Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 14:42:38 Player: f3-rnm Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2358) 2358 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-813) -813 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 427 Friendly Fire -1319 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 98/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Wheel High-capacity Storage Unit Improved Utility Shielding Improved Shield Generator Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating Improved Shield Generator Hacking Suite Tractor Beam > --- WEAPON ----------- Guided EMP Blaster > --- INVENTORY -------- Micro Nuclear Core Cold Fusion Reactor Light Treads Light Treads Carbon-fiber Leg Compact Wheel High-capacity Storage Unit Large Matter Pod Transmission Jammer Improved Utility Shielding Improved Utility Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Flak Cannon Proton Missile Launcher Hammer Katana [Rating: 36] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 78 | 6 2 10 12 26 5 4 13 Power 7 | 1 . 2 1 2 . . 1 Engine 6 | 1 . 2 . 2 . . 1 Core . | . . . . . . . . Reactor 1 | . . . 1 . . . . Propulsion 29 | 2 . 4 5 13 . . 5 Treads 23 | 2 . 3 5 13 . . . Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 20 | 1 1 3 2 6 2 2 3 Device 8 | . . 1 . 4 1 1 1 Storage 4 | 1 1 1 1 . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . 1 . 1 Protection 5 | . . 1 1 2 . 1 . Artifact . | . . . . . . . . Weapon 22 | 2 1 1 4 5 3 2 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . 1 2 1 . 1 . Ballistic Cannon 9 | . 1 . 2 4 2 . . Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 1 . 1 1 Parts Lost 9 | . . 1 . 1 . 1 6 Power . | . . . . . . . . Propulsion 5 | . . 1 . . . . 4 Utility 3 | . . . . 1 . 1 1 Weapon 1 | . . . . . . . 1 Highest Loss Streak 6 | . . 1 . 1 . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 86 82 99 98 98 68 30 Engine 4 | . 14 11 2 2 7 4 . Reactor 5 | . . . 8 6 . . . Treads 31 | . 28 25 33 35 30 20 . Device 13 | . . 2 11 17 22 16 3 Storage 9 | . 15 11 11 9 7 4 . Protection 8 | . . 3 11 9 7 4 . Energy Gun 1 | . 14 4 . . . . . Ballistic Gun 4 | . 4 6 10 1 4 4 . Ballistic Cannon 12 | . 9 11 11 16 7 4 . Naked Turns 67 | . . . . . . 49 18 Heaviest Build 73 | 13 34 58 66 73 69 69 16 Greatest Support 85 | 40 40 60 60 85 83 83 27 Greatest Overweight (x) 3 | . . 3 1 1 . . 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 5 Average Capacity 18 | 7 10 19 20 20 20 15 5 Most Carried 20 | 2 10 20 20 20 20 20 5 Average Carried 18 | 1 7 18 19 19 19 15 4 Final Capacity 20 | 8 15 20 20 20 20 5 5 Final Carried 20 | 2 10 20 20 20 20 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 2758 | 229 119 452 598 1228 101 . 31 Remotely 163 | . . . . 62 101 . . Salvage Created 2823 | . 174 772 537 1238 71 . 31 Parts 171 | . 7 49 24 82 3 . 6 Haulers Intercepted 11 | . . 1 5 5 . . . Recyclers Shooed 10 | . . 1 7 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 5 16 1 29 1 . . Melee 1 | . . . . . 1 . . Guns 12 | . . 10 1 1 . . . Cannons 39 | . 5 6 . 28 . . . Classes Destroyed 12 | . 1 6 . 3 1 . 1 Worker 8 | . . 2 2 3 1 . . Builder 1 | . . . . . . . 1 Hauler 11 | . . 1 5 5 . . . Recycler 6 | . . 1 3 2 . . . Operator 6 | . . 2 1 2 . . 1 Watcher 3 | . . . . 3 . . . Swarmer 7 | . . . . 7 . . . Grunt 29 | . 5 12 . 12 . . . Brawler 2 | . . 1 . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . 3 1 8 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | . 2 6 3 7 1 . 1 Combat Bots Only 6 | . 2 5 1 6 1 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 422 | . 18 75 13 167 12 3 134 Missed 127 | . 4 24 2 47 3 1 46 Damage Taken 3543 | . 177 632 179 1353 101 106 995 Core 1002 | . 39 104 59 99 11 106 584 Absorbed by Shields 400 | . . . . 364 36 . . Regen/Repaired (Parts) 83 | . . . . 83 . . . Core Remaining (%) 81 | 100 84 . 59 82 . . . Volleys Fired 266 | . 17 68 52 124 5 . . Largest 2 | . 2 2 2 2 1 . . Hottest 88 | . 75 75 78 88 48 . . Shots Fired 513 | . 29 135 101 243 5 . . Gun 153 | . 12 67 50 24 . . . Cannon 360 | . 17 68 51 219 5 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 481 | . 17 115 101 243 5 . . Thermal 32 | . 12 20 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 17 8 12 9 . . . Robot Miss Streak 7 | . 1 4 7 5 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 322 | . 25 88 52 140 9 . 8 Core Hits 140 | . 9 40 24 63 2 . 2 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 10 | . . 1 . 7 . . 2 Destroy 1 | . . 1 . . . . . Blast 7 | . . . . 7 . . . Smash 2 | . . . . . . . 2 Melee Attacks 25 | . . . . . 12 . 13 Impact 6 | . . . . . . . 6 Slashing 19 | . . . . . 12 . 7 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6790 | . 348 1388 990 3319 363 . 382 Guns 1501 | . 120 696 372 313 . . . Cannons 4526 | . 228 692 600 3006 . . . Explosions . | . . . . . . . . Melee 745 | . . . . . 363 . 382 Ramming 18 | . . . 18 . . . . Kinetic 5776 | . 228 1257 972 3319 . . . Thermal 251 | . 120 131 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 240 | . . . . . . . 240 Slashing 505 | . . . . . 363 . 142 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . 3 16 16 Average Corruption 10 | . . . . . 2 11 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . 3 10 8 Message Errors 7 | . . . . . 2 3 2 Matter Fused 4 | . . . . . 1 1 2 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misdirections 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 227 | . . 13 28 73 62 . 51 Projectiles 114 | . . 13 28 73 . . . Explosions . | . . . . . . . . Melee 113 | . . . . . 62 . 51 Knockbacks 41 | . 3 8 6 24 . . . Impact . | . . . . . . . . Kinetic 41 | . 3 8 6 24 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | . . . 3 . . . . Targets Rammed 3 | . . . 3 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 236 | . 99 151 10 12 . 93 236 Average Temperature 49 | . 46 42 10 4 . 46 128 Received Heat Transfer 1354 | . 102 372 72 613 . . 195 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 575 | . 275 300 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 546 | . 175 438 377 546 213 4 94 Initial 176 | . . 73 121 120 176 4 . Average 232 | . 65 247 238 278 178 3 27 Maximum Alert Level 2 | . . 2 1 2 1 . . Low Security (%) 39 | 100 100 32 35 25 74 100 100 Level 1 53 | . . 59 64 60 25 . . Level 2 6 | . . 8 . 13 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 3 2 2 1 . 1 Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 7 | . 1 2 2 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 8 | . . 2 . 5 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 6 24 17 53 1 6 11 Peak Tracking Total 9 | . 4 6 5 8 1 6 9 Tactical Retreats 10 | . . 1 . 8 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 2 | . . . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 13 | . 1 2 2 8 . . . Max in Single Turn 2 | . 1 1 1 2 . . . Garrison Access 2 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 20 | . . 1 5 11 2 . 1 Terminals 15 | . . . 4 8 2 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . Total Hacks 48 | . . 3 9 33 2 . 1 Successful 24 | . . 2 4 16 1 . 1 Failed 24 | . . 1 5 17 1 . . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 12 | . . . 3 8 1 . . Terminals 33 | . . . 8 22 2 . 1 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 9 . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 16 | . . . 3 11 1 . 1 Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Alert Level 10 | . . . 1 8 1 . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 1 | . . . . 1 . . . Transport Status 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . 1 1 1 . . . Used . | . . . . . . . . Hacking Detections 15 | . . 1 2 10 2 . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 106 | . . . . 106 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 100 | . . . 100 . . . . Highest-Rated Ally 100 | . . . 100 . . . . Total Orders . | . . . . . . . . Ally Attacks 34 | . . . 34 . . . . Total Damage 1091 | . . . 1091 . . . . Kills 20 | . . . 20 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 7218 | 90 258 819 2154 3110 416 188 183 Spaces Moved 3294 | 52 119 354 877 1295 225 155 217 Core 229 | 3 . . . . . 106 120 Treads 2782 | 49 119 168 877 1295 225 49 . Legs . | . . . . . . . . Wheels 186 | . . 186 . . . . . Hover 97 | . . . . . . . 97 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 130 160 156 160 50 50 Average Speed 164 | 153 160 152 215 164 160 84 56 Slowest Speed 240 | 160 160 160 240 240 160 160 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 24 30 93 82 8 90 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . . 2 2 . 5 Terrain Destroyed 36 | . . . 2 26 3 . 5 Melee 6 | . . . . . 1 . 5 Projectile 30 | . . . 2 26 2 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 4561 | 59 157 509 1056 2054 259 213 254 Wait 742 | . 11 40 71 562 7 45 6 Move 3288 | 51 118 353 876 1294 225 154 217 Hop . | . . . . . . . . Pick Up 73 | 2 8 23 15 17 3 4 1 Fast Attach 27 | 6 1 3 3 3 . 1 10 Attach 16 | . . 3 2 4 2 2 3 Detach 4 | . . 1 . . . 1 2 Swap 35 | . 1 4 7 19 3 1 . Drop 80 | . 1 14 25 31 2 5 2 Fire 266 | . 17 68 52 124 5 . . Melee 25 | . . . . . 12 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 3 . . . . Escape Stasis 2 | . . . 2 . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Discovered new exit (range 16) 1069 | -9/Materials | Discovered new exit (range 16) 1168 | -9/Materials | Entered Storage 1196 | -9/Storage | Build established: Scavenger-Mutant 1486 | -9/Storage | Met 01-MTF 1603 | -9/Storage | Learned location of Armory (-4) 2685 | -9/Storage | Discovered new exit (range 16) 3054 | -9/Storage | Murdered 01-MTF 3054 | -9/Storage | Destroyed 01-MTF 3322 | -9/Storage | Entered Materials 3322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4635 | -8/Materials | Discovered new exit (range 15) 4792 | -8/Materials | Repaired Seismic Detector 5178 | -8/Materials | Build established: Mutant 5294 | -8/Materials | Discovered new exit (range 5) 6214 | -8/Materials | Repaired Cold Fusion Reactor? 6432 | -8/Materials | Entered Factory 6432 | -7/Factory | Evolved 2 slots: Utility x2 6677 | -7/Factory | Discovered new exit (range 8) 6759 | -7/Factory | Build established: Scavenger-Mutant 6848 | -7/Factory | Sucked down chute 6848 | -7/Factory | Entered Waste 6863 | -7/Waste | EMP discharged 6863 | -7/Waste | System corruption reached 10% 6963 | -7/Waste | EMP discharged 6970 | -7/Waste | Spotted C-40 Crusher 6970 | -7/Waste | Spotted C-40 Crusher 6973 | -7/Waste | Spotted C-40 Crusher 6976 | -7/Waste | Released all parts (11) 6977 | -7/Waste | Spotted C-40 Crusher 6982 | -7/Waste | Spotted C-40 Crusher 6997 | -7/Waste | Crushed by Compactor (1 part destroyed) 7015 | -7/Waste | Spotted C-40 Crusher 7026 | -7/Waste | Discovered new exit (range 16) 7036 | -7/Waste | Entered Factory 7201 | -7/Factory | Core integrity fell below 50% 7210 | -7/Factory | Core integrity fell below 20% 7219 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07203_ Hacking Suite destroyed. 07203_ U-05 Engineer lays Concrete. 07205_ K-01 Serf collects debris. 07205_ U-05 Engineer lays Concrete. 07208_ K-01 Serf collects debris. 07210_ System corrupted: Structural Scanner rejected. 07210_ The unstable cave ceiling collapses. 07210_ U-05 Engineer lays Concrete. 07210_ Y-54 Guardian suffers critical hit (Smash). 07211_ K-01 Serf collects debris. 07211_ U-05 Engineer lays Concrete. 07215_ The unstable cave ceiling collapses. 07215_ U-05 Engineer lays Concrete. 07215_ K-01 Serf collects debris. 07216_ U-05 Engineer lays Concrete. 07218_ Y-54 Guardian suffers critical hit (Smash). 07218_ Destroyed Imp. Heat Sink. 07218_ Y-54 Guardian system corrupted by crushing effect. 07218_ K-01 Serf collects debris. 07219_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????## ######### ### | | ???????????? # ???????????## ###????## | | ???????????? # ??????????## T##????## | | ???????????? + ??????????## ##????## | | ???????????? # ?????????## ###????## | | ???????????? # ????????## ###????## | | ?????????? # ######### ##?????#####+### | | ??????????#### ######### ##????? # | | ?????????? ##???????????? # | | ?????????? ##???????????? # | | ????????? ##???????????? + | | ????????? ##???????????? # | | ????????? ##???????????? # | | ????????????###########+###########???????????? # | | ???????????? ### #####???????????? # | | ?????????????? ## ##??????????????? # | | ?????????????? ## %[ ##??????????????? # | | ?????????????? # ku ##?????????????????? | | ?????????????? ## s ##?????????????????? | | ?????????????? # ##?????????????????? | | ?????????????? + ##?????????????????? | | ?????????????? # ##?????????????????? | | ??????????????## [ ##?????????????????? | | ??????????????#### *** ##?????????????????? | | ??????????????## * ##?????????????????? | | ??????????????#### @ ##?????????????????? | | ??????????????### # Y ######?????????????????? | | ???????????????##### # #########?????????????????? | | ???????????????#############?????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalNeutronEdition Manual? 0 Play Time 00:39:08 Cumulative 170.5 hours Start 2024.04.03 @ 13:57:13 End 2024.04.03 @ 14:42:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 143 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 285d1a3f-d7e3-4e96-af1f-e7bd6d6b4afe