 . 239 Explosive 10626 | . . . 72 229 109 87 . . . 1227 . 8902 Electromagnetic 314 | . . . . . 102 . . . . . . 212 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . 1 . 1 7 5 4 4 13 3 2 9 Average Corruption 6 | . . 1 . 1 3 3 3 4 9 2 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 436 | . . 9 . 8 26 30 3 21 294 6 2 37 Message Errors 96 | . . 1 . 1 7 7 . 4 68 2 1 5 Matter Fused 113 | . . 4 . 3 3 10 2 4 78 2 1 6 Heat Flow Errors 46 | . . . . 1 3 5 . 2 33 . . 2 Energy Discharges 57 | . . 2 . 1 10 3 . 2 29 1 . 9 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 58 | . . 1 . 1 1 3 1 5 41 . . 5 Data Loss (major) 27 | . . 1 . . 2 1 . . 21 . . 2 Misfires 18 | . . . . . . 1 . 3 11 . . 3 Alerts 9 | . . . . . . . . . 9 . . . Weapon Failures 11 | . . . . 1 . . . 1 3 1 . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1053 | . . . 60 3 252 . 48 . . 60 . 630 Projectiles . | . . . . . . . . . . . . . Explosions 1053 | . . . 60 3 252 . 48 . . 60 . 630 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . 56 . 9 . 70 . . . . 103 Shots 6 | . . . 1 . 1 . 1 . . . . 3 Rammed 20 | . . . . . . . . . . . . 20 Targets Rammed 20 | . . . . . . . . . . . . 20 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | 40 40 267 . 123 158 377 56 235 436 378 121 448 Average Temperature 77 | 15 20 96 . 24 30 69 20 47 89 165 51 157 Received Heat Transfer 2592 | . 18 222 378 243 113 503 153 . 414 54 64 430 Effects 11 | . . . . . . . . . 6 1 . 4 Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . 1 1 . 2 Interference 3 | . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . 1 . . . Total Turns 6640 | . . . . . . . . . 6640 . . . Longest Duration 6640 | . . . . . . . . . 6640 . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 8 | . . 5 . . . 2 . . 1 . . . Heat Transferred 4597 | 200 325 2288 520 . 1087 . 50 . . 37 . 90 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Maximum Alert Level 4 | . . . 2 1 1 2 2 1 2 3 2 4 Low Security (%) 53 | 100 100 100 56 61 65 12 10 94 66 . . . Level 1 22 | . . . 10 38 34 6 68 5 21 5 62 11 Level 2 21 | . . . 32 . . 80 20 . 11 60 37 56 Level 3 1 | . . . . . . . . . . 33 . 10 Level 4 . | . . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1478 | 5 80 184 584 313 343 522 620 214 673 780 549 1478 Initial 425 | . . 19 42 253 75 154 255 214 . 353 425 325 Average 233 | . 21 70 263 156 156 415 317 66 155 554 374 796 Influence Increases 9926 | 25 142 609 1064 625 887 1042 869 6 1481 773 544 1859 Destroy 0b10 Robot/C 5500 | . 80 400 560 360 360 620 500 . 840 520 280 980 Destroy 0b10 Robot/NC 655 | 25 5 70 40 45 55 50 60 . 85 30 75 115 Destroy Leader 1388 | . 22 110 160 120 84 178 94 . 216 102 96 206 Allied During Kill 142 | . . . . . . . . . 142 . . . Successful Hack 194 | . 5 12 5 74 . 5 . . 76 17 . . Disable Machine 570 | . . . 45 15 225 60 105 . 30 15 45 30 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . Destroy Structure 787 | . . 2 29 11 88 84 80 6 92 74 18 303 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 525 | . 30 15 75 . 75 45 30 . . 15 15 225 Influence Decreases 8472 | 25 95 556 606 1028 726 836 779 618 808 690 757 948 Entered New Map 2167 | . . 28 58 305 80 162 267 398 . 320 331 218 Time Decay 5276 | 25 95 508 478 553 535 614 482 220 590 350 416 410 Lost Part 670 | . . 20 70 20 30 60 30 . 90 20 10 320 Lost Ally 128 | . . . . . . . . . 128 . . . Purge Threat 231 | . . . . 150 81 . . . . . . . Squads Dispatched 86 | . 2 1 7 8 5 13 7 . 18 4 4 17 Investigation 10 | . 2 . 1 1 1 1 . . . 1 . 3 Extermination 33 | . . . . 3 3 4 2 . 13 2 3 3 Reinforcement 18 | . . 1 3 1 1 3 3 . 2 1 . 3 Assault 8 | . . . 2 . . . . . 3 . 1 2 Garrison 17 | . . . 1 3 . 5 2 . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 2 2 . 1 . . 1 Haulers Reinforced 6 | . . . . 1 1 . 1 . 1 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 12 | . . 1 2 . . 2 1 . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 375 | . 9 28 42 21 25 39 39 . 44 24 20 84 Peak Tracking Total 13 | . 2 5 6 4 4 5 5 . 5 4 4 13 Tactical Retreats 21 | . 2 1 2 . 4 2 1 . . 1 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 13 | . 2 1 . 1 4 . 2 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 39 | . . . 4 1 15 4 7 . 2 1 3 2 Max in Single Turn 8 | . . . 4 1 8 2 4 . 1 1 1 1 Garrison Access 3 | . . . 1 . . . 1 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 56 | . 3 3 5 13 6 6 2 . 9 3 3 3 Terminals 29 | . 2 1 3 7 2 2 1 . 5 3 . 3 Fabricators 4 | . . . . . 2 . . . 1 . 1 . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units 11 | . 1 1 1 3 . 3 . . 1 . 1 . Scanalyzers 5 | . . 1 1 2 . . . . 1 . . . Garrison Access 5 | . . . . 1 1 1 1 . . . 1 . Total Hacks 128 | . 8 9 14 24 12 16 3 . 21 7 8 6 Successful 39 | . 2 1 6 9 4 5 1 . 7 2 2 . Failed 88 | . 6 8 7 15 8 11 2 . 14 5 6 6 Catastrophic 18 | . 1 1 1 5 2 2 . . 1 3 . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 16 | . . . 2 1 1 . . . 7 5 . . Terminals 69 | . 7 3 10 12 5 5 1 . 13 7 . 6 Fabricators 10 | . . . . . 4 . . . 2 . 4 . Repair Stations 3 | . . . . . 1 . . . 2 . . . Recycling Units 22 | . 1 3 1 5 . 8 . . 2 . 2 . Scanalyzers 13 | . . 3 3 5 . . . . 2 . . . Garrison Access 11 | . . . . 2 2 3 2 . . . 2 . Terminal Hacks 20 | . 1 . 3 6 3 2 . . 3 2 . . Robot Analysis 1 | . . . . 1 . . . . . . . . Level Access Points 4 | . . . . 1 1 . . . 1 1 . . Branch Access Points 2 | . . . . . . . . . 1 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . 1 2 . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . Build 2 | . . . . . 1 . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 1 . 1 1 . 3 . . 1 . . . Retrieve Components 7 | . 1 . 1 1 . 3 . . 1 . . . Scanalyzer 7 | . . 1 2 2 . . . . 2 . . . Retrieve Study 7 | . . 1 2 2 . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 1 . . . . 1 . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 48 | . 2 3 3 12 5 5 1 . 8 3 3 3 Full Trace Events 7 | . . . 1 1 . 1 . . . 1 . 3 Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 133 | . . . . . 64 . . . . . 69 . Total Part Build Rating 34 | . . . . . 16 . . . . . 18 . Part Studies Acquired 7 | . . 1 2 2 . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 37 | . 2 . 3 9 . 22 . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . 1 4 . . . . 4 . . . Machine Destruction 1 | . . . 1 . . . . . . . . . Programmers 8 | . . . . 4 . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 20 | . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . 20 15 . . . Highest-Rated Group 791 | . . . . . . . . 791 592 . . . Highest-Rated Ally 50 | . . . . . . . . 50 46 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . 67 . . . Total Damage 1429 | . . . . . . . . . 1429 . . . Kills 6 | . . . . . . . . . 6 . . . Allies Corrupted 8 | . . . . . . . . . 8 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Active Infowar (turns) 1299 | 11 401 7 . . . . 1 . . . . 879 Seismic 419 | 11 401 7 . . . . . . . . . . Machine Analysis 879 | . . . . . . . . . . . . 879 ECM 1 | . . . . . . . 1 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 22217 | 116 401 1908 1227 1617 2061 2036 1250 722 8085 792 1015 987 Spaces Moved 7155 | 46 212 771 489 842 922 721 626 316 832 338 514 526 Core 294 | 9 . . . . . . . . . . . 285 Treads 6861 | 37 212 771 489 842 922 721 626 316 832 338 514 241 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 162 160 163 150 150 161 150 50 Average Speed 172 | 138 160 211 174 162 191 226 165 156 152 161 155 98 Slowest Speed 255 | 160 160 240 240 243 245 244 244 166 255 165 161 241 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 59 80 46 28 23 22 18 96 20 14 21 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 52 | . . . . . 46 6 . . . . . . Terrain Destroyed 603 | . . . 28 8 154 44 42 5 56 49 16 201 Melee . | . . . . . . . . . . . . . Projectile 82 | . . . . . . 5 10 4 11 11 13 28 AOE 472 | . . . 28 8 153 18 24 . 37 35 . 169 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 15505 | 75 240 924 695 961 1096 921 741 504 7443 473 629 803 Wait 6734 | . 3 48 55 6 35 25 16 129 6388 14 10 5 Move 7144 | 45 211 770 488 841 921 720 626 315 831 337 513 526 Hop . | . . . . . . . . . . . . . Pick Up 230 | 10 5 29 26 13 26 19 12 11 26 18 13 22 Fast Attach 44 | . . . 5 11 7 2 4 5 5 1 2 2 Attach 141 | 7 . 6 6 5 13 14 9 5 17 10 9 40 Detach 19 | . . . 1 2 . 2 . . 2 3 1 8 Swap 144 | . 1 5 8 3 13 21 10 2 39 14 14 14 Drop 206 | . 1 12 27 19 24 19 12 15 24 12 11 30 Fire 809 | 13 19 54 79 47 57 99 52 22 111 64 56 136 Melee 14 | . . . . 14 . . . . . . . . Ram 20 | . . . . . . . . . . . . 20 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Weapon x2 518 | -9/Materials | Discovered new exit (range 8) 809 | -9/Materials | Build established: Gunner 1036 | -9/Materials | Discovered new exit (range 8) 1545 | -9/Materials | Discovered new exit (range 4) 1610 | -9/Materials | Discovered new exit (range 10) 1692 | -9/Materials | Discovered new exit (range 11) 2426 | -9/Materials | Entered another Materials area 2426 | -8/Materials | Evolved 2 slots: Propulsion x2 2723 | -8/Materials | Build established: Scavenger-Gunner 2732 | -8/Materials | Lost 3 parts (2n1w) 3119 | -8/Materials | Garrison activated, responded to threat 3499 | -8/Materials | Discovered new exit (range 9) 3619 | -8/Materials | Central database locked down 3653 | -8/Materials | Entered Factory 3653 | -7/Factory | Evolved 2 slots: Utility x2 3684 | -7/Factory | Garrison activated, responded to threat 3980 | -7/Factory | Build established: Scavenger-Tank 4143 | -7/Factory | Identified exit to Factory 5270 | -7/Factory | Entered another Factory area 5270 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5839 | -6/Factory | Identified exit to Factory 6526 | -6/Factory | Fabricated Adv. Component Analysis Suite? 6805 | -6/Factory | Build established: Tank 7331 | -6/Factory | Entered another Factory area 7331 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7613 | -5/Factory | Garrison activated, responded to threat 7717 | -5/Factory | Garrison activated, responded to threat 7755 | -5/Factory | Destroyed 9 combat bots 8042 | -5/Factory | Discovered new exit (range 11) 8282 | -5/Factory | Build established: Scavenger-Tank 8353 | -5/Factory | Identified exit to Upper Caves 8680 | -5/Factory | Discovered new exit (range 12) 9283 | -5/Factory | Garrison activated, responded to threat 9367 | -5/Factory | Entered another Factory area 9367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9527 | -4/Factory | Spotted B-86 Titan 10244 | -4/Factory | Found Prototype Device 10244 | -4/Factory | Identified Exp. ECM Suite 10450 | -4/Factory | Garrison activated, responded to threat 10612 | -4/Factory | Build established: Scavenger-Gunner 10617 | -4/Factory | Sucked down chute 10617 | -4/Factory | Entered Waste 10618 | -4/Waste | Joined by Warlord forces that had cleared the area 11197 | -4/Waste | Discovered new exit (range 12) 11339 | -4/Waste | Entered Factory 11339 | -4/Factory | Accompanied by 15 allies 11467 | -4/Factory | Identified exit to Upper Caves 11467 | -4/Factory | Identified exit to Armory 11491 | -4/Factory | Identified exit to Research 11673 | -4/Factory | Lost 8 allies 11704 | -4/Factory | Build established: Gunner 11771 | -4/Factory | Lost 6 allies 16109 | -4/Factory | System corruption reached 10% 16407 | -4/Factory | Build established: Scavenger-Gunner 18589 | -4/Factory | First assault squad dispatched 18736 | -4/Factory | Lost 8 parts (3n2u3w) 19424 | -4/Factory | Entered Research 19424 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19587 | -3/Research | Found Prototype Launcher 19588 | -3/Research | Identified Adv. Micro-nuke Launcher 19610 | -3/Research | Found Adv. Micro-nuke Launcher 19613 | -3/Research | Found Adv. Micro-nuke Launcher 19724 | -3/Research | Identified exit to Quarantine 19850 | -3/Research | Identified exit to Research 19972 | -3/Research | Destroyed 9 combat bots 20216 | -3/Research | Entered another Research area 20216 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20309 | -2/Research | Found Prototype Processor 20310 | -2/Research | Identified Exp. Signal Interpreter 20794 | -2/Research | Discovered new exit (range 15) 20809 | -2/Research | Fabricated Quantum Reactor? 20883 | -2/Research | Identified exit to Testing 21155 | -2/Research | Discovered new exit (range 6) 21216 | -2/Research | First assault squad dispatched 21220 | -2/Research | Discovered new exit (range 16) 21231 | -2/Research | Entered Access 21231 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21387 | -1/Access | Destroyed 12 combat bots 21412 | -1/Access | Garrison activated, responded to threat 21488 | -1/Access | Spotted B-99 Colossus 21541 | -1/Access | Destroyed B-99 Colossus 21561 | -1/Access | Build established: Scavenger-Tank 21649 | -1/Access | Energy Cycler disabled 21731 | -1/Access | First assault squad dispatched 21779 | -1/Access | Spotted B-99 Colossus 21879 | -1/Access | Destroyed B-99 Colossus 21969 | -1/Access | Garrison activated, responded to threat 22057 | -1/Access | Destroyed 23 combat bots 22057 | -1/Access | Core integrity fell below 50% 22076 | -1/Access | Lost 19 parts (3p4n4u8w) 22194 | -1/Access | Core integrity fell below 20% 22209 | -1/Access | Lost 4 parts (1n3u) 22218 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 22169_ Hacking Suite destroyed. 22169_ System corrupted by crushing effect (+1). 22170_ Slammed into C-57 Dissector. 22172_ Imp. Weapon Cycler destroyed. 22172_ Slammed into C-57 Dissector. 22173_ Destabilizing: Core damaged (-16). 22174_ Acquired 28 matter. 22174_ Slammed into C-57 Dissector. 22176_ Destabilizing: System interference. 22176_ Machine Analyzer temporarily disabled. 22177_ Slammed into C-57 Dissector. 22178_ Adv. Coolant Injector destroyed. 22181_ R-10 Processor knocked back. 22181_ C-57 Dissector destroyed. 22183_ System corrupted: Component data lost. 22187_ Knocked back. 22187_ C-57 Dissector knocked back. 22209_ Lrn. Tractor Beam destroyed. 22213_ Weapon Cycler destroyed. 22214_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ""???"""""" =# # #????????????????? | | ""???"""""" ### != #???? ?"???????? | | ""???"""""" #?# ! #??? """"??????? | | ""???"""""" !/ #?# ! #?? """""??????? | | ""???"""""" * ### #?? """""?????? | | ???? % % # #?? """" ?????? | | ???? = / #? " ?????? | | ???? * # #? ????? | | ?????## """# ^ ####/####### ?????? | | ??????#"" F""# !????? | | ???????""""""# ????? | | ????????""""?# ???? | | ?????????????# ???? | | ?????????????# ???? | | ?????????????########+### ### ###########?????## | | ??????????????# + #?#+########??????# | | ??????????????# # # ! #????# | | ??????????????# ??# # #????# | | ??????????????# ????# # "" ?????# | | ??????????????#=!!??????# # "" ?????# | | ??????????????#=????????#k # "" #????# | | ????????????????????????# # "Y #????# | | ????????????????????????# # "" #????# | | ????????????????????????# # "" #????? | | ????????????????????????# # "" #??????? | | ????????????????????????#@ # ?? #???????? | | ????????????????????????#c # ??? #???????? | | ????????????????????????# # ???? #???????? | | #########################ch ####### # ######### | | = % | | ######### | | #????????? | | #?????????? | | #?????????? | | #?????????? | | #?????????# | | ###+########### ################?????????# | | # #????????????????# | | # g #???????????????? | | # #???????????????## | | # # #????????????????# | | # ! # " #????????????????# | | # # """ #????????????????? | | +################### """ #????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# ? #????????????????? | | ???"""""???????????# ! ?? #????????????????? | | ??""""""""?????????# ?? #????????????????? | | ??""""""""?????????# ? ??????????????????? | | ???"""""????????????#########????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 83 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- Med. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Besieged Challenges ------------ None Game ------ Seed DataFlyingObliterator Manual? 0 Play Time 02:10:54 Cumulative 825.7 hours Start 2026.04.29 @ 10:19:59 End 2026.04.30 @ 10:14:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 991 Rogue 991 Adventurer 0 Explorer 0 Win Type - Total 33 Types 16/1/6/3/2/0/2/2/1/0 Lore% 97 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7817998-09d2-4e0c-85f1-70acca3cbecc