Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:36:31 Player: Glyb Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (931) 931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 3286 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 230/300 Energy 71/100 System Corruption 3% Temperature Cool (95) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Relay Coupler [Programmer] (61) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Storm Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 38 | 6 7 18 . 6 1 Power 4 | 1 1 2 . . . Engine 3 | 1 . 2 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 5 . 1 . Treads 2 | 2 . . . . . Leg 6 | . . 5 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 6 . . . Device 4 | . 1 3 . . . Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 4 5 . 5 1 Energy Gun 4 | . 1 2 . . 1 Energy Cannon 4 | . 3 1 . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 7 | . . 2 . 5 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 2 3 . . 7 Power 3 | . 1 1 . . 1 Propulsion 4 | . 1 1 . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . 1 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 99 100 99 93 Engine 10 | . 7 10 11 11 9 Core 1 | . 7 . . . . Treads 4 | . 26 . . . . Leg 18 | . . 20 22 22 19 Device 11 | . 9 14 11 11 9 Storage 13 | . 17 17 11 11 11 Processor 15 | . . 12 22 22 21 Energy Gun 2 | . 9 3 . . . Energy Cannon 3 | . 16 2 . . . Ballistic Cannon 16 | . . 16 22 21 21 Naked Turns . | . . . . . . Heaviest Build 26 | 13 18 26 23 23 23 Greatest Support 40 | 40 40 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 6 Average Carried 7 | 2 7 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 7 8 8 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 900 | 215 210 360 45 60 10 Remotely . | . . . . . . Salvage Created 886 | . 292 442 65 . 87 Parts 62 | . 18 34 2 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 2 9 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 8 14 2 . 2 Guns 1 | . . 1 . . . Cannons 24 | . 8 12 2 . 2 Classes Destroyed 10 | . 4 4 . . 2 Builder 1 | . 1 . . . . Recycler 1 | . . 1 . . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 10 | . 3 7 . . . Grunt 11 | . 5 4 2 . . Duelist 1 | . . . . . 1 Sentry 3 | . . 3 . . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 4 5 1 . 1 Combat Bots Only 3 | . 3 3 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 245 | . 59 107 5 . 74 Missed 80 | . 20 31 1 . 28 Damage Taken 2253 | . 539 789 57 . 868 Core 552 | . 141 96 44 . 271 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 43 . . . . Volleys Fired 101 | . 35 49 5 . 12 Largest 2 | . 2 2 2 . 2 Hottest 125 | . 125 125 88 . 119 Shots Fired 193 | . 70 91 9 . 23 Gun 39 | . 22 15 . . 2 Cannon 154 | . 48 76 9 . 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | . . 60 9 . 21 Thermal 103 | . 70 31 . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 7 3 . 6 Robot Miss Streak 7 | . 4 7 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 107 | . 41 44 6 . 16 Core Hits 47 | . 15 23 3 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 3 2 . . Burn 2 | . 1 1 . . . Blast 4 | . . 2 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2332 | . 778 1028 146 . 380 Guns 349 | . 187 140 . . 22 Cannons 1952 | . 561 887 146 . 358 Explosions 30 | . 30 . . . . Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 1202 | . . 698 146 . 358 Thermal 1129 | . 778 329 . . 22 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 49 | . 35 14 . . . Projectiles 16 | . 2 14 . . . Explosions 33 | . 33 . . . . Melee . | . . . . . . Knockbacks 6 | . . 4 2 . . Impact . | . . . . . . Kinetic 6 | . . 4 2 . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . 73 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 405 | . 405 252 99 . 95 Average Temperature 111 | . 177 58 48 . 32 Received Heat Transfer 638 | . 237 189 36 . 176 Effects 5 | . 4 1 . . . Shutdowns 3 | . 3 . . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 10 | . 5 5 . . . Heat Transferred 2653 | . 1802 814 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 312 | . 312 304 140 . . Initial 60 | . . 55 60 . . Average 184 | . 161 213 119 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 50 | 100 64 35 100 . . Level 1 49 | . 35 64 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 11 18 3 . 11 Peak Tracking Total 10 | . 3 5 2 . 10 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 4 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 5 14 . . . Successful 10 | . 2 8 . . . Failed 9 | . 3 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 19 | . 5 14 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 8 . . . Record 1 | . 1 . . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 245 | . . . . . 245 Kills 1 | . . . . . 1 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 4 | . . . . 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3289 | 57 475 952 102 1502 201 Spaces Moved 1932 | 33 205 408 45 1119 122 Core 7 | 7 . . . . . Treads 253 | 26 205 22 . . . Legs 1672 | . . 386 45 1119 122 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 190 130 130 Average Speed 146 | 136 160 182 190 131 130 Slowest Speed 190 | 160 160 190 190 190 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 39 40 10 90 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . 3 1 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 67 | . 49 17 . . 1 Melee . | . . . . . . Projectile 18 | . . 17 . . 1 AOE 49 | . 49 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2203 | 42 282 528 53 1156 142 Wait 69 | . 20 23 4 16 6 Move 1927 | 32 204 407 44 1118 122 Hop . | . . . . . . Pick Up 36 | 4 10 16 . 5 1 Fast Attach 9 | 6 1 1 . 1 . Attach 8 | . 1 6 . . 1 Detach . | . . . . . . Swap 21 | . 5 11 . 5 . Drop 31 | . 6 14 . 11 . Fire 101 | . 35 49 5 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x2 568 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Entered Mines 1530 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1546 | -9/Mines | Identified exit to Zion 1549 | -9/Mines | Met a Derelict bent on vengeance 1587 | -9/Mines | Entered Zion 1862 | -7/Zion | Found Prototype Energy Gun 2140 | -7/Zion | Imprinted 2142 | -7/Zion | Declared Zion's savior 2414 | -7/Zion | Learned Factory recycling unit intel 2633 | -7/Zion | Learned location of Data Miner (-6) 2961 | -7/Zion | Found Relay Coupler [Programmer] 3070 | -7/Zion | Discovered new exit (range 10) 3081 | -7/Zion | Identified exit to Proximity Caves 3089 | -7/Zion | Entered Proximity Caves 3089 | -6/Proximity Caves | Accompanied by 4 allies 3149 | -6/Proximity Caves | Learned 8 Factory zone layouts 3152 | -6/Proximity Caves | Learned Factory stockpile data 3180 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3255 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3266 | -6/Proximity Caves | Core integrity fell below 50% 3284 | -6/Proximity Caves | Core integrity fell below 20% 3290 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03267_ Carbon-fiber Leg fries itself beyond repair. 03268_ 0K-FFK(M) Angular Momentum Engine severed. 03269_ 0K-FFK(M) system corrupted by crushing effect. 03270_ 0K-FFK(M) system terminally corrupted. 03272_ Slug penetrates T9-L93(M). 03273_ Imp. Deuterium Engine fries itself beyond repair. 03274_ T9-L93(M) destroyed. 03275_ MO-N60(M) suffers critical hit (Burn). 03275_ Slug penetrates MO-N60(M). 03275_ MO-N60(M) suffers critical hit (Destroy). 03275_ MO-N60(M) destroyed. 03279_ Knocked back. 03281_ Assault Cannon destroyed. 03281_ Slug penetrates Wall. 03283_ Penetrated by Slug. 03283_ Mak. Leg destroyed. 03284_ Salvage Targeting Computer destroyed. 03284_ System corrupted by crushing effect (+2). 03284_ Knocked back. 03288_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ????????????????????##; ?????????????????????? | | ???????????????????## ??????????????????????? | | ?????????????????### ???????? ?????????????? | | ?????????????????# ??????? #?????????????? | | ?????????????????# ?????? #?????????????? | | ????????????????## #????? ##????????????? | | ????????????????# ##??? ###??????????? | | ????????????????# ### #??????????? | | ????????????????# #???????????? | | ???????????????## #????????????? | | ???????????????# b@ #????? #????????????? | | ???????????????# ll ##????? #????????????? | | ???????????????# ## b%####????? ##???????????? | | ??????????????????## gY##??????? ###?????????? | | #????????????????## %g[!#??????? ##????????? | | #????????????????##%=!######### #????????? | | ##??????? ?????##%*%% #????????? | | ###???? ??????#%%####### ###????????? | | ??? ??????#|=[?????# #??????????? | | ? ??????#%%%?????# # #?????????? | | # ??????# ????# # #?????????? | | #? ??????# ????# #? #?????????? | | % = #?? ??????# # ???# #? #?????????? | | % ##?# #?????# #"???# #??# #????????? | | $ ! ##?# ?????# ####### #???####????????? | | ##?# ?????# ##??????????????? | | ?# ##?# #?????##"###### ##?????????????? | | ## #??# ##?????#### ###???????????? | | ##??# #????## #???????????? | | #### ##??## #??????????? | | ##### #### ## #??????????? | | #???#### ### #??????????? | | ???????# #### #### ##?###### #??????????? | | ???????# ###??## ##??####???????? #??????????? | | ???????# #?????#####??????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Beamcaster | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Spy Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GammaSegregatorDrive Manual? 0 Play Time 00:43:05 Cumulative 5.2 hours Start 2024.04.17 @ 16:53:04 End 2024.04.17 @ 17:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8317fa09-3446-4329-9673-4ce892f6f8df